Commit Graph
100 Commits
Author SHA1 Message Date
Mamadou Babaei 49a5a45420 fix a critical issue where HandStates->GetTransform(KeyPoint) was incorrectly resolving to (&HandStates[0])->GetTransform(KeyPoint), causing both hands to use the left hand's wrist transform under specific conditions 2025-01-28 14:55:49 +01:00
Mamadou Babaei 22f2d6db87 bump the plugin version to v2.3.1 2024-11-27 10:11:49 +01:00
Mamadou Babaei 9d98a6cd0a do an ensure check instead of silently ignoring the non-existent joint 2024-11-27 10:11:49 +01:00
Mamadou Babaei 1b7203ce13 calculate the bone ref transforms using the current mesh rather than the reference mesh 2024-11-27 10:11:49 +01:00
Mamadou Babaei 4f82b60310 white space and code formatting fixes 2024-11-27 10:11:49 +01:00
Mamadou Babaei 0b0bf4279e bump the plugin version to v2.3.0 2024-11-14 00:31:24 +01:00
Mamadou Babaei a76e8e3457 fix ue 5.5 deprecation warnings inside USGVirtualHandComponent 2024-11-14 00:26:41 +01:00
Mamadou Babaei afc8a8bcb1 fix rocket build issues by adding missing the headers 2024-11-14 00:26:41 +01:00
Mamadou Babaei 2f5613b039 list AndroidPermission plugin as a dependency 2024-11-14 00:26:41 +01:00
Mamadou Babaei ef837f7453 remove comments that probably pasted by mistake 2024-11-14 00:26:41 +01:00
Mamadou Babaei 4f8d3005a1 revamp the way the plugin requests permisions on Android by showing a pop-up to the user rather than silently crashing if those permisions were not already given 2024-11-14 00:26:41 +01:00
Mamadou Babaei c47f35039d implement the android permissions singleton responsible for requesting android permissions and checking those 2024-11-14 00:26:41 +01:00
Mamadou Babaei fdfed91611 re-order the required permissions alphabetically inside the android upl file 2024-11-14 00:26:41 +01:00
Mamadou Babaei 6f0cb6f333 make the USGBackend constructor private 2024-11-14 00:26:41 +01:00
Mamadou Babaei acc9fec267 remove USGBackend class config specifier 2024-11-14 00:26:40 +01:00
Mamadou Babaei 5cee6d2e00 apply a minor formatting fix to the changelog 2024-11-14 00:26:40 +01:00
Mamadou Babaei 22b69c1417 bump the plugin version to v2.2.2 2024-11-08 12:24:42 +01:00
Mamadou Babaei 2fac04f00d fix a chain of glove and hand-tracking bugs that render the hand-tracking state invalid at certain times 2024-11-08 12:24:42 +01:00
Mamadou Babaei 458fc47f0d bump the plugin version to v2.2.1 2024-10-23 14:50:26 +02:00
Mamadou Babaei 3f30140ed2 revise documentation to point to fab instead of ue marketplace 2024-10-23 14:50:26 +02:00
Mamadou Babaei 30c3cfc368 bump the plugin version to v2.2.0 2024-10-22 06:56:42 +02:00
Mamadou Babaei 8e599900dc remove ue 5.5+ code that causes build failure and cannot be wrapped inside if/def/end preprocessors due to lack of its support in uht 2024-10-22 06:56:42 +02:00
Mamadou Babaei bbf119421b list ue 5.5 in the sgum-packager configuration file 2024-10-22 06:56:42 +02:00
Mamadou Babaei d4fb9c1c7a include Runtime/Launch/Resources/Version.h only where it matters 2024-10-22 06:56:42 +02:00
Mamadou Babaei 72bedcb7ff add the documentation on consuming the FXRHandTrackingState struct in both Blueprint and C++ 2024-10-22 06:56:42 +02:00
Mamadou Babaei 986f6eb4fc minor formatting fix 2024-10-22 06:56:42 +02:00
Mamadou Babaei e3e30be55e change SG_BROWSER_BINARY_PATH_LINUX binary path 2024-10-22 06:56:41 +02:00
Mamadou Babaei d1743d3c1a migrate away from the deprecated FXRMotionControllerData in favor of FXRMotionControllerState and FXRHandTrackingState on UE 5.5+ 2024-10-22 06:56:34 +02:00
Mamadou Babaei fdfe6382d2 bump the plugin version to v2.1.4 2024-10-22 05:30:15 +02:00
Mamadou Babaei e776c101bc add the missing release title to the v2.1.3 changelog entry 2024-10-22 05:30:15 +02:00
Mamadou Babaei a53eec9bba update the documentation on consuming the FXRMotionControllerData struct 2024-10-22 05:30:15 +02:00
Mamadou Babaei a195f746ad bump the plugin version to v2.1.3 2024-10-11 12:31:20 +02:00
