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308 Commits
Author SHA1 Message Date
Mamadou Babaei 9df305a392 bump the plugin version to v2.9.2 2026-07-21 19:10:37 +02:00
Mamadou Babaei 7527e4937b update the fakeshm module tuning utilities to the v2.400.5-0e7a41d01 builds 2026-07-21 19:10:37 +02:00
Mamadou Babaei edc4095213 bump senseglove libraries to v2.400.5-0e7a41d01 2026-07-21 19:10:36 +02:00
Mamadou Babaei 693037ce65 another attempt at fixing fab store submission build issues for ue 5.8 which also changes msvc third-binary selection behavior on windows 2026-07-21 19:10:33 +02:00
Mamadou Babaei 44388fc4f6 bump the plugin version to v2.9.1 2026-07-17 10:01:21 +02:00
Mamadou Babaei b4f156f4fa fix ThirdParty/SGBleThirdPartyLibs's module warnings 2026-07-17 10:01:21 +02:00
Mamadou Babaei 794048ee09 update the fakeshm module tuning utilities for microsoft windows to the latest v2.400.3-28889647d builds 2026-07-17 10:01:21 +02:00
Mamadou Babaei 4fbfacd273 bump senseglove libraries to v2.400.3-28889647d 2026-07-17 10:01:20 +02:00
Mamadou Babaei 9e1aa1e3e1 bump the plugin version to v2.9.0 2026-07-13 20:21:55 +02:00
Mamadou Babaei 890a3ca7c3 fix the platform support matrix 2026-07-13 20:21:55 +02:00
Mamadou Babaei 644bbc51a5 list senseglove-unreal-openxr-hand-from-scratch-bp-demo in extra resources section 2026-07-13 20:21:55 +02:00
Mamadou Babaei 15adfae482 bump senseglove libraries to v2.400.1-302a8aa67 2026-07-13 20:21:54 +02:00
Mamadou Babaei bdffd78606 update the fakeshm module tuning utilities for microsoft windows to the latest v2.400.1-302a8aa67 builds 2026-07-13 20:21:52 +02:00
Mamadou Babaei 69fbb53390 minor markdown formatting fixes 2026-07-13 20:21:51 +02:00
Mamadou Babaei 20969b8de6 update the fakeshm module tuning utilities for gnu/linux to the latest v2.400.1-302a8aa67 builds 2026-07-13 20:21:51 +02:00
Mamadou Babaei 6bd9691bce complete the initial draft of getting-started/sensecom/fakeshm-tuning handbook section 2026-07-13 20:21:51 +02:00
Mamadou Babaei b264d444e1 bump mdbook and mdbook-epub to v0.5.4 2026-07-13 20:21:51 +02:00
Mamadou Babaei e06eaa4bf0 bump the rust toolchain to v1.96.1 2026-07-13 20:21:50 +02:00
Mamadou Babaei 5ee0635c5b fix a typo inside the changelog 2026-07-13 20:21:50 +02:00
Mamadou Babaei d27c98950d changelog fixes and updates: mention biojppm/rapidyaml added binaries 2026-07-13 20:21:50 +02:00
Mamadou Babaei 90e3adaeda bump senseglove libraries to v2.400.0-023e6b23c 2026-07-13 20:21:50 +02:00
Mamadou Babaei 0e311094e0 update the fakeshm module tuning utilities to the latest v2.400.0-023e6b23c builds 2026-07-13 20:21:46 +02:00
Mamadou Babaei d85807fcfa add the missing third-party licenses urls to the overview and summary menus 2026-07-13 20:21:46 +02:00
Mamadou Babaei 514bbca8df add the fakeshm module tuning utilities and ininitial draft of its documentation and its third-party dependencies licenses 2026-07-13 20:21:46 +02:00
Mamadou Babaei fc7729d54a fix a broken url 2026-07-13 20:21:46 +02:00
Mamadou Babaei 3b53c2936b fix runuat build issues 2026-07-13 20:21:46 +02:00
Mamadou Babaei 49faa7a065 whitespace fix 2026-07-13 20:21:46 +02:00
Mamadou Babaei bf2ed67875 list ue 5.8 inside the sgum-packager configuration file 2026-07-13 20:21:46 +02:00
Mamadou Babaei 750a196ab5 bump senseglove libraries to the latest experimental release of v2.400.x and introduce ThirdParty/SGRapidYamlThirdPartyLibs 2026-07-13 20:21:45 +02:00
Mamadou Babaei 7b22f87168 update sgblel and sgblexx rust dependencies licenses 2026-07-13 20:21:42 +02:00
Mamadou Babaei d3648220c4 add new license sections utilized by the senseglove libraries v2.400.x series 2026-07-13 20:21:42 +02:00
Mamadou Babaei c56d170325 bump senseglove libraries to the latest experimental release of v2.400.x 2026-07-13 20:21:41 +02:00
Mamadou Babaei 1b70113b15 bump senseglove libraries to the latest experimental release of v2.400.x 2026-07-13 20:21:39 +02:00
Mamadou Babaei de2b9cf5a5 apply breaking Blueprint API fixes and some other minor fixes 2026-07-13 20:21:37 +02:00
Mamadou Babaei 135c9d2857 mark ue 5.5 support as deprecated and introduce ue 5.8 and update the platform support matrix and planned features accordingly 2026-07-13 20:21:37 +02:00
Mamadou Babaei 47dea869b6 bump senseglove libraries to the latest experimental release of v2.400.x 2026-07-13 20:21:37 +02:00
Mamadou Babaei 20e87bc9ed fix a ue 5.8 deperecation warning on android builds 2026-07-13 20:21:34 +02:00
Mamadou Babaei d56fa9a443 bump senseglove libraries to the latest experimental release of v2.400.x 2026-07-13 20:21:33 +02:00
Mamadou Babaei 6c767302ef implement sgcore ue api functions that are required for the underlying library and sgfakeshm initialization/termination 2026-07-13 20:21:30 +02:00
Mamadou Babaei 0f975723f8 add missing bp function USGLibraryKismetLibrary::GetBackendType & ESGBackendType::AndroidStrings enumerator 2026-07-13 20:21:30 +02:00
Mamadou Babaei b096cf3b23 make the plugin build with the upcoming ue 5.8, msvc 2026, and upcoming senseglove libraries v2.400.x 2026-07-13 20:21:29 +02:00
Mamadou Babaei ee0ae74014 bump xq to v0.5.x 2026-07-13 20:21:26 +02:00
Mamadou Babaei c88624bd62 bump the rust toolchain to v1.95.0 2026-07-13 20:21:25 +02:00
Mamadou Babaei 4f2f51a8f0 bump the plugin version to v2.8.1 2026-05-11 22:27:28 +02:00
Mamadou Babaei 549a447533 fix inconsistent blueprint ufunction category paths in nova and nova2 Kismet libraries 2026-05-11 22:27:28 +02:00
Mamadou Babaei 903e1432c4 bump the plugin version to v2.8.0 2026-02-24 13:16:39 +01:00
Mamadou Babaei f8d10ebe11 fix a changelog entry with correct information 2026-02-24 13:16:39 +01:00
Mamadou Babaei 7f4c2e66bc bump senseglove ue marketplace packager to v0.6.2-b675bab 2026-02-24 13:16:39 +01:00
Mamadou Babaei c8337483fc add a caution alert regarding calling send haptics repeatedly in rapid succession 2026-02-24 13:16:39 +01:00
Mamadou Babaei 287f43473c minor docs wording fix 2026-02-24 13:16:38 +01:00
Mamadou Babaei 8fa32ce96c SGHapticsComponent docs: fix functions screenshots 2026-02-24 13:16:38 +01:00
Mamadou Babaei 31cf5b3ef8 docs formatting fixes 2026-02-24 13:16:38 +01:00
Mamadou Babaei 073ea2c4fc add a caution regarding bSendImmediate and batching SendHaptics 2026-02-24 13:16:38 +01:00
Mamadou Babaei 8b37c381b3 SGHapticsComponent docs: add practical blueprint examples 2026-02-24 13:16:38 +01:00
Mamadou Babaei 1461d30227 fix a blueprint ufunction specifier type 2026-02-24 13:16:38 +01:00
Mamadou Babaei b7df9050f1 SGHapticsComponent docs: document individual haptics functions 2026-02-24 13:16:38 +01:00
Mamadou Babaei b84426d3ff add a missing blueprint ufunction specifier 2026-02-24 13:16:38 +01:00
Mamadou Babaei 2aba90209a add more screenshots to SGHapticsComponent docs section 2026-02-24 13:16:38 +01:00
Mamadou Babaei c4b5e9a4a5 add more screenshots to SGHandTrackerComponent docs section 2026-02-24 13:16:37 +01:00
Mamadou Babaei 6e638b9181 add almost complete draft for docs section: SGHapticsComponent 2026-02-24 13:16:37 +01:00
Mamadou Babaei 03d5d3d365 minor docs fix 2026-02-24 13:16:37 +01:00
Mamadou Babaei 2562bbb33b improve docs by mentioning some more details 2026-02-24 13:16:37 +01:00
Mamadou Babaei 1e45b0f647 add the final draft for docs section: SGHandTrackerComponent 2026-02-24 13:16:37 +01:00
Mamadou Babaei f4caf367c0 fix version number's formatting and links 2026-02-24 13:16:37 +01:00
Mamadou Babaei 42f21295d9 add initial images for the SGHapticsComponent docs section 2026-02-24 13:16:37 +01:00
Mamadou Babaei dbe2e572fb add initial images for the SGHandTrackerComponent docs section 2026-02-24 13:16:37 +01:00
Mamadou Babaei 097b52744c fix uproperty specifiers 2026-02-24 13:16:37 +01:00
Mamadou Babaei 4a1b08c80e add the full final draft for docs section: SGPawn Events: The Puppeteer (Controller) / Puppet (Pawn) Architecture 2026-02-24 13:16:37 +01:00
Mamadou Babaei 7ec36a67ca add the new documentation sections place holders 2026-02-24 13:16:36 +01:00
Mamadou Babaei 8129eade7d add more openxr documentation fixes including how to calculate wrist offsets 2026-02-24 13:16:36 +01:00
Mamadou Babaei e774db666e add a new FSGHandLayer::GetWristLocation() overload which allows passing FRotator instead of FQuat as input or output parameters 2026-02-24 13:16:36 +01:00
Mamadou Babaei 6f4cc417f6 add missing bAutoStopAllHaptics initialization 2026-02-24 13:16:36 +01:00
Mamadou Babaei 808f73e0e2 clarify v2.7.0 changelog error: SenseComRunning rename actually landed in v2.8.0 (ABI/API break) 2026-02-24 13:16:36 +01:00
Mamadou Babaei 70a6fc0531 remove FXRMotionControllerData or replace its usage with FXRHandTrackingState as we fully dropped support for it 2026-02-24 13:16:36 +01:00
Mamadou Babaei 6953a9a5a8 replace all mentions of FXRMotionControllerData with FXRHandTrackingState in code comments 2026-02-24 13:16:35 +01:00
Mamadou Babaei bc11fdffed fix a build issue caught by runuat 2026-02-24 13:16:35 +01:00
Mamadou Babaei 5181d6d0de drop support for unreal engine 5.4 2026-02-24 13:16:35 +01:00
Mamadou Babaei d020235df5 remove ue 5.4 and epic native/cross toolchains v22 support from the build system for third-party libs 2026-02-24 13:16:35 +01:00
Mamadou Babaei 6c7d076ceb update the changelog 2026-02-24 13:16:35 +01:00
Mamadou Babaei e96e6fea95 add support for wrist squeeze to the haptics component 2026-02-24 13:16:35 +01:00
Mamadou Babaei 18e29de887 add an exact overload to haptics component SendCustomWaveform similar to hand layer or haptic glove classes 2026-02-24 13:16:35 +01:00
