Commit Graph
100 Commits
Author SHA1 Message Date
Mamadou Babaei 19818746bd fix a build issue inside FSGArrayUtils::FromStdVector introduced by newer msvc updates due to stricter implicit uint64 to int32 conversions 2024-03-22 20:59:51 +01:00
Mamadou Babaei 58b863257e bump the senseglove backend libraries to v2.101.11-2d6fe9ce 2024-03-22 20:59:50 +01:00
Mamadou Babaei deeb71d119 correct the module logs grammars 2024-03-22 20:59:50 +01:00
Mamadou Babaei 273a10bf3c try to init/uninit the backend module at the module start/shutdown 2024-03-22 20:59:50 +01:00
Mamadou Babaei 41aad88a28 allow the c++ compiler the opportunity to perform rvo/nrvo if applicable 2024-03-22 20:59:50 +01:00
Mamadou Babaei 63466786fe bump senseglove libraries to v2.101.10-7e515114 2024-03-22 20:59:49 +01:00
Mamadou Babaei 446fed595f update the changelog with added quest 3 controllers support 2024-03-22 20:59:49 +01:00
Mamadou Babaei c78fb20eef integrate the virtual hand mesh from allbreaker 2024-03-22 20:59:47 +01:00
Mamadou Babaei 11a6e6ed63 remove redundant headers 2024-03-22 20:59:24 +01:00
Mamadou Babaei 06966042d1 expose as little as dependencies as possible 2024-03-22 20:59:23 +01:00
Mamadou Babaei 079990b2c5 correct the hand mesh yaw rotation inside the sgpawn after the squat/sgvect3d changes 2024-03-22 20:59:23 +01:00
Mamadou Babaei 9b1385edef replace SupportedTargetPlatforms with PlatformAllowList 2024-03-22 20:59:23 +01:00
Mamadou Babaei 7db37a4fa6 clean up unsed unreal version headers 2024-03-22 20:59:23 +01:00
Mamadou Babaei 25664bf6f3 declare the openxr plugin as a dependency 2024-03-22 20:59:23 +01:00
Mamadou Babaei e5cfcb3405 utilize UXRDeviceVisualizationComponent to display meshes on UE 5.2 onwards 2024-03-22 20:59:23 +01:00
Mamadou Babaei 85c378db38 fix the changelog errors 2024-03-22 20:59:23 +01:00
Mamadou Babaei 5f7c987fae remove a changelog that is not valid anymore 2024-03-22 20:59:23 +01:00
Mamadou Babaei aaa32574e9 bump the senseglove libraries to v2.101.9-8abfc26d 2024-03-22 20:59:22 +01:00
Mamadou Babaei 038441266c bump the plugin version to v1.9.8 2024-03-22 20:59:22 +01:00
Mamadou Babaei 86db7ae4dd apply a temporary workaround in order to ameliorate the hand animation after sgquat, sgvect3d fixes 2024-03-22 20:59:22 +01:00
Mamadou Babaei 2a010811a3 make bones rotations a private field 2024-03-22 20:59:22 +01:00
Mamadou Babaei f8046a27cb update the changelog 2024-03-22 20:59:22 +01:00
Mamadou Babaei 9b5beaaf61 proper angle conversions for vectors 2024-03-22 20:59:22 +01:00
Mamadou Babaei f08dbf57b9 proper sgvect3d and squat conversions to fvector and fquat 2024-03-22 20:59:22 +01:00
Mamadou Babaei cf62bf1274 apply senseglove/unreal angle conversions in the gloves' api 2024-03-22 20:59:22 +01:00
Mamadou Babaei 3f21d3302c fix a crash when calling one of the SGHandInterpolatorImpl constructors which happens due to unintialized pimpl object 2024-03-22 20:59:22 +01:00
Mamadou Babaei 36b5b30148 update the changelog 2024-03-22 20:59:22 +01:00
Mamadou Babaei f9e15913c8 bump senseglove libraries to v2.101.8-a2a2075b which resolves the android writehaptics crash 2024-03-22 20:59:21 +01:00
Mamadou Babaei ae760aaa36 update the change log with unreleased changes 2024-03-22 20:59:21 +01:00
Mamadou Babaei b9691e2807 bump senseglove libraries to v2.101.7-3580cd9f 2024-03-22 20:59:21 +01:00
Mamadou Babaei 3e96da7f08 bump senseglove libraries to v2.101.5-f0aff76b 2024-03-22 20:59:20 +01:00
Mamadou Babaei fd645b6925 bump senseglove libraries to v2.101.4-6c860c42 with android fixes and fix a android crash 2024-03-22 20:59:19 +01:00
Mamadou Babaei 95f0e003b2 bump senseglove libraries to v2.101.3-e583f6de 2024-03-22 20:59:18 +01:00
Mamadou Babaei ecd701d8e6 implement the api updates and bump the senseglove libraries to v2.101.2-2eb7439f 2024-03-22 20:59:17 +01:00
