23 Commits
Author SHA1 Message Date
Mamadou Babaei 3bda9454ad change branch layout and merge 5.5, 5.6, 5.7 into a unified master branch as result of ue 5.4 removal 2026-02-24 14:55:25 +01:00
Mamadou Babaei 5737b9f5a6 bump the senseglove unreal engine plugin to v2.7.3, compatible with 5.4 2026-02-24 14:48:57 +01:00
Mamadou Babaei 29ebd3510b minor readme update 2025-12-10 11:38:37 +01:00
Mamadou Babaei e9a45ae3ac bump the senseglove unreal engine plugin to v2.7.1, compatible with 5.4 2025-12-10 11:34:19 +01:00
Mamadou Babaei 47629b0c08 revert commit that broke ue 5.4 overview map 2025-12-09 11:19:34 +01:00
Mamadou Babaei 965ddef705 change branches layout and mark UE 5.4 as out of support 2025-11-18 16:53:25 +01:00
Mamadou Babaei 2ce447118b bump the senseglove unreal engine plugin to v2.7.0 2025-11-18 16:44:33 +01:00
Mamadou Babaei 4fda92f869 build lighting 2025-09-09 07:12:09 +02:00
Mamadou Babaei 68f76fb241 switch the project's base from Blank to VRTemplate 2025-09-09 06:38:10 +02:00
Mamadou Babaei 17f8fdc566 change the branch layout to mark unsupported engine versions as eol 2025-07-07 17:13:29 +02:00
Mamadou Babaei 0e4cc57766 change branches layout and mark UE 5.3 as out of support 2025-07-07 15:20:17 +02:00
Mamadou Babaei 60da7bcf2c bump the SenseGlove Unreal Engine Plugin to a pre-5.5 compatible variant of v2.6.3 2025-07-07 15:12:57 +02:00
Mamadou Babaei f750134207 bump the SenseGlove Unreal Engine Plugin to a pre-5.5 compatible variant of v2.6.1 2025-06-05 13:45:48 +02:00
Mamadou Babaei 01ab517c25 bump the SenseGlove Unreal Engine Plugin to a pre-5.5 compatible variant of v2.6.0 2025-06-04 04:12:38 +02:00
Mamadou Babaei 3c15dab4ad deprecate ue 5.2 support 2025-06-04 04:04:25 +02:00
Mamadou Babaei e185290c8c bump the senseglove unreal engine plugin to v2.4.2 2025-02-17 14:23:13 +01:00
Mamadou Babaei dece3fbafe enable smoothed framerate with min/max 60 to 200 2025-02-14 16:26:12 +01:00
Mamadou Babaei 9fd931117a add the missing fps widget mentioned in the docs 2025-02-14 16:25:04 +01:00
Mamadou Babaei 79fcff353b bump the SenseGlove Unreal Engine Plugin to a pre-5.5 compatible variant of v2.4.1 2025-02-14 15:22:39 +01:00
Mamadou Babaei 060bc2cf50 bump the SenseGlove Unreal Engine Plugin to a pre-5.5 compatible variant of v2.4.0 2025-02-14 13:41:25 +01:00
Mamadou Babaei 1de3b4675c bump the copyright years 2025-01-17 11:47:54 +01:00
Mamadou Babaei dc5105ae91 bump the SenseGlove Unreal Engine Plugin to a pre-5.5 compatible variant of v2.3.1 2025-01-17 11:46:11 +01:00
Mamadou Babaei 867a3803ec bump the SenseGlove Unreal Engine Plugin to a pre-5.5 compatible variant of v2.3.0 2024-11-14 02:04:49 +01:00
5040 changed files with 10321 additions and 13361 deletions
+5 -1
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@@ -109,7 +109,7 @@ Build/*/**
!Build/**/*.ico
# Built data for maps
*_BuiltData.uasset
!*_BuiltData.uasset
# Configuration files generated by the Editor
Saved/*
@@ -126,3 +126,7 @@ DerivedDataCache/*
# The Platforms folder
Platforms/
# Rider .uproject configuration
*.DotSettings.user
*.uproject.DotSettings.user
+1
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@@ -1,2 +1,3 @@
[/Script/UnrealEd.EditorPerformanceProjectSettings]
RealtimeScreenPercentageMode=BasedOnDPIScale
+7 -2
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@@ -85,9 +85,14 @@ bAllowClientSideNavigation=True
+TargetedRHIs=SF_VULKAN_SM6
[/Script/Engine.Engine]
+ActiveGameNameRedirects=(OldGameName="TP_BlankBP",NewGameName="/Script/SGBasicDemo")
+ActiveGameNameRedirects=(OldGameName="/Script/TP_BlankBP",NewGameName="/Script/SGBasicDemo")
+ActiveGameNameRedirects=(OldGameName="TP_VirtualRealityBP",NewGameName="/Script/SGBasicDemo")
+ActiveGameNameRedirects=(OldGameName="/Script/TP_VirtualRealityBP",NewGameName="/Script/SGBasicDemo")
GameUserSettingsClassName=/Script/SenseGlove.SGGameUserSettings
SmoothedFrameRateRange=(LowerBound=(Type=Inclusive,Value=60.000000),UpperBound=(Type=Exclusive,Value=200.000000))
MinDesiredFrameRate=60.000000
bUseFixedFrameRate=False
FixedFrameRate=200.000000
bSmoothFrameRate=True
[/Script/AndroidFileServerEditor.AndroidFileServerRuntimeSettings]
bEnablePlugin=True
+6 -3
View File
@@ -107,7 +107,10 @@ DefaultTouchInterface=None
-ConsoleKeys=Tilde
+ConsoleKeys=Tilde
[/Script/OpenXRInput.OpenXRInputSettings]
bUseEnhancedInput=True
[/Script/EnhancedInput.EnhancedInputDeveloperSettings]
+DefaultMappingContexts=(InputMappingContext="/Game/VRTemplate/Input/IMC_Default.IMC_Default",Priority=0,bAddImmediately=True,bRegisterWithUserSettings=False)
+DefaultMappingContexts=(InputMappingContext="/Game/VRTemplate/Input/IMC_Hands.IMC_Hands",Priority=0,bAddImmediately=True,bRegisterWithUserSettings=False)
+DefaultMappingContexts=(InputMappingContext="/Game/VRTemplate/Input/IMC_Menu.IMC_Menu",Priority=0,bAddImmediately=True,bRegisterWithUserSettings=False)
+DefaultMappingContexts=(InputMappingContext="/Game/VRTemplate/Input/IMC_Weapon_Left.IMC_Weapon_Left",Priority=0,bAddImmediately=True,bRegisterWithUserSettings=False)
+DefaultMappingContexts=(InputMappingContext="/Game/VRTemplate/Input/IMC_Weapon_Right.IMC_Weapon_Right",Priority=0,bAddImmediately=True,bRegisterWithUserSettings=False)
+4
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@@ -0,0 +1,4 @@
[/Script/Engine.RendererSettings]
vr.InstancedStereo=False
vr.MobileMultiView=False
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