Mamadou Babaei d63f43d4b5 whitespace fixes 2026-02-24 13:16:35 +01:00
Mamadou Babaei 902084314a implement a USGHapticsComponent to allow sending a variety of haptic feedbacks to the gloves without touching senseglove's low-level api 2026-02-24 13:16:35 +01:00
Mamadou Babaei 5ddeb2747c remove redundant code 2026-02-24 13:16:35 +01:00
Mamadou Babaei 15ee7fac6a minor player controller fixes 2026-02-24 13:16:34 +01:00
Mamadou Babaei 0c8b59ff14 update the changelog 2026-02-24 13:16:34 +01:00
Mamadou Babaei aa0d68c1f7 force stop all haptics when handedness changes 2026-02-24 13:16:34 +01:00
Mamadou Babaei ee5c98afcf update the changelog 2026-02-24 13:16:34 +01:00
Mamadou Babaei b7cd6a0f32 move reusable code to its own pimpl method 2026-02-24 13:16:34 +01:00
Mamadou Babaei 33f1734533 implement USGHandTrackerComponent to allow easy retrieval or visualization of FXRHandTrackingState 2026-02-24 13:16:34 +01:00
Mamadou Babaei 6f88cdc075 add a new overload to FSGDebugVirtualHand::Draw() to allow visualizing any FSGDebugGizmoSettings instance directly 2026-02-24 13:16:34 +01:00
Mamadou Babaei 23fe1a01b0 force USGVirtualHandComponent and USGWristTrackerComponent update their xr hand-tracking data when their handedness is updated 2026-02-24 13:16:34 +01:00
Mamadou Babaei 2dfb4505a7 remove redundant headers and perform whitespace fixes 2026-02-24 13:16:34 +01:00
Mamadou Babaei 01c84bd8a4 list existing senseglove components under SenseGlove class group in ue editor 2026-02-24 13:16:34 +01:00
Mamadou Babaei a6cc9b0030 whitespace fix 2026-02-24 13:16:34 +01:00
Mamadou Babaei b110593822 ensure deterministic dependency builds by pinning rust toolchain 2026-02-24 13:16:33 +01:00
Mamadou Babaei dd15b3057c some changelog errata fixes 2026-02-24 13:16:33 +01:00
Mamadou Babaei 8dff715d7f bump senseglove ue marketplace packager to v0.6.1-85c5a6e 2026-02-24 13:16:33 +01:00
Mamadou Babaei bd94448456 bump the copyright years 2026-02-24 13:16:32 +01:00
Mamadou Babaei 33d455e9d4 minor changelog formatting fix 2026-02-24 13:16:32 +01:00
Mamadou Babaei ccd4011d94 bump the plugin version to v2.7.3 2026-02-17 13:56:48 +01:00
Mamadou Babaei cf6133edd0 bump mdBook to v0.5.2 2026-02-17 13:53:03 +01:00
Mamadou Babaei 59096fb713 bump the plugin version to v2.7.2 2026-02-17 13:23:35 +01:00
Mamadou Babaei ae976819a8 fix incorrect toolchain linkage for ue 5.7 linux arm64 builds 2026-02-17 13:23:35 +01:00
Mamadou Babaei 881154c90d bump the plugin version to v2.7.1 2025-12-09 13:57:33 +01:00
Mamadou Babaei 8c5fe1177d work around a panick during handbook's pdf generation 2025-12-09 13:57:32 +01:00
Mamadou Babaei cb80213e4a work around a ue 5.5 regression (UE-212224) while sensecom is running and gloves are connected 2025-12-09 13:27:02 +01:00
Mamadou Babaei c4c531f5cc bump the plugin version to v2.7.0 2025-11-18 04:12:29 +01:00
Mamadou Babaei d3e6957d3c fix a runuat build issues on ue 5.4 2025-11-18 04:12:29 +01:00
Mamadou Babaei 473dd77098 add a new android deployment third-party tutorial for ue 5.7 2025-11-18 03:19:00 +01:00
Mamadou Babaei 23e95a8322 list ue 5.7 in the sgum-packager configuration file and update ndk paths for ue 5.6.1 2025-11-18 03:19:00 +01:00
Mamadou Babaei d9ccf253e5 update the platform support matrix to refelect the latest support status 2025-11-18 03:19:00 +01:00
Mamadou Babaei e06c4af920 add htc standalone mode deprecation warnings to the upcoming v2.7.x changelog and the relevant htc standalone mode sections in the docs 2025-11-18 03:19:00 +01:00
Mamadou Babaei 53a22b4b89 keep removed 5.7 changes inside SGXRTracker implementation file conditionally, in order to reduce maintenance burden 2025-11-18 03:19:00 +01:00
Mamadou Babaei 876cc95d12 revert offloading senseglove glove data retrieval api calls to timers and restore calls from tickcomponent functions 2025-11-18 03:19:00 +01:00
Mamadou Babaei f66d8c9b1a Revert "get rid of SGPawn::Tick, introduce SGPawn::HandVelocitySamplerFramerate, and make hand velocity sampler timer-based instead of tick-based"
This reverts commit 8dea65ed40.
2025-11-18 03:19:00 +01:00
Mamadou Babaei 3e0506a37e remove support for FXRMotionControllerData on UE 5.7 as it has been obliterated by the upstream and apply necessary changes to make XR_EXT_hand_tracking work again on 5.7 2025-11-18 03:19:00 +01:00
Mamadou Babaei 1bec2029b3 bump senseglove libraries to v2.305.3-17a820b6e with support for Android NDK r27c and Epic Native/Cross Toolchains v26 2025-11-18 03:18:58 +01:00
Mamadou Babaei 9b080bc70a set default VibrotactileFrequency to 180 for optimal vibrotactile feedback 2025-11-18 03:18:57 +01:00
Mamadou Babaei a9a9918ca7 bump senseglove libraries to v2.304.1-fb2a464d6 2025-11-18 03:18:56 +01:00
Mamadou Babaei f106312244 bump senseglove libraries to v2.304.0-ebcb93fc1 2025-11-18 03:18:52 +01:00
Mamadou Babaei ba1cb559f0 replace QueueVibroLevels with SendCustomWaveform 2025-11-18 03:18:47 +01:00
Mamadou Babaei 44453f24b9 whitespace fix 2025-11-18 03:18:47 +01:00
Mamadou Babaei 1974c0216b avoid calling senseglove glove data retrieval api from tickcomponent functions and instead offload those to background timers 2025-11-18 03:18:47 +01:00
Mamadou Babaei 49e21097ff return when ensure statements fail 2025-11-18 03:18:47 +01:00
Mamadou Babaei ce1b9f2f98 get rid of SGPawn::Tick, introduce SGPawn::HandVelocitySamplerFramerate, and make hand velocity sampler timer-based instead of tick-based 2025-11-18 03:18:47 +01:00
Mamadou Babaei aa9c5b206f rename FSGGloveTrackingSettings::GloveConnectivityCheckInterval to FSGGloveTrackingSettings::DataRetrievalRefreshRate 2025-11-18 03:18:47 +01:00
Mamadou Babaei 3b03a795f0 apply third-party modules fixes 2025-11-18 03:18:47 +01:00
Mamadou Babaei 965a5537be bump senseglove libraries to v2.303.0-4a2a57376 2025-11-18 03:18:47 +01:00
Mamadou Babaei 7cf3f7d2c5 integrate sensglove libraries v2.301.0-c70bce637 and the required refactor to make it build/work 2025-11-18 03:18:46 +01:00
Mamadou Babaei 3d2bcc9612 drop ue 5.3 and msvc 2019 support and bump the senseglove libraries to v2.205.1-cb26979ed 2025-11-18 03:18:44 +01:00
Mamadou Babaei 09a99c3975 remove remnants of the long-removed Unreal Engine 5.2 from various *.Build.cs files 2025-11-18 03:18:42 +01:00
Mamadou Babaei 385ab9b0d4 remove remnants of the long-removed Unreal Engine 5.2 from SenseGloveTracking module 2025-11-18 03:18:42 +01:00
Mamadou Babaei 9f2b6b7b5e remove remnants of long removed unreal 5.2 from third-party modules *.Build.cs files 2025-11-18 03:18:42 +01:00
Mamadou Babaei 75d9896c0e re-add Source/ThirdParty/**/*.Build.cs to get tracked under git rather than lfs 2025-11-18 03:18:42 +01:00
Mamadou Babaei ad474db80e delete Source/ThirdParty/**/*.Build.cs from lfs 2025-11-18 03:18:42 +01:00
Mamadou Babaei e18db27102 fix a typo in function name SGDeviceList::SenseCommRunning() 2025-11-18 03:18:42 +01:00
Mamadou Babaei d93199c6a9 bump the plugin version to v2.6.3 2025-06-27 18:35:17 +02:00
Mamadou Babaei 5c20342fe0 add third-party openxr integration documentation section 2025-06-27 18:35:17 +02:00
Mamadou Babaei 4a7d9d15c1 bump the plugin version to v2.6.2 2025-06-10 09:14:23 +02:00
Mamadou Babaei 61e45bc75d add a vr optimization third-party tutorial 2025-06-10 09:14:23 +02:00
Mamadou Babaei 23bf60ea06 bump the plugin version to v2.6.1 2025-06-05 13:21:21 +02:00
Mamadou Babaei c976273013 changelog fixes 2025-06-05 12:40:01 +02:00
Mamadou Babaei 546d262aee bump senseglove libraries to v2.204.0-3a37b1977 2025-06-05 12:40:01 +02:00
Mamadou Babaei 9eb160aac7 fix a changelog typo 2025-06-05 12:39:55 +02:00
Mamadou Babaei d981e44d5f bump the plugin version to v2.6.0 2025-06-04 02:35:19 +02:00
Mamadou Babaei 7e68cf4c41 fix a runuat build issue due to a missing header providing engine version macros 2025-06-04 02:35:19 +02:00
Mamadou Babaei d25b621a7e deprecate ue 5.3 support 2025-06-04 02:26:03 +02:00
Mamadou Babaei e7840e63ed reoder changelog's last entry sections 2025-06-04 02:26:03 +02:00
Mamadou Babaei c1bb4dc201 revamp the ubt third-party dependency system 2025-06-04 02:26:03 +02:00
Mamadou Babaei 683d612edb fix build issue with sgbackend by deleting the impl struct copy constructor and copy assignment operator 2025-06-04 02:26:03 +02:00
Mamadou Babaei d4e6a1d28c fix a closing #endif directive comment 2025-06-04 02:26:03 +02:00
Mamadou Babaei 25da4ec03f minor code formatting fix 2025-06-04 02:26:03 +02:00
Mamadou Babaei 7246631c89 thread-safe sgbackend initialization 2025-06-04 02:26:03 +02:00
Mamadou Babaei 098ed35d07 thread-safe sglog initialization 2025-06-04 02:26:03 +02:00
Mamadou Babaei 69e1418b2c revamp sglog to use unreal's tuniqueptr instead of std::unique_ptr 2025-06-04 02:26:03 +02:00
Mamadou Babaei 089f020f59 fix critical deadlock between render and game threads in UE 5.6 when invoking IHeadMountedDisplay::GetHMDMonitorInfo() 2025-06-04 02:26:03 +02:00
Mamadou Babaei e20ed9d6a3 fix sglog windows/msvc build issues caused by the recent sglog refactor 2025-06-04 02:26:03 +02:00
Mamadou Babaei 63b5a71832 update the changelog 2025-06-04 02:26:03 +02:00
Mamadou Babaei bc0a678239 add a missing header that causes build issues on linux aarch64 due to incomplete uaniminstance type 2025-06-04 02:26:03 +02:00
Mamadou Babaei 8659bdb8ee fix type conversion safety and consistency issues across all sglog formatters 2025-06-04 02:26:03 +02:00
Mamadou Babaei 1c2a839be8 fix unreal engine 5.6 string conversion build issues on linux 2025-06-04 02:26:03 +02:00
Mamadou Babaei b092afee42 Revert "bump embedded winpython distribution to v3.12.10"
This reverts commit 4fe067cf9a.
