Commit Graph
240 Commits
Author SHA1 Message Date
Mamadou Babaei 5e321b533f document unreleased changes 2023-04-20 17:41:47 +02:00
Mamadou Babaei ee9f7b0031 fix the wrong hand offset calculations 2023-04-20 17:37:01 +02:00
Mamadou Babaei c29dd56f7e fix the wrong tracker origin calculations 2023-04-20 17:09:13 +02:00
Mamadou Babaei 6566e824bb fix the platform support matrix for unreal versions >= 5.0 2023-04-20 15:51:24 +02:00
Mamadou Babaei fe1af26349 minor code improvements and clean up 2023-04-19 00:45:07 +02:00
Mamadou Babaei 79ca17ecc2 fix the directory structure 2023-04-11 21:04:34 +02:00
Mamadou Babaei 9c61db0319 bump the plugin version to v1.2.1 2023-03-30 06:41:28 +02:00
Mamadou Babaei 5660bc5e91 add the engine settings module into the private include paths for the senseglove settings module in order to solve run uat build issues 2023-03-30 06:22:04 +02:00
Mamadou Babaei 96ef200a02 remove the engine settings module from the senseglove module's private dependencies list 2023-03-30 06:14:26 +02:00
Mamadou Babaei 6138bef9bc remove the launch and settings from the android module's private includes 2023-03-30 05:57:00 +02:00
Mamadou Babaei d045b525d4 bump the plugin version to v1.2.0 2023-03-28 21:33:04 +02:00
Mamadou Babaei aeea6f5d35 add the new dev/test hand model (this hand mesh is not meant to be published) 2023-03-28 18:24:07 +02:00
Mamadou Babaei 1c4e10af64 alternative approach to constructor helpers in order to set the default hand mesh as it won't causes annoying ue pop-up cdo messages 2023-03-28 18:09:05 +02:00
Mamadou Babaei 46580461d9 remove the old virtual hand model mesh 2023-03-28 17:36:20 +02:00
Mamadou Babaei da6ad9f27c fix the hand animation implementation and angle conversions to work with the standard ue5.1+ hand from epic 2023-03-28 16:55:41 +02:00
Mamadou Babaei 1b4cce6e39 add missing paths headers that causes uat build issues 2023-03-28 11:43:28 +02:00
Mamadou Babaei a78013a588 add missing vershon headers and clean up unused headers 2023-03-28 11:39:13 +02:00
Mamadou Babaei 4c179468f9 fix uat errors C4458 when building the virtual hand component 2023-03-28 11:21:46 +02:00
Mamadou Babaei 44ae196536 remove SGContentBrowserExtension_SKeleton and clean up the editor module 2023-03-27 17:13:38 +02:00
Mamadou Babaei 4f9cf220ef remove SGAssetTypeActions_Skeleton, SGSkeletonEditor, and SGSkeletonEditorCommands classes 2023-03-27 15:12:07 +02:00
Mamadou Babaei dff6b5a5de add a content browser extension as an alternative to modify the ref pose 2023-03-27 15:05:28 +02:00
Mamadou Babaei 0bc69af816 add log template specialization for ftransform 2023-03-27 14:35:50 +02:00
Mamadou Babaei 85c8161220 add new experiments with the SGAssetTypeActions_Skeleton 2023-03-27 12:27:32 +02:00
Mamadou Babaei b8906b51a5 add custom asset type actions for skeletons 2023-03-27 11:16:53 +02:00
Mamadou Babaei 599bd18bcf add a message dialog and instruct the user to use the context menu in order to save the skeleton asset 2023-03-27 10:37:47 +02:00
Mamadou Babaei a7c31b8aac fix a deprecation warning on ue5 2023-03-27 10:37:07 +02:00
Mamadou Babaei c27da0f557 minor changelog fix 2023-03-24 12:08:08 +01:00
Mamadou Babaei 3b1d8a7872 document the android calibration in the changelog 2023-03-24 12:02:39 +01:00
Mamadou Babaei 6b74646d77 add virtual destructors 2023-03-24 00:59:19 +01:00
Mamadou Babaei 9916e6e88b fix the skeleton editor crash with a working button from senseglove on the toolbar 2023-03-24 00:48:33 +01:00
Mamadou Babaei 2f8ff3a3ad first attemp at extending the skeleton editor that also crashes the editor once opened 2023-03-23 23:53:28 +01:00
Mamadou Babaei 7bd166c095 add missing header that causes build issues on ue 4.27 2023-03-23 19:23:13 +01:00
Mamadou Babaei 928257fef8 update the changelog 2023-03-23 18:49:12 +01:00
Mamadou Babaei cba79a93b2 clean up editor code from the virtual hand actor in order to fix wrist tracking issues 2023-03-23 18:34:18 +01:00
Mamadou Babaei 626d7e98cc force the wrist tracker to track the right hand on init/begin/construct 2023-03-23 18:01:44 +01:00
Mamadou Babaei d447740a8d add event handler lambdas for wrist tracker component of the virtual ahnd actor 2023-03-23 17:23:11 +01:00
Mamadou Babaei 6e05843c0f functional wrist tracker component 2023-03-23 21:48:48 +01:00
Mamadou Babaei db42061326 add an almost complete wrist tracker component implementation 2023-03-22 19:56:28 +01:00
Mamadou Babaei 29cf61d95a fix multiple issues with the virtual hand component and the plugin settings 2023-03-22 15:24:11 +01:00
Mamadou Babaei e717196330 explicitly assign motion controllers to the proper hands 2023-03-21 19:14:18 +01:00
Mamadou Babaei db1816624d bump senseglove libraries windows/msvc to v2.5.0-8069342 2023-03-21 18:46:05 +01:00
Mamadou Babaei fa5ce9d685 bump senseglove libraries and headers for linux and android to v2.5.0-8069342 2023-03-21 18:33:33 +01:00
Mamadou Babaei 86d80fc9db add new settings accessors for c++ and blueprints 2023-03-21 18:31:55 +01:00
Mamadou Babaei a4b344c79d add wrist tracking debug settings 2023-03-21 17:28:45 +01:00
Mamadou Babaei 437edbe10d allow setting custom hardware offset through the plugin settings 2023-03-21 16:50:20 +01:00
Mamadou Babaei 442aa1fbb9 add missing engine module that causes build issues on android 2023-03-21 16:32:18 +01:00
Mamadou Babaei ca09730ac8 move the pimpl initialization to the constructor 2023-03-21 15:03:29 +01:00
Mamadou Babaei 4d3f9881e2 move the defaults to the constructor 2023-03-21 15:01:44 +01:00
Mamadou Babaei 62580996af make the senseglove settings a singleton with engine subsystem lifetime and fix the blueprint accessors 2023-03-21 14:22:06 +01:00
Mamadou Babaei 8e067258c2 add the senseglove settings kismet module 2023-03-21 13:47:11 +01:00