bump the senseglove unreal engine plugin to v2.7.3, compatible with 5.4
This commit is contained in:
@@ -365,17 +365,16 @@ clean:
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.PHONY: install-build-deps
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install-build-deps:
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@echo "Installing build dependencies if they have not already been installed..."
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@cargo install mdbook --version "0.4.49" --locked
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@cargo install mdbook --version "0.5.2" --locked
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@cargo install xq --vers "^0.4" --locked
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@cargo install mdbook-alerts --vers "^0.7" --locked
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@cargo install mdbook-pdf --vers "0.1.11" --locked
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@cargo install mdbook-pdf --vers "0.1.13" --locked
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ifeq ($(SG_BUILD_PLATFORM),$(SG_BUILD_PLATFORM_LINUX))
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@echo "Installing mdbook-pdf-outline..."
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@python -m venv $(VIRTUAL_ENV) \
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&& . $(SG_LINUX_PYTHON_VENV_BIN_DIR)/activate \
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&& pip install mdbook-pdf-outline 2>/dev/null
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endif # ($(SG_BUILD_PLATFORM),$(SG_BUILD_PLATFORM_LINUX))
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@cargo install --git https://github.com/Michael-F-Bryan/mdbook-epub --rev cac03b7f4b151f106f7f05b13da4c33fc098dd2c --locked
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@cargo install --git https://github.com/Michael-F-Bryan/mdbook-epub --rev 21a1c8134134201a2d555313447c96e56e2a8996 --locked
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################################################################################
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# Make Targets - mdBook
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@@ -33,8 +33,8 @@ fi
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readonly JSON_INPUT=$(cat)
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readonly CONTEXT=$(echo "${JSON_INPUT}" | xq '.[0]')
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readonly BOOK=$(echo "${JSON_INPUT}" | xq '.[1]')
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readonly CONTEXT=$(printf '%s' "${JSON_INPUT}" | xq '.[0]')
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readonly BOOK=$(printf '%s' "${JSON_INPUT}" | xq '.[1]')
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escape_string() {
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printf '%s' "$1" | sed -e 's/\\/\\\\/g' -e 's/"/\\"/g'
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@@ -63,8 +63,8 @@ SG_PLUGIN_VERSION_PATCH_ESCAPED=$(escape_string "${SG_PLUGIN_VERSION_PATCH}")
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SG_BUILD_HOST_ESCAPED=$(escape_string "${SG_BUILD_HOST}")
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SG_BUILD_TIME_ESCAPED=$(escape_string "${SG_BUILD_TIME}")
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PARSED_BOOK=$(echo "${BOOK}" | xq "
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.sections[] |= (
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PARSED_BOOK=$(printf '%s' "${BOOK}" | xq "
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.items[] |= (
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if has(\"Chapter\") then
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.Chapter.content |=
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walk(if type == \"string\" then
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@@ -103,4 +103,4 @@ PARSED_BOOK=$(echo "${BOOK}" | xq "
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#echo "BOOK: ${BOOK}" >&2
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#echo "PARSED_BOOK: ${PARSED_BOOK}" >&2
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echo "${PARSED_BOOK}" | xq '.'
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printf '%s' "${PARSED_BOOK}"
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@@ -28,7 +28,6 @@
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authors = ["Mamadou Babaei"]
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description = "Welcome to the SenseGlove Unreal Engine documentation!"
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language = "en"
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multilingual = false
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src = "src"
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text-direction = "ltr"
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title = "The SenseGlove Unreal Engine Handbook"
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@@ -43,8 +42,6 @@ use-default-preprocessors = true
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[preprocessor.links]
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[preprocessor.alerts]
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[preprocessor.senseglove]
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after = [ "index", "links" ]
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command = "sh ./bin/sg-preprocessor.sh"
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@@ -59,10 +56,9 @@ footnote-backrefs = true
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additional-css = ["styles/custom.css"]
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additional-js = []
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cname = "unreal.docs.senseglove.com"
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copy-fonts = true
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default-theme = "navy"
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git-repository-url = "https://dev.azure.com/SenseGlove/_git/SenseGlove-Unreal"
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git-repository-icon = "fa-git"
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git-repository-icon = "fab-git"
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input-404 = "404.md"
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mathjax-support = false
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no-section-label = false
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@@ -5,6 +5,25 @@ All notable changes to this project will be documented in this file.
