remove debug logs from FSGHeadMountDisplay::GetDeviceType()

This commit is contained in:
Mamadou Babaei
2024-04-12 08:00:51 +02:00
parent e9ffa1e43d
commit bb72ddaaaa
@@ -38,7 +38,6 @@
#include "Engine/Engine.h"
#include "IHeadMountedDisplay.h"
#include "IXRTrackingSystem.h"
#include "SGLog/SGLog.h"
FName FSGHeadMountDisplay::GetDeviceName()
{
@@ -211,17 +210,6 @@ bool FSGHeadMountDisplay::IsHtcViveFocus3()
ESGHeadMountDisplayDevice FSGHeadMountDisplay::GetDeviceType()
{
if (GEngine->XRSystem.IsValid() && GEngine->XRSystem->IsHeadTrackingAllowed())
{
IHeadMountedDisplay::MonitorInfo HmdMonitorInfo;
IHeadMountedDisplay* Device{GEngine->XRSystem->GetHMDDevice()};
Device->GetHMDMonitorInfo(HmdMonitorInfo);
const int32 ResX = HmdMonitorInfo.ResolutionX;
const int32 ResY = HmdMonitorInfo.ResolutionY;
SGLOG(HmdMonitorInfo.MonitorName, ResX, ResY, HmdMonitorInfo.DesktopX, HmdMonitorInfo.DesktopY,
HmdMonitorInfo.WindowSizeX, HmdMonitorInfo.WindowSizeY);
}
if (IsMetaQuest2())
{
return ESGHeadMountDisplayDevice::MetaQuest2;