Commit Graph
264 Commits
Author SHA1 Message Date
Mamadou Babaei cec7e7934f document unreleased changes 2023-04-28 02:13:04 +02:00
Mamadou Babaei c4a9c5dc43 Revert "temporarily revert changes that are not part of the v1.3.0 release"
This reverts commit 6a0f2a00a1.
2023-04-28 02:13:04 +02:00
Mamadou Babaei 3b979dad3a bump the plugin version to v1.3.0 2023-04-28 01:21:14 +02:00
Mamadou Babaei d7804c7691 temporarily revert changes that are not part of the v1.3.0 release 2023-04-28 01:21:14 +02:00
Mamadou Babaei 4a2c16ad82 bump senseglove libraries for linux and android to v2.6.0-aac3d56 2023-04-28 01:21:13 +02:00
Mamadou Babaei ab2ffe5c28 bump the senseglove libraries for windows/msvc to v2.6.0-aac3d56 2023-04-28 01:21:13 +02:00
Mamadou Babaei bd118e1b87 document recent changes 2023-04-28 01:21:13 +02:00
Mamadou Babaei d29d8f0858 document the senseglove libraries bump in the changelog 2023-04-28 01:21:12 +02:00
Mamadou Babaei 2fb326b24f adjust senseglove/unreal coordinate system conversions according to changes in the recent sgcore release 2023-04-28 01:21:12 +02:00
Mamadou Babaei 0c5e328dc6 fix a gramatical error 2023-04-28 01:21:12 +02:00
Mamadou Babaei addd9cc0ea add a debug virtual hand and some other fixes 2023-04-28 01:21:12 +02:00
Mamadou Babaei 792ffa4b2b fix the hand right hand offset 2023-04-28 01:21:12 +02:00
Mamadou Babaei 03d473a115 remove redundant headers 2023-04-28 01:21:12 +02:00
Mamadou Babaei 4057f27d02 fix debug gizmo default colors 2023-04-28 01:21:12 +02:00
Mamadou Babaei abcc8f1194 refactor the debug gizmo draw method 2023-04-28 01:21:12 +02:00
Mamadou Babaei 79e6d97095 update the changelog with unreleased changes 2023-04-28 01:21:12 +02:00
Mamadou Babaei 3bec00134c refactor the wrist tracker's debug gzmo settings into a ustruct in order to be re-used 2023-04-28 01:21:12 +02:00
Mamadou Babaei c4deb756d2 fix gizmo drawing issue happens due to a null world object 2023-04-28 01:21:12 +02:00
Mamadou Babaei 1db34f724d add a new generic senseglove debug module 2023-04-28 01:21:12 +02:00
Mamadou Babaei 01d136f86b add the base implementation for the senseglove grab component 2023-04-28 01:21:12 +02:00
Mamadou Babaei 441be4878d increase the default DebugWristTrackerGizmoLength value in the plugin's settings 2023-04-28 01:21:12 +02:00
Mamadou Babaei 948305e2ca increase the default DebugWristTrackerGizmoLength value on the wrist tracker 2023-04-28 01:21:12 +02:00
Mamadou Babaei d84866cac5 document unreleased changes 2023-04-28 01:21:12 +02:00
Mamadou Babaei c641d7a3fa fix the wrong hand offset calculations 2023-04-28 01:21:12 +02:00
Mamadou Babaei a1fe7debbc fix the wrong tracker origin calculations 2023-04-28 01:21:12 +02:00
Mamadou Babaei 43c45aea47 fix the platform support matrix for unreal versions >= 5.0 2023-04-20 15:55:47 +02:00
Mamadou Babaei 950e5ce563 minor code improvements and clean up 2023-04-20 15:55:47 +02:00
Mamadou Babaei 1e9489f45b fix the directory structure 2023-04-11 21:05:51 +02:00
Mamadou Babaei edc5b681d8 remove the development virtual hand mesh from master and all the release branches 2023-04-11 20:58:50 +02:00
Mamadou Babaei f09347f7b7 bump the plugin version to v1.2.1 2023-03-30 06:43:27 +02:00
Mamadou Babaei 0394b589d7 add the engine settings module into the private include paths for the senseglove settings module in order to solve run uat build issues 2023-03-30 06:22:54 +02:00
Mamadou Babaei 71532de955 remove the engine settings module from the senseglove module's private dependencies list 2023-03-30 06:16:04 +02:00
Mamadou Babaei a019a0b521 remove the launch and settings from the android module's private includes 2023-03-30 05:58:49 +02:00
Mamadou Babaei bf46e80419 bump the plugin version to v1.2.0 2023-03-28 21:39:47 +02:00
Mamadou Babaei 0a6eb28d1c add the new dev/test hand model (this hand mesh is not meant to be published) 2023-03-28 18:29:28 +02:00
Mamadou Babaei 4e3fa930e5 alternative approach to constructor helpers in order to set the default hand mesh as it won't causes annoying ue pop-up cdo messages 2023-03-28 18:29:27 +02:00
Mamadou Babaei 9f5bb2d97e remove the old virtual hand model mesh 2023-03-28 18:29:27 +02:00
Mamadou Babaei 356e850a13 fix the hand animation implementation and angle conversions to work with the standard ue5.1+ hand from epic 2023-03-28 18:29:26 +02:00
Mamadou Babaei f2ce577a1b add missing paths headers that causes uat build issues 2023-03-28 11:47:52 +02:00
Mamadou Babaei 46a5584bc2 add missing vershon headers and clean up unused headers 2023-03-28 11:47:52 +02:00
Mamadou Babaei c77afede10 fix uat errors C4458 when building the virtual hand component 2023-03-28 11:23:02 +02:00
Mamadou Babaei 3abd6d53bc remove SGContentBrowserExtension_SKeleton and clean up the editor module 2023-03-28 10:39:14 +02:00
Mamadou Babaei 81b590dd85 remove SGAssetTypeActions_Skeleton, SGSkeletonEditor, and SGSkeletonEditorCommands classes 2023-03-28 10:39:14 +02:00
Mamadou Babaei c54757da64 add a content browser extension as an alternative to modify the ref pose 2023-03-28 10:39:14 +02:00
Mamadou Babaei 7134f7f533 add log template specialization for ftransform 2023-03-28 10:39:14 +02:00
Mamadou Babaei 04a6039738 add new experiments with the SGAssetTypeActions_Skeleton 2023-03-28 10:39:14 +02:00
Mamadou Babaei ead3ae8cd0 add custom asset type actions for skeletons 2023-03-28 10:39:14 +02:00
Mamadou Babaei e007c9e7f2 add a message dialog and instruct the user to use the context menu in order to save the skeleton asset 2023-03-28 10:39:14 +02:00
Mamadou Babaei 15a3d01617 fix a deprecation warning on ue5 2023-03-28 10:39:14 +02:00
Mamadou Babaei 0221fc01dc minor changelog fix 2023-03-28 10:39:14 +02:00