2025-06-04 02:26:02 +02:00
Mamadou Babaei 2a6b28d709 Revert "attempt at fixing handbook's broken make pack on windows by upgrading mdbook-pdf-outline"
This reverts commit 1be45f2cba.
2025-06-04 02:26:01 +02:00
Mamadou Babaei 432ec062d2 attempt at fixing handbook's broken make pack on windows by upgrading mdbook-pdf-outline 2025-06-04 02:26:01 +02:00
Mamadou Babaei 2da51d8d16 bump the SenseGlove Unreal Engine Marketplace Packager to v0.6.0-4108c6f 2025-06-04 02:26:01 +02:00
Mamadou Babaei dad22a679e bump senseglove libraries to v2.203.0-f3d3e676 which migrates to C++20 2025-06-04 02:25:59 +02:00
Mamadou Babaei 2f73ab8e30 bump embedded winpython distribution to v3.12.10 2025-06-04 02:25:58 +02:00
Mamadou Babaei 7d9648bb33 lock the mdbook crate version to v0.49.0 2025-06-04 02:25:56 +02:00
Mamadou Babaei 8f46bb0513 bump senseglove libraries to v2.202.0-5d54da32 which fixes linux build issues for ue 5.5/5.6 by linking against libc++ instead of libstdc++ 2025-06-04 02:25:55 +02:00
Mamadou Babaei b56d71c9b9 update the outdated directory structure section inside the handbook with the latest changes 2025-06-04 02:25:53 +02:00
Mamadou Babaei 9eb1b031f9 bump the senseglove libraries to libraries to v2.201.0-edef7655 and replace epic native toolchain v24 with v25 2025-06-04 02:25:53 +02:00
Mamadou Babaei 39c629b853 bump the plugin version to v2.5.0 2025-05-09 16:49:35 +02:00
Mamadou Babaei a0c9ff0d26 fix bad warning emoji character inside the platform support matrix 2025-05-09 16:49:35 +02:00
Mamadou Babaei 65244059b7 improve the changelog formatting as much as possible 2025-05-09 16:35:15 +02:00
Mamadou Babaei 0db4011872 mention ue 5.2 and epic native toolchain v21 removal in the changelog 2025-05-09 16:35:15 +02:00
Mamadou Babaei 2a4a52f67c minor punctuation fix 2025-05-09 16:35:15 +02:00
Mamadou Babaei 7413f42524 update the planned featured completion status with regards to the latest changes 2025-05-09 16:35:15 +02:00
Mamadou Babaei e4363a6d0b update the changelog 2025-05-09 16:35:15 +02:00
Mamadou Babaei 71102feef7 bump the SenseGlove libraries to the v2.200.0-0cb715d0 release with BLE (Bluetooth Low Energy) support 2025-05-09 16:35:14 +02:00
Mamadou Babaei 8392453986 remove ue 5.2 deployment from sgum-packager 2025-05-09 16:35:13 +02:00
Mamadou Babaei 2e1fdcd437 list the third-party tutorials inside the extra resources section in a categorized manner 2025-05-09 16:35:13 +02:00
Mamadou Babaei afff4ea447 minor handbook fixes 2025-05-09 16:35:13 +02:00
Mamadou Babaei 98c7cbb4e9 downgrade mdbook-epub crate to cac03b7f4b151f106f7f05b13da4c33fc098dd2c 2025-05-09 16:35:13 +02:00
Mamadou Babaei c055eebcd2 fix a broken handbook url 2025-05-09 16:35:13 +02:00
Mamadou Babaei e4e9781c19 revamp the sensecom instructions and divide it into ble and btserial sections 2025-05-09 16:35:13 +02:00
Mamadou Babaei ee5bb9232a bump mdbook-epub crate to the latest v0.4.x 2025-05-09 16:35:12 +02:00
Mamadou Babaei bab2a786fe fix a critical deadlock issue (UE-212224) in UE 5.5/5.6 during PipelinedFrameState acquisition 2025-05-09 16:35:12 +02:00
Mamadou Babaei eb4ccb5820 bump the SenseGlove libraries to the v2.199.1-8de3deb9 experimental release with BLE (Bluetooth Low Energy) support 2025-05-09 16:35:12 +02:00
Mamadou Babaei e79d1c9f01 bump the SenseGlove libraries to the v2.199.0-b35c8158 experimental release with BLE (Bluetooth Low Energy) support 2025-05-09 16:35:10 +02:00
Mamadou Babaei 4939cf51c5 mark ue 5.2 as out of support in the platform support matrix 2025-05-09 16:35:09 +02:00
Mamadou Babaei e5cf7336bd bump the senseglove libraries to the latest experimental ble builds 2025-05-09 16:35:07 +02:00
Mamadou Babaei 4ee32a38db add missing changelogs from the previous commit 2025-05-09 16:35:06 +02:00
Mamadou Babaei 524a828e71 revamp android backend initialization error handling and bump the senseglove libraries to the latest experimental ble builds 2025-05-09 16:35:04 +02:00
Mamadou Babaei 06ce43de6f list the license section inside the overview section as well 2025-05-09 16:35:03 +02:00
Mamadou Babaei 14914b00ea fix a main menu title missing keyword 2025-05-09 16:35:03 +02:00
Mamadou Babaei f2be5a3bb6 a minor punctuation fix in the changelog 2025-05-09 16:35:03 +02:00
Mamadou Babaei 82a12ee095 add sgble and sgblexx rust dependency licenses 2025-05-09 16:35:02 +02:00
Mamadou Babaei 34fd35e827 bump the senseglove libraries to a ble-aware version that resolves android build issues 2025-05-09 16:35:02 +02:00
Mamadou Babaei f2034827a6 bump sgconnect for android to an experimental unreleased ble-aware implementation 2025-05-09 16:35:00 +02:00
Mamadou Babaei 98f576f99b bump senseglove libraries to a yet to be versioned, experimental release, with ble support 2025-05-09 16:34:59 +02:00
Mamadou Babaei f06de30d65 add initial support for epic native toolchain v24 2025-05-09 16:34:57 +02:00
Mamadou Babaei 17380888c6 bump the senseglove libraries to v2.106.0-d5361a48 2025-05-09 16:34:57 +02:00
Mamadou Babaei 065392667f bump the plugin version to v2.4.2 2025-02-17 13:29:24 +01:00
Mamadou Babaei fb6c52416c list the third-party tutorials with a description in their corresponding parent sections 2025-02-17 13:29:24 +01:00
Mamadou Babaei e444dda538 bump the plugin version to v2.4.1 2025-02-14 15:23:42 +01:00
Mamadou Babaei 7547fbed2d fix a bug that breaks the custom styles on the release urls 2025-02-14 15:07:01 +01:00
Mamadou Babaei eca1be1c10 apply a minor handbook makefile fix 2025-02-14 15:07:01 +01:00
Mamadou Babaei fe876fb274 bump the plugin version to v2.4.0 2025-02-14 12:21:12 +01:00
Mamadou Babaei 51e2644072 update the list of supported hmds in the planned features completion status 2025-02-14 12:09:51 +01:00
Mamadou Babaei d4317d62e9 remove meta xr plugin compatibility from the planned features completion status 2025-02-14 12:09:51 +01:00
Mamadou Babaei 08ac385843 fix documentation errors and confusions 2025-02-14 12:09:51 +01:00
Mamadou Babaei 3f4734c2e8 list the vrexpansion plugin demo in the extra resources section 2025-02-14 12:09:51 +01:00
Mamadou Babaei 3d01b9d185 Revert "experiment with a hacky approach to make metaxr work"
This reverts commit f3bc6502e4.
2025-02-14 12:09:51 +01:00
Mamadou Babaei d0a9e872d5 Revert "add SetupMetaXRAvailability during the build time to define WITH_METAXR"
This reverts commit e2c50e9c77.
2025-02-14 12:09:50 +01:00
Mamadou Babaei f1c9dac4f6 remove metaxr compatibility from the documentation along with its assets and replace it with a caution incompatibility note 2025-02-14 12:09:50 +01:00
Mamadou Babaei 34a99a4473 remove metaxr compatibility notes from the changelog for this release 2025-02-14 12:09:50 +01:00
Mamadou Babaei 676dba723b minor changelog fixes 2025-02-14 12:09:50 +01:00
Mamadou Babaei 386b416ea4 minor documentation fixes 2025-02-14 12:09:50 +01:00
Mamadou Babaei c693c7d07f add notes in regards to pcvr and standlone modes support for vive and meta hmds 2025-02-14 12:09:50 +01:00
Mamadou Babaei ad5bca9ba5 fix the platform support matrix formatting 2025-02-14 12:09:50 +01:00
Mamadou Babaei 1215931f49 add a deprecation note for ue 5.2 2025-02-14 12:09:50 +01:00
Mamadou Babaei 5bc9bd9edf mark ue 5.5 meta quest standalone mode as supported 2025-02-14 12:09:50 +01:00
Mamadou Babaei a8470c7965 mark ue 5.5 meta quest standalone mode as supported 2025-02-14 12:09:36 +01:00
Mamadou Babaei 09fb71db0a add a few third-party tutorials 2025-02-14 12:09:15 +01:00
Mamadou Babaei 39f7bd2c9d minor url fix 2025-02-14 12:09:15 +01:00
Mamadou Babaei efa4cc3b92 experiment with a hacky approach to make metaxr work 2025-02-14 12:09:15 +01:00
Mamadou Babaei 298b161b0f add SetupMetaXRAvailability during the build time to define WITH_METAXR 2025-02-14 12:09:14 +01:00
Mamadou Babaei 3d793240ea fix the changelog's grammatical issues and typos 2025-02-14 12:09:14 +01:00
Mamadou Babaei c4917a565a add missing headers to solve runuat build issues 2025-02-14 12:09:14 +01:00
Mamadou Babaei 6013f25f1d add htc vive optimal rendering settings 2025-02-14 12:09:14 +01:00
Mamadou Babaei 7840357019 add htc vive specific optimization tips for running in standalone mode 2025-02-14 12:09:14 +01:00
Mamadou Babaei 5d1d98ec9d update viveopenxr XR_EXT_hand_tracking and wrist-tracking documentation with more accurate details 2025-02-14 12:09:14 +01:00
Mamadou Babaei b3c52a1f49 add initial ultimate tracker and OpenXRXrTracker support which is not fully functional 2025-02-14 12:09:14 +01:00
Mamadou Babaei 06760250a6 bring the wrist-tracking hardware setup and XR_EXT_hand_tracking documentation on par with the recent changes 2025-02-14 12:09:14 +01:00
Mamadou Babaei aebb3ea2e2 clear up debug logs 2025-02-14 12:09:14 +01:00
Mamadou Babaei 668437363b add support for htc vive wrist trackers on android 2025-02-14 12:09:14 +01:00
Mamadou Babaei 7a27f3fdf9 fix a comment formatting 2025-02-14 12:09:14 +01:00
Mamadou Babaei 5814bb969d fix a typo 2025-02-14 12:09:14 +01:00
Mamadou Babaei 69ffb62e74 add support for htc vive focus vision hmd auto-detection and various htc hmds auto-detection support on android 2025-02-14 12:09:14 +01:00
Mamadou Babaei b77d637801 optimize FSGArrayUtils by pre-allocating memory instead of growing by every emplace_back or add 2025-02-14 12:09:14 +01:00
Mamadou Babaei f7516161ca fix a comment 2025-02-14 12:09:14 +01:00
Mamadou Babaei 2548729693 use fixed-width integers 2025-02-14 12:09:13 +01:00
Mamadou Babaei fb812d3de7 clarify how to setup the VIVE Wrist Trackers in various configurations 2025-02-14 12:09:13 +01:00
Mamadou Babaei adb81426ec add ue 5.2 deprectation notes to the changelog 2025-02-14 12:09:13 +01:00
