Commit Graph
392 Commits
Author SHA1 Message Date
Mamadou Babaei 2bae95c194 remove dead code 2024-05-23 16:52:53 +02:00
Mamadou Babaei 98e235c6be even more optimal fxrmotioncontroller data calculations that considers mesh when outputting senseglove data 2024-05-23 16:28:06 +02:00
Mamadou Babaei da8289f2b3 somewhat unfinished refactored sg bone calculations 2024-05-22 17:26:11 +02:00
Mamadou Babaei 0cc4a4b74b increase the default finger distal phalanges length 2024-05-22 17:25:07 +02:00
Mamadou Babaei 6100c09a6b add the senseglove debug kismet module 2024-05-22 17:23:22 +02:00
Mamadou Babaei bb6c2bb6fb unfinished improvements based on the last commit 2024-05-21 18:41:19 +02:00
Mamadou Babaei 2c3ee86dbd attempt at calculating a hand model and feeding it to get hand pose 2024-05-21 15:04:50 +02:00
Mamadou Babaei 76720fc777 refactor the way we calculate the mesh bone reference transforms to read from the settings system instead of the hardcoded values 2024-05-21 13:10:05 +02:00
Mamadou Babaei 7ad1ca1844 add the hard-coded hand defaulet reference bone transfomrs to the virtual hand settings 2024-05-16 19:57:27 +02:00
Mamadou Babaei fac319897d openxr bugfixes and improvements + 1st attempt at calculating the fxrmotioncontrollerdata based off of the hand mesh 2024-05-16 19:57:26 +02:00
Mamadou Babaei 6b6eaabdfa fix more UE 5.4 RunUAT build issues 2024-05-15 04:31:18 +02:00
Mamadou Babaei 3ab26e39eb fix v2.0.2 UE 5.4 RunUAT build issues that mostly caused by missing headers 2024-05-15 04:31:18 +02:00
Mamadou Babaei da1434dd5f improve target platform detection when building SenseGloveConnectImpl and SenseGloveCoreImpl modules and also distinguish x64 builds from arm64 on windows 2024-05-15 04:31:17 +02:00
Mamadou Babaei b04a61c1b6 fix: asking CppCompileEnvironment for a single Architecture, but it has multiple Architectures (arm64, x64) 2024-05-15 04:31:14 +02:00
Mamadou Babaei e49989543a refactor the animation, wrist tracking, and hand interaction manipulation systems for FXRMotionControllerData compatibility 2024-05-13 06:43:17 +02:00
Mamadou Babaei c5adee47ce implement the OpenXR-compatible hand tracking (XR_EXT_hand_tracking) support 2024-05-03 11:29:17 +02:00
Mamadou Babaei 9b32ee589b rename sgheadmountdisplay to sgheadmounteddisplay 2024-05-02 11:48:59 +02:00
Mamadou Babaei 2410466de2 add extra null checks 2024-05-02 11:04:10 +02:00
Mamadou Babaei a1488f32bb add vive xr elite hmd auto-detection checkes and other vive headset detection bug fixes and improvements 2024-04-30 15:44:59 +02:00
Mamadou Babaei 4a6f528e96 remove ASGVirtualHandActor 2024-04-29 18:28:28 +02:00
Mamadou Babaei 1fe189a7ff make the sgsettings constructor private 2024-04-29 11:16:51 +02:00
Mamadou Babaei 82550b6a40 bump senseglove libraries to v2.102.0-4a8bd81d and drop support for ue 5.1 and epic native toolchain v20 2024-04-25 16:22:13 +02:00
Mamadou Babaei bb72ddaaaa remove debug logs from FSGHeadMountDisplay::GetDeviceType() 2024-04-12 08:00:51 +02:00
Mamadou Babaei e9ffa1e43d check hmd auto-detection against various identifiers as the names returns from the engine is not reliable 2024-04-12 07:39:26 +02:00
