Commit Graph
671 Commits
Author SHA1 Message Date
Mamadou Babaei 71c052469e update the changelog with the unreleased changes 2024-03-23 17:28:39 +01:00
Mamadou Babaei c3a453d32d update the outdated platform support matrix remarks 2024-03-23 17:20:58 +01:00
Mamadou Babaei 39720bd6c5 add ue 5.4 to the list of supported engines through azure devops 2024-03-23 16:55:43 +01:00
Mamadou Babaei ed8e846816 bump the plugin version to v2.0.0 2024-03-22 21:27:19 +01:00
Mamadou Babaei b65541282a update the changelog 2024-03-22 21:23:34 +01:00
Mamadou Babaei 79fae28344 add missing modules to the directory structure 2024-03-22 21:20:36 +01:00
Mamadou Babaei 2f283681f6 update the planned features status 2024-03-22 20:37:08 +01:00
Mamadou Babaei 1d03b49f70 fix other build issues with non-unity builds 2024-03-22 13:10:09 +01:00
Mamadou Babaei 1450f2bd95 add the missing string header that causes build issues in non-unity builds 2024-03-22 12:48:53 +01:00
Mamadou Babaei 2c4152b314 remove the platform dependant build hacks inside FSGArrayUtils::FromStdVector as msvc is not able to deduce TArray<T>::SizeType 2024-03-22 12:40:54 +01:00
Mamadou Babaei 0f95cc4d4b bump the senseglove libraries to v2.101.12-62b1be11 2024-03-21 19:33:53 +01:00
Mamadou Babaei 06a3bab9c4 fix android build issue inside FSGArrayUtils::FromStdVector introduced by 0cdc7e03ac 2024-03-21 17:05:57 +01:00
Mamadou Babaei 2dcc286d88 Revert "try to init/uninit the backend module at the module start/shutdown"
This reverts commit c45bcaf618.
2024-03-21 11:20:26 +01:00
Mamadou Babaei 0cdc7e03ac fix a build issue inside FSGArrayUtils::FromStdVector introduced by newer msvc updates due to stricter implicit uint64 to int32 conversions 2024-03-21 11:16:26 +01:00
Mamadou Babaei 4581db31aa bump the senseglove backend libraries to v2.101.11-2d6fe9ce 2024-03-21 00:50:40 +01:00
Mamadou Babaei 9cf40d09b2 correct the module logs grammars 2024-03-20 18:20:11 +01:00
Mamadou Babaei c45bcaf618 try to init/uninit the backend module at the module start/shutdown 2024-03-20 18:16:45 +01:00
Mamadou Babaei 17b904bae2 allow the c++ compiler the opportunity to perform rvo/nrvo if applicable 2024-03-20 14:31:28 +01:00
Mamadou Babaei 938515fcfa bump senseglove libraries to v2.101.10-7e515114 2024-03-19 17:34:38 +01:00
Mamadou Babaei 368d253e5f update the changelog with added quest 3 controllers support 2024-03-19 16:36:04 +01:00
Mamadou Babaei cdbc1a5dff integrate the virtual hand mesh from allbreaker 2024-03-19 15:43:22 +01:00
Mamadou Babaei 860b0c971d remove redundant headers 2024-03-19 11:01:12 +01:00
Mamadou Babaei 586c12cc23 expose as little as dependencies as possible 2024-03-15 17:23:42 +01:00
Mamadou Babaei 8f87cd61ac correct the hand mesh yaw rotation inside the sgpawn after the squat/sgvect3d changes 2024-03-14 17:35:06 +01:00
Mamadou Babaei 2532cb8af8 replace SupportedTargetPlatforms with PlatformAllowList 2024-03-13 20:25:51 +01:00
Mamadou Babaei 37aa959053 clean up unsed unreal version headers 2024-03-13 20:22:42 +01:00
Mamadou Babaei b596524c58 declare the openxr plugin as a dependency 2024-03-13 19:44:17 +01:00
Mamadou Babaei f3d143ccdb utilize UXRDeviceVisualizationComponent to display meshes on UE 5.2 onwards 2024-03-13 19:43:46 +01:00
Mamadou Babaei 3c13f3b3fb fix the changelog errors 2024-03-12 21:30:16 +01:00
Mamadou Babaei 27fb24dbc9 remove a changelog that is not valid anymore 2024-03-12 21:11:04 +01:00
Mamadou Babaei fa36c909c0 bump the senseglove libraries to v2.101.9-8abfc26d 2024-03-12 21:09:26 +01:00
Mamadou Babaei fb9fbd878f bump the plugin version to v1.9.8 2024-03-12 21:04:42 +01:00
Mamadou Babaei 40edc2b502 apply a temporary workaround in order to ameliorate the hand animation after sgquat, sgvect3d fixes 2024-03-12 19:35:16 +01:00
Mamadou Babaei ab9bc6f595 make bones rotations a private field 2024-03-12 15:58:47 +01:00
Mamadou Babaei f36bca9755 update the changelog 2024-03-12 15:27:39 +01:00
Mamadou Babaei 727e497df4 proper angle conversions for vectors 2024-03-12 15:05:51 +01:00
Mamadou Babaei a141159549 proper sgvect3d and squat conversions to fvector and fquat 2024-03-12 14:54:26 +01:00
Mamadou Babaei 7fd6c20db8 apply senseglove/unreal angle conversions in the gloves' api 2024-03-12 13:00:19 +01:00
Mamadou Babaei 3011d00173 fix a crash inside the USGHandPose::FromHandAngles in higher levels of the api 2024-03-12 11:03:45 +01:00
Mamadou Babaei 0f6661749d drop the prefix for internal typedefs 2024-03-12 10:55:10 +01:00
Mamadou Babaei e4291bb9e8 add some performance optimizations by utilizing MoveTemp in return statements 2024-03-12 10:43:22 +01:00
Mamadou Babaei 545f65485f fix a crash when calling one of the SGHandInterpolatorImpl constructors which happens due to unintialized pimpl object 2024-03-12 10:29:23 +01:00
Mamadou Babaei 4ef1be2bb9 update the changelog 2024-03-11 13:30:16 +01:00
Mamadou Babaei a472a00858 bump senseglove libraries to v2.101.8-a2a2075b which resolves the android writehaptics crash 2024-03-11 13:26:24 +01:00
Mamadou Babaei ab4070a76f update the change log with unreleased changes 2024-03-07 23:50:01 +01:00
Mamadou Babaei 22ae734680 bump senseglove libraries to v2.101.7-3580cd9f 2024-03-07 23:46:28 +01:00
Mamadou Babaei 8d48402ba1 bump senseglove libraries to v2.101.5-f0aff76b 2024-03-07 12:01:16 +01:00
Mamadou Babaei c56650cd5e fix a bug where the right hand mesh is always hidden inside the game no matter whether the right glove is connected or not 2024-03-07 11:06:36 +01:00
Mamadou Babaei 19a9144cd4 bump senseglove libraries to v2.101.4-6c860c42 with android fixes and fix a android crash 2024-03-06 09:44:13 +01:00
Mamadou Babaei ed501b65eb bump senseglove libraries to v2.101.3-e583f6de 2024-03-04 15:27:21 +01:00