bump the SenseGlove Unreal Engine Marketplace Packager v0.4.0-a65bb20
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@@ -67,7 +67,7 @@ This is a minor release focusing mainly on bringing OpenXR-compatible hand track
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- Added SGWristTrackingSettingsOverrides config structured by the new settings override system.
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- Added support for Android API level 32 in addition to the API level 29.
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- Introduced the SenseGlove Unreal Engine Handbook as an attempt at documenting the SenseGlove Unreal Engine Plugin.
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- Merged the <code>pack</code> utility branch to the plugin's source code at <code>/Packager</code>.
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- Merged the <code>pack</code> utility branch to the plugin's source code at <code>/Packager</code> which adds the SenseGlove Unreal Engine Marketplace Packager v0.4.0-a65bb20 binaries and configurations.
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### Fixed
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@@ -97,17 +97,37 @@ GoogleDrive:
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# 6. Click OK. The newly created credential appears under OAuth 2.0 Client IDs.
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# 7. Save the downloaded JSON file as credentials.json, and move the file to your desired directory.
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CredentialsFile:
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Linux: ~/.config/sgum-packager/credentials.json
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Windows: "%LOCALAPPDATA%\\sgum-packager\\credentials.json"
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Linux: ~/.config/SenseGlove/sgum-packager/credentials.json
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Windows: "%LOCALAPPDATA%\\SenseGlove\\sgum-packager\\credentials.json"
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# This will be auto-generated on the first run
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TokenFile:
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Linux: ~/.config/sgum-packager/token.json
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Windows: "%LOCALAPPDATA%\\sgum-packager\\token.json"
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Linux: ~/.config/SenseGlove/sgum-packager/token.json
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Windows: "%LOCALAPPDATA%\\SenseGlove\\sgum-packager\\token.json"
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FolderNameTemplate: SenseGlove-Unreal-{VERSION}
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Handbook:
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Distribute: true
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Build:
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MakeTarget: pack
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SourceDirectory: Handbook
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OutputDirectory: Documentation
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OutputPackedDirectory: pack
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EpubFile: the-senseglove-unreal-engine-handbook.epub
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HtmlFile: the-senseglove-unreal-engine-handbook.zip
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PdfFile: the-senseglove-unreal-engine-handbook.pdf
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Pack:
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Directory: Documentation
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Epub: false
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Html: true
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Pdf: true
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# Logging configurations
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Logging:
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@@ -116,8 +136,8 @@ Logging:
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# in the same directory. It's optional and if left empty, no logs will be
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# preserved and logs only go to screen instead of both screen and log files.
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Filename:
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Linux: ~/.cache/sgum-packager/sgum-packager.log
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Windows: "%LOCALAPPDATA%\\sgum-packager\\sgum-packager.log"
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Linux: ~/.cache/SenseGlove/sgum-packager/sgum-packager.log
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Windows: "%LOCALAPPDATA%\\SenseGlove\\sgum-packager\\sgum-packager.log"
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# The maximum allowed size in MBs for the log file before it gets rotated.
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# It defaults to 100 megabytes if not specified.
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@@ -145,6 +165,13 @@ Logging:
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Compress: true
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Make:
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Executable:
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Linux: /usr/bin/make
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Windows: "%PROGRAMFILES%\\Git\\mingw64\\bin\\make.exe"
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Rocket:
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RunUAT: true
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@@ -182,4 +209,4 @@ Rsync:
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DestinationDirectory:
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Linux: /tmp/SenseGlove-Unreal/Stage
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Windows: "%TEMP%\\SenseGlove-Unreal\\Stage"
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Windows: "%TEMP%\\SenseGlove-Unreal\\Stage"
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