Commit Graph
834 Commits
Author SHA1 Message Date
Mamadou Babaei 5a0798482a extract the git version from the remote repo when it's a shallow clone to allow the sgum-packager work with release branches 2024-08-16 19:08:20 +02:00
Mamadou Babaei 674f6c4f59 determine the value of mdbook site-url from the makefile instead of hardcoding it per branch 2024-08-16 15:12:12 +02:00
Mamadou Babaei d40ace3c58 fix ue 5.4 runuat build issues inside the sggrabcomponent caused by missing headers 2024-08-16 13:02:59 +02:00
Mamadou Babaei 83eae9a481 fix a broken url 2024-08-16 12:54:58 +02:00
Mamadou Babaei 675bfb0691 add make pack to the output of make help 2024-08-16 12:48:43 +02:00
Mamadou Babaei 1d22602bca fix a broken url 2024-08-16 12:35:16 +02:00
Mamadou Babaei d4946aa8af fix a url 2024-08-16 12:33:40 +02:00
Mamadou Babaei be8e97f265 add topic: Upgrade Guide 2024-08-16 12:30:28 +02:00
Mamadou Babaei 9cdd544d61 add the sub-topic: Optimizing Unreal Projects for Mobile 2024-08-16 11:05:57 +02:00
Mamadou Babaei e347e6fc7b formatting fixes 2024-08-15 16:35:28 +02:00
Mamadou Babaei 7d202ca0c0 add topic: Optimizing Your Project for Higher FPS 2024-08-15 16:22:01 +02:00
Mamadou Babaei bb4d8669f0 lock cargo dependencies for the hadbook to pecific major/minor releases and not patch releases 2024-08-14 19:04:46 +02:00
Mamadou Babaei bcf3c413c4 clarify the note about how the separation of the real and virtual hand rendering is broken 2024-08-14 18:58:55 +02:00
Mamadou Babaei 9f325b2b5d fix a typo 2024-08-14 17:58:15 +02:00
Mamadou Babaei 4c5d083d6a remove troublesome inline keywords added by jetbrains rider 2024-08-14 17:51:23 +02:00
Mamadou Babaei 51efe0c411 mark the separation of the real and virtual hand rendering as broken and a note to the known issues section 2024-08-14 16:53:04 +02:00
Mamadou Babaei 5d4a2be8ee fix a few bugs that does affect the real hand collision events because of SetVisibility and redundant checking against grabbed actor 2024-08-14 16:10:47 +02:00
Mamadou Babaei e078e74273 replace SGPawn::FImpl::EnableActorPhysics() and SGPawn::FImpl::DisableActorPhysics() with USGGrabComponent::SimulatePhysics() 2024-08-14 15:26:42 +02:00
Mamadou Babaei 4047a9ac32 enable bGravityEnabled, bSimulatePhysics, and call WakeRigidBody on grab component's owning actor at BeginPlay() if bAffectPhysicsState is enabled 2024-08-14 15:13:13 +02:00
Mamadou Babaei 9fffbf5937 document Configuring the SGPawn and Plugin Virtual Hand Mesh Settings as the final step in setting up the virtual hand meshes 2024-08-14 14:22:58 +02:00
Mamadou Babaei 45fe8f29a0 fix a typo 2024-08-14 13:46:23 +02:00
Mamadou Babaei 676db38715 use the value of GrabAttachPointSocketName from the plugin settings as default for USGGrabComponent's AttachmentSocketName uproperty 2024-08-14 13:44:05 +02:00
Mamadou Babaei 66ca821fc9 add the sgbasicdemo-openxr repository to the examples and demo projects section 2024-08-14 10:56:01 +02:00
Mamadou Babaei d764f12bf7 minor fix 2024-08-13 20:08:16 +02:00
Mamadou Babaei a420bc1fad add video tutorials 2024-08-13 19:57:43 +02:00
Mamadou Babaei 4ead034fb2 add the contents for setting up the grab/release, and the touch systems 2024-08-13 19:49:24 +02:00
Mamadou Babaei c154f5d6ef add another android note 2024-08-13 18:35:00 +02:00
Mamadou Babaei 6e487b99b5 fix the display name for various overloads of the Blueprint-exposed function Queue Command Vibro Level to expose sensible display names. 2024-08-13 16:42:53 +02:00
Mamadou Babaei ab176291a0 a changelog fix 2024-08-13 16:38:17 +02:00
Mamadou Babaei 386dadacc8 fix a topic title 2024-08-13 16:27:07 +02:00
Mamadou Babaei eff7fe5d57 minor fix 2024-08-13 16:25:37 +02:00
Mamadou Babaei 24e750be5a add topic: Deploying to Android (Standalone) 2024-08-13 16:11:45 +02:00
Mamadou Babaei e781f96ae3 add a note in regards to meta xr and vive openxr plugins incompatibility 2024-08-13 15:47:07 +02:00
Mamadou Babaei d46048a5ce add instructions: Setting up the SenseGlove Grab and Touch Sockets 2024-08-13 14:59:59 +02:00
Mamadou Babaei 6520638931 remove irrelevant section as it's already set up by the plugin automatically 2024-08-13 12:53:29 +02:00
Mamadou Babaei 75ced892d5 mention a relevant video tutorial 2024-08-13 12:47:29 +02:00
Mamadou Babaei 18f89bc74d close the div tag properly 2024-08-13 12:46:35 +02:00
Mamadou Babaei 3e911a3a88 add the instructions for: Setting up the Rigid Bodies 2024-08-13 12:41:48 +02:00
Mamadou Babaei 67184eb267 fix license titles 2024-08-13 11:07:09 +02:00
Mamadou Babaei cae1839ad1 add instructions for importing / exporting compatible virtual hand meshes 2024-08-10 23:20:03 +02:00
Mamadou Babaei cd467fc6cc minor fix 2024-08-10 23:20:03 +02:00
Mamadou Babaei 9633452141 update the overview section 2024-08-10 23:20:03 +02:00
Mamadou Babaei a028abc8ae add the content for setting up the wrist tracking hardware section 2024-08-10 23:20:00 +02:00
Mamadou Babaei a4a4bbdb74 add important notes for setting up the wrist tracker and virtual hands 2024-08-10 19:42:25 +02:00
Mamadou Babaei 3df70c8c3c add the complete documentation for setting up the senseglove default classes 2024-08-10 19:42:15 +02:00
Mamadou Babaei 52905c9fb5 fix a build issue on ue 5.2 2024-08-08 14:39:23 +02:00
Mamadou Babaei fe537ee846 apply summary.md changes to the overview page 2024-08-08 13:52:11 +02:00
Mamadou Babaei 36a2c91cf5 fix borken links 2024-08-08 13:38:21 +02:00
Mamadou Babaei dda05682b5 add more topics to the menu 2024-08-08 13:19:38 +02:00
Mamadou Babaei 157f2e5a26 minor fix 2024-08-08 13:14:24 +02:00