Mamadou Babaei a1546c1849 minor comment fixes 2025-02-14 12:09:13 +01:00
Mamadou Babaei 3c3a51a9be remove redundant sgxrtracker code 2025-02-14 12:09:13 +01:00
Mamadou Babaei 009222ae51 use engine api to set the tracking motion source 2025-02-14 12:09:13 +01:00
Mamadou Babaei fca3d5cae5 fix the non-editor build issues caused by the recent motion sources refactor 2025-02-14 12:09:13 +01:00
Mamadou Babaei 96c14b0225 refactor the way we populate and utilize motion sources for viveopenxr compatibility 2025-02-14 12:09:13 +01:00
Mamadou Babaei 5f9b4418db remove redundant dependency module 2025-02-14 12:09:13 +01:00
Mamadou Babaei 9d151d8b12 add the FSGPluginUtils utility class for other plugins or modules availability detection such as Meta XR and ViveOpenXR 2025-02-14 12:09:13 +01:00
Mamadou Babaei b8b63e366c mention meta xr and viveopenxr plugins compatibility in the planned features completion status 2025-02-14 12:09:13 +01:00
Mamadou Babaei 558d0721b6 revamp the Enabling XR_EXT_hand_tracking OpenXR Extension on VR Headsets and Deploying to Android (Standalone) documentation and the Meta XR-compatibile and ViveOpenXR-compatibile instructions 2025-02-14 12:09:13 +01:00
Mamadou Babaei c594f1ec24 add FSGConnectJNI::Initialize() and FSGCoreJNI::Initialize() return codes to Android logs for detailed debugging purposes through adb logcat 2025-02-14 12:09:13 +01:00
Mamadou Babaei 8eed7f3b6c add a missing url 2025-02-14 12:09:13 +01:00
Mamadou Babaei e05c47743f apply some minor changelog fixes 2025-02-14 12:09:12 +01:00
Mamadou Babaei c477c30a70 update the changelog with the unreleased changes 2025-02-14 12:09:12 +01:00
Mamadou Babaei dff54688fb use ue 5.5 header github links in the fxrmotioncontrollerdata page since its removal is likey in ue 5.6 2025-02-14 12:09:12 +01:00
Mamadou Babaei e495d50481 fixed a few broken URLs caused by bad markdown formatting 2025-02-14 12:09:12 +01:00
Mamadou Babaei 05c145c9ea update the changelog with the unreleased changes 2025-02-14 12:09:12 +01:00
Mamadou Babaei da57b01c20 bump the SenseGlove Unreal Engine Marketplace Packager v0.5.0-7df1183 2025-02-14 12:09:12 +01:00
Mamadou Babaei adf5c212fb make the handbook scp operations safer by utilizing quotes 2025-02-14 12:09:12 +01:00
Mamadou Babaei 6af21a687c reintroduce Michael-F-Bryan/mdbook-epub backend for the handbook as its issue #115 have been solved 2025-02-14 12:09:12 +01:00
Mamadou Babaei e714bef80e make the handbook makefile safer by wrapping files/folder navigations/operations in quotes 2025-02-14 12:09:12 +01:00
Mamadou Babaei af0eb06a51 remove a redundant copy from the handbook makefile 2025-02-14 12:09:12 +01:00
Mamadou Babaei 3734663480 remove redundant steps from the handbook makefile 2025-02-14 12:09:12 +01:00
Mamadou Babaei 90bda39e53 remove unused variable SG_DOCUMENTATION_EPUB_DIR from the handbook makefile 2025-02-14 12:09:12 +01:00
Mamadou Babaei cfad1ea643 migrate the documentation changelogs for the next unreleased version to its own section 2025-02-14 12:09:11 +01:00
Mamadou Babaei af6a0bc986 bump the mdbook-alerts crate to v0.7.x 2025-02-14 12:09:11 +01:00
Mamadou Babaei 57710a40fa bump the SenseGlove libraries to v2.105.3-97ea18cb 2025-02-14 12:09:11 +01:00
Mamadou Babaei 84334b1556 update the changelog with unreleased changes 2025-02-14 12:09:10 +01:00
Mamadou Babaei 4c84cf9f71 bump the SenseGlove Unreal Engine Marketplace Packager v0.4.1-e39a4f4 2025-02-14 12:09:10 +01:00
Mamadou Babaei 2f409c2476 fix the changelog formatting 2025-02-14 12:09:10 +01:00
Mamadou Babaei 96bcc9a850 bump the copyright years 2025-02-14 12:09:10 +01:00
Mamadou Babaei 64fcbdbed9 clarify htc vive stand-alone support status in the platform support matrix 2025-02-14 12:09:10 +01:00
Mamadou Babaei 883c721512 bump the plugin version to v2.3.2 2025-01-28 14:55:48 +01:00
Mamadou Babaei b2a7f06a02 fix a critical issue where HandStates->GetTransform(KeyPoint) was incorrectly resolving to (&HandStates[0])->GetTransform(KeyPoint), causing both hands to use the left hand's wrist transform under specific conditions 2025-01-28 14:55:48 +01:00
Mamadou Babaei 4d2be5a01d set the engine version to v5.5.0 2025-01-17 15:54:16 +01:00
Mamadou Babaei c298bad535 bump the plugin version to v2.3.1 2024-11-27 10:11:49 +01:00
Mamadou Babaei 22aa270b88 do an ensure check instead of silently ignoring the non-existent joint 2024-11-27 10:11:48 +01:00
Mamadou Babaei 2f0a0debc7 calculate the bone ref transforms using the current mesh rather than the reference mesh 2024-11-27 10:11:48 +01:00
Mamadou Babaei d051bb98ca white space and code formatting fixes 2024-11-27 10:11:48 +01:00
Mamadou Babaei aa08c7eb05 bump the plugin version to v2.3.0 2024-11-14 00:31:11 +01:00
Mamadou Babaei 4954db1837 fix ue 5.5 deprecation warnings inside USGVirtualHandComponent 2024-11-14 00:26:39 +01:00
Mamadou Babaei 9b4f39868b fix rocket build issues by adding missing the headers 2024-11-14 00:26:39 +01:00
Mamadou Babaei b7509f0c09 list AndroidPermission plugin as a dependency 2024-11-14 00:26:39 +01:00
Mamadou Babaei f40910a54c remove comments that probably pasted by mistake 2024-11-14 00:26:39 +01:00
Mamadou Babaei d3c4d4b044 revamp the way the plugin requests permisions on Android by showing a pop-up to the user rather than silently crashing if those permisions were not already given 2024-11-14 00:26:39 +01:00
Mamadou Babaei a40d928fc5 implement the android permissions singleton responsible for requesting android permissions and checking those 2024-11-14 00:26:39 +01:00
Mamadou Babaei 157ab3aed2 re-order the required permissions alphabetically inside the android upl file 2024-11-14 00:26:39 +01:00
Mamadou Babaei 0611e0351e make the USGBackend constructor private 2024-11-14 00:26:39 +01:00
Mamadou Babaei 81ee4bbfb2 remove USGBackend class config specifier 2024-11-14 00:26:39 +01:00
Mamadou Babaei a00a7bf3db apply a minor formatting fix to the changelog 2024-11-14 00:26:39 +01:00
Mamadou Babaei cf79de740e bump the plugin version to v2.2.2 2024-11-08 12:24:40 +01:00
Mamadou Babaei cf7fb79586 fix a chain of glove and hand-tracking bugs that render the hand-tracking state invalid at certain times 2024-11-08 12:24:40 +01:00
Mamadou Babaei a80d16a7b3 bump the plugin version to v2.2.1 2024-10-23 14:50:23 +02:00
Mamadou Babaei 18261383b0 revise documentation to point to fab instead of ue marketplace 2024-10-23 14:50:23 +02:00
Mamadou Babaei 99173bf55c bump the plugin version to v2.2.0 2024-10-22 06:55:52 +02:00
Mamadou Babaei 4ce8ae9248 list ue 5.5 in the sgum-packager configuration file 2024-10-22 06:55:52 +02:00
Mamadou Babaei 05bc4ac488 include Runtime/Launch/Resources/Version.h only where it matters 2024-10-22 06:55:52 +02:00
Mamadou Babaei 2e169fea25 add the documentation on consuming the FXRHandTrackingState struct in both Blueprint and C++ 2024-10-22 06:55:52 +02:00
Mamadou Babaei d38a5bc961 minor formatting fix 2024-10-22 06:55:52 +02:00
Mamadou Babaei 4db80d3216 change SG_BROWSER_BINARY_PATH_LINUX binary path 2024-10-22 06:55:52 +02:00
Mamadou Babaei 3752272cc2 migrate away from the deprecated FXRMotionControllerData in favor of FXRMotionControllerState and FXRHandTrackingState on UE 5.5+ 2024-10-22 06:55:45 +02:00
Mamadou Babaei 9023ecf4f1 bump the plugin version to v2.1.4 2024-10-22 05:30:14 +02:00
Mamadou Babaei 8b1472a9c4 add the missing release title to the v2.1.3 changelog entry 2024-10-22 05:30:14 +02:00
Mamadou Babaei f3d6c2af2b update the documentation on consuming the FXRMotionControllerData struct 2024-10-22 05:30:14 +02:00
361 changed files with 931 additions and 1000 deletions
+14
View File
@@ -5,6 +5,20 @@ All notable changes to this project will be documented in this file.
The format is based on [Keep a Changelog](https://keepachangelog.com/en/1.0.0/),
and this project adheres to [Semantic Versioning](https://semver.org/spec/v2.0.0.html).
## [2.9.2] - 2026-07-21
This patch release attempts to resolve Microsoft Windows/MSVC build issues affecting Unreal Engine `5.8` Fab Store submissions for the `v2.9.x` release series.
### Fixed
- Another attempt at resolving build issues that affect Fab Store submissions caused by the following toolset mismatch: `MSIL .netmodule or module compiled with /GL found; restarting link with /LTCG; add /LTCG to the link command line to improve linker performance fatal error C1900: Il mismatch between 'P1' version '20250730' and 'P2' version '20240319'; LINK : fatal error LNK1257: code generation failed`.
### Changed
- Now, instead of forcing specific Windows binaries built with any specific MSVC toolset for third-party libraries based on the engine version, the third-party modules' `.Build.cs` files directly check the compiler version and select the corresponding binaries built for that specific toolset. The reason for enforcing this behavior is that, for UE `5.8` Fab builds, Fab Store appears to build its binaries against `v143: 14.44.35207` rather than `v145: 14.50.35717` when both toolsets are installed simultaneously. On local UE installations, when only `v143: 14.44.35207` is installed, the build can similarly fail due to a toolset mismatch. As a result, from this release onwards, the enforced binary selection behavior will be the default on all supported engine versions.
- Bumped the SenseGlove libraries to `v2.400.5-0e7a41d01`.
- Updated the [Microsoft Windows and GNU/Linux binary distribution of **SenseGlove FakeShm Module Tuning Utilities**](https://dev.azure.com/SenseGlove/_git/SenseGlove-Unreal?path=/Tuning&version=GBmaster&_a=contents) to `v2.400.5-0e7a41d01`.
## [2.9.1] - 2026-07-17
This patch release addresses `v2.9.x` build issues on Microsoft Windows and MSVC.
