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217 Commits
Author SHA1 Message Date
Mamadou Babaei f0db0b0846 bump the plugin version to v1.9.2 2023-11-03 18:35:09 +01:00
Mamadou Babaei 5e1cb6a637 fix a bug where released actor is going to be null whenever the OnActorReleased event fires 2023-11-03 18:35:08 +01:00
Mamadou Babaei eca69677b1 restructure the planned features completion status 2023-11-03 18:35:08 +01:00
Mamadou Babaei fbe415c7ae update the list of planned features and their completion status 2023-11-03 18:35:08 +01:00
Mamadou Babaei 0b052356ee update the list of planned features and their completion status 2023-11-03 18:35:07 +01:00
Mamadou Babaei 42316edb95 update the list of planned features and their completion status 2023-11-03 18:35:07 +01:00
Mamadou Babaei 932bdb26d4 add a list of planned features and their completion status to the main readme file 2023-11-03 18:35:07 +01:00
Mamadou Babaei 4fe5281cd8 bump the plugin version to v1.9.1 2023-10-11 17:02:50 +02:00
Mamadou Babaei dcbe1015f8 add the missing unreal header that defines ENGINE_*_VERSION macros in order to pass epic store builds for ue 5.3 2023-10-11 17:02:49 +02:00
Mamadou Babaei 6ebee2aa2f bump the plugin version to v1.9.0 2023-10-10 17:29:53 +02:00
Mamadou Babaei 7c8f26e978 change the ufunction specifier for sgpawn blueprint implementable events to blueprint native event in order to allow overrides from c++ as well 2023-10-10 17:29:53 +02:00
Mamadou Babaei bf234d720b add a missing release note fix for v1.8.0 to the changelog file 2023-10-10 17:29:52 +02:00
Mamadou Babaei 702fdf19fa bump the plugin version to v1.8.0 2023-10-10 16:12:51 +02:00
Mamadou Babaei 0364f67ae2 This single commit inroduces the following changes:
- Introduced new SGPawn events: OnActorGrabbed, OnActorReleased, OnActorBeginTouch, and OnActorEndTouch.
- Exposed OnGrabStateUpdated, OnTouchStateUpdated, OnActorGrabbed, OnActorReleased, OnActorBeginTouch, and OnActorEndTouch events to Blueprint as BlueprintImplementableEvent.

- Fix a bug where the OnTouchStateUpdated event is mistakenly triggered instead of the OnGrabStateUpdated when the right thumb fingertip grab collider overlaps with a grabbable actor.
2023-10-10 16:12:50 +02:00
Mamadou Babaei 0efd382edb bump the plugin version to v1.7.0 2023-09-14 18:50:05 +02:00
Mamadou Babaei 28b88a5a72 bump senseglove headers and libraries for linux and android to v2.12.0-19c9854 2023-09-14 18:50:05 +02:00
Mamadou Babaei eab9892a5d bump senseglove libraries for windows to v2.12.0-19c9854 2023-09-14 18:50:04 +02:00
Mamadou Babaei da3449b7df move SGCoreImpl/SGPlatform to SGBuildHacks/SGPlatform and introduce SG_CPP20 and SG_CAPTURE_THIS 2023-09-14 18:50:04 +02:00
Mamadou Babaei 25e0d49eea update the changelog 2023-09-14 18:50:04 +02:00
Mamadou Babaei 01fe621704 update the changelog with unreleased changes 2023-09-14 18:50:04 +02:00
Mamadou Babaei ce325f1219 introduce senseglove backend and backend kismet modules in order to properly initialize the backend in order to avoid a bug where sgcoonect::init gets called every frame 2023-09-14 18:50:04 +02:00
Mamadou Babaei 8ce4caadc9 update the changelog with unreleased changes 2023-09-14 18:50:04 +02:00
Mamadou Babaei 2588eade1f remove a duplicate log 2023-09-14 18:50:04 +02:00
Mamadou Babaei 98921356cd add sggameinstance for future use 2023-09-14 18:50:04 +02:00
Mamadou Babaei 7a35364713 remove a duplicated slash in a header's path 2023-09-14 18:50:04 +02:00
Mamadou Babaei 1cac3a70e3 bump the plugin version to v1.6.1 2023-08-14 21:22:20 +02:00
Mamadou Babaei 083a1690e8 fix the platform support matrix 2023-08-14 21:22:19 +02:00
