Commit Graph
532 Commits
Author SHA1 Message Date
Mamadou Babaei 400bf3c138 remove comments that probably pasted by mistake 2024-11-13 14:59:58 +01:00
Mamadou Babaei 7792cacdca revamp the way the plugin requests permisions on Android by showing a pop-up to the user rather than silently crashing if those permisions were not already given 2024-11-13 14:35:39 +01:00
Mamadou Babaei 8bd04bd3ba implement the android permissions singleton responsible for requesting android permissions and checking those 2024-11-13 22:42:45 +01:00
Mamadou Babaei 02358e850b re-order the required permissions alphabetically inside the android upl file 2024-11-13 22:42:29 +01:00
Mamadou Babaei c2ab7c59c8 make the USGBackend constructor private 2024-11-13 14:31:40 +01:00
Mamadou Babaei a465a75e95 remove USGBackend class config specifier 2024-11-13 14:31:00 +01:00
Mamadou Babaei e66ba7d9f9 fix a chain of glove and hand-tracking bugs that render the hand-tracking state invalid at certain times 2024-11-08 11:50:53 +01:00
Mamadou Babaei 6b4251b479 include Runtime/Launch/Resources/Version.h only where it matters 2024-10-22 06:40:15 +02:00
Mamadou Babaei 4477e64839 minor formatting fix 2024-10-22 06:40:15 +02:00
Mamadou Babaei 29026c5d65 migrate away from the deprecated FXRMotionControllerData in favor of FXRMotionControllerState and FXRHandTrackingState on UE 5.5+ 2024-10-22 06:40:08 +02:00
Mamadou Babaei 2a62e1c1a9 silence another ue 5.5 deprecation warning with a temporary workaround for the time being 2024-10-11 12:14:50 +02:00
Mamadou Babaei cf57bdeb8e address a few ue 5.5 deprecation warnings 2024-10-11 11:03:44 +02:00
Mamadou Babaei 905999e6a1 add a missing header 2024-10-11 11:02:37 +02:00
Mamadou Babaei d9c2d03c83 add support for epic native toolchain v23 2024-10-11 11:02:03 +02:00
Mamadou Babaei 3f8de0eb99 bump the senseglove libraries to v2.105.2-f2de4b89 2024-10-11 11:01:03 +02:00
Mamadou Babaei 0f04d2b8c0 fix code formatting 2024-10-11 10:33:00 +02:00
Mamadou Babaei 95752b6fb3 remove a redundant header 2024-10-11 10:29:52 +02:00
Mamadou Babaei a317fff13a fix a bug inside USGVirtualHandComponent::PostEditChangeProperty() where the get member name check happens against the wrong class and member names 2024-10-11 10:28:44 +02:00
Mamadou Babaei 4bcefad1fb fix a grammatical typo in a comment 2024-10-11 10:16:56 +02:00
Mamadou Babaei 5039631404 fix a few virtual hand component visibility issues 2024-09-02 19:27:26 +02:00
Mamadou Babaei c1a3f7fedf fix the non-existent default hand-mesh warnings polluting the logs when packaging the game 2024-09-02 18:53:21 +02:00
Mamadou Babaei 938738cd49 fix the wrong script name for USXRTrackerKismetLibrary 2024-09-02 18:10:41 +02:00
Mamadou Babaei 9f8d32eca2 fix the wrong script name for USGHMDTrackerKismetLibrary 2024-09-02 18:09:27 +02:00
Mamadou Babaei d40ace3c58 fix ue 5.4 runuat build issues inside the sggrabcomponent caused by missing headers 2024-08-16 13:02:59 +02:00
Mamadou Babaei 4c5d083d6a remove troublesome inline keywords added by jetbrains rider 2024-08-14 17:51:23 +02:00
Mamadou Babaei 5d4a2be8ee fix a few bugs that does affect the real hand collision events because of SetVisibility and redundant checking against grabbed actor 2024-08-14 16:10:47 +02:00
Mamadou Babaei e078e74273 replace SGPawn::FImpl::EnableActorPhysics() and SGPawn::FImpl::DisableActorPhysics() with USGGrabComponent::SimulatePhysics() 2024-08-14 15:26:42 +02:00