@@ -2,10 +2,10 @@
| | **Windows (MSVC 2017)** | **Windows (MSVC 2019)** | **Windows (MSVC 2022)** | **Windows (MSVC 2026)** | **Linux x86-64 (Native Toolchain)** | **Linux AArch64 (Native Toolchain)** | **Meta Quest Standalone (Android NDK)** | **HTC VIVE Standalone (Android NDK)** | **Fab** | **Azure DevOps Version** |
|:--------:|:-----------------------:|:-----------------------:|:-----------------------:|:-----------------------:|:-----------------------------------:|:------------------------------------:|:---------------------------------------:|---------------------------------------|----------|--------------------------|
| **5.8** | ❌ | ❌ | ✅ v2.9.x | ✅ v2.9.x | ✅ v2.9.x | ✅ v2.9.x | ✅ v2.9.x (r25b) | ❓ | ✅ v2.9.1 | ✅ v2.9.1 |
| **5.7** | ❌ | ❌ | ✅ v2.9.x | ✅ v2.9.x | ✅ v2.9.x | ✅ v2.9.x | ✅ v2.9.x (r25b) | ❓ | ✅ v2.9.1 | ✅ v2.9.1 |
| **5.6** | ❌ | ❌ | ✅ v2.9.x | ❌ | ✅ v2.9.x | ✅ v2.9.x | ✅ v2.9.x (r25b) | ❓ | ✅ v2.9.1 | ✅ v2.9.1 |
| **5.5** | ❌ | ❌ | ⚠️ v2.9.x | ❌ | ⚠️ v2.9.x | ⚠️ v2.9.x | ⚠️ v2.9.x (r25b) | ❓ | ⚠️ v2.9.1 | ⚠️ v2.9.1 |
| **5.8** | ❌ | ❌ | ✅ v2.9.x | ✅ v2.9.x | ✅ v2.9.x | ✅ v2.9.x | ✅ v2.9.x (r25b) | ❓ | ✅ v2.9.2 | ✅ v2.9.2 |
| **5.7** | ❌ | ❌ | ✅ v2.9.x | ✅ v2.9.x | ✅ v2.9.x | ✅ v2.9.x | ✅ v2.9.x (r25b) | ❓ | ✅ v2.9.2 | ✅ v2.9.2 |
| **5.6** | ❌ | ❌ | ✅ v2.9.x | ❌ | ✅ v2.9.x | ✅ v2.9.x | ✅ v2.9.x (r25b) | ❓ | ✅ v2.9.2 | ✅ v2.9.2 |
| **5.5** | ❌ | ❌ | ⚠️ v2.9.x | ❌ | ⚠️ v2.9.x | ⚠️ v2.9.x | ⚠️ v2.9.x (r25b) | ❓ | ⚠️ v2.9.2 | ⚠️ v2.9.2 |
| **5.4** | ❌ | ❌ | ⚠️ v2.7.x | ❌ | ⚠️ v2.7.x | ⚠️ v2.7.x | ⚠️ v2.7.x (r25b) | ⚠️ v2.7.x (r25b) | ⚠️ v2.7.3 | ⚠️ v2.7.3 |
| **5.3** | ❌ | ⚠️ v2.6.x | ⚠️ v2.6.x | ❌ | ⚠️ v2.6.x | ⚠️ v2.6.x | ⚠️ v2.6.x (r25b) | ⚠️ v2.6.x (r25b) | ⚠️ v2.6.3 | ⚠️ v2.6.3 |
| **5.2** | ❌ | ⚠️ v2.4.x | ⚠️ v2.4.x | ❌ | ⚠️ v2.4.x | ⚠️ v2.4.x | ⚠️ v2.4.x (r25b) | ❓ | ⚠️ v2.4.2 | ⚠️ v2.4.2 |
@@ -10,7 +10,7 @@ Below is a comprehensive list of all third-party crates and their corresponding
(Apache-2.0 OR MIT) AND OFL-1.1 AND Ubuntu-font-1.0 (1): epaint_default_fonts
(Apache-2.0 OR MIT) AND Unicode-3.0 (1): unicode-ident
0BSD OR Apache-2.0 OR MIT (1): adler2
Apache-2.0 (14): ab_glyph, ab_glyph_rasterizer, accesskit_winit, codespan-reporting, gethostname, gl_generator, glutin, glutin_egl_sys, glutin_glx_sys, glutin_wgl_sys, khronos_api, owned_ttf_parser, spirv, winit
Apache-2.0 (15): ab_glyph, ab_glyph_rasterizer, accesskit_winit, codespan-reporting, gethostname, gl_generator, glutin, glutin_egl_sys, glutin_glx_sys, glutin_wgl_sys, khronos_api, owned_ttf_parser, spirv, unicode-general-category, winit
Apache-2.0 AND MIT (1): dpi
Apache-2.0 OR Apache-2.0 WITH LLVM-exception OR MIT (7): linux-raw-sys, linux-raw-sys, rustix, rustix, wasi, wasip2, wit-bindgen
Apache-2.0 OR BSD-2-Clause OR MIT (2): zerocopy, zerocopy-derive
@@ -18,14 +18,14 @@ Apache-2.0 OR BSD-3-Clause (2): moxcms, pxfm
Apache-2.0 OR BSD-3-Clause OR MIT (3): btleplug, num_enum, num_enum_derive
Apache-2.0 OR GPL-2.0 (1): self_cell
Apache-2.0 OR LGPL-2.1-or-later OR MIT (2): r-efi, r-efi
Apache-2.0 OR MIT (285): accesskit, accesskit_atspi_common, accesskit_consumer, accesskit_consumer, accesskit_consumer, accesskit_macos, accesskit_unix, accesskit_windows, ahash, allocator-api2, android-activity, android_system_properties, anstream, anstyle, anstyle-parse, anstyle-query, anstyle-wincon, arboard, arrayvec, as-raw-xcb-connection, ash, async-broadcast, async-channel, async-executor, async-io, async-lock, async-process, async-recursion, async-signal, async-task, async-trait, atomic-waker, atspi, atspi-common, atspi-proxies, autocfg, bit-set, bit-vec, bitflags, bitflags, blocking, bluez-async, bluez-generated, bumpalo, cc, cesu8, cfg-if, cgl, clap, clap_builder, clap_lex, color, colorchoice, concurrent-queue, core-foundation, core-foundation, core-foundation-sys, core-graphics, core-graphics-types, crc32fast, crossbeam-utils, ctor, dbus, dbus-tokio, displaydoc, document-features, downcast-rs, ecolor, eframe, egui, egui-wgpu, egui-winit, egui_glow, either, emath, enumflags2, enumflags2_derive, env_logger, epaint, equivalent, errno, euclid, event-listener, event-listener-strategy, fastrand, fdeflate, fearless_simd, find-msvc-tools, flate2, font-types, foreign-types, foreign-types-macros, foreign-types-shared, form_urlencoded, futures, futures-channel, futures-core, futures-executor, futures-io, futures-lite, futures-macro, futures-sink, futures-task, futures-util, getrandom, getrandom, gpu-allocator, gpu-descriptor, gpu-descriptor-types, half, hashbrown, hashbrown, hashbrown, hashbrown, heck, hermit-abi, hex, humantime, idna, idna_adapter, image, indexmap, is_terminal_polyfill, itertools, itoa, jni, jni, jni-macros, jni-sys, jni-sys, jni-sys-macros, jobserver, js-sys, khronos-egl, kurbo, lazy_static, libc, libdbus-sys, linebender_resource_handle, link-section, linktime-proc-macro, litrs, lock_api, log, memmap2, naga, ndk, ndk-context, ndk-sys, nohash-hasher, num-traits, once_cell, once_cell_polyfill, ordered-stream, parking, parking_lot, parking_lot_core, peniko, percent-encoding, pin-project, pin-project-internal, pin-project-lite, piper, pkg-config, plain, png, polling, pollster, polycool, portable-atomic, portable-atomic-util, presser, pretty_env_logger, proc-macro-crate, proc-macro2, profiling, quick-error, quote, range-alloc, raw-window-metal, read-fonts, regex, regex-automata, regex-syntax, renderdoc-sys, rustc-hash, rustc-hash, rustc_version, rustversion, scoped-tls, scopeguard, semver, serde, serde_core, serde_derive, serde_json, serde_repr, serde_spanned, shlex, signal-hook-registry, simd_cesu8, simdutf8, siphasher, skrifa, smallvec, smol_str, socket2, stable_deref_trait, static_assertions, syn, tempfile, thiserror, thiserror, thiserror-impl, thiserror-impl, toml, toml_datetime, toml_datetime, toml_edit, toml_parser, toml_writer, ttf-parser, type-map, unicode-segmentation, unicode-width, url, utf8_iter, utf8parse, uuid, vello_common, vello_cpu, version_check, wasm-bindgen, wasm-bindgen-futures, wasm-bindgen-macro, wasm-bindgen-macro-support, wasm-bindgen-shared, web-sys, web-time, webbrowser, weezl, wgpu, wgpu-core, wgpu-core-deps-apple, wgpu-core-deps-emscripten, wgpu-core-deps-wasm, wgpu-core-deps-windows-linux-android, wgpu-hal, wgpu-naga-bridge, wgpu-types, windows, windows-collections, windows-core, windows-future, windows-implement, windows-interface, windows-link, windows-numerics, windows-result, windows-strings, windows-sys, windows-sys, windows-sys, windows-sys, windows-targets, windows-targets, windows-threading, windows_aarch64_gnullvm, windows_aarch64_gnullvm, windows_aarch64_msvc, windows_aarch64_msvc, windows_i686_gnu, windows_i686_gnu, windows_i686_gnullvm, windows_i686_gnullvm, windows_i686_msvc, windows_i686_msvc, windows_x86_64_gnu, windows_x86_64_gnu, windows_x86_64_gnullvm, windows_x86_64_gnullvm, windows_x86_64_msvc, windows_x86_64_msvc, x11rb, x11rb-protocol
Apache-2.0 OR MIT (288): accesskit, accesskit_atspi_common, accesskit_consumer, accesskit_consumer, accesskit_consumer, accesskit_macos, accesskit_unix, accesskit_windows, ahash, allocator-api2, android-activity, android_system_properties, anstream, anstyle, anstyle-parse, anstyle-query, anstyle-wincon, arboard, arrayvec, as-raw-xcb-connection, ash, async-broadcast, async-channel, async-executor, async-io, async-lock, async-process, async-recursion, async-signal, async-task, async-trait, atomic-waker, atspi, atspi-common, atspi-proxies, autocfg, bit-set, bit-vec, bitflags, bitflags, blocking, bluez-async, bluez-generated, bumpalo, cc, cesu8, cfg-if, cgl, clap, clap_builder, clap_lex, color, colorchoice, concurrent-queue, core-foundation, core-foundation, core-foundation-sys, core-graphics, core-graphics-types, crc32fast, crossbeam-utils, ctor, dbus, dbus-tokio, displaydoc, document-features, downcast-rs, ecolor, eframe, egui, egui-wgpu, egui-winit, egui_glow, either, emath, enumflags2, enumflags2_derive, env_logger, epaint, equivalent, errno, euclid, event-listener, event-listener-strategy, fastrand, fdeflate, fearless_simd, find-msvc-tools, flate2, font-types, foreign-types, foreign-types-macros, foreign-types-shared, form_urlencoded, futures, futures-channel, futures-core, futures-executor, futures-io, futures-lite, futures-macro, futures-sink, futures-task, futures-util, getrandom, getrandom, glifo, gpu-allocator, gpu-descriptor, gpu-descriptor-types, guillotiere, half, hashbrown, hashbrown, hashbrown, hashbrown, heck, hermit-abi, hex, humantime, idna, idna_adapter, image, indexmap, is_terminal_polyfill, itertools, itoa, jni, jni, jni-macros, jni-sys, jni-sys, jni-sys-macros, jobserver, js-sys, khronos-egl, kurbo, lazy_static, libc, libdbus-sys, linebender_resource_handle, link-section, linktime-proc-macro, litrs, lock_api, log, memmap2, naga, ndk, ndk-context, ndk-sys, nohash-hasher, num-traits, once_cell, once_cell_polyfill, ordered-stream, parking, parking_lot, parking_lot_core, peniko, percent-encoding, pin-project, pin-project-internal, pin-project-lite, piper, pkg-config, plain, png, polling, pollster, polycool, portable-atomic, portable-atomic-util, presser, pretty_env_logger, proc-macro-crate, proc-macro2, profiling, quick-error, quote, range-alloc, raw-window-metal, read-fonts, regex, regex-automata, regex-syntax, renderdoc-sys, rustc-hash, rustc-hash, rustc_version, rustversion, scoped-tls, scopeguard, semver, serde, serde_core, serde_derive, serde_json, serde_repr, serde_spanned, shlex, signal-hook-registry, simd_cesu8, simdutf8, siphasher, skrifa, smallvec, smol_str, socket2, stable_deref_trait, static_assertions, syn, syn, tempfile, thiserror, thiserror, thiserror-impl, thiserror-impl, toml, toml_datetime, toml_datetime, toml_edit, toml_parser, toml_writer, ttf-parser, type-map, unicode-segmentation, unicode-width, url, utf8_iter, utf8parse, uuid, vello_common, vello_cpu, version_check, wasm-bindgen, wasm-bindgen-futures, wasm-bindgen-macro, wasm-bindgen-macro-support, wasm-bindgen-shared, web-sys, web-time, webbrowser, weezl, wgpu, wgpu-core, wgpu-core-deps-apple, wgpu-core-deps-emscripten, wgpu-core-deps-wasm, wgpu-core-deps-windows-linux-android, wgpu-hal, wgpu-naga-bridge, wgpu-types, windows, windows-collections, windows-core, windows-future, windows-implement, windows-interface, windows-link, windows-numerics, windows-result, windows-strings, windows-sys, windows-sys, windows-sys, windows-sys, windows-targets, windows-targets, windows-threading, windows_aarch64_gnullvm, windows_aarch64_gnullvm, windows_aarch64_msvc, windows_aarch64_msvc, windows_i686_gnu, windows_i686_gnu, windows_i686_gnullvm, windows_i686_gnullvm, windows_i686_msvc, windows_i686_msvc, windows_x86_64_gnu, windows_x86_64_gnu, windows_x86_64_gnullvm, windows_x86_64_gnullvm, windows_x86_64_msvc, windows_x86_64_msvc, x11rb, x11rb-protocol
Apache-2.0 OR MIT OR Zlib (17): bytemuck, bytemuck_derive, cursor-icon, dispatch2, glow, miniz_oxide, objc2-app-kit, objc2-core-foundation, objc2-core-graphics, objc2-io-surface, objc2-metal, objc2-quartz-core, objc2-ui-kit, raw-window-handle, xkeysym, zune-core, zune-jpeg
BSD-2-Clause (1): arrayref
BSD-3-Clause (2): tiny-skia, tiny-skia-path
BSL-1.0 (2): clipboard-win, error-code
CC0-1.0 (1): hexf-parse
ISC (1): libloading
MIT (99): android-properties, block2, block2, bytes, calloop, calloop, calloop-wayland-source, calloop-wayland-source, cfg_aliases, combine, crunchy, dashmap, dispatch, dlib, endi, fax, glutin-winit, is-terminal, libm, libredox, memoffset, mio, objc-sys, objc2, objc2, objc2-app-kit, objc2-cloud-kit, objc2-contacts, objc2-core-bluetooth, objc2-core-data, objc2-core-image, objc2-core-location, objc2-encode, objc2-foundation, objc2-foundation, objc2-link-presentation, objc2-metal, objc2-quartz-core, objc2-symbols, objc2-ui-kit, objc2-uniform-type-identifiers, objc2-user-notifications, orbclient, ordered-float, phf, phf_generator, phf_macros, phf_shared, quick-xml, redox_syscall, redox_syscall, redox_syscall, sctk-adwaita, serde-xml-rs, simd-adler32, slab, smithay-client-toolkit, smithay-client-toolkit, smithay-clipboard, strict-num, strsim, synstructure, tiff, tokio, tokio-macros, tokio-stream, tokio-util, tracing, tracing-attributes, tracing-core, uds_windows, wayland-backend, wayland-client, wayland-csd-frame, wayland-cursor, wayland-protocols, wayland-protocols-experimental, wayland-protocols-misc, wayland-protocols-plasma, wayland-protocols-wlr, wayland-scanner, wayland-sys, winnow, winnow, x11-dl, xcursor, xkbcommon-dl, xml, xml-rs, zbus, zbus-lockstep, zbus-lockstep-macros, zbus_macros, zbus_names, zbus_xml, zmij, zvariant, zvariant_derive, zvariant_utils
MIT (100): android-properties, block2, block2, bytes, calloop, calloop, calloop-wayland-source, calloop-wayland-source, cfg_aliases, combine, crunchy, dashmap, dispatch, dlib, endi, fax, glutin-winit, harfrust, is-terminal, libm, libredox, memoffset, mio, objc-sys, objc2, objc2, objc2-app-kit, objc2-cloud-kit, objc2-contacts, objc2-core-bluetooth, objc2-core-data, objc2-core-image, objc2-core-location, objc2-encode, objc2-foundation, objc2-foundation, objc2-link-presentation, objc2-metal, objc2-quartz-core, objc2-symbols, objc2-ui-kit, objc2-uniform-type-identifiers, objc2-user-notifications, orbclient, ordered-float, phf, phf_generator, phf_macros, phf_shared, quick-xml, redox_syscall, redox_syscall, redox_syscall, sctk-adwaita, serde-xml-rs, simd-adler32, slab, smithay-client-toolkit, smithay-client-toolkit, smithay-clipboard, strict-num, strsim, synstructure, tiff, tokio, tokio-macros, tokio-stream, tokio-util, tracing, tracing-attributes, tracing-core, uds_windows, wayland-backend, wayland-client, wayland-csd-frame, wayland-cursor, wayland-protocols, wayland-protocols-experimental, wayland-protocols-misc, wayland-protocols-plasma, wayland-protocols-wlr, wayland-scanner, wayland-sys, winnow, winnow, x11-dl, xcursor, xkbcommon-dl, xml, xml-rs, zbus, zbus-lockstep, zbus-lockstep-macros, zbus_macros, zbus_names, zbus_xml, zmij, zvariant, zvariant_derive, zvariant_utils
MIT OR Unlicense (7): aho-corasick, byteorder-lite, memchr, same-file, termcolor, walkdir, winapi-util
MPL-2.0 (1): cbindgen
Unicode-3.0 (18): icu_collections, icu_locale_core, icu_normalizer, icu_normalizer_data, icu_properties, icu_properties_data, icu_provider, litemap, potential_utf, tinystr, writeable, yoke, yoke-derive, zerofrom, zerofrom-derive, zerotrie, zerovec, zerovec-derive
+2 -1
View File
@@ -1,7 +1,7 @@
{
"FileVersion": 3,
"Version": 1,
"VersionName": "2.9.1",
"VersionName": "2.9.2",
"FriendlyName": "SenseGlove",
"Description": "Integrating the SenseGlove haptic controller into Unreal Engine",
"Category": "Virtual Reality",
@@ -10,6 +10,7 @@
"DocsURL": "https://unreal.docs.senseglove.com/",
"MarketplaceURL": "com.epicgames.launcher://ue/marketplace/product/5e1d408f517b4966a269ec1035de0b9e",
"SupportURL": "https://www.senseglove.com/support/",
"EngineVersion": "5.5.0",
"CanContainContent": true,
"IsBetaVersion": false,
"IsExperimentalVersion": false,
@@ -114,31 +114,25 @@ public class SGCommonThirdPartyLibs : ModuleRules
else if (bIsWin64)
{
LibraryPath = Path.GetFullPath(Path.Combine(LibraryPath, "windows"));
switch (Target.WindowsPlatform.Compiler)
Version compilerVersion = Version.Parse(Target.WindowsPlatform.CompilerVersion.ToString());
string toolsetVersion = $"{compilerVersion.Major}.{compilerVersion.Minor:D2}";
if (toolsetVersion == "14.50")
{
#if UE_5_7_OR_LATER
case WindowsCompiler.VisualStudio2026:
#if UE_5_8_OR_LATER
LibraryPath = Path.GetFullPath(Path.Combine(LibraryPath, "v145-1450"));
#elif UE_5_7_OR_LATER
LibraryPath = Path.GetFullPath(Path.Combine(LibraryPath, "v143-1444"));
#else
Debug.Assert(false, "Unsupported engine version or compiler!");
#endif
break;
#endif
case WindowsCompiler.VisualStudio2022:
#if UE_5_7_OR_LATER
LibraryPath = Path.GetFullPath(Path.Combine(LibraryPath, "v143-1444"));
#elif UE_5_5_OR_LATER
LibraryPath = Path.GetFullPath(Path.Combine(LibraryPath, "v143-1438"));
#else
Debug.Assert(false, "Unsupported engine version or compiler!");
#endif
break;
default:
Debug.Assert(false, "Unsupported engine version or compiler!");
break;
LibraryPath = Path.GetFullPath(Path.Combine(LibraryPath, "v145-1450"));
}
else if (toolsetVersion == "14.44")
{
LibraryPath = Path.GetFullPath(Path.Combine(LibraryPath, "v143-1444"));
}
else if (toolsetVersion == "14.38")
{
LibraryPath = Path.GetFullPath(Path.Combine(LibraryPath, "v143-1438"));
}
else
{
Debug.Assert(false, "Unsupported MSVC toolset!");
}
LibraryPath = Path.GetFullPath(Path.Combine(LibraryPath, "x86-64"));
@@ -94,31 +94,25 @@ public class SGConnectShmThirdPartyLibs : ModuleRules
else if (bIsWin64)
{
LibraryPath = Path.GetFullPath(Path.Combine(LibraryPath, "windows"));
switch (Target.WindowsPlatform.Compiler)
Version compilerVersion = Version.Parse(Target.WindowsPlatform.CompilerVersion.ToString());
string toolsetVersion = $"{compilerVersion.Major}.{compilerVersion.Minor:D2}";
if (toolsetVersion == "14.50")
{
#if UE_5_7_OR_LATER
case WindowsCompiler.VisualStudio2026:
#if UE_5_8_OR_LATER
LibraryPath = Path.GetFullPath(Path.Combine(LibraryPath, "v145-1450"));
#elif UE_5_7_OR_LATER
LibraryPath = Path.GetFullPath(Path.Combine(LibraryPath, "v143-1444"));
#else
Debug.Assert(false, "Unsupported engine version or compiler!");
#endif
break;
#endif
case WindowsCompiler.VisualStudio2022:
#if UE_5_7_OR_LATER
LibraryPath = Path.GetFullPath(Path.Combine(LibraryPath, "v143-1444"));
#elif UE_5_5_OR_LATER
LibraryPath = Path.GetFullPath(Path.Combine(LibraryPath, "v143-1438"));
#else
Debug.Assert(false, "Unsupported engine version or compiler!");
#endif
break;
default:
Debug.Assert(false, "Unsupported engine version or compiler!");
break;
LibraryPath = Path.GetFullPath(Path.Combine(LibraryPath, "v145-1450"));
}
else if (toolsetVersion == "14.44")
{
LibraryPath = Path.GetFullPath(Path.Combine(LibraryPath, "v143-1444"));
}
else if (toolsetVersion == "14.38")
{
LibraryPath = Path.GetFullPath(Path.Combine(LibraryPath, "v143-1438"));
}
else
{
Debug.Assert(false, "Unsupported MSVC toolset!");
}
LibraryPath = Path.GetFullPath(Path.Combine(LibraryPath, "x86-64"));
@@ -114,31 +114,25 @@ public class SGConnectThirdPartyLibs : ModuleRules
else if (bIsWin64)
{
LibraryPath = Path.GetFullPath(Path.Combine(LibraryPath, "windows"));
switch (Target.WindowsPlatform.Compiler)
Version compilerVersion = Version.Parse(Target.WindowsPlatform.CompilerVersion.ToString());
