Commit Graph
64 Commits
Author SHA1 Message Date
Mamadou Babaei cd67a95ef7 replace all mentions of FXRMotionControllerData with FXRHandTrackingState in code comments 2026-02-24 13:15:34 +01:00
Mamadou Babaei 57aee0e932 drop support for unreal engine 5.4 2026-02-24 13:15:30 +01:00
Mamadou Babaei b7927d1f82 bump the copyright years 2026-02-24 13:01:32 +01:00
Mamadou Babaei 8187b7a44f keep removed 5.7 changes inside SGXRTracker implementation file conditionally, in order to reduce maintenance burden 2025-11-18 03:19:31 +01:00
Mamadou Babaei e97fa22a7e remove support for FXRMotionControllerData on UE 5.7 as it has been obliterated by the upstream and apply necessary changes to make XR_EXT_hand_tracking work again on 5.7 2025-11-18 03:19:31 +01:00
Mamadou Babaei cdc2f646f9 drop ue 5.3 and msvc 2019 support and bump the senseglove libraries to v2.205.1-cb26979ed 2025-11-18 03:19:22 +01:00
Mamadou Babaei a4661f309e remove remnants of the long-removed Unreal Engine 5.2 from SenseGloveTracking module 2025-11-18 03:19:20 +01:00
Mamadou Babaei 5e8286538b remove remnants of long removed unreal 5.2 from third-party modules *.Build.cs files 2025-11-18 03:19:20 +01:00
Mamadou Babaei ab6041edd7 fix a critical deadlock issue (UE-212224) in UE 5.5/5.6 during PipelinedFrameState acquisition 2025-05-09 16:32:27 +02:00
Mamadou Babaei 7f38355efa Revert "experiment with a hacky approach to make metaxr work"
This reverts commit f3bc6502e4.
2025-02-14 12:07:21 +01:00
Mamadou Babaei c1fa8feda8 experiment with a hacky approach to make metaxr work 2025-02-14 12:03:15 +01:00
Mamadou Babaei ffb8b194be clear up debug logs 2025-02-14 12:03:14 +01:00
Mamadou Babaei a828e5249d add support for htc vive wrist trackers on android 2025-02-14 12:03:14 +01:00
Mamadou Babaei 6f1b5231c9 use fixed-width integers 2025-02-14 12:02:28 +01:00
Mamadou Babaei 084e075cc0 minor comment fixes 2025-02-14 12:02:28 +01:00
Mamadou Babaei dd7434a900 remove redundant sgxrtracker code 2025-02-14 12:02:28 +01:00
Mamadou Babaei 67810c0e7f refactor the way we populate and utilize motion sources for viveopenxr compatibility 2025-02-14 12:02:28 +01:00
Mamadou Babaei e0bd96f528 bump the copyright years 2025-02-14 11:59:30 +01:00
Mamadou Babaei 685a4341c7 fix a critical issue where HandStates->GetTransform(KeyPoint) was incorrectly resolving to (&HandStates[0])->GetTransform(KeyPoint), causing both hands to use the left hand's wrist transform under specific conditions 2025-01-28 14:34:20 +01:00
Mamadou Babaei baa2998c8d minor formatting fix 2024-10-22 06:42:52 +02:00
Mamadou Babaei 3393a31e5f migrate away from the deprecated FXRMotionControllerData in favor of FXRMotionControllerState and FXRHandTrackingState on UE 5.5+ 2024-10-22 06:42:47 +02:00
Mamadou Babaei dfdb6017dc silence another ue 5.5 deprecation warning with a temporary workaround for the time being 2024-10-11 12:30:22 +02:00
Mamadou Babaei bae22c36f5 remove a redundant header 2024-10-11 12:30:21 +02:00
Mamadou Babaei e04a66935e fix a build issue on ue 5.2 2024-08-16 16:44:32 +02:00
Mamadou Babaei e8317c31b2 Revert "move bFallbackToHandTrackingIfNoGloveDetected from tracking settings to glove tracking settings"
This reverts commit e16c1d216f.
