fix more UE 5.4 RunUAT build issues

This commit is contained in:
Mamadou Babaei
2024-08-16 18:00:51 +02:00
parent 8e6402b866
commit f37c184d64
3 changed files with 6 additions and 0 deletions
@@ -41,7 +41,9 @@
#include "Engine/Engine.h"
#include "Engine/TimerHandle.h"
#include "Engine/World.h"
#if WITH_EDITOR
#include "Subsystems/UnrealEditorSubsystem.h"
#endif /* WITH_EDITOR */
#include "TimerManager.h"
#include "SGBackend/SGBackend.h"
@@ -48,7 +48,9 @@
#include "OpenXRCore.h"
#include "OpenXRHMD/Private/OpenXRHMD.h"
#include "Runtime/Launch/Resources/Version.h"
#if WITH_EDITOR
#include "Subsystems/UnrealEditorSubsystem.h"
#endif /* WITH_EDITOR */
#include "SGBackend/SGBackend.h"
#include "SGCore/SGHapticGlove.h"
@@ -35,6 +35,8 @@
#include "SenseGloveTrackingModule.h"
#include "Framework/Application/SlateApplication.h"
#include "SGLog/SGLog.h"
#include "SGTracking/SGXRTracker.h"