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UnrealEngine/Plugin
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Code Issues Pull Requests Actions Packages Projects Releases Wiki Activity
639 Commits 18 Branches 69 Tags
74bc0a29c17948c613d1e1712a14ce73fbc1d2f7
Commit Graph
7 Commits
Author SHA1 Message Date
Mamadou Babaei 74bc0a29c1 implement the SenseGlove grab/touch sockets one-click-setup ability on any Epic-compliant virtual hand mesh from within the Unreal Editor's Content Browser, Skeleton Editor, or Skeletal Mesh Editor 2024-07-02 20:50:09 +02:00
Mamadou Babaei 308a70eddf fix the blueprint category naming to adhere to the rest of the settings system 2024-06-07 00:07:21 +02:00
Mamadou Babaei ee951e74bc implement the game user settings system 2024-06-06 14:30:02 +02:00
Mamadou Babaei c5adee47ce implement the OpenXR-compatible hand tracking (XR_EXT_hand_tracking) support 2024-05-03 11:29:17 +02:00
Mamadou Babaei 270915bd4e bump the copyright years 2024-02-03 04:39:36 +01:00
Mamadou Babaei 73922673b7 fix debug gizmo default colors 2023-04-25 10:43:51 +02:00
Mamadou Babaei 2fd95792a2 refactor the wrist tracker's debug gzmo settings into a ustruct in order to be re-used 2023-04-25 10:25:30 +02:00
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