Commit Graph
630 Commits
Author SHA1 Message Date
Mamadou Babaei 1e78d199a5 whitespace fixes 2026-02-24 11:44:00 +01:00
Mamadou Babaei d6de667106 implement a USGHapticsComponent to allow sending a variety of haptic feedbacks to the gloves without touching senseglove's low-level api 2026-02-24 11:44:00 +01:00
Mamadou Babaei 1993ddc328 remove redundant code 2026-02-24 11:44:00 +01:00
Mamadou Babaei 3979bfc2d5 minor player controller fixes 2026-02-24 11:44:00 +01:00
Mamadou Babaei 62901c74a5 force stop all haptics when handedness changes 2026-02-24 11:44:00 +01:00
Mamadou Babaei 5ac8d67192 move reusable code to its own pimpl method 2026-02-24 11:43:59 +01:00
Mamadou Babaei 04b4aa7659 implement USGHandTrackerComponent to allow easy retrieval or visualization of FXRHandTrackingState 2026-02-24 11:43:59 +01:00
Mamadou Babaei 0b275a0b89 add a new overload to FSGDebugVirtualHand::Draw() to allow visualizing any FSGDebugGizmoSettings instance directly 2026-02-24 11:43:59 +01:00
Mamadou Babaei fa2b25455c force USGVirtualHandComponent and USGWristTrackerComponent update their xr hand-tracking data when their handedness is updated 2026-02-24 11:43:59 +01:00
Mamadou Babaei 2797b1c74d remove redundant headers and perform whitespace fixes 2026-02-24 11:43:59 +01:00
Mamadou Babaei 9c72c148a5 list existing senseglove components under SenseGlove class group in ue editor 2026-02-24 11:43:59 +01:00
Mamadou Babaei 6d600e3bf7 whitespace fix 2026-02-24 11:43:59 +01:00
Mamadou Babaei b279e46244 bump the copyright years 2026-02-24 11:43:58 +01:00
Mamadou Babaei 73e40da0e7 fix incorrect toolchain linkage for ue 5.7 linux arm64 builds 2026-02-17 13:23:20 +01:00
Mamadou Babaei c59386789e work around a ue 5.5 regression (UE-212224) while sensecom is running and gloves are connected 2025-12-09 13:26:47 +01:00
Mamadou Babaei 0e87c005d1 fix a runuat build issues on ue 5.4 2025-11-18 03:58:39 +01:00
Mamadou Babaei 644280b32a keep removed 5.7 changes inside SGXRTracker implementation file conditionally, in order to reduce maintenance burden 2025-11-13 11:04:37 +01:00
Mamadou Babaei b08808085e revert offloading senseglove glove data retrieval api calls to timers and restore calls from tickcomponent functions 2025-11-13 11:00:46 +01:00
Mamadou Babaei 01eed16fbf Revert "get rid of SGPawn::Tick, introduce SGPawn::HandVelocitySamplerFramerate, and make hand velocity sampler timer-based instead of tick-based"
This reverts commit 8dea65ed40.