Mamadou Babaei ade7afac88 improve vive pro and vive focus 3 detection by utilizing optic resolution to distinguish them 2024-04-12 07:21:56 +02:00
Mamadou Babaei 170ee2d66b only instantiate the connected glove once instead of recreating and destroying it every frame 2024-04-12 06:56:04 +02:00
Mamadou Babaei 2e9407e485 do not call FSGHandLayer::ResetCalibration on every backend initialization 2024-04-10 16:38:33 +02:00
Mamadou Babaei 8a6927ce8d bump senseglove libraries to v2.102.0-35d4de3f 2024-04-10 16:21:13 +02:00
Mamadou Babaei f806e5bf24 fix the wrong header file description sections for the header files 2024-04-10 15:30:03 +02:00
Mamadou Babaei f6e3535a9c implement hmd and wrist tracker hardware auto-detection fallback when it's not set explicitly 2024-04-10 15:29:53 +02:00
Mamadou Babaei 1d03b49f70 fix other build issues with non-unity builds 2024-03-22 13:10:09 +01:00
Mamadou Babaei 1450f2bd95 add the missing string header that causes build issues in non-unity builds 2024-03-22 12:48:53 +01:00
Mamadou Babaei 2c4152b314 remove the platform dependant build hacks inside FSGArrayUtils::FromStdVector as msvc is not able to deduce TArray<T>::SizeType 2024-03-22 12:40:54 +01:00
Mamadou Babaei 0f95cc4d4b bump the senseglove libraries to v2.101.12-62b1be11 2024-03-21 19:33:53 +01:00
Mamadou Babaei 06a3bab9c4 fix android build issue inside FSGArrayUtils::FromStdVector introduced by 0cdc7e03ac 2024-03-21 17:05:57 +01:00
Mamadou Babaei 2dcc286d88 Revert "try to init/uninit the backend module at the module start/shutdown"
This reverts commit c45bcaf618.
2024-03-21 11:20:26 +01:00
Mamadou Babaei 0cdc7e03ac fix a build issue inside FSGArrayUtils::FromStdVector introduced by newer msvc updates due to stricter implicit uint64 to int32 conversions 2024-03-21 11:16:26 +01:00
Mamadou Babaei 4581db31aa bump the senseglove backend libraries to v2.101.11-2d6fe9ce 2024-03-21 00:50:40 +01:00
Mamadou Babaei 9cf40d09b2 correct the module logs grammars 2024-03-20 18:20:11 +01:00
Mamadou Babaei c45bcaf618 try to init/uninit the backend module at the module start/shutdown 2024-03-20 18:16:45 +01:00
Mamadou Babaei 17b904bae2 allow the c++ compiler the opportunity to perform rvo/nrvo if applicable 2024-03-20 14:31:28 +01:00
Mamadou Babaei 938515fcfa bump senseglove libraries to v2.101.10-7e515114 2024-03-19 17:34:38 +01:00
Mamadou Babaei cdbc1a5dff integrate the virtual hand mesh from allbreaker 2024-03-19 15:43:22 +01:00
Mamadou Babaei 860b0c971d remove redundant headers 2024-03-19 11:01:12 +01:00
Mamadou Babaei 586c12cc23 expose as little as dependencies as possible 2024-03-15 17:23:42 +01:00
Mamadou Babaei 8f87cd61ac correct the hand mesh yaw rotation inside the sgpawn after the squat/sgvect3d changes 2024-03-14 17:35:06 +01:00
Mamadou Babaei 37aa959053 clean up unsed unreal version headers 2024-03-13 20:22:42 +01:00
Mamadou Babaei f3d143ccdb utilize UXRDeviceVisualizationComponent to display meshes on UE 5.2 onwards 2024-03-13 19:43:46 +01:00
Mamadou Babaei fa36c909c0 bump the senseglove libraries to v2.101.9-8abfc26d 2024-03-12 21:09:26 +01:00
Mamadou Babaei 40edc2b502 apply a temporary workaround in order to ameliorate the hand animation after sgquat, sgvect3d fixes 2024-03-12 19:35:16 +01:00