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The format is based on [Keep a Changelog](https://keepachangelog.com/en/1.0.0/),
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and this project adheres to [Semantic Versioning](https://semver.org/spec/v2.0.0.html).
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## [2.7.3] - 2026-02-17
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This patch release resolves documentation build pipeline failures by updating broken mdBook tooling.
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### Documentation
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- Bumped [mdBook](https://rust-lang.github.io/mdBook/) to `v0.5.2`
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- Bumped the [Michael-F-Bryan/mdbook-epub](https://github.com/Michael-F-Bryan/mdbook-epub) crate to [`21a1c8134134201a2d555313447c96e56e2a8996`](https://github.com/Michael-F-Bryan/mdbook-epub/commit/21a1c8134134201a2d555313447c96e56e2a8996), which addresses issue [#133](https://github.com/Michael-F-Bryan/mdbook-epub/issues/133). This allowed upgrading mdBook from `0.4.49` to `v0.5.2` without breaking images inside the generated ePub version of the handbook.
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- Bumped [HollowMan6/mdbook-pdf](https://github.com/HollowMan6/mdbook-pdf) to `v0.1.13`.
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- Removed [lambdalisue/rs-mdbook-alerts](https://github.com/lambdalisue/rs-mdbook-alerts) as it's incompatible with mdBook `v0.5.x`. The good news is that mdBook itself is now able to support this feature natively.
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## [2.7.2] - 2026-02-17
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This patch release resolves build issues affecting Unreal Engine `5.7` on Linux `Arm64` architecture.
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### Fixed
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- Fixed an issue in UE `5.7` projects where Linux `Arm64` builds were incorrectly linking against third-party libraries compiled with Epic Native/Cross Toolchain `v25` (shipped with UE `5.6`), instead of the required Toolchain `v26` binaries (shipped with UE `5.7`).
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## [2.7.1] - 2025-12-09
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This patch release addresses a severe regression affecting UE `5.5` projects with specific settings.
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@@ -42,7 +42,7 @@
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- [X] Ability to automatically ask for the required permissions on Android when the plugin is enabled in any UE project.
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- [X] `ViveOpenXR` plugin compatibility.
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### Upcoming features planned for the v2.7.x release
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### Upcoming features planned for the v2.8.x release
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### Planned features long-term
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@@ -2,10 +2,10 @@
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| | **Windows (MSVC 2017)** | **Windows (MSVC 2019)** | **Windows (MSVC 2022)** | **Linux x86-64 (Native Toolchain)** | **Linux AArch64 (Native Toolchain)** | **Meta Quest Standalone (Android NDK)** | **HTC VIVE Standalone (Android NDK)** | **Fab** | **Azure DevOps Version** |
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|:--------:|-------------------------|-------------------------|-------------------------|:-----------------------------------:|:------------------------------------:|:---------------------------------------:|:-------------------------------------:|:--------:|:------------------------:|
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| **5.7** | ❌ | ❌ | ✅ v2.7.x | ✅ v2.7.x | ✅ v2.7.x | ✅ v2.7.x (r25b) | ❓ | ✅ v2.7.1 | ✅ v2.7.1 |
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| **5.6** | ❌ | ❌ | ✅ v2.7.x | ✅ v2.7.x | ✅ v2.7.x | ✅ v2.7.x (r25b) | ❓ | ✅ v2.7.1 | ✅ v2.7.1 |
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| **5.5** | ❌ | ❌ | ✅ v2.7.x | ✅ v2.7.x | ✅ v2.7.x | ✅ v2.7.x (r25b) | ❓ | ✅ v2.7.1 | ✅ v2.7.1 |
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| **5.4** | ❌ | ❌ | ⚠️ v2.7.x | ⚠️ v2.7.x | ⚠️ v2.7.x | ⚠️ v2.7.x (r25b) | ⚠️ v2.7.x (r25b) | ⚠️ v2.7.1 | ⚠️ v2.7.1 |
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| **5.7** | ❌ | ❌ | ✅ v2.7.x | ✅ v2.7.x | ✅ v2.7.x | ✅ v2.7.x (r25b) | ❓ | ✅ v2.7.3 | ✅ v2.7.3 |
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| **5.6** | ❌ | ❌ | ✅ v2.7.x | ✅ v2.7.x | ✅ v2.7.x | ✅ v2.7.x (r25b) | ❓ | ✅ v2.7.3 | ✅ v2.7.3 |
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| **5.5** | ❌ | ❌ | ✅ v2.7.x | ✅ v2.7.x | ✅ v2.7.x | ✅ v2.7.x (r25b) | ❓ | ✅ v2.7.3 | ✅ v2.7.3 |
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| **5.4** | ❌ | ❌ | ⚠️ v2.7.x | ⚠️ v2.7.x | ⚠️ v2.7.x | ⚠️ v2.7.x (r25b) | ⚠️ v2.7.x (r25b) | ⚠️ v2.7.3 | ⚠️ v2.7.3 |
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| **5.3** | ❌ | ⚠️ v2.6.x | ⚠️ v2.6.x | ⚠️ v2.6.x | ⚠️ v2.6.x | ⚠️ v2.6.x (r25b) | ⚠️ v2.6.x (r25b) | ⚠️ v2.6.3 | ⚠️ v2.6.3 |
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| **5.2** | ❌ | ⚠️ v2.4.x | ⚠️ v2.4.x | ⚠️ v2.4.x | ⚠️ v2.4.x | ⚠️ v2.4.x (r25b) | ❓ | ⚠️ v2.4.2 | ⚠️ v2.4.2 |
