48 lines
1.5 KiB
Markdown
48 lines
1.5 KiB
Markdown
# Changelog
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All notable changes to this project will be documented in this file.
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The format is based on [Keep a Changelog](https://keepachangelog.com/en/1.0.0/),
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and this project adheres to [Semantic Versioning](https://semver.org/spec/v2.0.0.html).
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## [1.0.3] - 2022-11-29
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This is a minor release focusing on adherence to the Unreal Engine Marketplace Guidelines based on the feedback from Epic Games.
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### Changed
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- Adjust Config/FilterPlugin.ini in order to conform to Epic's Market Place Guidelines.
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## [1.0.2] - 2022-11-27
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This is a minor release focusing on adherence to the Unreal Engine Marketplace Guidelines based on the feedback from Epic Games.
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### Added
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- Added the newly acquired Unreal Engine Market Place Offer ID to the .uplugin file.
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- List the dot files inside FilterPlugin.ini file as well.
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- Add the copyright notice to the source files missing it.
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- Add the SenseGlove SDK license to the third-party license file.
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### Fixed
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- Fix the readme typos and errors.
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- Minor fixes in the changelog for previous releases.
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## [1.0.1] - 2022-11-25
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### Changed
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- Exposed SenseGloveTypes as a public dependency in SenseGloveConnect and SenseGloveCore modules, so that the C++ users of the API don't need to explicitly add it as a dependency.
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- Cleaned up the redundant headers/modules dependencies from SGCore headers.
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### Fixed
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- Fix RunUAT build issues prior to Epic Store submission.
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## [1.0.0] - 2022-11-24
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### Added
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- Initial public release of the SenseGlove haptic API for Unreal Engine with support for Microsoft Windows and GNU/Linux.
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