Mamadou Babaei c2244c8ff8 add a missing header that causes build issues on ue 5.0 2023-08-14 21:22:19 +02:00
Mamadou Babaei 8b7bcdd8b8 bump the plugin version to v1.6.0 2023-08-14 17:25:59 +02:00
Mamadou Babaei f0d67ce035 update the changelog 2023-08-14 17:25:59 +02:00
Mamadou Babaei 49bcfbc2d4 update the changelog 2023-08-14 17:25:58 +02:00
Mamadou Babaei 9ed0015db0 do not cache grabbed actors as overlapped actors 2023-08-14 17:25:58 +02:00
Mamadou Babaei 5951ac9c33 inline some pimpl methods in order to improve function call performance for regularly called methods 2023-08-14 17:25:57 +02:00
Mamadou Babaei be3647e310 cache all overlapped actors with the real/virtual hands 2023-08-14 17:25:57 +02:00
Mamadou Babaei 3e35246b39 initial working implementation of the separated virtual/real hand rendering 2023-08-14 17:25:56 +02:00
Mamadou Babaei 8087719bbb fix the wrong default gizmo colors when initialized using the default constructor. 2023-08-14 17:25:56 +02:00
Mamadou Babaei 5ca1da7730 fix ue 5.3 build issues 2023-08-14 17:25:55 +02:00
Mamadou Babaei 41196d69c1 add support for the upcoming unreal engine 5.3 and native toolchain v22 libs to the build system 2023-08-14 17:25:55 +02:00
Mamadou Babaei ead76bb4f5 bump senseglove libraries for windows to v2.11.0-b775a05 2023-08-14 17:25:54 +02:00
Mamadou Babaei 529e751e07 update the changelog 2023-08-14 17:25:53 +02:00
Mamadou Babaei 1b2300d18c remove any mention of msvc 2017 and ue 4.27 third-party libs from the readme file 2023-08-14 17:25:53 +02:00
Mamadou Babaei dbabec4583 bump senseglove headers and libraries for linux and android to v2.11.0-b775a05 2023-08-14 17:25:51 +02:00
Mamadou Babaei e1fea5d60b initial attempt at separating the hand rendering from the real hand 2023-08-14 17:25:50 +02:00
Mamadou Babaei 43bdec8601 alternative velocity calculation for released actors based on the hand's cached position history 2023-08-14 17:25:49 +02:00
Mamadou Babaei a5a8e7149f alternative velocity calculation for released actors based on a cached position history 2023-08-14 17:25:49 +02:00
Mamadou Babaei bb63748644 apply the hand's velocity to the grabbed actor after release 2023-08-14 17:25:48 +02:00
Mamadou Babaei d4e92546e3 bump the plugin version to v1.5.3 2023-07-19 18:22:49 +02:00
Mamadou Babaei daa4031e6b bump senseglove libraries for windows to v2.10.1-3b0e7c9 2023-07-19 18:22:48 +02:00
Mamadou Babaei bc39905bc6 a minor changelog fix 2023-07-19 18:22:47 +02:00
Mamadou Babaei 1fdb94d5c9 bump senseglove libraries for linux and android to v2.10.1-3b0e7c9 2023-07-19 18:22:47 +02:00
Mamadou Babaei 7c9e1b2462 bump the plugin version to v1.5.2 2023-07-19 01:19:59 +02:00
Mamadou Babaei ef6d5b6295 fix a build issue with android shipping builds 2023-07-19 01:13:21 +02:00
Mamadou Babaei 6794a36b0f whitespace fix 2023-07-19 01:13:20 +02:00
Mamadou Babaei 6c77fb0ca9 remove redundant whitespaces 2023-07-19 01:13:20 +02:00
Mamadou Babaei f5d9a02dab fix a grammatical error in the changelog 2023-07-19 01:13:19 +02:00
Mamadou Babaei 75eaea13a4 bump the plugin version to v1.5.1 2023-07-13 19:49:16 +02:00
Mamadou Babaei b2f89c4694 fix grab/release bug for the right hand 2023-07-13 17:27:28 +02:00
Mamadou Babaei b4e547f755 fix a wrist tracker bug where hands are getting tracked in reverse 2023-07-13 17:26:49 +02:00
Mamadou Babaei 8125ad2fc6 do checks against the right hand which is cleaner to read 2023-07-13 17:26:02 +02:00
Mamadou Babaei f7f997019d bump the plugin version to v1.5.0 2023-06-16 02:02:57 +02:00
Mamadou Babaei 914f0c34ac update the changelog 2023-06-16 02:02:56 +02:00
Mamadou Babaei 8e9b45ddc0 fix the motion source options crashes 2023-06-16 02:02:56 +02:00
