2024-08-16 16:44:30 +02:00
2022-11-02 22:43:14 +01:00
2022-11-02 22:43:14 +01:00
2022-11-02 22:43:14 +01:00

The SenseGlove Unreal Engine Plugin

Getting Started

Documentation

For the official documentation please visit the The SenseGlove Unreal Engine Handbook.

Extra Resources

For examples, demo scenes, tutorials, and extra resources please checkout the SenseGlove Unreal Engine Handbook on the Epic Marketplace.

How to Download and Install

Various instructions on how to download and install the SenseGlove Unreal Engine Plugin is available. It could either be installed through the Epic Games Launcher, or through Microsoft Azure DevOps repositories.

Platform Support Matrix

We maintain a platform support matrix which constantly changes as we move forward towards our development goals.

Planned Features Completion Status

We also maintain a list of planned features and their completion status as a kind of roadmap for this plugin.

Changelog

A detailed changelog for this project is maintained as well. Please consult the changelog before upgrading to any newer release.

Directory Structure

For the list of modules, directory structure, and how this plugin is organized please visit the directory structure section.

Licenses

SenseGlove Unreal Engine Plug-in License

The SenseGlove plug-in for Unreal Engine is licensed under the terms of the MIT License.

Third-Party Licenses

Please note that while the SenseGlove Unreal Engine Plugin is made available under the MIT License, it utilizes a few third-party libraries with permissive free licenses as well, in order to power various components. For a list of these libraries and their own respective open-source licenses take a look at the third-party licenses, please.

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Description
Integrating the SenseGlove haptic controller into Unreal Engine
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