string toolsetVersion = $"{compilerVersion.Major}.{compilerVersion.Minor:D2}";
if (toolsetVersion == "14.50")
{
#if UE_5_7_OR_LATER
case WindowsCompiler.VisualStudio2026:
#if UE_5_8_OR_LATER
LibraryPath = Path.GetFullPath(Path.Combine(LibraryPath, "v145-1450"));
#elif UE_5_7_OR_LATER
LibraryPath = Path.GetFullPath(Path.Combine(LibraryPath, "v143-1444"));
#else
Debug.Assert(false, "Unsupported engine version or compiler!");
#endif
break;
#endif
case WindowsCompiler.VisualStudio2022:
#if UE_5_7_OR_LATER
LibraryPath = Path.GetFullPath(Path.Combine(LibraryPath, "v143-1444"));
#elif UE_5_5_OR_LATER
LibraryPath = Path.GetFullPath(Path.Combine(LibraryPath, "v143-1438"));
#else
Debug.Assert(false, "Unsupported engine version or compiler!");
#endif
break;
default:
Debug.Assert(false, "Unsupported engine version or compiler!");
break;
LibraryPath = Path.GetFullPath(Path.Combine(LibraryPath, "v145-1450"));
}
else if (toolsetVersion == "14.44")
{
LibraryPath = Path.GetFullPath(Path.Combine(LibraryPath, "v143-1444"));
}
else if (toolsetVersion == "14.38")
{
LibraryPath = Path.GetFullPath(Path.Combine(LibraryPath, "v143-1438"));
}
else
{
Debug.Assert(false, "Unsupported MSVC toolset!");
}
LibraryPath = Path.GetFullPath(Path.Combine(LibraryPath, "x86-64"));
@@ -94,31 +94,25 @@ public class SGCoreShmThirdPartyLibs : ModuleRules
else if (bIsWin64)
{
LibraryPath = Path.GetFullPath(Path.Combine(LibraryPath, "windows"));
switch (Target.WindowsPlatform.Compiler)
Version compilerVersion = Version.Parse(Target.WindowsPlatform.CompilerVersion.ToString());
string toolsetVersion = $"{compilerVersion.Major}.{compilerVersion.Minor:D2}";
if (toolsetVersion == "14.50")
{
#if UE_5_7_OR_LATER
case WindowsCompiler.VisualStudio2026:
#if UE_5_8_OR_LATER
LibraryPath = Path.GetFullPath(Path.Combine(LibraryPath, "v145-1450"));
#elif UE_5_7_OR_LATER
LibraryPath = Path.GetFullPath(Path.Combine(LibraryPath, "v143-1444"));
#else
Debug.Assert(false, "Unsupported engine version or compiler!");
#endif
break;
#endif
case WindowsCompiler.VisualStudio2022:
#if UE_5_7_OR_LATER
LibraryPath = Path.GetFullPath(Path.Combine(LibraryPath, "v143-1444"));
#elif UE_5_5_OR_LATER
LibraryPath = Path.GetFullPath(Path.Combine(LibraryPath, "v143-1438"));
#else
Debug.Assert(false, "Unsupported engine version or compiler!");
#endif
break;
default:
Debug.Assert(false, "Unsupported engine version or compiler!");
break;
LibraryPath = Path.GetFullPath(Path.Combine(LibraryPath, "v145-1450"));
}
else if (toolsetVersion == "14.44")
{
LibraryPath = Path.GetFullPath(Path.Combine(LibraryPath, "v143-1444"));
}
else if (toolsetVersion == "14.38")
{
LibraryPath = Path.GetFullPath(Path.Combine(LibraryPath, "v143-1438"));
}
else
{
Debug.Assert(false, "Unsupported MSVC toolset!");
}
LibraryPath = Path.GetFullPath(Path.Combine(LibraryPath, "x86-64"));
@@ -114,31 +114,25 @@ public class SGCoreThirdPartyLibs : ModuleRules
else if (bIsWin64)
{
LibraryPath = Path.GetFullPath(Path.Combine(LibraryPath, "windows"));
switch (Target.WindowsPlatform.Compiler)
Version compilerVersion = Version.Parse(Target.WindowsPlatform.CompilerVersion.ToString());
string toolsetVersion = $"{compilerVersion.Major}.{compilerVersion.Minor:D2}";
if (toolsetVersion == "14.50")
{
#if UE_5_7_OR_LATER
case WindowsCompiler.VisualStudio2026:
#if UE_5_8_OR_LATER
LibraryPath = Path.GetFullPath(Path.Combine(LibraryPath, "v145-1450"));
#elif UE_5_7_OR_LATER
LibraryPath = Path.GetFullPath(Path.Combine(LibraryPath, "v143-1444"));
#else
Debug.Assert(false, "Unsupported engine version or compiler!");
#endif
break;
#endif
case WindowsCompiler.VisualStudio2022:
#if UE_5_7_OR_LATER
LibraryPath = Path.GetFullPath(Path.Combine(LibraryPath, "v143-1444"));
#elif UE_5_5_OR_LATER
LibraryPath = Path.GetFullPath(Path.Combine(LibraryPath, "v143-1438"));
#else
Debug.Assert(false, "Unsupported engine version or compiler!");
#endif
break;
default:
Debug.Assert(false, "Unsupported engine version or compiler!");
break;
LibraryPath = Path.GetFullPath(Path.Combine(LibraryPath, "v145-1450"));
}
else if (toolsetVersion == "14.44")
{
LibraryPath = Path.GetFullPath(Path.Combine(LibraryPath, "v143-1444"));
}
else if (toolsetVersion == "14.38")
{
LibraryPath = Path.GetFullPath(Path.Combine(LibraryPath, "v143-1438"));
}
else
{
Debug.Assert(false, "Unsupported MSVC toolset!");
}
LibraryPath = Path.GetFullPath(Path.Combine(LibraryPath, "x86-64"));
@@ -94,31 +94,25 @@ public class SGFakeShmThirdPartyLibs : ModuleRules
else if (bIsWin64)
{
LibraryPath = Path.GetFullPath(Path.Combine(LibraryPath, "windows"));
switch (Target.WindowsPlatform.Compiler)
Version compilerVersion = Version.Parse(Target.WindowsPlatform.CompilerVersion.ToString());
string toolsetVersion = $"{compilerVersion.Major}.{compilerVersion.Minor:D2}";
if (toolsetVersion == "14.50")
{
#if UE_5_7_OR_LATER
case WindowsCompiler.VisualStudio2026:
#if UE_5_8_OR_LATER
LibraryPath = Path.GetFullPath(Path.Combine(LibraryPath, "v145-1450"));
#elif UE_5_7_OR_LATER
LibraryPath = Path.GetFullPath(Path.Combine(LibraryPath, "v143-1444"));
#else
Debug.Assert(false, "Unsupported engine version or compiler!");
#endif
break;
#endif
case WindowsCompiler.VisualStudio2022:
#if UE_5_7_OR_LATER
LibraryPath = Path.GetFullPath(Path.Combine(LibraryPath, "v143-1444"));
#elif UE_5_5_OR_LATER
LibraryPath = Path.GetFullPath(Path.Combine(LibraryPath, "v143-1438"));
#else
Debug.Assert(false, "Unsupported engine version or compiler!");
#endif
break;
default:
Debug.Assert(false, "Unsupported engine version or compiler!");
break;
LibraryPath = Path.GetFullPath(Path.Combine(LibraryPath, "v145-1450"));
}
else if (toolsetVersion == "14.44")
{
LibraryPath = Path.GetFullPath(Path.Combine(LibraryPath, "v143-1444"));
}
else if (toolsetVersion == "14.38")
{
LibraryPath = Path.GetFullPath(Path.Combine(LibraryPath, "v143-1438"));
}
else
{
Debug.Assert(false, "Unsupported MSVC toolset!");
}
LibraryPath = Path.GetFullPath(Path.Combine(LibraryPath, "x86-64"));
@@ -94,31 +94,25 @@ public class SGFlatBuffersThirdPartyLibs : ModuleRules
else if (bIsWin64)
{
LibraryPath = Path.GetFullPath(Path.Combine(LibraryPath, "windows"));
switch (Target.WindowsPlatform.Compiler)
Version compilerVersion = Version.Parse(Target.WindowsPlatform.CompilerVersion.ToString());
string toolsetVersion = $"{compilerVersion.Major}.{compilerVersion.Minor:D2}";
if (toolsetVersion == "14.50")
{
#if UE_5_7_OR_LATER
case WindowsCompiler.VisualStudio2026:
#if UE_5_8_OR_LATER
LibraryPath = Path.GetFullPath(Path.Combine(LibraryPath, "v145-1450"));
#elif UE_5_7_OR_LATER
LibraryPath = Path.GetFullPath(Path.Combine(LibraryPath, "v143-1444"));
#else
Debug.Assert(false, "Unsupported engine version or compiler!");
#endif
break;
#endif
case WindowsCompiler.VisualStudio2022:
#if UE_5_7_OR_LATER
LibraryPath = Path.GetFullPath(Path.Combine(LibraryPath, "v143-1444"));
#elif UE_5_5_OR_LATER
LibraryPath = Path.GetFullPath(Path.Combine(LibraryPath, "v143-1438"));
#else
Debug.Assert(false, "Unsupported engine version or compiler!");
#endif
break;
default:
Debug.Assert(false, "Unsupported engine version or compiler!");
break;
LibraryPath = Path.GetFullPath(Path.Combine(LibraryPath, "v145-1450"));
}
else if (toolsetVersion == "14.44")
{
LibraryPath = Path.GetFullPath(Path.Combine(LibraryPath, "v143-1444"));
}
else if (toolsetVersion == "14.38")
{
LibraryPath = Path.GetFullPath(Path.Combine(LibraryPath, "v143-1438"));
}
else
{
Debug.Assert(false, "Unsupported MSVC toolset!");
}
LibraryPath = Path.GetFullPath(Path.Combine(LibraryPath, "x86-64"));
@@ -119,31 +119,25 @@ public class SGFmtThirdPartyLibs : ModuleRules
else if (bIsWin64)
{
LibraryPath = Path.GetFullPath(Path.Combine(LibraryPath, "windows"));
switch (Target.WindowsPlatform.Compiler)
Version compilerVersion = Version.Parse(Target.WindowsPlatform.CompilerVersion.ToString());
string toolsetVersion = $"{compilerVersion.Major}.{compilerVersion.Minor:D2}";
if (toolsetVersion == "14.50")
{
#if UE_5_7_OR_LATER
case WindowsCompiler.VisualStudio2026:
#if UE_5_8_OR_LATER
LibraryPath = Path.GetFullPath(Path.Combine(LibraryPath, "v145-1450"));
#elif UE_5_7_OR_LATER
LibraryPath = Path.GetFullPath(Path.Combine(LibraryPath, "v143-1444"));
#else
Debug.Assert(false, "Unsupported engine version or compiler!");
#endif
break;
#endif
case WindowsCompiler.VisualStudio2022:
#if UE_5_7_OR_LATER
LibraryPath = Path.GetFullPath(Path.Combine(LibraryPath, "v143-1444"));
#elif UE_5_5_OR_LATER
LibraryPath = Path.GetFullPath(Path.Combine(LibraryPath, "v143-1438"));
#else
Debug.Assert(false, "Unsupported engine version or compiler!");
#endif
break;
default:
Debug.Assert(false, "Unsupported engine version or compiler!");
break;
LibraryPath = Path.GetFullPath(Path.Combine(LibraryPath, "v145-1450"));
}
else if (toolsetVersion == "14.44")
{
LibraryPath = Path.GetFullPath(Path.Combine(LibraryPath, "v143-1444"));
}
else if (toolsetVersion == "14.38")
{
LibraryPath = Path.GetFullPath(Path.Combine(LibraryPath, "v143-1438"));
}
else
{
Debug.Assert(false, "Unsupported MSVC toolset!");
}
LibraryPath = Path.GetFullPath(Path.Combine(LibraryPath, "x86-64"));
@@ -114,31 +114,25 @@ public class SGLogThirdPartyLibs : ModuleRules
else if (bIsWin64)
{
LibraryPath = Path.GetFullPath(Path.Combine(LibraryPath, "windows"));
switch (Target.WindowsPlatform.Compiler)