Mamadou Babaei bf4e1f53f6 refactor the newly added motion source settings and off-load them from the wrist tracker to the settings system, though this causes crashes still 2023-06-16 02:02:55 +02:00
Mamadou Babaei 5c40592070 bump senseglove libraries for windows to v.2.10.0-12133ac 2023-06-16 02:02:55 +02:00
Mamadou Babaei 3fb66fa469 bump senseglove libraries for linux and android to v.2.10.0-12133ac 2023-06-16 02:02:53 +02:00
Mamadou Babaei c0c6d6b262 update the changelog with the latest changes 2023-06-16 02:02:53 +02:00
Mamadou Babaei 03e698de32 remove not yet implemented from ViveTracker and ViveFocus3WristTracker enums' names 2023-06-16 02:02:52 +02:00
Mamadou Babaei 4c0d886518 fix a bug where SteamVR trackers such as HTC VIVE and HTC VIVE Focus 3's wrist orientation and location were not being tracked. 2023-06-16 02:02:52 +02:00
Mamadou Babaei c63c182ab0 bump senseglove libraries and headers for linux and android to v2.9.0-21c54c5 2023-06-16 02:02:51 +02:00
Mamadou Babaei 51af76bf55 update the changelog to reflect the latest changes 2023-06-16 02:02:50 +02:00
Mamadou Babaei a95e067e85 bump senseglove libraries for windows to v2.9.0-21c54c5 2023-06-16 02:02:49 +02:00
Mamadou Babaei e05347f2a4 add (not implemented yet) to the blueprint display name for positional tracking hardware that is not implemented yet 2023-06-16 02:02:48 +02:00
Mamadou Babaei d85428a30f add support for vive focus 3 positional tracking hardwares 2023-06-16 02:02:48 +02:00
Mamadou Babaei 0f5e0e1c7f add support for oculus quest pro positional tracking hardwares 2023-06-16 02:02:47 +02:00
Mamadou Babaei a7efdb75c7 remove support for oculus touch, pico neo 2, and pico neo 3 positional tracking hardwares 2023-06-16 02:02:47 +02:00
Mamadou Babaei f849252dc8 fix ESGPositionalTrackingHardware enum display names and comments 2023-06-16 02:02:46 +02:00
Mamadou Babaei be76335a46 update the changelog 2023-06-16 02:02:46 +02:00
Mamadou Babaei d6f1e21804 fully refactor the top-level configurations in the settings system into ustructs 2023-06-16 02:02:45 +02:00
Mamadou Babaei 08657ceda2 update the platform support matrix to reflect the latest support status 2023-06-16 02:02:45 +02:00
Mamadou Babaei 1f57ae7a8f bump senseglove libraries for windows v2.8.0-ff14904 2023-06-16 02:02:45 +02:00
Mamadou Babaei fcf9bdb0a5 bump senseglove libraries for linux and android to v2.8.0-ff14904 2023-06-16 02:02:43 +02:00
Mamadou Babaei 5cec1ac563 drop support for native toolchain v19, msvc v141 (2017), and thus ue 4.27 in the build system 2023-06-16 02:02:42 +02:00
Mamadou Babaei b6bd971bc8 bump the plugin version to v1.4.3 2023-06-01 23:30:20 +02:00
Mamadou Babaei 3088a60d5a update the changelog 2023-06-01 23:30:20 +02:00
Mamadou Babaei e22625ae34 fix a critical Android crash that happens where the default development hand meshes are not found 2023-06-01 23:30:19 +02:00
Mamadou Babaei 30720e5bd5 add a complementary internal method to IsUsingUserMesh, IsUsingDefaultMesh for checking various hand meshes 2023-06-01 23:30:19 +02:00
Mamadou Babaei a2b8e186b5 fix the changelog release formatting and drop the v prefix in the release titles 2023-06-01 23:30:18 +02:00
Mamadou Babaei 882665e386 bump the plugin version to v1.4.2 2023-06-01 21:44:38 +02:00
Mamadou Babaei 265759e080 update the changelog 2023-06-01 21:44:38 +02:00
Mamadou Babaei cac1c475dc fix the changelog typos and errors 2023-06-01 21:44:37 +02:00
Mamadou Babaei 8478b7caf8 minor grammatical fix 2023-06-01 21:44:37 +02:00
Mamadou Babaei 6b2e5dbcf7 update the changelog with unreleased changes 2023-06-01 21:44:37 +02:00
