minor formatting fix
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@@ -1563,6 +1563,8 @@ ASGPawn::FImpl::FImpl(ASGPawn* InOwner)
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{
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}
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ASGPawn::FImpl::~FImpl() = default;
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void ASGPawn::FImpl::BindRealHandsOverlapEvents()
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{
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Owner->RealHandLeft->OnComponentBeginOverlap.AddDynamic(
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@@ -2067,8 +2069,6 @@ void ASGPawn::FImpl::TriggerEndTouch(const USGVirtualHandComponent* Hand, const
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Owner->OnActorEndTouch(Hand, Actor);
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}
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ASGPawn::FImpl::~FImpl() = default;
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void ASGPawn::FImplDeleter::operator()(const FImpl* P) const
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{
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delete P;
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