do not expose any uproperty/ufunction that relies on UXRDeviceVisualizationComponent due to UHT/UBT errors and UE 5.1 incompability
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@@ -48,7 +48,6 @@
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class UCameraComponent;
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class UPrimitiveComponent;
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class USphereComponent;
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class UXRDeviceVisualizationComponent;
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class USGVirtualHandComponent;
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class USGWristTrackerComponent;
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@@ -130,9 +129,6 @@ private:
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UPROPERTY(VisibleAnywhere, Category="SenseGlove", meta=(AllowPrivateAccess="false"))
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USGWristTrackerComponent* WristTrackerLeft;
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UPROPERTY(VisibleAnywhere, Category="SenseGlove", meta=(AllowPrivateAccess="false"))
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UXRDeviceVisualizationComponent* ControllerVisualizerLeft;
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UPROPERTY(VisibleAnywhere, Category="SenseGlove", meta=(AllowPrivateAccess="false"))
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USGVirtualHandComponent* HandLeft;
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@@ -166,9 +162,6 @@ private:
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UPROPERTY(VisibleAnywhere, Category="SenseGlove", meta=(AllowPrivateAccess="false"))
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USGWristTrackerComponent* WristTrackerRight;
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UPROPERTY(VisibleAnywhere, Category="SenseGlove", meta=(AllowPrivateAccess="false"))
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UXRDeviceVisualizationComponent* ControllerVisualizerRight;
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UPROPERTY(VisibleAnywhere, Category="SenseGlove", meta=(AllowPrivateAccess="false"))
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USGVirtualHandComponent* HandRight;
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@@ -57,15 +57,6 @@ USGWristTrackerComponent* UPawnKismetLibrary::GetWristTrackerLeft(const ASGPawn*
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return Pawn->GetWristTrackerLeft();
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}
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UXRDeviceVisualizationComponent* UPawnKismetLibrary::GetControllerVisualizerLeft(const ASGPawn* Pawn)
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{
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#if ENGINE_MAJOR_VERSION >= 5 && ENGINE_MINOR_VERSION >= 2
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return Pawn->GetControllerVisualizerLeft();
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#else /* ENGINE_MAJOR_VERSION >= 5 && ENGINE_MINOR_VERSION >= 2 */
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return nullptr;
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#endif /* ENGINE_MAJOR_VERSION >= 5 && ENGINE_MINOR_VERSION >= 2 */
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}
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USGVirtualHandComponent* UPawnKismetLibrary::GetHandLeft(const ASGPawn* Pawn)
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{
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return Pawn->GetHandLeft();
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@@ -121,15 +112,6 @@ USGWristTrackerComponent* UPawnKismetLibrary::GetWristTrackerRight(const ASGPawn
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return Pawn->GetWristTrackerRight();
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}
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UXRDeviceVisualizationComponent* UPawnKismetLibrary::GetControllerVisualizerRight(const ASGPawn* Pawn)
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{
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#if ENGINE_MAJOR_VERSION >= 5 && ENGINE_MINOR_VERSION >= 2
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return Pawn->GetControllerVisualizerRight();
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#else /* ENGINE_MAJOR_VERSION >= 5 && ENGINE_MINOR_VERSION >= 2 */
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return nullptr;
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#endif /* ENGINE_MAJOR_VERSION >= 5 && ENGINE_MINOR_VERSION >= 2 */
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}
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USGVirtualHandComponent* UPawnKismetLibrary::GetHandRight(const ASGPawn* Pawn)
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{
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return Pawn->GetHandRight();
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@@ -51,7 +51,6 @@
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class UCameraComponent;
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class USphereComponent;
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class UXRDeviceVisualizationComponent;
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class ASGPawn;
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class USGVirtualHandComponent;
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@@ -69,9 +68,6 @@ public:
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UFUNCTION(BlueprintPure, Category="SenseGlove | Game Framework | Pawn")
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static USGWristTrackerComponent* GetWristTrackerLeft(const ASGPawn* Pawn);
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UFUNCTION(BlueprintPure, Category="SenseGlove | Game Framework | Pawn")
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static UXRDeviceVisualizationComponent* GetControllerVisualizerLeft(const ASGPawn* Pawn);
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UFUNCTION(BlueprintPure, Category="SenseGlove | Game Framework | Pawn")
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static USGVirtualHandComponent* GetHandLeft(const ASGPawn* Pawn);
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@@ -105,9 +101,6 @@ public:
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UFUNCTION(BlueprintPure, Category="SenseGlove | Game Framework | Pawn")
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static USGWristTrackerComponent* GetWristTrackerRight(const ASGPawn* Pawn);
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UFUNCTION(BlueprintPure, Category="SenseGlove | Game Framework | Pawn")
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static UXRDeviceVisualizationComponent* GetControllerVisualizerRight(const ASGPawn* Pawn);
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UFUNCTION(BlueprintPure, Category="SenseGlove | Game Framework | Pawn")
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static USGVirtualHandComponent* GetHandRight(const ASGPawn* Pawn);
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