move launch and settings module to PrivateIncludePathModuleNames from PrivateDependencyModuleNames in order to pass runuat tests

This commit is contained in:
Mamadou Babaei
2023-02-07 11:39:01 +01:00
parent 4680aedd24
commit b8aeea558c
@@ -64,7 +64,7 @@ public class SenseGloveAndroid : ModuleRules
if (Target.Platform == UnrealTargetPlatform.Android)
{
PrivateDependencyModuleNames.AddRange(
PrivateIncludePathModuleNames.AddRange(
new string[]
{
"Launch",