fix a wrist tracker bug where hands are getting tracked in reverse

This commit is contained in:
Mamadou Babaei
2023-07-13 19:50:30 +02:00
parent f39de70458
commit 9d51c63272
@@ -387,8 +387,8 @@ void USGWristTrackerComponent::FImpl::UpdateMotionSource() const
if (GEngine)
{
Owner->SetTrackingSource(Owner->IsRight()
? Owner->GetWristTrackingSettings().LeftHandMotionSource
: Owner->GetWristTrackingSettings().RightHandMotionSource);
? Owner->GetWristTrackingSettings().RightHandMotionSource
: Owner->GetWristTrackingSettings().LeftHandMotionSource);
}
}