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| **5.1** | ❌ | ⚠️ v2.0.x | ⚠️ v2.0.x | ⚠️ v2.0.x | ⚠️ v2.0.x | ⚠️ v2.0.x (r25b) | ❓ | ⚠️ v2.0.0 | ⚠️ v2.0.2 |
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@@ -1,7 +1,7 @@
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{
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"FileVersion": 3,
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"Version": 1,
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"VersionName": "2.7.1",
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"VersionName": "2.7.3",
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"FriendlyName": "SenseGlove",
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"Description": "Integrating the SenseGlove haptic controller into Unreal Engine",
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"Category": "Virtual Reality",
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Vendored
+3
-1
@@ -99,7 +99,9 @@ public class SGCommonThirdPartyLibs : ModuleRules
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{
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LibraryPath = Path.GetFullPath(Path.Combine(LibraryPath, "linux"));
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#if UE_5_6_OR_LATER
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#if UE_5_7_OR_LATER
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LibraryPath = Path.GetFullPath(Path.Combine(LibraryPath, "v26"));
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#elif UE_5_6_OR_LATER
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LibraryPath = Path.GetFullPath(Path.Combine(LibraryPath, "v25"));
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#elif UE_5_5_OR_LATER
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LibraryPath = Path.GetFullPath(Path.Combine(LibraryPath, "v23"));
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Vendored
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-1
@@ -99,7 +99,9 @@ public class SGConnectShmThirdPartyLibs : ModuleRules
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{
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LibraryPath = Path.GetFullPath(Path.Combine(LibraryPath, "linux"));
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#if UE_5_6_OR_LATER
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#if UE_5_7_OR_LATER
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LibraryPath = Path.GetFullPath(Path.Combine(LibraryPath, "v26"));
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#elif UE_5_6_OR_LATER
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LibraryPath = Path.GetFullPath(Path.Combine(LibraryPath, "v25"));
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#elif UE_5_5_OR_LATER
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LibraryPath = Path.GetFullPath(Path.Combine(LibraryPath, "v23"));
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Vendored
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-1
@@ -99,7 +99,9 @@ public class SGConnectThirdPartyLibs : ModuleRules
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{
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LibraryPath = Path.GetFullPath(Path.Combine(LibraryPath, "linux"));
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#if UE_5_6_OR_LATER
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#if UE_5_7_OR_LATER
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LibraryPath = Path.GetFullPath(Path.Combine(LibraryPath, "v26"));
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#elif UE_5_6_OR_LATER
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LibraryPath = Path.GetFullPath(Path.Combine(LibraryPath, "v25"));
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#elif UE_5_5_OR_LATER
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LibraryPath = Path.GetFullPath(Path.Combine(LibraryPath, "v23"));
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Vendored
+3
-1
@@ -99,7 +99,9 @@ public class SGCoreShmThirdPartyLibs : ModuleRules
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{
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LibraryPath = Path.GetFullPath(Path.Combine(LibraryPath, "linux"));
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#if UE_5_6_OR_LATER
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#if UE_5_7_OR_LATER
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LibraryPath = Path.GetFullPath(Path.Combine(LibraryPath, "v26"));
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#elif UE_5_6_OR_LATER
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LibraryPath = Path.GetFullPath(Path.Combine(LibraryPath, "v25"));
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#elif UE_5_5_OR_LATER
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LibraryPath = Path.GetFullPath(Path.Combine(LibraryPath, "v23"));
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+3
-1
@@ -99,7 +99,9 @@ public class SGCoreThirdPartyLibs : ModuleRules
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{
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LibraryPath = Path.GetFullPath(Path.Combine(LibraryPath, "linux"));
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#if UE_5_6_OR_LATER
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#if UE_5_7_OR_LATER
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LibraryPath = Path.GetFullPath(Path.Combine(LibraryPath, "v26"));
