Commit Graph
314 Commits
Author SHA1 Message Date
Mamadou Babaei 286f62b534 only include the sgconnect header if the build platform is android 2024-03-12 20:33:00 +01:00
Mamadou Babaei b72917c927 apply vibrotactile and force-feedback fixes backported from next major release 2024-02-18 20:30:18 +01:00
Mamadou Babaei 8ca702dc06 fix the NovaGlove class instantiation methods to initialize a NovaGloveImpl instead of a SenseGloveImpl 2024-02-14 14:56:30 +01:00
Mamadou Babaei 7770c939c3 fix a potential segfault inside SGDeviceModel::ParseFirmware 2024-02-09 10:53:46 +01:00
Mamadou Babaei d41ffb25cd fix the bluprint parse fucntion signature to accept OutGloveInfo by reference 2024-02-08 07:47:57 +01:00
Mamadou Babaei fa7ed71778 bump the copyright years 2024-02-03 04:53:55 +01:00
Mamadou Babaei 6922327c02 apply a few critical fixes backported from the next major release 2024-02-03 04:53:55 +01:00
Mamadou Babaei 2ea9b94116 fix a bug where released actor is going to be null whenever the OnActorReleased event fires 2023-11-03 18:39:06 +01:00
Mamadou Babaei cc1ae7a80c add the missing unreal header that defines ENGINE_*_VERSION macros in order to pass epic store builds for ue 5.3 2023-10-11 17:03:33 +02:00
Mamadou Babaei 669e11a8e8 change the ufunction specifier for sgpawn blueprint implementable events to blueprint native event in order to allow overrides from c++ as well 2023-10-10 17:31:30 +02:00
Mamadou Babaei 341f9d8443 This single commit inroduces the following changes:
- Introduced new SGPawn events: OnActorGrabbed, OnActorReleased, OnActorBeginTouch, and OnActorEndTouch.
- Exposed OnGrabStateUpdated, OnTouchStateUpdated, OnActorGrabbed, OnActorReleased, OnActorBeginTouch, and OnActorEndTouch events to Blueprint as BlueprintImplementableEvent.

- Fix a bug where the OnTouchStateUpdated event is mistakenly triggered instead of the OnGrabStateUpdated when the right thumb fingertip grab collider overlaps with a grabbable actor.
2023-10-10 16:14:06 +02:00
Mamadou Babaei ace4479b7a bump senseglove headers and libraries for linux and android to v2.12.0-19c9854 2023-09-14 18:53:20 +02:00
Mamadou Babaei 69909bbc1b bump senseglove libraries for windows to v2.12.0-19c9854 2023-09-14 18:53:20 +02:00
Mamadou Babaei 6a872cd673 move SGCoreImpl/SGPlatform to SGBuildHacks/SGPlatform and introduce SG_CPP20 and SG_CAPTURE_THIS 2023-09-14 18:53:20 +02:00
Mamadou Babaei 5904439412 introduce senseglove backend and backend kismet modules in order to properly initialize the backend in order to avoid a bug where sgcoonect::init gets called every frame 2023-09-14 18:53:19 +02:00
Mamadou Babaei f070b32591 remove a duplicate log 2023-09-14 18:53:19 +02:00
Mamadou Babaei f9b20ab71c add sggameinstance for future use 2023-09-14 18:53:19 +02:00
Mamadou Babaei 72344754bb remove a duplicated slash in a header's path 2023-09-14 18:53:19 +02:00
Mamadou Babaei 892921de2c add a missing header that causes build issues on ue 5.0 2023-08-14 21:23:45 +02:00
Mamadou Babaei cf8c684011 do not cache grabbed actors as overlapped actors 2023-08-14 17:28:08 +02:00
Mamadou Babaei c706550540 inline some pimpl methods in order to improve function call performance for regularly called methods 2023-08-14 17:28:07 +02:00
Mamadou Babaei 2e4a8b7904 cache all overlapped actors with the real/virtual hands 2023-08-14 17:28:07 +02:00
