Commit Graph
531 Commits
Author SHA1 Message Date
Mamadou Babaei 2756410129 add a missing release note fix for v1.8.0 to the changelog file 2023-10-10 17:31:15 +02:00
Mamadou Babaei 0bf3f10f80 bump the plugin version to v1.8.0 2023-10-10 16:13:42 +02:00
Mamadou Babaei 1d7482cc23 This single commit inroduces the following changes:
- Introduced new SGPawn events: OnActorGrabbed, OnActorReleased, OnActorBeginTouch, and OnActorEndTouch.
- Exposed OnGrabStateUpdated, OnTouchStateUpdated, OnActorGrabbed, OnActorReleased, OnActorBeginTouch, and OnActorEndTouch events to Blueprint as BlueprintImplementableEvent.

- Fix a bug where the OnTouchStateUpdated event is mistakenly triggered instead of the OnGrabStateUpdated when the right thumb fingertip grab collider overlaps with a grabbable actor.
2023-10-10 16:13:42 +02:00
Mamadou Babaei db74a8bcd8 bump the plugin version to v1.7.0 2023-09-14 18:53:38 +02:00
Mamadou Babaei fe236eafdf bump senseglove headers and libraries for linux and android to v2.12.0-19c9854 2023-09-14 18:53:38 +02:00
Mamadou Babaei 74807283f3 bump senseglove libraries for windows to v2.12.0-19c9854 2023-09-14 18:53:37 +02:00
Mamadou Babaei 005522d05c move SGCoreImpl/SGPlatform to SGBuildHacks/SGPlatform and introduce SG_CPP20 and SG_CAPTURE_THIS 2023-09-14 18:53:37 +02:00
Mamadou Babaei e00b684ff1 update the changelog 2023-09-14 18:53:37 +02:00
Mamadou Babaei 8a469e4870 update the changelog with unreleased changes 2023-09-14 18:53:37 +02:00
Mamadou Babaei 6245d77fac introduce senseglove backend and backend kismet modules in order to properly initialize the backend in order to avoid a bug where sgcoonect::init gets called every frame 2023-09-14 18:53:37 +02:00
Mamadou Babaei d09fa355cc update the changelog with unreleased changes 2023-09-14 18:53:37 +02:00
Mamadou Babaei ada6fd05d4 remove a duplicate log 2023-09-14 18:53:37 +02:00
Mamadou Babaei 7e2c6212bc add sggameinstance for future use 2023-09-14 18:53:37 +02:00
Mamadou Babaei c470274f14 remove a duplicated slash in a header's path 2023-09-14 18:53:37 +02:00
Mamadou Babaei e091b3a541 bump the plugin version to v1.6.1 2023-08-14 21:24:03 +02:00
Mamadou Babaei 14b86ef351 fix the platform support matrix 2023-08-14 21:24:03 +02:00
Mamadou Babaei e468558c43 add a missing header that causes build issues on ue 5.0 2023-08-14 21:24:02 +02:00
Mamadou Babaei 0c3c969023 set the engine version to v5.3.0 2023-08-14 17:31:21 +02:00
Mamadou Babaei b3c66075b6 bump the plugin version to v1.6.0 2023-08-14 17:24:38 +02:00
Mamadou Babaei bf18aed96a update the changelog 2023-08-14 17:21:38 +02:00
Mamadou Babaei 97d945511a update the changelog 2023-08-14 16:58:29 +02:00
Mamadou Babaei 23ce26fb69 do not cache grabbed actors as overlapped actors 2023-08-14 16:58:08 +02:00
Mamadou Babaei f8f9190506 inline some pimpl methods in order to improve function call performance for regularly called methods 2023-08-14 16:44:54 +02:00
Mamadou Babaei 771e0311a9 cache all overlapped actors with the real/virtual hands 2023-08-14 16:39:46 +02:00
Mamadou Babaei 506fd99114 initial working implementation of the separated virtual/real hand rendering 2023-08-14 16:02:23 +02:00
Mamadou Babaei 3410488d02 fix the wrong default gizmo colors when initialized using the default constructor. 2023-08-14 09:12:01 +02:00
Mamadou Babaei b49f23ed65 fix ue 5.3 build issues 2023-08-08 03:01:48 +02:00
Mamadou Babaei 99e86b670b add support for the upcoming unreal engine 5.3 and native toolchain v22 libs to the build system 2023-08-08 02:00:31 +02:00
Mamadou Babaei 45ade0ebaa bump senseglove libraries for windows to v2.11.0-b775a05 2023-08-08 01:50:31 +02:00
Mamadou Babaei 46f56defb9 update the changelog 2023-08-08 01:46:31 +02:00
Mamadou Babaei e63098c3f0 remove any mention of msvc 2017 and ue 4.27 third-party libs from the readme file 2023-08-08 01:44:43 +02:00
Mamadou Babaei 7d5377a668 bump senseglove headers and libraries for linux and android to v2.11.0-b775a05 2023-08-08 01:43:31 +02:00
Mamadou Babaei ebe0fec486 initial attempt at separating the hand rendering from the real hand 2023-08-04 19:39:18 +02:00
Mamadou Babaei ec21e024df alternative velocity calculation for released actors based on the hand's cached position history 2023-08-03 17:53:39 +02:00
Mamadou Babaei 2cdc78131a alternative velocity calculation for released actors based on a cached position history 2023-08-03 17:21:40 +02:00
Mamadou Babaei ad5d701a48 apply the hand's velocity to the grabbed actor after release 2023-08-02 16:46:46 +02:00
Mamadou Babaei bf906c3073 bump the plugin version to v1.5.3 2023-07-19 18:21:34 +02:00
Mamadou Babaei 730c0face2 bump senseglove libraries for windows to v2.10.1-3b0e7c9 2023-07-19 18:19:15 +02:00
Mamadou Babaei ded302bb25 a minor changelog fix 2023-07-19 18:11:09 +02:00
Mamadou Babaei 6b720d50ac bump senseglove libraries for linux and android to v2.10.1-3b0e7c9 2023-07-19 18:10:45 +02:00
Mamadou Babaei 3ce2de9786 bump the plugin version to v1.5.2 2023-07-19 01:17:07 +02:00
Mamadou Babaei 0023e3c01d fix a build issue with android shipping builds 2023-07-19 01:10:57 +02:00
Mamadou Babaei b0b63ffa24 whitespace fix 2023-07-19 01:00:06 +02:00
Mamadou Babaei e501697f0c remove redundant whitespaces 2023-07-14 12:47:48 +02:00
Mamadou Babaei 2e960119f7 fix a grammatical error in the changelog 2023-07-13 20:06:31 +02:00
Mamadou Babaei c517aa2568 bump the plugin version to v1.5.1 2023-07-13 19:48:28 +02:00
Mamadou Babaei b3fd741cd7 fix grab/release bug for the right hand 2023-07-13 19:38:55 +02:00
Mamadou Babaei ee9b513c63 fix a wrist tracker bug where hands are getting tracked in reverse 2023-07-13 19:38:55 +02:00
Mamadou Babaei b7bd72d7d5 do checks against the right hand which is cleaner to read 2023-07-13 19:38:54 +02:00
Mamadou Babaei 15d55faf82 bump the plugin version to v1.5.0 2023-06-16 01:59:45 +02:00