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#elif UE_5_6_OR_LATER
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LibraryPath = Path.GetFullPath(Path.Combine(LibraryPath, "v25"));
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#elif UE_5_5_OR_LATER
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LibraryPath = Path.GetFullPath(Path.Combine(LibraryPath, "v23"));
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+3
-1
@@ -104,7 +104,9 @@ public class SGFmtThirdPartyLibs : ModuleRules
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{
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LibraryPath = Path.GetFullPath(Path.Combine(LibraryPath, "linux"));
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#if UE_5_6_OR_LATER
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#if UE_5_7_OR_LATER
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LibraryPath = Path.GetFullPath(Path.Combine(LibraryPath, "v26"));
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#elif UE_5_6_OR_LATER
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LibraryPath = Path.GetFullPath(Path.Combine(LibraryPath, "v25"));
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#elif UE_5_5_OR_LATER
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LibraryPath = Path.GetFullPath(Path.Combine(LibraryPath, "v23"));
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+3
-1
@@ -99,7 +99,9 @@ public class SGLogThirdPartyLibs : ModuleRules
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{
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LibraryPath = Path.GetFullPath(Path.Combine(LibraryPath, "linux"));
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#if UE_5_6_OR_LATER
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#if UE_5_7_OR_LATER
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LibraryPath = Path.GetFullPath(Path.Combine(LibraryPath, "v26"));
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#elif UE_5_6_OR_LATER
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LibraryPath = Path.GetFullPath(Path.Combine(LibraryPath, "v25"));
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#elif UE_5_5_OR_LATER
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LibraryPath = Path.GetFullPath(Path.Combine(LibraryPath, "v23"));
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Vendored
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-1
@@ -104,7 +104,9 @@ public class SGLoguruThirdPartyLibs : ModuleRules
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{
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LibraryPath = Path.GetFullPath(Path.Combine(LibraryPath, "linux"));
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#if UE_5_6_OR_LATER
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#if UE_5_7_OR_LATER
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LibraryPath = Path.GetFullPath(Path.Combine(LibraryPath, "v26"));
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#elif UE_5_6_OR_LATER
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LibraryPath = Path.GetFullPath(Path.Combine(LibraryPath, "v25"));
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#elif UE_5_5_OR_LATER
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LibraryPath = Path.GetFullPath(Path.Combine(LibraryPath, "v23"));
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Vendored
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-1
@@ -99,7 +99,9 @@ public class SGSerialThirdPartyLibs : ModuleRules
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{
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LibraryPath = Path.GetFullPath(Path.Combine(LibraryPath, "linux"));
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#if UE_5_6_OR_LATER
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#if UE_5_7_OR_LATER
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LibraryPath = Path.GetFullPath(Path.Combine(LibraryPath, "v26"));
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#elif UE_5_6_OR_LATER
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LibraryPath = Path.GetFullPath(Path.Combine(LibraryPath, "v25"));
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#elif UE_5_5_OR_LATER
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LibraryPath = Path.GetFullPath(Path.Combine(LibraryPath, "v23"));
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+3
-1
@@ -99,7 +99,9 @@ public class SGWjwwoodSerialThirdPartyLibs : ModuleRules
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{
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LibraryPath = Path.GetFullPath(Path.Combine(LibraryPath, "linux"));
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#if UE_5_6_OR_LATER
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#if UE_5_7_OR_LATER
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LibraryPath = Path.GetFullPath(Path.Combine(LibraryPath, "v26"));
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#elif UE_5_6_OR_LATER
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LibraryPath = Path.GetFullPath(Path.Combine(LibraryPath, "v25"));
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#elif UE_5_5_OR_LATER
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LibraryPath = Path.GetFullPath(Path.Combine(LibraryPath, "v23"));
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Reference in New Issue
Block a user