Commit Graph
839 Commits
Author SHA1 Message Date
Mamadou Babaei 5a9768b42e removed android ndk r25 armv7 and x86 dependencies brought back by mistake while merging v2.1.0 from the dev branch to the master branch 2024-08-18 00:53:07 +02:00
Mamadou Babaei fc679a9f42 fix a bug that causes a handbook revision mismatch when deploying the handbook from the dev branch 2024-08-18 00:27:05 +02:00
Mamadou Babaei 978883d19b fix the messed up changelog file caused by cherry-picking merge conflicts between the dev branch and the master branch 2024-08-18 00:05:25 +02:00
Mamadou Babaei afc2c75b85 bump the plugin version to v2.1.0 v2.1.0 2024-08-16 19:53:26 +02:00
Mamadou Babaei f37273bb48 fix build issues caused by cherry-pick order between v2.0.x and v2.1.x releases; the dev branch already contains these fixes 2024-08-16 19:52:00 +02:00
Mamadou Babaei ae58cfa20a extract the git version from the remote repo when it's a shallow clone to allow the sgum-packager work with release branches 2024-08-16 19:08:50 +02:00
Mamadou Babaei b49de07ca5 determine the value of mdbook site-url from the makefile instead of hardcoding it per branch 2024-08-16 16:44:35 +02:00
Mamadou Babaei d6f4090951 fix ue 5.4 runuat build issues inside the sggrabcomponent caused by missing headers 2024-08-16 16:44:35 +02:00
Mamadou Babaei c50fa7780f fix a broken url 2024-08-16 16:44:35 +02:00
Mamadou Babaei a77acc4bd7 add make pack to the output of make help 2024-08-16 16:44:35 +02:00
Mamadou Babaei db2208dd67 fix a broken url 2024-08-16 16:44:35 +02:00
Mamadou Babaei a5161f6a84 fix a url 2024-08-16 16:44:35 +02:00
Mamadou Babaei 2fbf161fdd add topic: Upgrade Guide 2024-08-16 16:44:35 +02:00
Mamadou Babaei 32d1f2f6e7 add the sub-topic: Optimizing Unreal Projects for Mobile 2024-08-16 16:44:35 +02:00
Mamadou Babaei d0792c1abe formatting fixes 2024-08-16 16:44:35 +02:00
Mamadou Babaei 9afbf885f3 add topic: Optimizing Your Project for Higher FPS 2024-08-16 16:44:34 +02:00
Mamadou Babaei b19161f964 lock cargo dependencies for the hadbook to pecific major/minor releases and not patch releases 2024-08-16 16:44:34 +02:00
Mamadou Babaei f6878e7ae1 clarify the note about how the separation of the real and virtual hand rendering is broken 2024-08-16 16:44:34 +02:00
Mamadou Babaei c557942d27 fix a typo 2024-08-16 16:44:34 +02:00
Mamadou Babaei d8636b630a remove troublesome inline keywords added by jetbrains rider 2024-08-16 16:44:34 +02:00
Mamadou Babaei 89af27ac7d mark the separation of the real and virtual hand rendering as broken and a note to the known issues section 2024-08-16 16:44:34 +02:00
Mamadou Babaei 909684d36e fix a few bugs that does affect the real hand collision events because of SetVisibility and redundant checking against grabbed actor 2024-08-16 16:44:34 +02:00
Mamadou Babaei 6b0d87cad5 replace SGPawn::FImpl::EnableActorPhysics() and SGPawn::FImpl::DisableActorPhysics() with USGGrabComponent::SimulatePhysics() 2024-08-16 16:44:34 +02:00
Mamadou Babaei 058bc5a87c enable bGravityEnabled, bSimulatePhysics, and call WakeRigidBody on grab component's owning actor at BeginPlay() if bAffectPhysicsState is enabled 2024-08-16 16:44:34 +02:00
Mamadou Babaei 787ab5aa96 document Configuring the SGPawn and Plugin Virtual Hand Mesh Settings as the final step in setting up the virtual hand meshes 2024-08-16 16:44:34 +02:00
Mamadou Babaei dceee38c40 fix a typo 2024-08-16 16:44:34 +02:00
Mamadou Babaei f6784a04ad use the value of GrabAttachPointSocketName from the plugin settings as default for USGGrabComponent's AttachmentSocketName uproperty 2024-08-16 16:44:34 +02:00
Mamadou Babaei dc0178b911 add the sgbasicdemo-openxr repository to the examples and demo projects section 2024-08-16 16:44:34 +02:00
Mamadou Babaei 64d29637cc minor fix 2024-08-16 16:44:34 +02:00
Mamadou Babaei ac6500becd add video tutorials 2024-08-16 16:44:34 +02:00
Mamadou Babaei dc5c0e220e add the contents for setting up the grab/release, and the touch systems 2024-08-16 16:44:33 +02:00
Mamadou Babaei 9b609e881a add another android note 2024-08-16 16:44:33 +02:00
Mamadou Babaei 0720dff14a fix the display name for various overloads of the Blueprint-exposed function Queue Command Vibro Level to expose sensible display names. 2024-08-16 16:44:33 +02:00
Mamadou Babaei 2e63b956d4 a changelog fix 2024-08-16 16:44:33 +02:00
Mamadou Babaei 1301ec957b fix a topic title 2024-08-16 16:44:33 +02:00
Mamadou Babaei 7fd999face minor fix 2024-08-16 16:44:33 +02:00
Mamadou Babaei c772eea773 add topic: Deploying to Android (Standalone) 2024-08-16 16:44:33 +02:00
Mamadou Babaei 931c626669 add a note in regards to meta xr and vive openxr plugins incompatibility 2024-08-16 16:44:33 +02:00
Mamadou Babaei b7a2e79503 add instructions: Setting up the SenseGlove Grab and Touch Sockets 2024-08-16 16:44:33 +02:00
Mamadou Babaei 5d9f763443 remove irrelevant section as it's already set up by the plugin automatically 2024-08-16 16:44:33 +02:00
Mamadou Babaei 08c1d21ce3 mention a relevant video tutorial 2024-08-16 16:44:33 +02:00
Mamadou Babaei 71f1153aee close the div tag properly 2024-08-16 16:44:33 +02:00
Mamadou Babaei 2a636323c4 add the instructions for: Setting up the Rigid Bodies 2024-08-16 16:44:32 +02:00
Mamadou Babaei eb69306ed1 fix license titles 2024-08-16 16:44:32 +02:00
Mamadou Babaei 1577889762 add instructions for importing / exporting compatible virtual hand meshes 2024-08-16 16:44:32 +02:00
Mamadou Babaei b88c124e4b minor fix 2024-08-16 16:44:32 +02:00
Mamadou Babaei 1c776eda27 update the overview section 2024-08-16 16:44:32 +02:00
Mamadou Babaei a77e73379a add the content for setting up the wrist tracking hardware section 2024-08-16 16:44:32 +02:00
Mamadou Babaei 767bd66f62 add important notes for setting up the wrist tracker and virtual hands 2024-08-16 16:44:32 +02:00
Mamadou Babaei dc7ccec543 add the complete documentation for setting up the senseglove default classes 2024-08-16 16:44:32 +02:00