fix a bug inside USGVirtualHandComponent::PostEditChangeProperty() where the get member name check happens against the wrong class and member names
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@@ -9,6 +9,7 @@ and this project adheres to [Semantic Versioning](https://semver.org/spec/v2.0.0
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### Fixed
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- Fix a bug inside `USGVirtualHandComponent::PostEditChangeProperty()` where the get member name check happens against the wrong class and member names.
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- Additional minor fixes and improvements that may not be listed here.
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## [2.1.2] - 2024-09-02
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@@ -326,8 +326,8 @@ void USGVirtualHandComponent::PostEditChangeProperty(FPropertyChangedEvent& Prop
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static const FName OverridePluginSettingsName{
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FImpl::ParseVirtualHandSettingsOverridesPropertyName(
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GET_MEMBER_NAME_CHECKED(FSGWristTrackingSettingsOverrides,
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FSGWristTrackingSettingsOverrides::bOverridePluginSettings))
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GET_MEMBER_NAME_CHECKED(FSGVirtualHandSettingsOverrides,
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FSGVirtualHandSettingsOverrides::bOverridePluginSettings))
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};
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if (PropertyName == RightName)
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