Commit Graph
857 Commits
Author SHA1 Message Date
Mamadou Babaei cf57bdeb8e address a few ue 5.5 deprecation warnings 2024-10-11 11:03:44 +02:00
Mamadou Babaei 905999e6a1 add a missing header 2024-10-11 11:02:37 +02:00
Mamadou Babaei d9c2d03c83 add support for epic native toolchain v23 2024-10-11 11:02:03 +02:00
Mamadou Babaei 3f8de0eb99 bump the senseglove libraries to v2.105.2-f2de4b89 2024-10-11 11:01:03 +02:00
Mamadou Babaei 0f04d2b8c0 fix code formatting 2024-10-11 10:33:00 +02:00
Mamadou Babaei 95752b6fb3 remove a redundant header 2024-10-11 10:29:52 +02:00
Mamadou Babaei a317fff13a fix a bug inside USGVirtualHandComponent::PostEditChangeProperty() where the get member name check happens against the wrong class and member names 2024-10-11 10:28:44 +02:00
Mamadou Babaei 4bcefad1fb fix a grammatical typo in a comment 2024-10-11 10:16:56 +02:00
Mamadou Babaei dd0a957e51 bump the plugin version to v2.1.2 2024-09-02 19:33:46 +02:00
Mamadou Babaei ef70e1ed95 update the changelog 2024-09-02 19:33:25 +02:00
Mamadou Babaei a6b10fdfba update the changelog 2024-09-02 19:27:42 +02:00
Mamadou Babaei 5039631404 fix a few virtual hand component visibility issues 2024-09-02 19:27:26 +02:00
Mamadou Babaei c1a3f7fedf fix the non-existent default hand-mesh warnings polluting the logs when packaging the game 2024-09-02 18:53:21 +02:00
Mamadou Babaei 7c3b0f4a3c update the changelog 2024-09-02 18:12:36 +02:00
Mamadou Babaei 938738cd49 fix the wrong script name for USXRTrackerKismetLibrary 2024-09-02 18:10:41 +02:00
Mamadou Babaei 9f8d32eca2 fix the wrong script name for USGHMDTrackerKismetLibrary 2024-09-02 18:09:27 +02:00
Mamadou Babaei 3db59b0271 expand the clickable area on the handbook index page revision buttons 2024-08-19 10:49:36 +02:00
Mamadou Babaei 32f6247479 an overview title fix to match the summary file 2024-08-19 07:26:29 +02:00
Mamadou Babaei 8c39ba0c38 bump the SenseGlove Unreal Engine Plugin to v2.1.1 2024-08-18 01:45:41 +02:00
Mamadou Babaei de401b56fe fix documentation typos 2024-08-18 01:44:56 +02:00
Mamadou Babaei 3f4c509d63 fix a bug where SG_GIT_IS_SHALLOW_CLONE while building the handbook is always set to yes even if it's not a shadow clone 2024-08-18 01:30:45 +02:00
Mamadou Babaei a39e363a94 fix a bug that causes a handbook revision mismatch when deploying the handbook from the dev branch 2024-08-18 00:25:23 +02:00
Mamadou Babaei 1647dabad8 bump the plugin version to v2.1.0 2024-08-16 19:52:33 +02:00
Mamadou Babaei 5a0798482a extract the git version from the remote repo when it's a shallow clone to allow the sgum-packager work with release branches 2024-08-16 19:08:20 +02:00
Mamadou Babaei 674f6c4f59 determine the value of mdbook site-url from the makefile instead of hardcoding it per branch 2024-08-16 15:12:12 +02:00
Mamadou Babaei d40ace3c58 fix ue 5.4 runuat build issues inside the sggrabcomponent caused by missing headers 2024-08-16 13:02:59 +02:00
Mamadou Babaei 83eae9a481 fix a broken url 2024-08-16 12:54:58 +02:00
Mamadou Babaei 675bfb0691 add make pack to the output of make help 2024-08-16 12:48:43 +02:00
Mamadou Babaei 1d22602bca fix a broken url 2024-08-16 12:35:16 +02:00
Mamadou Babaei d4946aa8af fix a url 2024-08-16 12:33:40 +02:00
Mamadou Babaei be8e97f265 add topic: Upgrade Guide 2024-08-16 12:30:28 +02:00
Mamadou Babaei 9cdd544d61 add the sub-topic: Optimizing Unreal Projects for Mobile 2024-08-16 11:05:57 +02:00
Mamadou Babaei e347e6fc7b formatting fixes 2024-08-15 16:35:28 +02:00
Mamadou Babaei 7d202ca0c0 add topic: Optimizing Your Project for Higher FPS 2024-08-15 16:22:01 +02:00
Mamadou Babaei bb4d8669f0 lock cargo dependencies for the hadbook to pecific major/minor releases and not patch releases 2024-08-14 19:04:46 +02:00
Mamadou Babaei bcf3c413c4 clarify the note about how the separation of the real and virtual hand rendering is broken 2024-08-14 18:58:55 +02:00
Mamadou Babaei 9f325b2b5d fix a typo 2024-08-14 17:58:15 +02:00
Mamadou Babaei 4c5d083d6a remove troublesome inline keywords added by jetbrains rider 2024-08-14 17:51:23 +02:00
Mamadou Babaei 51efe0c411 mark the separation of the real and virtual hand rendering as broken and a note to the known issues section 2024-08-14 16:53:04 +02:00
Mamadou Babaei 5d4a2be8ee fix a few bugs that does affect the real hand collision events because of SetVisibility and redundant checking against grabbed actor 2024-08-14 16:10:47 +02:00
Mamadou Babaei e078e74273 replace SGPawn::FImpl::EnableActorPhysics() and SGPawn::FImpl::DisableActorPhysics() with USGGrabComponent::SimulatePhysics() 2024-08-14 15:26:42 +02:00
Mamadou Babaei 4047a9ac32 enable bGravityEnabled, bSimulatePhysics, and call WakeRigidBody on grab component's owning actor at BeginPlay() if bAffectPhysicsState is enabled 2024-08-14 15:13:13 +02:00
Mamadou Babaei 9fffbf5937 document Configuring the SGPawn and Plugin Virtual Hand Mesh Settings as the final step in setting up the virtual hand meshes 2024-08-14 14:22:58 +02:00
Mamadou Babaei 45fe8f29a0 fix a typo 2024-08-14 13:46:23 +02:00
Mamadou Babaei 676db38715 use the value of GrabAttachPointSocketName from the plugin settings as default for USGGrabComponent's AttachmentSocketName uproperty 2024-08-14 13:44:05 +02:00
Mamadou Babaei 66ca821fc9 add the sgbasicdemo-openxr repository to the examples and demo projects section 2024-08-14 10:56:01 +02:00
Mamadou Babaei d764f12bf7 minor fix 2024-08-13 20:08:16 +02:00
Mamadou Babaei a420bc1fad add video tutorials 2024-08-13 19:57:43 +02:00
Mamadou Babaei 4ead034fb2 add the contents for setting up the grab/release, and the touch systems 2024-08-13 19:49:24 +02:00
Mamadou Babaei c154f5d6ef add another android note 2024-08-13 18:35:00 +02:00