move launch and settings module to PrivateIncludePathModuleNames from PrivateDependencyModuleNames in order to pass runuat tests
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@@ -64,7 +64,7 @@ public class SenseGloveAndroid : ModuleRules
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if (Target.Platform == UnrealTargetPlatform.Android)
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if (Target.Platform == UnrealTargetPlatform.Android)
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{
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{
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PrivateDependencyModuleNames.AddRange(
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PrivateIncludePathModuleNames.AddRange(
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new string[]
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new string[]
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{
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{
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"Launch",
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"Launch",
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