fix a bug inside USGVirtualHandComponent::PostEditChangeProperty() where the get member name check happens against the wrong class and member names

This commit is contained in:
Mamadou Babaei
2024-10-11 12:30:21 +02:00
parent ab72a893e5
commit cfa01f1b97
2 changed files with 3 additions and 2 deletions
+1
View File
@@ -9,6 +9,7 @@ and this project adheres to [Semantic Versioning](https://semver.org/spec/v2.0.0
### Fixed ### Fixed
- Fix a bug inside `USGVirtualHandComponent::PostEditChangeProperty()` where the get member name check happens against the wrong class and member names.
- Additional minor fixes and improvements that may not be listed here. - Additional minor fixes and improvements that may not be listed here.
## [2.1.2] - 2024-09-02 ## [2.1.2] - 2024-09-02
@@ -326,8 +326,8 @@ void USGVirtualHandComponent::PostEditChangeProperty(FPropertyChangedEvent& Prop
static const FName OverridePluginSettingsName{ static const FName OverridePluginSettingsName{
FImpl::ParseVirtualHandSettingsOverridesPropertyName( FImpl::ParseVirtualHandSettingsOverridesPropertyName(
GET_MEMBER_NAME_CHECKED(FSGWristTrackingSettingsOverrides, GET_MEMBER_NAME_CHECKED(FSGVirtualHandSettingsOverrides,
FSGWristTrackingSettingsOverrides::bOverridePluginSettings)) FSGVirtualHandSettingsOverrides::bOverridePluginSettings))
}; };
if (PropertyName == RightName) if (PropertyName == RightName)