Mamadou Babaei ae81b15c91 fix an edit condition parsing failure that caused a bug in the settings
system where the virtual hand and the wrist tracker debug gizmos where
always drawn, regardless of chosen settings
2023-06-01 21:44:36 +02:00
Mamadou Babaei 5a8feb24ac fix error C2440: 'initializing': cannot convert from 'void' to 'bool' when engine versio is < 5.2 2023-06-01 21:44:36 +02:00
Mamadou Babaei 418133432f fix typos in the changelog 2023-06-01 21:44:35 +02:00
Mamadou Babaei 0d5c2ee04e fix a typo in the changelog 2023-06-01 21:44:35 +02:00
Mamadou Babaei edad54bd36 fix the changelog 2023-06-01 21:44:34 +02:00
Mamadou Babaei bed8269eba fix a typo in the changelog 2023-06-01 21:44:34 +02:00
Mamadou Babaei 598b0942e4 minor fix in the changelog 2023-06-01 21:44:33 +02:00
Mamadou Babaei a1a36901ea bump the plugin version v1.4.1 2023-05-29 02:08:48 +02:00
Mamadou Babaei 1ee517f392 log unreleased changes 2023-05-29 02:08:48 +02:00
Mamadou Babaei 558e2ffcff remove dead gradle code from the android module 2023-05-29 02:08:47 +02:00
Mamadou Babaei b5452ff3a8 supress a grade warning for non-arm64 archs when the build target is android 2023-05-29 02:08:47 +02:00
Mamadou Babaei 267e518f44 fix an android gradle build issue which happens when the games package name won't start with com.senseglove.* 2023-05-29 02:08:46 +02:00
Mamadou Babaei a6ae25e581 bump the plugin version to v1.4.0 2023-05-19 19:01:37 +02:00
Mamadou Babaei 946df25210 fix linux aarch64 build issues on ue 5.0 2023-05-19 18:35:44 +02:00
Mamadou Babaei 88a57106ff remove SenseGloveCoreTypes from the directory structure 2023-05-19 18:35:44 +02:00
Mamadou Babaei a98e88d27f implement an optional feature in order to automatically stop all haptics on the end play event 2023-05-19 18:04:47 +02:00
Mamadou Babaei 25e095ab11 temporarily disable the debug gizmo for the virtual hand and the wrist tracker due to an esoteric bug in the settings system 2023-05-19 18:04:46 +02:00
Mamadou Babaei 360c669dfd remove commented code 2023-05-19 18:04:46 +02:00
Mamadou Babaei 6fab1830f1 increase the default finger tips collider sizes 2023-05-19 18:04:46 +02:00
Mamadou Babaei 69e13a1de2 get root component instead of iterating over the components in order to disable/enable the actor physics 2023-05-19 18:04:45 +02:00
Mamadou Babaei b7416f1559 fix a potential crash 2023-05-19 18:04:45 +02:00
Mamadou Babaei 6c821bf80d stop all haptics on end play in order to make sure the glove won't get stuck in haptics feedbacks 2023-05-19 18:04:44 +02:00
Mamadou Babaei 318ba52835 set the default attachment rotation rule to keep relative 2023-05-19 18:04:44 +02:00
Mamadou Babaei 3a44a177fd set the default attachment scale rule to snap to target 2023-05-19 18:04:43 +02:00
Mamadou Babaei 7d4c839f9f do not affect collision when grab/release 2023-05-19 18:04:43 +02:00
Mamadou Babaei f17a7ecde8 refactor and remove the need to cache the component in the grab/release workflow 2023-05-19 18:04:42 +02:00
Mamadou Babaei 783f1b317c refactor the grab/touch logic and data structure and also cache the component ready to be grabbed in order to affect its physics state 2023-05-19 18:04:42 +02:00
Mamadou Babaei fcd038d2fc try an alternative approach for the grab/release functionality by disabling/enabling physics simulation 2023-05-19 18:04:42 +02:00
Mamadou Babaei c2f67fce2d add grab sucess/fail checks with error messages 2023-05-19 18:04:41 +02:00
Mamadou Babaei caf9340641 add ensure checks on the grab socket name 2023-05-19 18:04:41 +02:00
Mamadou Babaei 0906a60b66 move socket name to a temp var for easier debugging 2023-05-19 18:04:40 +02:00
Mamadou Babaei cb51f36d87 move attachment rules to a temp var for easier debugging 2023-05-19 18:04:40 +02:00
