update the changelog

This commit is contained in:
Mamadou Babaei
2023-05-12 15:03:05 +02:00
parent 0c2eebd9ac
commit a7554e5f6d
+7 -2
View File
@@ -11,9 +11,10 @@ This release breaks ABI/API compatibility with the previous versions.
### Added
- Added Linux AArch64 platform support on UE 5.2+.
- Added support for the stable release of Unreal Engine 5.2 (the preview release has been supported since v1.2.0).
- Added Linux AArch64 platform support.
- Added a new Grab component that can turn any actor into a grabbable object.
- Added a new Touch component that enables haptic feedbacks.
- Added a new Touch component that enables haptic feedbacks such as Buzz and Force-Feedback commands.
### Fixed
@@ -27,6 +28,10 @@ This release breaks ABI/API compatibility with the previous versions.
- Removed the redundant SenseGloveCoreTypes module which causes all kinds of packaging issues with certain versions of the engine.
### Deprecated
- This is the last release to support Unreal Engine 4.27 and please keep in mind that the current release is not obtainable through the Unreal Engine Markplace. The latest published version on the Marketplace for 4.27 is v1.3.1. Per Epic's Marketplace policy regarding Code Plugins, we are only able to distribute or update the SenseGlove plugin for the last 3 stable versions of Unreal Engine. As a result, we won't be able to publish updates or bug fixes for the older versions of the Engine except on rare occasions and only through our official repository on Microsoft Azure DevOps.
## [v1.3.1] - 2023-04-28
### Fixed