add a missing blueprint ufunction specifier

This commit is contained in:
Mamadou Babaei
2026-02-24 11:44:03 +01:00
parent 85dfd6f82e
commit c9e8beabdd
2 changed files with 6 additions and 3 deletions
@@ -92,7 +92,7 @@ bool UHapticsComponentKismetLibrary::SupportsCustomWaveform(
return HapticsComponent->SupportsCustomWaveform(AtLocation);
}
bool UHapticsComponentKismetLibrary::SendCustomWaveform(
bool UHapticsComponentKismetLibrary::SendCustomWaveform_OutWaveform_Location(
USGHapticsComponent* HapticsComponent,
USGCustomWaveform* OutWaveform, const ESGHapticLocation Location)
{
@@ -102,8 +102,11 @@ public:
* @param OutWaveform
* @param Location
*/
static bool SendCustomWaveform(UPARAM(ref) USGHapticsComponent* HapticsComponent,
USGCustomWaveform* OutWaveform, ESGHapticLocation Location);
UFUNCTION(BlueprintCallable, DisplayName="Send Custom Waveform",
Category="SenseGlove | Components | Haptics Component")
static bool SendCustomWaveform_OutWaveform_Location(
UPARAM(ref) USGHapticsComponent* HapticsComponent,
USGCustomWaveform* OutWaveform, ESGHapticLocation Location);
/**
* Sends a custom waveform to the location specified, provided that the glove has a motor there, and can support