Commit Graph
612 Commits
Author SHA1 Message Date
Mamadou Babaei f726960abc check if motioncontrollerdata is valid 2024-08-16 18:01:38 +02:00
Mamadou Babaei 6350c08332 remove the ability to override wrist tracking settings from the wrist tracker component 2024-08-16 18:01:38 +02:00
Mamadou Babaei 107dc1b713 fix the how we determine the motion source inside the GetControllerOrientationAndPosition and GetControllerTrackingStatus for ue versions earlier than 5.3 2024-08-16 18:01:38 +02:00
Mamadou Babaei 5d61d4a99f add htc vive stand-alone support status to the platform support matrix 2024-08-16 18:01:38 +02:00
Mamadou Babaei 4be655888d fix ue 5.2 and 5.3 build issues 2024-08-16 18:01:38 +02:00
Mamadou Babaei 6d6dfa1f77 update the changelog and the readme 2024-08-16 18:01:38 +02:00
Mamadou Babaei 3636347f72 update the changelog 2024-08-16 18:01:38 +02:00
Mamadou Babaei 6eb4777842 add the editor user interface for adding the senseglove sockets 2024-08-16 18:01:38 +02:00
Mamadou Babaei 143fdad989 temporarility change the way we calculate the wrist offset 2024-08-16 18:01:38 +02:00
Mamadou Babaei 8daae2e794 remove SGWristTrackerVisualizationComponent 2024-08-16 18:01:38 +02:00
Mamadou Babaei 0828396722 fix a few wrist tracker issues and introduce SGWristTrackerVisualizationComponent 2024-08-16 18:01:38 +02:00
Mamadou Babaei 8e1226a324 pass outer as the worldcontextobject to glovetracker::getinstance 2024-08-16 18:01:38 +02:00
Mamadou Babaei 2f23fffb73 make USGGloveTracker::GetInstance as flexible as possible 2024-08-16 18:01:38 +02:00
Mamadou Babaei f044fa9f66 simplify getworld implementation 2024-08-16 18:01:38 +02:00
Mamadou Babaei 10d14bb40f migrate the static getworld to sgengineutils 2024-08-16 18:01:38 +02:00
Mamadou Babaei 271317b292 safer in-editor getworld without the polluting logs 2024-08-16 18:01:38 +02:00
Mamadou Babaei 0c7ccd9ed9 fix the you are not the main thread and the editor is currently in a play mode errors 2024-08-16 18:01:38 +02:00
Mamadou Babaei 821215a78a fix the MarkRenderStateDirty data race condition by gathering as much as data only on the game thread 2024-08-16 18:01:38 +02:00
Mamadou Babaei 6f64f0c34a introduce bValidateIfDefaultClassesAreSGCompliant 2024-08-16 18:01:38 +02:00
Mamadou Babaei 7d5c0904e9 fix the blueprint category naming to adhere to the rest of the settings system 2024-08-16 18:01:38 +02:00
Mamadou Babaei 5f7e0d161d move hardware benchmarking settings to its own class 2024-08-16 18:01:38 +02:00
Mamadou Babaei 0554e288c3 disable bFallbackToHandTrackingIfNoGloveDetected by default 2024-08-16 18:01:38 +02:00
Mamadou Babaei 528243f849 fix a bug where sgpawn hand's finger collider interact with the world when the hand is not mesh visible 2024-08-16 18:01:37 +02:00
Mamadou Babaei 3325cb5e8f add the USGVirtualHandComponent::OnHandVisibilityChanged() event 2024-08-16 18:01:37 +02:00
Mamadou Babaei 76f5dda49a try to disable collision alltogether when the hand mesh is not visible 2024-08-16 18:01:37 +02:00
Mamadou Babaei 036b382109 update the changelog 2024-08-16 18:01:37 +02:00
Mamadou Babaei 2b7f5bd5e2 improve the sgusersettings implementation by introducing custom enum item and more accuracy 2024-08-16 18:01:37 +02:00
Mamadou Babaei 32073d34f4 implement the game user settings system 2024-08-16 18:01:37 +02:00
Mamadou Babaei 0405f6bc7c minor formatting fix 2024-08-16 18:01:37 +02:00
Mamadou Babaei 8cd10ae312 minor formatting fix 2024-08-16 18:01:37 +02:00
Mamadou Babaei 715c3b8617 add a partial workaround for a bug when the virtual hand inside the game is not visible but still have collisions with other objects inside the scene 2024-08-16 18:01:37 +02:00
Mamadou Babaei 23d30f92cd add IsAMetaQuestDevice() and IsAHtcViveDevice() methods 2024-08-16 18:01:37 +02:00
Mamadou Babaei cd93e78d2e fix vive pro detection issues by introducing additional device identifier 2024-08-16 18:01:37 +02:00
Mamadou Babaei 5acd74c855 removed the allbreaker virtual hand model as it's no longer compatible with the openxr integration 2024-08-16 18:01:37 +02:00
Mamadou Babaei 92ee0fb231 fix android build issues 2024-08-16 18:01:37 +02:00
Mamadou Babaei 281d00bfac update the changelog 2024-08-16 18:01:37 +02:00
Mamadou Babaei 926f10ad9a remove minor ue 5.1 comments and hints 2024-08-16 18:01:37 +02:00
Mamadou Babaei 2666191634 update the changelog 2024-08-16 18:01:37 +02:00
Mamadou Babaei 5a917afa27 implement bHandTrackingVisualizationAllowed 2024-08-16 18:01:37 +02:00
Mamadou Babaei d8248bfaec improve the wrist tracking code when using motion controllers 2024-08-16 18:01:37 +02:00
Mamadou Babaei b54067945a refactor the sgxrtracker internals to use transforms as pimpl methods args instead of a combination of fvectors/fquats 2024-08-16 18:01:37 +02:00
Mamadou Babaei 2d495b0f6b minor fixes, mostrly formatting 2024-08-16 18:01:37 +02:00
Mamadou Babaei 33b0e8a167 remove unused pimpl method 2024-08-16 18:01:37 +02:00
Mamadou Babaei 852f19eb92 remove dead code 2024-08-16 18:01:37 +02:00
Mamadou Babaei 19d6badb66 even more optimal fxrmotioncontroller data calculations that considers mesh when outputting senseglove data 2024-08-16 18:01:37 +02:00
Mamadou Babaei ce20af5c31 document more unreleased changes 2024-08-16 18:01:36 +02:00
Mamadou Babaei ce7dd27505 fix the wrong palm bone names on the allbreaker virtual hand models 2024-08-16 18:01:36 +02:00
Mamadou Babaei 0f9039fa86 somewhat unfinished refactored sg bone calculations 2024-08-16 18:01:36 +02:00
Mamadou Babaei 6a20cf3464 increase the default finger distal phalanges length 2024-08-16 18:01:36 +02:00
Mamadou Babaei 89ec8efe79 add the senseglove debug kismet module 2024-08-16 18:01:36 +02:00