2025-11-13 10:20:27 +01:00
Mamadou Babaei ec032cc184 remove support for FXRMotionControllerData on UE 5.7 as it has been obliterated by the upstream and apply necessary changes to make XR_EXT_hand_tracking work again on 5.7 2025-11-13 01:45:55 +01:00
Mamadou Babaei 84c0a25304 bump senseglove libraries to v2.305.3-17a820b6e with support for Android NDK r27c and Epic Native/Cross Toolchains v26 2025-11-13 00:41:51 +01:00
Mamadou Babaei 3592d1b7a6 set default VibrotactileFrequency to 180 for optimal vibrotactile feedback 2025-10-06 14:15:50 +02:00
Mamadou Babaei 7c7051a110 bump senseglove libraries to v2.304.1-fb2a464d6 2025-09-17 09:04:17 +02:00
Mamadou Babaei ec39fedf70 bump senseglove libraries to v2.304.0-ebcb93fc1 2025-09-17 08:22:40 +02:00
Mamadou Babaei cfde08d744 replace QueueVibroLevels with SendCustomWaveform 2025-09-17 08:02:22 +02:00
Mamadou Babaei bbb3595147 avoid calling senseglove glove data retrieval api from tickcomponent functions and instead offload those to background timers 2025-09-09 11:32:44 +02:00
Mamadou Babaei 3c77ca516b return when ensure statements fail 2025-09-09 11:15:07 +02:00
Mamadou Babaei 8dea65ed40 get rid of SGPawn::Tick, introduce SGPawn::HandVelocitySamplerFramerate, and make hand velocity sampler timer-based instead of tick-based 2025-09-09 09:30:42 +02:00
Mamadou Babaei f3eccd6fe1 rename FSGGloveTrackingSettings::GloveConnectivityCheckInterval to FSGGloveTrackingSettings::DataRetrievalRefreshRate 2025-09-09 09:24:24 +02:00
Mamadou Babaei 81a7af9f52 apply third-party modules fixes 2025-09-08 08:04:58 +02:00
Mamadou Babaei 4e22b32182 bump senseglove libraries to v2.303.0-4a2a57376 2025-09-08 06:33:04 +02:00
Mamadou Babaei adc3b08723 integrate sensglove libraries v2.301.0-c70bce637 and the required refactor to make it build/work 2025-08-27 14:38:47 +02:00
Mamadou Babaei a0f74e64b6 drop ue 5.3 and msvc 2019 support and bump the senseglove libraries to v2.205.1-cb26979ed 2025-07-07 19:09:35 +02:00
Mamadou Babaei 2d8306a064 remove remnants of the long-removed Unreal Engine 5.2 from various *.Build.cs files 2025-07-07 19:02:14 +02:00
Mamadou Babaei edb986e6e1 remove remnants of the long-removed Unreal Engine 5.2 from SenseGloveTracking module 2025-07-07 19:02:13 +02:00
Mamadou Babaei 51868a4021 remove remnants of long removed unreal 5.2 from third-party modules *.Build.cs files 2025-07-07 19:02:05 +02:00
Mamadou Babaei 9bcd555e7a re-add Source/ThirdParty/**/*.Build.cs to get tracked under git rather than lfs 2025-07-07 18:17:16 +02:00
Mamadou Babaei 5be48df336 delete Source/ThirdParty/**/*.Build.cs from lfs 2025-07-07 18:15:52 +02:00
Mamadou Babaei 663ea6a2e7 fix a typo in function name SGDeviceList::SenseCommRunning() 2025-07-02 16:17:01 +02:00
Mamadou Babaei 18a3890958 bump senseglove libraries to v2.204.0-3a37b1977 2025-06-05 12:27:20 +02:00
Mamadou Babaei 2812c15b3f fix a runuat build issue due to a missing header providing engine version macros 2025-06-04 02:30:21 +02:00
Mamadou Babaei c6cb20dac1 revamp the ubt third-party dependency system 2025-06-04 01:38:13 +02:00
Mamadou Babaei eb610208b9 fix build issue with sgbackend by deleting the impl struct copy constructor and copy assignment operator 2025-06-04 00:48:21 +02:00
Mamadou Babaei 3fb52fa066 fix a closing #endif directive comment 2025-06-03 08:31:21 +02:00
Mamadou Babaei 502c10e51e minor code formatting fix 2025-06-03 07:14:53 +02:00
Mamadou Babaei 769559f535 thread-safe sgbackend initialization 2025-06-03 07:14:37 +02:00
Mamadou Babaei 6daca65cd5 thread-safe sglog initialization 2025-06-03 07:11:32 +02:00
Mamadou Babaei e74a664312 revamp sglog to use unreal's tuniqueptr instead of std::unique_ptr 2025-06-03 07:04:40 +02:00
Mamadou Babaei 85dbeb3f9e fix critical deadlock between render and game threads in UE 5.6 when invoking IHeadMountedDisplay::GetHMDMonitorInfo() 2025-06-03 06:06:37 +02:00
Mamadou Babaei e93a97ba38 fix sglog windows/msvc build issues caused by the recent sglog refactor 2025-06-03 04:42:48 +02:00