Mamadou Babaei 503d13cabc force glove recalibration on backend initialize 2024-03-22 20:59:17 +01:00
Mamadou Babaei a7d9c4bfca add as*glove/device casting methods that resolves the sgpawn vibrotactile issues 2024-03-22 20:59:17 +01:00
Mamadou Babaei 4a572e06f9 use device impl casts 2024-03-22 20:59:17 +01:00
Mamadou Babaei 80f1b4c770 list nova 2 gloves in the get devices from the device list 2024-03-22 20:59:17 +01:00
Mamadou Babaei 8ba5b84f37 another attempt at improving the glove casts 2024-03-22 20:59:17 +01:00
Mamadou Babaei aa3e2af861 try an alternative approach for glove instances upcasting at the lower levels of the api 2024-03-22 20:59:17 +01:00
Mamadou Babaei 10d7b5b853 try to add a solution for glove type-casting in higher levels of the api 2024-03-22 20:59:17 +01:00
Mamadou Babaei 3af01c23a4 fix the send custom waveform signature on the hand layer 2024-03-22 20:59:17 +01:00
Mamadou Babaei 078eee1c38 fix a bug inside the ESGHapticLocation enum conversions 2024-03-22 20:59:17 +01:00
Mamadou Babaei 764961e7d0 bump senseglove libraries for v2.101.1-edc1163a 2024-03-22 20:59:16 +01:00
Mamadou Babaei 0b0ba04a43 implement the nova2 api updates and bump the senseglove libraries to v2.101.0-3e1693fb 2024-03-22 20:59:16 +01:00
Mamadou Babaei aecd56326e bump the plugin version to v1.9.8 2024-03-12 20:32:39 +01:00
Mamadou Babaei 9e9c724ece make bones rotations a private field 2024-03-12 20:32:39 +01:00
Mamadou Babaei c10ba275a0 fix a crash inside the USGHandPose::FromHandAngles in higher levels of the api 2024-03-12 20:32:38 +01:00
Mamadou Babaei fe9c282885 drop the prefix for internal typedefs 2024-03-12 20:32:38 +01:00
Mamadou Babaei 415dfba694 add some performance optimizations by utilizing MoveTemp in return statements 2024-03-12 20:32:37 +01:00
Mamadou Babaei d2dd65dc54 fix a bug where the right hand mesh is always hidden inside the game no matter whether the right glove is connected or not 2024-03-12 20:32:37 +01:00
Mamadou Babaei 71772c568f fix a wrong variable name 2024-03-12 20:32:36 +01:00
Mamadou Babaei e6479c16e7 only include the sgconnect header if the build platform is android 2024-03-12 20:32:36 +01:00
Mamadou Babaei f591c7ef9d bump the plugin version to v1.9.7 2024-02-18 20:30:07 +01:00
Mamadou Babaei daa335e2dd apply vibrotactile and force-feedback fixes backported from next major release 2024-02-18 20:30:07 +01:00
Mamadou Babaei 9b416115f8 bump the plugin version to v1.9.6 2024-02-14 14:56:27 +01:00
Mamadou Babaei d0aa66bfa8 fix the NovaGlove class instantiation methods to initialize a NovaGloveImpl instead of a SenseGloveImpl 2024-02-14 14:56:27 +01:00
Mamadou Babaei e992475b15 bump the plugin version to v1.9.5 2024-02-09 10:53:35 +01:00
Mamadou Babaei 6046e576db fix a potential segfault inside SGDeviceModel::ParseFirmware 2024-02-09 10:53:35 +01:00
Mamadou Babaei 9fad645027 bump the plugin version to v1.9.4 2024-02-08 07:47:45 +01:00
Mamadou Babaei 59473aa4e3 fix the bluprint parse fucntion signature to accept OutGloveInfo by reference 2024-02-08 07:47:45 +01:00
Mamadou Babaei e370ff5c88 fix changelog formatting 2024-02-08 07:47:45 +01:00
Mamadou Babaei 66a473d01c bump the plugin version to v1.9.3 2024-02-03 04:53:45 +01:00
Mamadou Babaei 0f9bf98845 rephrase fixed changes 2024-02-03 04:53:45 +01:00
Mamadou Babaei 764642e9c8 bump the copyright years 2024-02-03 04:53:45 +01:00
Mamadou Babaei ce0f9a7813 minor changelog fixes 2024-02-03 04:53:45 +01:00
Mamadou Babaei d33bfb3dbf fix the wrong version numbers inside the paltform support matrix and the main .uplugin file 2024-02-03 04:53:45 +01:00
Mamadou Babaei a2faffeeb9 apply a few critical fixes backported from the next major release 2024-02-03 04:53:45 +01:00
Mamadou Babaei 4b577a83d7 a minor changelog fix 2024-02-03 04:53:45 +01:00
Mamadou Babaei b367211ef5 bump the plugin version to v1.9.2 2023-11-03 18:38:42 +01:00
