111 lines
2.9 KiB
Markdown
111 lines
2.9 KiB
Markdown
# Changelog
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All notable changes to this project will be documented in this file.
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The format is based on [Keep a Changelog](https://keepachangelog.com/en/1.0.0/),
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and this project adheres to [Semantic Versioning](https://semver.org/spec/v2.0.0.html).
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## [Unreleased]
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### Added
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- Partial implementation for the Vitual Hand Model
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### Changed
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- SenseGlove libraries have been updated to v2.2.0-eed9611.
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### Removed
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- Remove ~4000 archaic lines of pre-public-release dead code.
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## [1.1.1] - 2023-02-07
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### Added
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- Initial support for the upcoming Unreal Engine 5.2.
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- Add support for Android armeabi-v7a with neon, x86-64, and x86 builds in addition to arm64-v8a.
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### Fixed
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- Fix various Android build issues.
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- Some minor fixes and improvements.
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### Changed
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- Bump SenseGlove libraries to v2.1.2-95ec6e7.
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## [1.1.0] - 2023-02-03
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### Added
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- Whitelist Android as a target platform.
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- Introduce Android support.
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- Add third-pary library SGConnect for Android v1.1.0.
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### Fixed
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- Fix Android build issues caused by the log module.
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### Changed
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- SGConnect and SGCore libraries have been updated to v2.1.1-0569c74.
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### Removed
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- Removed the enum utils class due to ANY_PACKAGE deprecation warnings in Unreal Engine 5.1.
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- Support for older versions of the Engine (namely, 4.22, 4.23, 4.24, 4.25, and 4.26) has been dropped.
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## [1.0.4] - 2022-12-02
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This is a minor release focusing mostly on adherence to the Unreal Engine Marketplace Guidelines based on the feedback from Epic Games.
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### Added
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- Added support for MSVC 2017
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### Changed
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- Updated SenseGlove libraries (SGCore/SGConnect) to v2.0.4.
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## [1.0.3] - 2022-11-29
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This is a minor release focusing on adherence to the Unreal Engine Marketplace Guidelines based on the feedback from Epic Games.
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### Changed
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- Adjust Config/FilterPlugin.ini in order to conform to Epic's Market Place Guidelines.
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## [1.0.2] - 2022-11-27
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This is a minor release focusing on adherence to the Unreal Engine Marketplace Guidelines based on the feedback from Epic Games.
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### Added
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- Added the newly acquired Unreal Engine Market Place Offer ID to the .uplugin file.
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- List the dot files inside FilterPlugin.ini file as well.
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- Add the copyright notice to the source files missing it.
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- Add the SenseGlove SDK license to the third-party license file.
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### Fixed
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- Fix the readme typos and errors.
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- Minor fixes in the changelog for previous releases.
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## [1.0.1] - 2022-11-25
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### Changed
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- Exposed SenseGloveTypes as a public dependency in SenseGloveConnect and SenseGloveCore modules, so that the C++ users of the API don't need to explicitly add it as a dependency.
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- Cleaned up the redundant headers/modules dependencies from SGCore headers.
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### Fixed
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- Fix RunUAT build issues prior to Epic Store submission.
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## [1.0.0] - 2022-11-24
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### Added
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- Initial public release of the SenseGlove haptic API for Unreal Engine with support for Microsoft Windows and GNU/Linux.
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