Commit Graph
583 Commits
Author SHA1 Message Date
Mamadou Babaei 3344c21da2 add a list of planned features and their completion status to the main readme file 2023-11-03 18:38:50 +01:00
Mamadou Babaei 9d5db235c4 bump the plugin version to v1.9.1 2023-10-11 17:03:25 +02:00
Mamadou Babaei 5d48aa73ce add the missing unreal header that defines ENGINE_*_VERSION macros in order to pass epic store builds for ue 5.3 2023-10-11 17:03:24 +02:00
Mamadou Babaei f21ef73f5d bump the plugin version to v1.9.0 2023-10-10 17:31:24 +02:00
Mamadou Babaei 4dec5caa14 change the ufunction specifier for sgpawn blueprint implementable events to blueprint native event in order to allow overrides from c++ as well 2023-10-10 17:31:23 +02:00
Mamadou Babaei 7a2fbae9bb add a missing release note fix for v1.8.0 to the changelog file 2023-10-10 17:31:23 +02:00
Mamadou Babaei b3f4351ff6 bump the plugin version to v1.8.0 2023-10-10 16:13:55 +02:00
Mamadou Babaei 7183f36033 This single commit inroduces the following changes:
- Introduced new SGPawn events: OnActorGrabbed, OnActorReleased, OnActorBeginTouch, and OnActorEndTouch.
- Exposed OnGrabStateUpdated, OnTouchStateUpdated, OnActorGrabbed, OnActorReleased, OnActorBeginTouch, and OnActorEndTouch events to Blueprint as BlueprintImplementableEvent.

- Fix a bug where the OnTouchStateUpdated event is mistakenly triggered instead of the OnGrabStateUpdated when the right thumb fingertip grab collider overlaps with a grabbable actor.
2023-10-10 16:13:54 +02:00
Mamadou Babaei 368f83cc0e bump the plugin version to v1.7.0 2023-09-14 18:53:30 +02:00
Mamadou Babaei b48b8f6d78 bump senseglove headers and libraries for linux and android to v2.12.0-19c9854 2023-09-14 18:53:30 +02:00
Mamadou Babaei 9d9db470f9 bump senseglove libraries for windows to v2.12.0-19c9854 2023-09-14 18:53:29 +02:00
Mamadou Babaei 6b165347fb move SGCoreImpl/SGPlatform to SGBuildHacks/SGPlatform and introduce SG_CPP20 and SG_CAPTURE_THIS 2023-09-14 18:53:29 +02:00
Mamadou Babaei 4f2530e8a2 update the changelog 2023-09-14 18:53:29 +02:00
Mamadou Babaei 936c27e404 update the changelog with unreleased changes 2023-09-14 18:53:29 +02:00
Mamadou Babaei 34b3992fb5 introduce senseglove backend and backend kismet modules in order to properly initialize the backend in order to avoid a bug where sgcoonect::init gets called every frame 2023-09-14 18:53:29 +02:00
Mamadou Babaei bd33e24ae2 update the changelog with unreleased changes 2023-09-14 18:53:29 +02:00
Mamadou Babaei 7c400de244 remove a duplicate log 2023-09-14 18:53:29 +02:00
Mamadou Babaei 30a0af3395 add sggameinstance for future use 2023-09-14 18:53:29 +02:00
Mamadou Babaei fea17e6e1b remove a duplicated slash in a header's path 2023-09-14 18:53:29 +02:00
Mamadou Babaei 6a542999f2 bump the plugin version to v1.6.1 2023-08-14 21:23:55 +02:00
Mamadou Babaei 4cebdf7d5d fix the platform support matrix 2023-08-14 21:23:54 +02:00
Mamadou Babaei b3339db7a5 add a missing header that causes build issues on ue 5.0 2023-08-14 21:23:54 +02:00
Mamadou Babaei bb7f0c7823 bump the plugin version to v1.6.0 2023-08-14 17:28:34 +02:00
Mamadou Babaei 0c884b6533 update the changelog 2023-08-14 17:28:34 +02:00
Mamadou Babaei e508b75b95 update the changelog 2023-08-14 17:28:33 +02:00
Mamadou Babaei daf1db8689 do not cache grabbed actors as overlapped actors 2023-08-14 17:28:33 +02:00
Mamadou Babaei 4003bc9cdb inline some pimpl methods in order to improve function call performance for regularly called methods 2023-08-14 17:28:32 +02:00
Mamadou Babaei 75d598a1d9 cache all overlapped actors with the real/virtual hands 2023-08-14 17:28:32 +02:00
Mamadou Babaei 248a87a949 initial working implementation of the separated virtual/real hand rendering 2023-08-14 17:28:31 +02:00
Mamadou Babaei 8a61e3da99 fix the wrong default gizmo colors when initialized using the default constructor. 2023-08-14 17:28:31 +02:00
Mamadou Babaei 7cefb87d98 fix ue 5.3 build issues 2023-08-14 17:28:30 +02:00
Mamadou Babaei 217cadf043 add support for the upcoming unreal engine 5.3 and native toolchain v22 libs to the build system 2023-08-14 17:28:30 +02:00
Mamadou Babaei e9a5deb2be bump senseglove libraries for windows to v2.11.0-b775a05 2023-08-14 17:28:29 +02:00
Mamadou Babaei 3622aef2a9 update the changelog 2023-08-14 17:28:28 +02:00
Mamadou Babaei d0c83530ff remove any mention of msvc 2017 and ue 4.27 third-party libs from the readme file 2023-08-14 17:28:28 +02:00
Mamadou Babaei 6dff3f5265 bump senseglove headers and libraries for linux and android to v2.11.0-b775a05 2023-08-14 17:28:27 +02:00
Mamadou Babaei 26c7c16fd8 initial attempt at separating the hand rendering from the real hand 2023-08-14 17:28:26 +02:00
Mamadou Babaei b9574734d3 alternative velocity calculation for released actors based on the hand's cached position history 2023-08-14 17:28:25 +02:00
Mamadou Babaei 5f53937a69 alternative velocity calculation for released actors based on a cached position history 2023-08-14 17:28:25 +02:00
Mamadou Babaei aded5730af apply the hand's velocity to the grabbed actor after release 2023-08-14 17:28:24 +02:00
Mamadou Babaei 1114ee0d7c bump the plugin version to v1.5.3 2023-07-19 18:23:27 +02:00
Mamadou Babaei 124349c345 bump senseglove libraries for windows to v2.10.1-3b0e7c9 2023-07-19 18:23:26 +02:00
Mamadou Babaei a80363df46 a minor changelog fix 2023-07-19 18:23:26 +02:00
Mamadou Babaei 0c8ac02d17 bump senseglove libraries for linux and android to v2.10.1-3b0e7c9 2023-07-19 18:23:24 +02:00
Mamadou Babaei c33bb3d7e4 bump the plugin version to v1.5.2 2023-07-19 01:20:32 +02:00
Mamadou Babaei 77f6197c07 fix a build issue with android shipping builds 2023-07-19 01:14:18 +02:00
Mamadou Babaei 3b02b7d706 whitespace fix 2023-07-19 01:14:18 +02:00
Mamadou Babaei 1362134890 remove redundant whitespaces 2023-07-19 01:14:17 +02:00
Mamadou Babaei 28ac14ea1c fix a grammatical error in the changelog 2023-07-19 01:14:17 +02:00
Mamadou Babaei 535d7d17ba bump the plugin version to v1.5.1 2023-07-13 19:49:56 +02:00