add the DebugVirtualHandSettings to the Debugging category
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@@ -140,7 +140,7 @@ private:
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UPROPERTY(EditAnywhere, Category="SenseGlove | Touch", meta=(AllowPrivateAccess="false"))
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FName PinkyFingertipTouchSocketName;
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UPROPERTY(EditAnywhere, Category="SenseGlove", meta=(AllowPrivateAccess="false"))
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UPROPERTY(EditAnywhere, Category="SenseGlove | Debugging", meta=(AllowPrivateAccess="false"))
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FSGDebugVirtualHandSettings DebugVirtualHandSettings;
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private:
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