avoid mentioning the patch releases in the planned features completion status page

This commit is contained in:
Mamadou Babaei
2024-10-11 12:31:23 +02:00
parent f60fd2ff66
commit e0829008bf
@@ -1,6 +1,6 @@
## Planned Features Completion Status
### Implemented as of v2.1.0
### Implemented as of v2.1.x
- [X] Full SenseGlove low-level core API access through Unreal C++.
- [X] Full SenseGlove low-level core API access through Blueprint.
@@ -36,7 +36,7 @@
- [X] A flexible virtual hand animation system that can take the mesh bone's transforms into account for a more reliable hand animation.
- [X] Ability to manage the Engine Scalability Settings through the SenseGlove plugin in order to change the graphics settings on the fly.
### Upcoming features planned for the v2.2.0 release
### Upcoming features planned for the v2.2.x release
### Planned features long-term