Mamadou Babaei ea5fe2f59c update the platform support matrix and also add a note in regards to fab and ue marketplace transition 2024-10-11 12:31:20 +02:00
Mamadou Babaei f8b68ae855 add the planned features for the v2.2.x release series 2024-10-11 12:31:20 +02:00
Mamadou Babaei fe7b203490 silence another ue 5.5 deprecation warning with a temporary workaround for the time being 2024-10-11 12:31:20 +02:00
Mamadou Babaei 3157ed7655 avoid mentioning the patch releases in the planned features completion status page 2024-10-11 12:31:20 +02:00
Mamadou Babaei 71ee5eeb57 address a few ue 5.5 deprecation warnings 2024-10-11 12:31:20 +02:00
Mamadou Babaei ab3827334c add a missing header 2024-10-11 12:31:20 +02:00
Mamadou Babaei 391f7f0c63 add support for epic native toolchain v23 2024-10-11 12:31:20 +02:00
Mamadou Babaei 07da3fbeaa bump the senseglove libraries to v2.105.2-f2de4b89 2024-10-11 12:31:19 +02:00
Mamadou Babaei 534e8cc49c fix code formatting 2024-10-11 12:31:19 +02:00
Mamadou Babaei 7def08f734 remove a redundant header 2024-10-11 12:31:19 +02:00
Mamadou Babaei e1d109e2af fix a bug inside USGVirtualHandComponent::PostEditChangeProperty() where the get member name check happens against the wrong class and member names 2024-10-11 12:31:19 +02:00
Mamadou Babaei 38baaecbd8 fix a grammatical typo in a comment 2024-10-11 12:31:19 +02:00
Mamadou Babaei 2333245563 bump the plugin version to v2.1.2 2024-09-02 19:38:32 +02:00
Mamadou Babaei ca500a6c4d update the changelog 2024-09-02 19:38:32 +02:00
Mamadou Babaei acb8c0fe35 update the changelog 2024-09-02 19:38:32 +02:00
Mamadou Babaei d4fce1b131 fix a few virtual hand component visibility issues 2024-09-02 19:38:32 +02:00
Mamadou Babaei 06bd28d5b1 fix the non-existent default hand-mesh warnings polluting the logs when packaging the game 2024-09-02 19:38:32 +02:00
Mamadou Babaei 89f4be7b96 update the changelog 2024-09-02 19:38:32 +02:00
Mamadou Babaei ebe50bab8c fix the wrong script name for USXRTrackerKismetLibrary 2024-09-02 19:38:31 +02:00
Mamadou Babaei 3c30a36d5e fix the wrong script name for USGHMDTrackerKismetLibrary 2024-09-02 19:38:31 +02:00
Mamadou Babaei 9f29e37f0e expand the clickable area on the handbook index page revision buttons 2024-09-02 19:38:31 +02:00
Mamadou Babaei b0b54d2843 an overview title fix to match the summary file 2024-09-02 19:38:31 +02:00
Mamadou Babaei 42e62cf862 bump the SenseGlove Unreal Engine Plugin to v2.1.1 2024-08-18 01:46:50 +02:00
Mamadou Babaei 971944bcd0 fix documentation typos 2024-08-18 01:46:50 +02:00
Mamadou Babaei f4f08f3377 fix a bug where SG_GIT_IS_SHALLOW_CLONE while building the handbook is always set to yes even if it's not a shadow clone 2024-08-18 01:32:50 +02:00
Mamadou Babaei 3be9ab5a2b removed android ndk r25 armv7 and x86 dependencies brought back by mistake while merging v2.1.0 from the dev branch to the master branch 2024-08-18 00:55:30 +02:00
Mamadou Babaei 82ca84d22d fix a bug that causes a handbook revision mismatch when deploying the handbook from the dev branch 2024-08-18 00:28:32 +02:00
Mamadou Babaei f421967cd3 fix the messed up changelog file caused by cherry-picking merge conflicts between the dev branch and the master branch 2024-08-18 00:10:37 +02:00
Mamadou Babaei 0211f2a26a bump the plugin version to v2.1.0 2024-08-16 19:55:23 +02:00
Mamadou Babaei c742956045 fix build issues caused by cherry-pick order between v2.0.x and v2.1.x releases; the dev branch already contains these fixes 2024-08-16 19:55:23 +02:00
Mamadou Babaei 803616c30f extract the git version from the remote repo when it's a shallow clone to allow the sgum-packager work with release branches 2024-08-16 19:09:24 +02:00
Mamadou Babaei f5efa73373 determine the value of mdbook site-url from the makefile instead of hardcoding it per branch 2024-08-16 18:01:09 +02:00
Mamadou Babaei abb2b3cb23 fix ue 5.4 runuat build issues inside the sggrabcomponent caused by missing headers 2024-08-16 18:01:09 +02:00
