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74bc0a29c17948c613d1e1712a14ce73fbc1d2f7
Plugin
/
Source
/
SenseGloveEditor
/
Private
/
SGEditor
T
History
Mamadou Babaei
74bc0a29c1
implement the SenseGlove grab/touch sockets one-click-setup ability on any Epic-compliant virtual hand mesh from within the Unreal Editor's Content Browser, Skeleton Editor, or Skeletal Mesh Editor
2024-07-02 20:50:09 +02:00
..
SGAssetTypeActions_SkeletalMesh.cpp
add the editor user interface for adding the senseglove sockets
2024-06-11 23:53:21 +02:00
SGAssetTypeActions_Skeleton.cpp
add the editor user interface for adding the senseglove sockets
2024-06-11 23:53:21 +02:00
SGAssetUtils.cpp
implement the SenseGlove grab/touch sockets one-click-setup ability on any Epic-compliant virtual hand mesh from within the Unreal Editor's Content Browser, Skeleton Editor, or Skeletal Mesh Editor
2024-07-02 20:50:09 +02:00
SGContentBrowserExtension.cpp
implement the SenseGlove grab/touch sockets one-click-setup ability on any Epic-compliant virtual hand mesh from within the Unreal Editor's Content Browser, Skeleton Editor, or Skeletal Mesh Editor
2024-07-02 20:50:09 +02:00
SGPluginStyle.cpp
add the editor user interface for adding the senseglove sockets
2024-06-11 23:53:21 +02:00
SGSocketsEditor.cpp
implement the SenseGlove grab/touch sockets one-click-setup ability on any Epic-compliant virtual hand mesh from within the Unreal Editor's Content Browser, Skeleton Editor, or Skeletal Mesh Editor
2024-07-02 20:50:09 +02:00
SGSocketsEditorCommands.cpp
implement the SenseGlove grab/touch sockets one-click-setup ability on any Epic-compliant virtual hand mesh from within the Unreal Editor's Content Browser, Skeleton Editor, or Skeletal Mesh Editor
2024-07-02 20:50:09 +02:00