Version compilerVersion = Version.Parse(Target.WindowsPlatform.CompilerVersion.ToString());
string toolsetVersion = $"{compilerVersion.Major}.{compilerVersion.Minor:D2}";
if (toolsetVersion == "14.50")
{
#if UE_5_7_OR_LATER
case WindowsCompiler.VisualStudio2026:
#if UE_5_8_OR_LATER
LibraryPath = Path.GetFullPath(Path.Combine(LibraryPath, "v145-1450"));
#elif UE_5_7_OR_LATER
LibraryPath = Path.GetFullPath(Path.Combine(LibraryPath, "v143-1444"));
#else
Debug.Assert(false, "Unsupported engine version or compiler!");
#endif
break;
#endif
case WindowsCompiler.VisualStudio2022:
#if UE_5_7_OR_LATER
LibraryPath = Path.GetFullPath(Path.Combine(LibraryPath, "v143-1444"));
#elif UE_5_5_OR_LATER
LibraryPath = Path.GetFullPath(Path.Combine(LibraryPath, "v143-1438"));
#else
Debug.Assert(false, "Unsupported engine version or compiler!");
#endif
break;
default:
Debug.Assert(false, "Unsupported engine version or compiler!");
break;
LibraryPath = Path.GetFullPath(Path.Combine(LibraryPath, "v145-1450"));
}
else if (toolsetVersion == "14.44")
{
LibraryPath = Path.GetFullPath(Path.Combine(LibraryPath, "v143-1444"));
}
else if (toolsetVersion == "14.38")
{
LibraryPath = Path.GetFullPath(Path.Combine(LibraryPath, "v143-1438"));
}
else
{
Debug.Assert(false, "Unsupported MSVC toolset!");
}
LibraryPath = Path.GetFullPath(Path.Combine(LibraryPath, "x86-64"));
@@ -119,31 +119,25 @@ public class SGLoguruThirdPartyLibs : ModuleRules
else if (bIsWin64)
{
LibraryPath = Path.GetFullPath(Path.Combine(LibraryPath, "windows"));
switch (Target.WindowsPlatform.Compiler)
Version compilerVersion = Version.Parse(Target.WindowsPlatform.CompilerVersion.ToString());
string toolsetVersion = $"{compilerVersion.Major}.{compilerVersion.Minor:D2}";
if (toolsetVersion == "14.50")
{
#if UE_5_7_OR_LATER
case WindowsCompiler.VisualStudio2026:
#if UE_5_8_OR_LATER
LibraryPath = Path.GetFullPath(Path.Combine(LibraryPath, "v145-1450"));
#elif UE_5_7_OR_LATER
LibraryPath = Path.GetFullPath(Path.Combine(LibraryPath, "v143-1444"));
#else
Debug.Assert(false, "Unsupported engine version or compiler!");
#endif
break;
#endif
case WindowsCompiler.VisualStudio2022:
#if UE_5_7_OR_LATER
LibraryPath = Path.GetFullPath(Path.Combine(LibraryPath, "v143-1444"));
#elif UE_5_5_OR_LATER
LibraryPath = Path.GetFullPath(Path.Combine(LibraryPath, "v143-1438"));
#else
Debug.Assert(false, "Unsupported engine version or compiler!");
#endif
break;
default:
Debug.Assert(false, "Unsupported engine version or compiler!");
break;
LibraryPath = Path.GetFullPath(Path.Combine(LibraryPath, "v145-1450"));
}
else if (toolsetVersion == "14.44")
{
LibraryPath = Path.GetFullPath(Path.Combine(LibraryPath, "v143-1444"));
}
else if (toolsetVersion == "14.38")
{
LibraryPath = Path.GetFullPath(Path.Combine(LibraryPath, "v143-1438"));
}
else
{
Debug.Assert(false, "Unsupported MSVC toolset!");
}
LibraryPath = Path.GetFullPath(Path.Combine(LibraryPath, "x86-64"));
@@ -94,31 +94,25 @@ public class SGNngThirdPartyLibs : ModuleRules
else if (bIsWin64)
{
LibraryPath = Path.GetFullPath(Path.Combine(LibraryPath, "windows"));
switch (Target.WindowsPlatform.Compiler)
Version compilerVersion = Version.Parse(Target.WindowsPlatform.CompilerVersion.ToString());
string toolsetVersion = $"{compilerVersion.Major}.{compilerVersion.Minor:D2}";
if (toolsetVersion == "14.50")
{
#if UE_5_7_OR_LATER
case WindowsCompiler.VisualStudio2026:
#if UE_5_8_OR_LATER
LibraryPath = Path.GetFullPath(Path.Combine(LibraryPath, "v145-1450"));
#elif UE_5_7_OR_LATER
LibraryPath = Path.GetFullPath(Path.Combine(LibraryPath, "v143-1444"));
#else
Debug.Assert(false, "Unsupported engine version or compiler!");
#endif
break;
#endif
case WindowsCompiler.VisualStudio2022:
#if UE_5_7_OR_LATER
LibraryPath = Path.GetFullPath(Path.Combine(LibraryPath, "v143-1444"));
#elif UE_5_5_OR_LATER
LibraryPath = Path.GetFullPath(Path.Combine(LibraryPath, "v143-1438"));
#else
Debug.Assert(false, "Unsupported engine version or compiler!");
#endif
break;
default:
Debug.Assert(false, "Unsupported engine version or compiler!");
break;
LibraryPath = Path.GetFullPath(Path.Combine(LibraryPath, "v145-1450"));
}
else if (toolsetVersion == "14.44")
{
LibraryPath = Path.GetFullPath(Path.Combine(LibraryPath, "v143-1444"));
}
else if (toolsetVersion == "14.38")
{
LibraryPath = Path.GetFullPath(Path.Combine(LibraryPath, "v143-1438"));
}
else
{
Debug.Assert(false, "Unsupported MSVC toolset!");
}
LibraryPath = Path.GetFullPath(Path.Combine(LibraryPath, "x86-64"));
@@ -97,31 +97,25 @@ public class SGRapidYamlThirdPartyLibs : ModuleRules
else if (bIsWin64)
{
LibraryPath = Path.GetFullPath(Path.Combine(LibraryPath, "windows"));
switch (Target.WindowsPlatform.Compiler)
Version compilerVersion = Version.Parse(Target.WindowsPlatform.CompilerVersion.ToString());
string toolsetVersion = $"{compilerVersion.Major}.{compilerVersion.Minor:D2}";
if (toolsetVersion == "14.50")
{
#if UE_5_7_OR_LATER
case WindowsCompiler.VisualStudio2026:
#if UE_5_8_OR_LATER
LibraryPath = Path.GetFullPath(Path.Combine(LibraryPath, "v145-1450"));
#elif UE_5_7_OR_LATER
LibraryPath = Path.GetFullPath(Path.Combine(LibraryPath, "v143-1444"));
#else
Debug.Assert(false, "Unsupported engine version or compiler!");
#endif
break;
#endif
case WindowsCompiler.VisualStudio2022:
#if UE_5_7_OR_LATER
LibraryPath = Path.GetFullPath(Path.Combine(LibraryPath, "v143-1444"));
#elif UE_5_5_OR_LATER
LibraryPath = Path.GetFullPath(Path.Combine(LibraryPath, "v143-1438"));
#else
Debug.Assert(false, "Unsupported engine version or compiler!");
#endif
break;
default:
Debug.Assert(false, "Unsupported engine version or compiler!");
break;
LibraryPath = Path.GetFullPath(Path.Combine(LibraryPath, "v145-1450"));
}
else if (toolsetVersion == "14.44")
{
LibraryPath = Path.GetFullPath(Path.Combine(LibraryPath, "v143-1444"));
}
else if (toolsetVersion == "14.38")
{
LibraryPath = Path.GetFullPath(Path.Combine(LibraryPath, "v143-1438"));
}
else
{
Debug.Assert(false, "Unsupported MSVC toolset!");
}
LibraryPath = Path.GetFullPath(Path.Combine(LibraryPath, "x86-64"));
@@ -94,31 +94,25 @@ public class SGSerialThirdPartyLibs : ModuleRules
else if (bIsWin64)
{
LibraryPath = Path.GetFullPath(Path.Combine(LibraryPath, "windows"));
switch (Target.WindowsPlatform.Compiler)
Version compilerVersion = Version.Parse(Target.WindowsPlatform.CompilerVersion.ToString());
string toolsetVersion = $"{compilerVersion.Major}.{compilerVersion.Minor:D2}";
if (toolsetVersion == "14.50")
{
#if UE_5_7_OR_LATER
case WindowsCompiler.VisualStudio2026:
#if UE_5_8_OR_LATER
LibraryPath = Path.GetFullPath(Path.Combine(LibraryPath, "v145-1450"));
#elif UE_5_7_OR_LATER
LibraryPath = Path.GetFullPath(Path.Combine(LibraryPath, "v143-1444"));
#else
Debug.Assert(false, "Unsupported engine version or compiler!");
#endif
break;
#endif
case WindowsCompiler.VisualStudio2022:
#if UE_5_7_OR_LATER
LibraryPath = Path.GetFullPath(Path.Combine(LibraryPath, "v143-1444"));
#elif UE_5_5_OR_LATER
LibraryPath = Path.GetFullPath(Path.Combine(LibraryPath, "v143-1438"));
#else
Debug.Assert(false, "Unsupported engine version or compiler!");
#endif
break;
default:
Debug.Assert(false, "Unsupported engine version or compiler!");
break;
LibraryPath = Path.GetFullPath(Path.Combine(LibraryPath, "v145-1450"));
}
else if (toolsetVersion == "14.44")
{
LibraryPath = Path.GetFullPath(Path.Combine(LibraryPath, "v143-1444"));
}
else if (toolsetVersion == "14.38")
{
LibraryPath = Path.GetFullPath(Path.Combine(LibraryPath, "v143-1438"));
}
else
{
Debug.Assert(false, "Unsupported MSVC toolset!");
}
LibraryPath = Path.GetFullPath(Path.Combine(LibraryPath, "x86-64"));
@@ -94,31 +94,25 @@ public class SGWjwwoodSerialThirdPartyLibs : ModuleRules
else if (bIsWin64)
{
LibraryPath = Path.GetFullPath(Path.Combine(LibraryPath, "windows"));
switch (Target.WindowsPlatform.Compiler)
Version compilerVersion = Version.Parse(Target.WindowsPlatform.CompilerVersion.ToString());
string toolsetVersion = $"{compilerVersion.Major}.{compilerVersion.Minor:D2}";
if (toolsetVersion == "14.50")
{
#if UE_5_7_OR_LATER
case WindowsCompiler.VisualStudio2026:
#if UE_5_8_OR_LATER
LibraryPath = Path.GetFullPath(Path.Combine(LibraryPath, "v145-1450"));
#elif UE_5_7_OR_LATER
LibraryPath = Path.GetFullPath(Path.Combine(LibraryPath, "v143-1444"));
#else
Debug.Assert(false, "Unsupported engine version or compiler!");
#endif
break;
#endif
case WindowsCompiler.VisualStudio2022:
#if UE_5_7_OR_LATER
LibraryPath = Path.GetFullPath(Path.Combine(LibraryPath, "v143-1444"));
#elif UE_5_5_OR_LATER
LibraryPath = Path.GetFullPath(Path.Combine(LibraryPath, "v143-1438"));
#else
Debug.Assert(false, "Unsupported engine version or compiler!");
#endif
break;
default:
Debug.Assert(false, "Unsupported engine version or compiler!");
break;
LibraryPath = Path.GetFullPath(Path.Combine(LibraryPath, "v145-1450"));
}
else if (toolsetVersion == "14.44")
{
LibraryPath = Path.GetFullPath(Path.Combine(LibraryPath, "v143-1444"));
}
else if (toolsetVersion == "14.38")
{
LibraryPath = Path.GetFullPath(Path.Combine(LibraryPath, "v143-1438"));
}
else
{
Debug.Assert(false, "Unsupported MSVC toolset!");
}
LibraryPath = Path.GetFullPath(Path.Combine(LibraryPath, "x86-64"));
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