fix various runuat buiild issues
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@@ -345,7 +345,7 @@ void ASGPlayerController::FImpl::UpdateHapticsFeedback(const FSGTouchState& Touc
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return;
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}
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const bool bGloveConnected = Glove->IsConnected()
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const bool bGloveConnected = Glove->IsConnected();
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if (!bGloveConnected)
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{
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return;
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@@ -36,9 +36,11 @@
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#include "SGSettings/SGSettings.h"
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#include "Engine/Engine.h"
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#include "UObject/Object.h"
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#include "UObject/Package.h"
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#include "UObject/UObjectGlobals.h"
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#include "SGLog/SGLog.h"
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#include "SGCore/SGTracking.h"
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struct USGSettings::FImpl
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{
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