Mamadou Babaei 7a23dddbe0 fix a release-detection logic error 2023-05-19 18:04:39 +02:00
Mamadou Babaei db7433fe26 clean up and simplify the touch callback lambda 2023-05-19 18:04:39 +02:00
Mamadou Babaei 81a663ae91 update the changelog 2023-05-19 18:04:38 +02:00
Mamadou Babaei ce9590ae65 force off haptic commands when collision ends 2023-05-19 18:04:38 +02:00
Mamadou Babaei 072cf1ea86 only send force-feedback and buzz commands when they are not zero 2023-05-19 18:04:38 +02:00
Mamadou Babaei e5a378a9fa update the platform support matrix with the distribution channels and their remarks 2023-05-19 18:04:37 +02:00
Mamadou Babaei e25004b9e9 add a note about abi/api breaking changes 2023-05-19 18:04:37 +02:00
Mamadou Babaei b9ca46a906 bump senseglove binaries for windows to v2.7.1-965f90c 2023-05-19 18:04:36 +02:00
Mamadou Babaei 7e9d7d9a6b removed the redundant SenseGloveCoreTypes module which causes all kinds of packaging issues with certain versions of the engine. 2023-05-19 18:04:35 +02:00
Mamadou Babaei bc485b9baf try to fix various build issues with the senseglove core types module 2023-05-19 18:04:35 +02:00
Mamadou Babaei 6be4ab7a5b fix linux aarch64 build issues and for older unreal engine versions 2023-05-19 18:04:34 +02:00
Mamadou Babaei 66031095dd whitelist all modules for linuxarm64 target platform 2023-05-19 18:04:34 +02:00
Mamadou Babaei b4968ebd05 fix linux aarch64 build issues and for ue 4.27 up to 5.2 2023-05-19 18:04:33 +02:00
Mamadou Babaei 79d292e159 fix a build error where engine versions are < 5.2 2023-05-19 18:04:33 +02:00
Mamadou Babaei f09bd379d8 add linux aarch64 platform support for unreal 5.2+ and bump senseglove libraries to v2.7.1-965f90c 2023-05-19 18:04:32 +02:00
Mamadou Babaei 5de114f9a4 fix a circular dependency build issue 2023-05-19 18:04:31 +02:00
Mamadou Babaei a78e8cade7 add a missing dependency that causes packaging issues 2023-05-19 18:04:30 +02:00
Mamadou Babaei 65e1670974 capture by reference in the buzz timer callback lambda or otherwise crash 2023-05-19 18:04:30 +02:00
Mamadou Babaei b2ddd29d4c fix a crash due to uninitialized pimpl object 2023-05-19 18:04:29 +02:00
Mamadou Babaei 43070d8ce3 fix lambda crashes and ensure logic bugs 2023-05-19 18:04:29 +02:00
Mamadou Babaei b9fe67814d complete the implementation for the touch functionality and its feedbacks 2023-05-19 18:02:26 +02:00
Mamadou Babaei 67042c7466 add the initial implementation for the touch functionality and its feedbacks 2023-05-19 18:02:26 +02:00
Mamadou Babaei 684331075f expose the connected glove in the virtual hand's api 2023-05-19 18:02:25 +02:00
Mamadou Babaei 5f6641af12 add static get component methods for quickly accessing grab/touch components 2023-05-19 18:02:25 +02:00
Mamadou Babaei 77e62eba30 remove the variable names from the grab/touch signatures 2023-05-19 18:02:24 +02:00
Mamadou Babaei 48152dfcdd add the grab/touch state update events 2023-05-19 18:02:24 +02:00
Mamadou Babaei d7f55e1a78 update the changelog 2023-05-19 18:02:23 +02:00
Mamadou Babaei aa8e2f097e fix a crash by removing wrong delegate binds 2023-05-19 18:02:23 +02:00
Mamadou Babaei 4452b308f5 add a buzz timeout uproperty 2023-05-19 18:02:22 +02:00
Mamadou Babaei ffabc4159c merge all properties inside the grab component into one group 2023-05-19 18:02:22 +02:00
Mamadou Babaei 7941fca732 simplify and merge separate buzz/force-feedback levels into one value on the touch component 2023-05-19 18:02:22 +02:00
Mamadou Babaei 2c0c3a2dbf Revert "move force-feedback properties from the touch component to the grab component"
This reverts commit 9faa9d2ca4.