Mamadou Babaei c6ea16de57 fix a broken url 2024-08-16 18:01:09 +02:00
Mamadou Babaei 02176c2809 add make pack to the output of make help 2024-08-16 18:01:09 +02:00
Mamadou Babaei 32542e6e02 fix a broken url 2024-08-16 18:01:09 +02:00
Mamadou Babaei 011091b578 fix a url 2024-08-16 18:01:09 +02:00
Mamadou Babaei ab312297da add topic: Upgrade Guide 2024-08-16 18:01:09 +02:00
Mamadou Babaei ed6e9ecc8d add the sub-topic: Optimizing Unreal Projects for Mobile 2024-08-16 18:01:09 +02:00
Mamadou Babaei 02d8e5630a formatting fixes 2024-08-16 18:01:09 +02:00
Mamadou Babaei f8921c61c7 add topic: Optimizing Your Project for Higher FPS 2024-08-16 18:01:09 +02:00
Mamadou Babaei 37a0d2af28 lock cargo dependencies for the hadbook to pecific major/minor releases and not patch releases 2024-08-16 18:01:08 +02:00
Mamadou Babaei 2078b0e9c0 clarify the note about how the separation of the real and virtual hand rendering is broken 2024-08-16 18:01:08 +02:00
Mamadou Babaei 7d0a8df2e0 fix a typo 2024-08-16 18:01:08 +02:00
Mamadou Babaei 76de50c2a9 remove troublesome inline keywords added by jetbrains rider 2024-08-16 18:01:08 +02:00
Mamadou Babaei c7d65057f9 mark the separation of the real and virtual hand rendering as broken and a note to the known issues section 2024-08-16 18:01:08 +02:00
Mamadou Babaei 7da14e0cc3 fix a few bugs that does affect the real hand collision events because of SetVisibility and redundant checking against grabbed actor 2024-08-16 18:01:08 +02:00
Mamadou Babaei 3974c8ac6f replace SGPawn::FImpl::EnableActorPhysics() and SGPawn::FImpl::DisableActorPhysics() with USGGrabComponent::SimulatePhysics() 2024-08-16 18:01:08 +02:00
Mamadou Babaei 5f81430677 enable bGravityEnabled, bSimulatePhysics, and call WakeRigidBody on grab component's owning actor at BeginPlay() if bAffectPhysicsState is enabled 2024-08-16 18:01:08 +02:00
Mamadou Babaei 3cef149d4f document Configuring the SGPawn and Plugin Virtual Hand Mesh Settings as the final step in setting up the virtual hand meshes 2024-08-16 18:01:08 +02:00
Mamadou Babaei 56be3efeff fix a typo 2024-08-16 18:01:08 +02:00
Mamadou Babaei b2e442087a use the value of GrabAttachPointSocketName from the plugin settings as default for USGGrabComponent's AttachmentSocketName uproperty 2024-08-16 18:01:08 +02:00
Mamadou Babaei 00ebf773b1 add the sgbasicdemo-openxr repository to the examples and demo projects section 2024-08-16 18:01:08 +02:00
Mamadou Babaei 8c38a4de66 minor fix 2024-08-16 18:01:08 +02:00
Mamadou Babaei 68411f2430 add video tutorials 2024-08-16 18:01:08 +02:00
Mamadou Babaei 7f58a42693 add the contents for setting up the grab/release, and the touch systems 2024-08-16 18:01:08 +02:00
Mamadou Babaei e09a8ebfec add another android note 2024-08-16 18:01:08 +02:00
Mamadou Babaei ceace2ebac fix the display name for various overloads of the Blueprint-exposed function Queue Command Vibro Level to expose sensible display names. 2024-08-16 18:01:08 +02:00
Mamadou Babaei 18db75ad78 a changelog fix 2024-08-16 18:01:08 +02:00
Mamadou Babaei ac5c6ae5b4 fix a topic title 2024-08-16 18:01:07 +02:00
Mamadou Babaei 967424ba22 minor fix 2024-08-16 18:01:07 +02:00
Mamadou Babaei ea5c483be4 add topic: Deploying to Android (Standalone) 2024-08-16 18:01:07 +02:00
Mamadou Babaei 10f735c6eb add a note in regards to meta xr and vive openxr plugins incompatibility 2024-08-16 18:01:07 +02:00
Mamadou Babaei a23cd0234d add instructions: Setting up the SenseGlove Grab and Touch Sockets 2024-08-16 18:01:07 +02:00
Mamadou Babaei 8a3ca10d75 remove irrelevant section as it's already set up by the plugin automatically 2024-08-16 18:01:07 +02:00
Mamadou Babaei a33404ad71 mention a relevant video tutorial 2024-08-16 18:01:07 +02:00
Mamadou Babaei a3f259665b close the div tag properly 2024-08-16 18:01:07 +02:00
Mamadou Babaei c071a2fe2b add the instructions for: Setting up the Rigid Bodies 2024-08-16 18:01:07 +02:00