Commit Graph
262 Commits
Author SHA1 Message Date
Mamadou Babaei 58eaa24d49 document unreleased changes 2023-04-28 01:23:50 +02:00
Mamadou Babaei 424a5fa1e7 Revert "temporarily revert changes that are not part of the v1.3.0 release"
This reverts commit 6a0f2a00a1.
2023-04-28 01:21:40 +02:00
Mamadou Babaei 67f1c8240b bump the plugin version to v1.3.0 2023-04-28 01:18:36 +02:00
Mamadou Babaei 6a0f2a00a1 temporarily revert changes that are not part of the v1.3.0 release 2023-04-28 01:15:27 +02:00
Mamadou Babaei b13caf3fc1 bump senseglove libraries for linux and android to v2.6.0-aac3d56 2023-04-28 01:11:08 +02:00
Mamadou Babaei 8d5de38fdd bump the senseglove libraries for windows/msvc to v2.6.0-aac3d56 2023-04-28 01:06:23 +02:00
Mamadou Babaei 6f4e8239a5 document recent changes 2023-04-28 01:03:46 +02:00
Mamadou Babaei 8f478a3a85 document the senseglove libraries bump in the changelog 2023-04-28 00:50:52 +02:00
Mamadou Babaei 42a802608a adjust senseglove/unreal coordinate system conversions according to changes in the recent sgcore release 2023-04-28 00:47:33 +02:00
Mamadou Babaei fab6cd7766 fix a gramatical error 2023-04-26 12:53:22 +02:00
Mamadou Babaei e23db9516c add a debug virtual hand and some other fixes 2023-04-25 17:30:27 +02:00
Mamadou Babaei 017bf6e334 fix the hand right hand offset 2023-04-25 17:01:59 +02:00
Mamadou Babaei d48a908ae7 remove redundant headers 2023-04-25 14:19:38 +02:00
Mamadou Babaei 73922673b7 fix debug gizmo default colors 2023-04-25 10:43:51 +02:00
Mamadou Babaei 149b6e503c refactor the debug gizmo draw method 2023-04-25 10:35:40 +02:00
Mamadou Babaei 3ed72c0c8d update the changelog with unreleased changes 2023-04-25 10:27:51 +02:00
Mamadou Babaei 2fd95792a2 refactor the wrist tracker's debug gzmo settings into a ustruct in order to be re-used 2023-04-25 10:25:30 +02:00
Mamadou Babaei bce072931a fix gizmo drawing issue happens due to a null world object 2023-04-25 09:04:02 +02:00
Mamadou Babaei 9aebd23166 add a new generic senseglove debug module 2023-04-25 08:49:34 +02:00
Mamadou Babaei ccc47135f9 add the base implementation for the senseglove grab component 2023-04-24 08:49:27 +02:00
Mamadou Babaei 032a971620 increase the default DebugWristTrackerGizmoLength value in the plugin's settings 2023-04-20 17:44:19 +02:00
Mamadou Babaei 2aa342c34b increase the default DebugWristTrackerGizmoLength value on the wrist tracker 2023-04-20 17:42:55 +02:00
Mamadou Babaei 5e321b533f document unreleased changes 2023-04-20 17:41:47 +02:00
Mamadou Babaei ee9f7b0031 fix the wrong hand offset calculations 2023-04-20 17:37:01 +02:00
Mamadou Babaei c29dd56f7e fix the wrong tracker origin calculations 2023-04-20 17:09:13 +02:00
Mamadou Babaei 6566e824bb fix the platform support matrix for unreal versions >= 5.0 2023-04-20 15:51:24 +02:00
Mamadou Babaei fe1af26349 minor code improvements and clean up 2023-04-19 00:45:07 +02:00
Mamadou Babaei 79ca17ecc2 fix the directory structure 2023-04-11 21:04:34 +02:00
Mamadou Babaei 9c61db0319 bump the plugin version to v1.2.1 2023-03-30 06:41:28 +02:00
Mamadou Babaei 5660bc5e91 add the engine settings module into the private include paths for the senseglove settings module in order to solve run uat build issues 2023-03-30 06:22:04 +02:00
Mamadou Babaei 96ef200a02 remove the engine settings module from the senseglove module's private dependencies list 2023-03-30 06:14:26 +02:00
Mamadou Babaei 6138bef9bc remove the launch and settings from the android module's private includes 2023-03-30 05:57:00 +02:00
Mamadou Babaei d045b525d4 bump the plugin version to v1.2.0 2023-03-28 21:33:04 +02:00
Mamadou Babaei aeea6f5d35 add the new dev/test hand model (this hand mesh is not meant to be published) 2023-03-28 18:24:07 +02:00
Mamadou Babaei 1c4e10af64 alternative approach to constructor helpers in order to set the default hand mesh as it won't causes annoying ue pop-up cdo messages 2023-03-28 18:09:05 +02:00
Mamadou Babaei 46580461d9 remove the old virtual hand model mesh 2023-03-28 17:36:20 +02:00
Mamadou Babaei da6ad9f27c fix the hand animation implementation and angle conversions to work with the standard ue5.1+ hand from epic 2023-03-28 16:55:41 +02:00
Mamadou Babaei 1b4cce6e39 add missing paths headers that causes uat build issues 2023-03-28 11:43:28 +02:00
Mamadou Babaei a78013a588 add missing vershon headers and clean up unused headers 2023-03-28 11:39:13 +02:00
Mamadou Babaei 4c179468f9 fix uat errors C4458 when building the virtual hand component 2023-03-28 11:21:46 +02:00
Mamadou Babaei 44ae196536 remove SGContentBrowserExtension_SKeleton and clean up the editor module 2023-03-27 17:13:38 +02:00
Mamadou Babaei 4f9cf220ef remove SGAssetTypeActions_Skeleton, SGSkeletonEditor, and SGSkeletonEditorCommands classes 2023-03-27 15:12:07 +02:00
Mamadou Babaei dff6b5a5de add a content browser extension as an alternative to modify the ref pose 2023-03-27 15:05:28 +02:00
Mamadou Babaei 0bc69af816 add log template specialization for ftransform 2023-03-27 14:35:50 +02:00
Mamadou Babaei 85c8161220 add new experiments with the SGAssetTypeActions_Skeleton 2023-03-27 12:27:32 +02:00
Mamadou Babaei b8906b51a5 add custom asset type actions for skeletons 2023-03-27 11:16:53 +02:00
Mamadou Babaei 599bd18bcf add a message dialog and instruct the user to use the context menu in order to save the skeleton asset 2023-03-27 10:37:47 +02:00
Mamadou Babaei a7c31b8aac fix a deprecation warning on ue5 2023-03-27 10:37:07 +02:00
Mamadou Babaei c27da0f557 minor changelog fix 2023-03-24 12:08:08 +01:00
Mamadou Babaei 3b1d8a7872 document the android calibration in the changelog 2023-03-24 12:02:39 +01:00