2023-05-19 18:02:21 +02:00
Mamadou Babaei 9d92e2600b move force-feedback properties from the touch component to the grab component 2023-05-19 18:02:21 +02:00
Mamadou Babaei f3afbccb2b cache which finger can grab or touch objects 2023-05-19 18:02:20 +02:00
Mamadou Babaei b7ea384fd7 set up the overlap events for the grab/touch fingertip colliders 2023-05-19 18:02:20 +02:00
Mamadou Babaei 852f398755 add the api for getting/setting touch properties 2023-05-19 18:02:19 +02:00
Mamadou Babaei 933d75bd63 add the api for getting/setting grab properties 2023-05-19 18:02:19 +02:00
Mamadou Babaei 9721eaa275 add a grab socket uproperty, getters, and setters 2023-05-19 18:01:26 +02:00
Mamadou Babaei afb14d3b89 whitespace fix 2023-05-19 18:01:26 +02:00
Mamadou Babaei 2d77ee8b5d differentiate the default grab/touch socket names 2023-05-19 17:45:02 +02:00
Mamadou Babaei 4485d2b786 integrate the touch component and colliders and rename the grab ones 2023-05-19 17:45:02 +02:00
Mamadou Babaei 508ef0976e add a touch component intended to be used for force-feedback 2023-05-19 17:45:01 +02:00
Mamadou Babaei f45f2ea73d add the api and setup the required components and uproperties in order to implement the basic grab functionality 2023-05-19 17:45:01 +02:00
Mamadou Babaei 434bcf12c5 document the unreleased changes 2023-05-19 17:45:00 +02:00
Mamadou Babaei af18e5453d fix blueprint signatures and make all bp exposed functions static 2023-05-19 17:45:00 +02:00
Mamadou Babaei cb894ef7a8 formatting fix 2023-05-19 17:44:59 +02:00
Mamadou Babaei 75855bcca2 document a missing changelog item 2023-05-19 17:44:59 +02:00
Mamadou Babaei 380d83717c Revert "temporarily revert changes that are not part of the v1.3.1 release"
This reverts commit 116935f54b.
2023-05-19 17:44:59 +02:00
Mamadou Babaei 9a3d44dc81 bump the plugin version to v1.3.1 2023-04-28 02:09:50 +02:00
Mamadou Babaei 22e782e8e5 temporarily revert changes that are not part of the v1.3.1 release 2023-04-28 02:09:50 +02:00
Mamadou Babaei 2ce7439fbf fix runuat rocket build issues by adding the missing headers 2023-04-28 02:09:49 +02:00
Mamadou Babaei ec1c5c9c8a document the senseglove debug module 2023-04-28 02:09:49 +02:00
Mamadou Babaei d32f59a8cb document unreleased changes 2023-04-28 02:09:49 +02:00
Mamadou Babaei dc0cf37e45 Revert "temporarily revert changes that are not part of the v1.3.0 release"
This reverts commit 6a0f2a00a1.