Mamadou Babaei 4047a9ac32 enable bGravityEnabled, bSimulatePhysics, and call WakeRigidBody on grab component's owning actor at BeginPlay() if bAffectPhysicsState is enabled 2024-08-14 15:13:13 +02:00
Mamadou Babaei 676db38715 use the value of GrabAttachPointSocketName from the plugin settings as default for USGGrabComponent's AttachmentSocketName uproperty 2024-08-14 13:44:05 +02:00
Mamadou Babaei 6e487b99b5 fix the display name for various overloads of the Blueprint-exposed function Queue Command Vibro Level to expose sensible display names. 2024-08-13 16:42:53 +02:00
Mamadou Babaei 52905c9fb5 fix a build issue on ue 5.2 2024-08-08 14:39:23 +02:00
Mamadou Babaei db9c9a6c78 add the console commands SG_GetEngineScalabilitySettings and SG_SetEngineScalabilitySettings 2024-08-08 09:21:42 +02:00
Mamadou Babaei 84685d8bac complete the plugin configuration, settings, and overrides, sections 2024-08-07 23:44:31 +02:00
Mamadou Babaei 8f1dc0c5a6 bring on par the SGSettings blueprint api with the cpp api 2024-08-07 18:29:13 +02:00
Mamadou Babaei 94c7c251d8 Revert "move bFallbackToHandTrackingIfNoGloveDetected from tracking settings to glove tracking settings"
This reverts commit e16c1d216f.
2024-08-01 15:09:21 +02:00
Mamadou Babaei e16c1d216f move bFallbackToHandTrackingIfNoGloveDetected from tracking settings to glove tracking settings 2024-08-01 15:08:33 +02:00
Mamadou Babaei 33649f10a1 replace all bitfield uproperties with booleans 2024-07-29 15:05:35 +02:00
Mamadou Babaei e00aa4d0f1 set the default value of bValidateIfDefaultClassesAreSGCompliant to false 2024-07-29 15:05:31 +02:00
Mamadou Babaei 65a79505f8 fix a bug where tracking status not being set when the hand data is valid 2024-07-21 16:57:43 +02:00
Mamadou Babaei 6583c718fd replace c++ standard int type definitions with the ones from unreal 2024-07-18 15:09:57 +02:00
Mamadou Babaei 6714d04bbf bump senseglove libraries to v2.104.1-55fddbd2 2024-07-17 13:42:09 +02:00
Mamadou Babaei 85d648464f add FSGDebugCube 2024-07-16 19:30:35 +02:00
Mamadou Babaei 2056d4872d rename SGGameUserSettingSettings to SGGameUserSettingsSettings 2024-07-16 18:37:29 +02:00
Mamadou Babaei 05aa12c958 rename SGHardwareBenchmarkSettings to SGHardwareBenchmarkingSettings 2024-07-16 18:30:27 +02:00
Mamadou Babaei 20ebe89aa0 apply the plugin settings when the user overrides the settings for the first time 2024-07-15 23:22:42 +02:00
Mamadou Babaei e6e8212f57 do not ensure as it's possible to get a nullpointer during component uninitialization 2024-07-15 23:02:38 +02:00
Mamadou Babaei 413c2a8f86 re-implement the virtual hand settings overrides; and apply plenty of other improvements and bug fixes to the settings system; and introduce sgdebugcubesettings 2024-07-15 22:02:51 +02:00
Mamadou Babaei 4a37ea2d36 fix a bug where the sgpawn right-hand grab colliders' default size is mistakenly set to the default value for the left-hand grab colliders at cdo initialization time 2024-07-15 21:58:17 +02:00
Mamadou Babaei 7d827ce6c1 remove the motion source wrist tracking overrides from the wrist tracker component due to the fact that it's utilized only inside the underlying tracking module and overriding it has no effects 2024-07-12 20:44:27 +02:00
Mamadou Babaei 8663499fc5 re-implement the wrist tracking settings overrides 2024-07-12 20:40:38 +02:00