Commit Graph
548 Commits
Author SHA1 Message Date
Mamadou Babaei 47bb12b6fe add extra null checks 2024-08-16 16:29:36 +02:00
Mamadou Babaei 26c2252d5b add vive xr elite hmd auto-detection checkes and other vive headset detection bug fixes and improvements 2024-08-16 16:29:36 +02:00
Mamadou Babaei 1d2857dcc1 remove ASGVirtualHandActor 2024-08-16 16:29:35 +02:00
Mamadou Babaei b0cb7b2528 make the sgsettings constructor private 2024-08-16 16:29:35 +02:00
Mamadou Babaei 6f08369551 bump senseglove libraries to v2.102.0-4a8bd81d and drop support for ue 5.1 and epic native toolchain v20 2024-08-16 16:28:33 +02:00
Mamadou Babaei 9b1bbb9657 remove debug logs from FSGHeadMountDisplay::GetDeviceType() 2024-08-16 16:26:30 +02:00
Mamadou Babaei 0cc5f0de09 check hmd auto-detection against various identifiers as the names returns from the engine is not reliable 2024-08-16 16:26:18 +02:00
Mamadou Babaei 07995f23e2 improve vive pro and vive focus 3 detection by utilizing optic resolution to distinguish them 2024-08-16 16:26:06 +02:00
Mamadou Babaei 27dddd1b03 implement hmd and wrist tracker hardware auto-detection fallback when it's not set explicitly 2024-08-16 16:22:42 +02:00
Mamadou Babaei 2dc4499984 bump the plugin version to v2.0.8 v2.0.8 2024-07-15 22:22:21 +02:00
Mamadou Babaei e21d92a3ca fix a bug where the sgpawn right-hand grab colliders' default size is mistakenly set to the default value for the left-hand grab colliders at cdo initialization time 2024-07-15 22:15:23 +02:00
Mamadou Babaei 1db86d9778 bump the plugin version to v2.0.7 v2.0.7 2024-05-29 12:47:33 +02:00
Mamadou Babaei 0de86b508a make the allbreaker assets compatible with ue 5.1+ again 2024-05-29 12:46:51 +02:00
Mamadou Babaei 65a96a462b bump the plugin version to v2.0.6 v2.0.6 2024-05-29 11:40:07 +02:00
Mamadou Babaei 6b7c28c379 bump the plugin version to v2.0.5 v2.0.5 2024-05-22 17:32:43 +02:00
Mamadou Babaei af0be8c1f7 fix the wrong palm bone names on the allbreaker virtual hand models 2024-05-22 17:31:58 +02:00
Mamadou Babaei 49a12f64a4 bump the plugin version to v2.0.4 v2.0.4 2024-05-17 11:39:57 +02:00
Mamadou Babaei 76d03b1fe8 bump the plugin version to v2.0.3 2024-05-16 20:00:18 +02:00
Mamadou Babaei d8ae5923d5 fix v2.0.2 UE 5.4 RunUAT build issues that mostly caused by missing headers 2024-05-15 04:34:46 +02:00
Mamadou Babaei befb07470e improve target platform detection when building SenseGloveConnectImpl and SenseGloveCoreImpl modules and also distinguish x64 builds from arm64 on windows 2024-05-15 04:34:38 +02:00
Mamadou Babaei b467c679de fix: asking CppCompileEnvironment for a single Architecture, but it has multiple Architectures (arm64, x64) 2024-05-15 04:34:30 +02:00
Mamadou Babaei 9afbd8e54f bump the plugin version to v2.0.2 v2.0.2 2024-04-25 12:56:05 +02:00
Mamadou Babaei 4e0d01c3de bump the plugin version to v2.0.1 v2.0.1 2024-04-15 15:03:17 +02:00
Mamadou Babaei 8681f78c22 do not call FSGHandLayer::ResetCalibration on every backend initialization 2024-04-15 14:52:20 +02:00
Mamadou Babaei 84e8f46d35 only instantiate the connected glove once instead of recreating and destroying it every frame 2024-04-15 14:52:14 +02:00
Mamadou Babaei 3f0dd4a5b9 bump senseglove libraries to v2.102.0-35d4de3f 2024-04-15 14:52:05 +02:00
Mamadou Babaei d0970504ce fix the wrong header file description sections for the header files 2024-04-15 14:51:58 +02:00
Mamadou Babaei 0c73eccc16 update the changelog with the unreleased changes 2024-04-15 14:51:52 +02:00
Mamadou Babaei f3b9155955 update the outdated platform support matrix remarks 2024-03-23 17:23:03 +01:00
Mamadou Babaei 45da7baa95 add ue 5.4 to the list of supported engines through azure devops 2024-03-23 16:57:47 +01:00
Mamadou Babaei 4550fda587 bump the plugin version to v2.0.0 v2.0.0 2024-03-22 21:29:17 +01:00
Mamadou Babaei 560b9e65d3 update the changelog 2024-03-22 21:29:17 +01:00
Mamadou Babaei 8c8236c33c add missing modules to the directory structure 2024-03-22 21:29:17 +01:00
Mamadou Babaei 034d10355a update the planned features status 2024-03-22 20:57:53 +01:00
Mamadou Babaei 8127051da7 fix other build issues with non-unity builds 2024-03-22 20:57:53 +01:00
Mamadou Babaei 802a6b6d0b add the missing string header that causes build issues in non-unity builds 2024-03-22 20:57:53 +01:00
Mamadou Babaei 494f87f4cb remove the platform dependant build hacks inside FSGArrayUtils::FromStdVector as msvc is not able to deduce TArray<T>::SizeType 2024-03-22 20:57:52 +01:00
Mamadou Babaei def46777fa bump the senseglove libraries to v2.101.12-62b1be11 2024-03-22 20:57:52 +01:00
Mamadou Babaei d0c24aeda5 fix android build issue inside FSGArrayUtils::FromStdVector introduced by 0cdc7e03ac 2024-03-22 20:57:52 +01:00
Mamadou Babaei c0c5722f07 Revert "try to init/uninit the backend module at the module start/shutdown"
This reverts commit c45bcaf618.
2024-03-22 20:57:52 +01:00
Mamadou Babaei 8159c03526 fix a build issue inside FSGArrayUtils::FromStdVector introduced by newer msvc updates due to stricter implicit uint64 to int32 conversions 2024-03-22 20:57:51 +01:00
Mamadou Babaei 49eb2f2788 bump the senseglove backend libraries to v2.101.11-2d6fe9ce 2024-03-22 20:57:51 +01:00
Mamadou Babaei e0ea29ca18 correct the module logs grammars 2024-03-22 20:57:49 +01:00
Mamadou Babaei 17f5db48c6 try to init/uninit the backend module at the module start/shutdown 2024-03-22 20:57:49 +01:00
Mamadou Babaei d9647fc1c6 allow the c++ compiler the opportunity to perform rvo/nrvo if applicable 2024-03-22 20:57:48 +01:00
Mamadou Babaei 3995d6e0d9 bump senseglove libraries to v2.101.10-7e515114 2024-03-22 20:57:48 +01:00
Mamadou Babaei fe3bd91807 update the changelog with added quest 3 controllers support 2024-03-22 20:57:47 +01:00
Mamadou Babaei 3150bb6a8a integrate the virtual hand mesh from allbreaker 2024-03-22 20:57:45 +01:00
Mamadou Babaei b2c62b34a5 remove redundant headers 2024-03-22 20:54:55 +01:00
Mamadou Babaei 69bf6161f8 expose as little as dependencies as possible 2024-03-22 20:54:54 +01:00