Mamadou Babaei 12365ff9b4 initial working implementation of the separated virtual/real hand rendering 2023-08-14 17:28:06 +02:00
Mamadou Babaei ed36d6e0e1 fix the wrong default gizmo colors when initialized using the default constructor. 2023-08-14 17:28:06 +02:00
Mamadou Babaei b32163d35e fix ue 5.3 build issues 2023-08-14 17:28:05 +02:00
Mamadou Babaei 41ba991fff add support for the upcoming unreal engine 5.3 and native toolchain v22 libs to the build system 2023-08-14 17:28:05 +02:00
Mamadou Babaei 64eeed521b bump senseglove libraries for windows to v2.11.0-b775a05 2023-08-14 17:28:04 +02:00
Mamadou Babaei 396bc15fb6 bump senseglove headers and libraries for linux and android to v2.11.0-b775a05 2023-08-14 17:28:02 +02:00
Mamadou Babaei 0eb1e850da initial attempt at separating the hand rendering from the real hand 2023-08-14 17:28:01 +02:00
Mamadou Babaei 2552da9b10 alternative velocity calculation for released actors based on the hand's cached position history 2023-08-14 17:28:00 +02:00
Mamadou Babaei 7cf30bb4c4 alternative velocity calculation for released actors based on a cached position history 2023-08-14 17:28:00 +02:00
Mamadou Babaei db00266d29 apply the hand's velocity to the grabbed actor after release 2023-08-14 17:27:59 +02:00
Mamadou Babaei 86a9a2f696 bump senseglove libraries for windows to v2.10.1-3b0e7c9 2023-07-19 18:23:39 +02:00
Mamadou Babaei 197c376ccd bump senseglove libraries for linux and android to v2.10.1-3b0e7c9 2023-07-19 18:23:38 +02:00
Mamadou Babaei 48e46dfb6b fix a build issue with android shipping builds 2023-07-19 01:14:28 +02:00
Mamadou Babaei a0cf4b13a1 whitespace fix 2023-07-19 01:14:28 +02:00
Mamadou Babaei 95f70e2679 remove redundant whitespaces 2023-07-19 01:14:27 +02:00
Mamadou Babaei ef0588a903 fix grab/release bug for the right hand 2023-07-13 19:50:31 +02:00
Mamadou Babaei 9d51c63272 fix a wrist tracker bug where hands are getting tracked in reverse 2023-07-13 19:50:30 +02:00
Mamadou Babaei f39de70458 do checks against the right hand which is cleaner to read 2023-07-13 19:50:30 +02:00
Mamadou Babaei 32c2201c82 fix the motion source options crashes 2023-06-16 02:12:12 +02:00
Mamadou Babaei e495b40218 refactor the newly added motion source settings and off-load them from the wrist tracker to the settings system, though this causes crashes still 2023-06-16 02:12:12 +02:00
Mamadou Babaei 24be69b8f3 bump senseglove libraries for windows to v.2.10.0-12133ac 2023-06-16 02:12:12 +02:00
Mamadou Babaei 55573f341c bump senseglove libraries for linux and android to v.2.10.0-12133ac 2023-06-16 02:12:11 +02:00
Mamadou Babaei 8178133073 remove not yet implemented from ViveTracker and ViveFocus3WristTracker enums' names 2023-06-16 02:12:11 +02:00
Mamadou Babaei 5247825f31 fix a bug where SteamVR trackers such as HTC VIVE and HTC VIVE Focus 3's wrist orientation and location were not being tracked. 2023-06-16 02:12:10 +02:00
Mamadou Babaei 8eb690831f bump senseglove libraries and headers for linux and android to v2.9.0-21c54c5 2023-06-16 02:12:10 +02:00
Mamadou Babaei e5594c2a22 bump senseglove libraries for windows to v2.9.0-21c54c5 2023-06-16 02:12:09 +02:00
Mamadou Babaei 080f0aa008 add (not implemented yet) to the blueprint display name for positional tracking hardware that is not implemented yet 2023-06-16 02:12:09 +02:00
Mamadou Babaei 3dbfcaea71 add support for vive focus 3 positional tracking hardwares 2023-06-16 02:12:09 +02:00