Mamadou Babaei 6c0ee7292d fix a bug where released actor is going to be null whenever the OnActorReleased event fires 2023-11-03 18:38:42 +01:00
Mamadou Babaei fd5a2e5569 restructure the planned features completion status 2023-11-03 18:38:41 +01:00
Mamadou Babaei 6ab09fc330 update the list of planned features and their completion status 2023-11-03 18:38:41 +01:00
Mamadou Babaei d6e4ffa95d update the list of planned features and their completion status 2023-11-03 18:38:40 +01:00
Mamadou Babaei 9be6bc96bc update the list of planned features and their completion status 2023-11-03 18:38:40 +01:00
Mamadou Babaei c704cafd83 add a list of planned features and their completion status to the main readme file 2023-11-03 18:38:39 +01:00
Mamadou Babaei fc32d7f816 bump the plugin version to v1.9.1 2023-10-11 17:03:18 +02:00
Mamadou Babaei 753bfa57df add the missing unreal header that defines ENGINE_*_VERSION macros in order to pass epic store builds for ue 5.3 2023-10-11 17:03:18 +02:00
Mamadou Babaei 22ee09fc2d bump the plugin version to v1.9.0 2023-10-10 17:31:16 +02:00
Mamadou Babaei ea885503ea change the ufunction specifier for sgpawn blueprint implementable events to blueprint native event in order to allow overrides from c++ as well 2023-10-10 17:31:16 +02:00
Mamadou Babaei 2756410129 add a missing release note fix for v1.8.0 to the changelog file 2023-10-10 17:31:15 +02:00
Mamadou Babaei 0bf3f10f80 bump the plugin version to v1.8.0 2023-10-10 16:13:42 +02:00
Mamadou Babaei 1d7482cc23 This single commit inroduces the following changes:
- Introduced new SGPawn events: OnActorGrabbed, OnActorReleased, OnActorBeginTouch, and OnActorEndTouch.
- Exposed OnGrabStateUpdated, OnTouchStateUpdated, OnActorGrabbed, OnActorReleased, OnActorBeginTouch, and OnActorEndTouch events to Blueprint as BlueprintImplementableEvent.

- Fix a bug where the OnTouchStateUpdated event is mistakenly triggered instead of the OnGrabStateUpdated when the right thumb fingertip grab collider overlaps with a grabbable actor.
2023-10-10 16:13:42 +02:00
Mamadou Babaei db74a8bcd8 bump the plugin version to v1.7.0 2023-09-14 18:53:38 +02:00
Mamadou Babaei fe236eafdf bump senseglove headers and libraries for linux and android to v2.12.0-19c9854 2023-09-14 18:53:38 +02:00
Mamadou Babaei 74807283f3 bump senseglove libraries for windows to v2.12.0-19c9854 2023-09-14 18:53:37 +02:00
Mamadou Babaei 005522d05c move SGCoreImpl/SGPlatform to SGBuildHacks/SGPlatform and introduce SG_CPP20 and SG_CAPTURE_THIS 2023-09-14 18:53:37 +02:00
Mamadou Babaei e00b684ff1 update the changelog 2023-09-14 18:53:37 +02:00
Mamadou Babaei 8a469e4870 update the changelog with unreleased changes 2023-09-14 18:53:37 +02:00
Mamadou Babaei 6245d77fac introduce senseglove backend and backend kismet modules in order to properly initialize the backend in order to avoid a bug where sgcoonect::init gets called every frame 2023-09-14 18:53:37 +02:00
Mamadou Babaei d09fa355cc update the changelog with unreleased changes 2023-09-14 18:53:37 +02:00
Mamadou Babaei ada6fd05d4 remove a duplicate log 2023-09-14 18:53:37 +02:00
Mamadou Babaei 7e2c6212bc add sggameinstance for future use 2023-09-14 18:53:37 +02:00
Mamadou Babaei c470274f14 remove a duplicated slash in a header's path 2023-09-14 18:53:37 +02:00
Mamadou Babaei e091b3a541 bump the plugin version to v1.6.1 2023-08-14 21:24:03 +02:00
Mamadou Babaei 14b86ef351 fix the platform support matrix 2023-08-14 21:24:03 +02:00
Mamadou Babaei e468558c43 add a missing header that causes build issues on ue 5.0 2023-08-14 21:24:02 +02:00
Mamadou Babaei 0c3c969023 set the engine version to v5.3.0 2023-08-14 17:31:21 +02:00
Mamadou Babaei b3c66075b6 bump the plugin version to v1.6.0 2023-08-14 17:24:38 +02:00
Mamadou Babaei bf18aed96a update the changelog 2023-08-14 17:21:38 +02:00