2024-08-16 16:44:30 +02:00
Mamadou Babaei fac9e0e7ce move bFallbackToHandTrackingIfNoGloveDetected from tracking settings to glove tracking settings 2024-08-16 16:44:30 +02:00
Mamadou Babaei 8ed1746a09 replace all bitfield uproperties with booleans 2024-08-16 16:44:27 +02:00
Mamadou Babaei 7660388dae fix a bug where tracking status not being set when the hand data is valid 2024-08-16 16:44:25 +02:00
Mamadou Babaei 798927f0a8 replace c++ standard int type definitions with the ones from unreal 2024-08-16 16:44:24 +02:00
Mamadou Babaei 580fc4200a apply some sgxrtracker enum parsing improvements 2024-08-16 16:37:28 +02:00
Mamadou Babaei a3c7ab41b8 a const correctness fix 2024-08-16 16:37:27 +02:00
Mamadou Babaei 3e35a655b1 make FSGXRTracker::GetMotionControllerData() behave the same as 5.4 on both 5.2 and 5.3 2024-08-16 16:37:27 +02:00
Mamadou Babaei 2132e70648 workaround the runuat 5.2/5.3 build issue due to missing IOpenXRHMD.h from epic public headers 2024-08-16 16:37:27 +02:00
Mamadou Babaei 342fa15b9f implement our own GetMotionControllerData instead of using the one from the XRTrackingSystem as it only picks up the first hand tracking plugin in order to make sure at least internally we use the hand-tracking data from senseglove 2024-08-16 16:37:27 +02:00
Mamadou Babaei 506999f690 implement the SenseGlove grab/touch sockets one-click-setup ability on any Epic-compliant virtual hand mesh from within the Unreal Editor's Content Browser, Skeleton Editor, or Skeletal Mesh Editor 2024-08-16 16:37:26 +02:00
Mamadou Babaei ae2207e34c revamp the whole settings system in order to unify the settings across various systems, modules, and api layers 2024-08-16 16:37:26 +02:00
Mamadou Babaei 8ae2bc686e minor fix: get object by reference 2024-08-16 16:37:26 +02:00
Mamadou Babaei f8bec10622 rename SGVirtualHandTrackingSettings to SGVirtualHandSettings 2024-08-16 16:37:26 +02:00
Mamadou Babaei 1df2718312 remove redundant header files 2024-08-16 16:37:26 +02:00
Mamadou Babaei d8308fa260 fix runuat build issues for ue 5.2 2024-08-16 16:37:25 +02:00
Mamadou Babaei db287f0137 fix a crash when the wrist-tracker hardware set to auto-detection 2024-08-16 16:37:25 +02:00
Mamadou Babaei 07ce39f439 perform a ensure before dereferencing 2024-08-16 16:37:25 +02:00
Mamadou Babaei 2fbf6355ec formatting fix 2024-08-16 16:37:25 +02:00
Mamadou Babaei bc7175bd4f revamp the GetControllerOrientationAndPosition and GetWristTransform to use the same caluclations and get rid of bMotionSourceHandTracking in senseglove joint calculations 2024-08-16 16:37:25 +02:00
Mamadou Babaei 003d3f9b26 fix the how we determine the motion source inside the GetControllerOrientationAndPosition and GetControllerTrackingStatus for ue versions earlier than 5.3 2024-08-16 16:37:24 +02:00
Mamadou Babaei e1a6f5c3eb temporarility change the way we calculate the wrist offset 2024-08-16 16:37:24 +02:00
Mamadou Babaei c9aa422dd1 fix a few wrist tracker issues and introduce SGWristTrackerVisualizationComponent 2024-08-16 16:37:24 +02:00
Mamadou Babaei 2691f32492 migrate the static getworld to sgengineutils 2024-08-16 16:37:24 +02:00
Mamadou Babaei 77f6d9be90 safer in-editor getworld without the polluting logs 2024-08-16 16:37:24 +02:00
Mamadou Babaei ac51aaefe5 fix the you are not the main thread and the editor is currently in a play mode errors 2024-08-16 16:37:24 +02:00