2023-04-28 02:09:48 +02:00
Mamadou Babaei dbd252f487 bump the plugin version to v1.3.0 2023-04-28 01:19:56 +02:00
Mamadou Babaei 37efb4cf51 temporarily revert changes that are not part of the v1.3.0 release 2023-04-28 01:19:56 +02:00
Mamadou Babaei eded9f5ad5 bump senseglove libraries for linux and android to v2.6.0-aac3d56 2023-04-28 01:19:55 +02:00
Mamadou Babaei 82c3993ea9 bump the senseglove libraries for windows/msvc to v2.6.0-aac3d56 2023-04-28 01:19:55 +02:00
Mamadou Babaei 873a850498 document recent changes 2023-04-28 01:19:54 +02:00
Mamadou Babaei a1d78fa767 document the senseglove libraries bump in the changelog 2023-04-28 01:19:54 +02:00
Mamadou Babaei 7b4b06e3d0 adjust senseglove/unreal coordinate system conversions according to changes in the recent sgcore release 2023-04-28 01:19:54 +02:00
Mamadou Babaei daa22b3940 fix a gramatical error 2023-04-28 01:19:54 +02:00
Mamadou Babaei cf8fc5fcda add a debug virtual hand and some other fixes 2023-04-28 01:19:54 +02:00
Mamadou Babaei 7b57334ed0 fix the hand right hand offset 2023-04-28 01:19:54 +02:00
Mamadou Babaei 22ca963bd6 remove redundant headers 2023-04-28 01:19:54 +02:00
Mamadou Babaei 66d0201d12 fix debug gizmo default colors 2023-04-28 01:19:54 +02:00
Mamadou Babaei 3b68860eeb refactor the debug gizmo draw method 2023-04-28 01:19:54 +02:00
Mamadou Babaei 649d88e85d update the changelog with unreleased changes 2023-04-28 01:19:54 +02:00
Mamadou Babaei 2ff9e6f984 refactor the wrist tracker's debug gzmo settings into a ustruct in order to be re-used 2023-04-28 01:19:54 +02:00
Mamadou Babaei 51e1d5f252 fix gizmo drawing issue happens due to a null world object 2023-04-28 01:19:54 +02:00
Mamadou Babaei 66aec3cdea add a new generic senseglove debug module 2023-04-28 01:19:54 +02:00
Mamadou Babaei 1426e2b2c2 add the base implementation for the senseglove grab component 2023-04-28 01:19:54 +02:00
Mamadou Babaei cb9a319a6a increase the default DebugWristTrackerGizmoLength value in the plugin's settings 2023-04-28 01:19:54 +02:00
Mamadou Babaei 1539b09925 increase the default DebugWristTrackerGizmoLength value on the wrist tracker 2023-04-28 01:19:54 +02:00
Mamadou Babaei fd9b8d6a01 document unreleased changes 2023-04-28 01:19:54 +02:00
Mamadou Babaei e1353bb0ec fix the wrong hand offset calculations 2023-04-28 01:19:54 +02:00
Mamadou Babaei 7481d2cd8e fix the wrong tracker origin calculations 2023-04-28 01:19:54 +02:00
Mamadou Babaei 3d0e7fe8d2 fix the platform support matrix for unreal versions >= 5.0 2023-04-20 15:54:59 +02:00
Mamadou Babaei da7bc22ed7 minor code improvements and clean up 2023-04-20 15:54:59 +02:00
Mamadou Babaei a54d252971 fix the directory structure 2023-04-11 21:05:17 +02:00
Mamadou Babaei d711d42562 remove the development virtual hand mesh from master and all the release branches 2023-04-11 20:57:34 +02:00
Mamadou Babaei 3c56af0e1f bump the plugin version to v1.2.1 2023-03-30 06:42:46 +02:00
Mamadou Babaei 9cbdf5cea7 add the engine settings module into the private include paths for the senseglove settings module in order to solve run uat build issues 2023-03-30 06:22:27 +02:00
Mamadou Babaei 032422de1c remove the engine settings module from the senseglove module's private dependencies list 2023-03-30 06:14:59 +02:00
Mamadou Babaei 0f89d1c4dd remove the launch and settings from the android module's private includes 2023-03-30 05:58:15 +02:00
Mamadou Babaei 8d289c0f2f bump the plugin version to v1.2.0 2023-03-28 21:38:59 +02:00
Mamadou Babaei 62a2dd44f0 add the new dev/test hand model (this hand mesh is not meant to be published) 2023-03-28 18:28:01 +02:00
Mamadou Babaei c3001c588c alternative approach to constructor helpers in order to set the default hand mesh as it won't causes annoying ue pop-up cdo messages 2023-03-28 18:28:01 +02:00
Mamadou Babaei f3b21fecfa remove the old virtual hand model mesh 2023-03-28 18:28:00 +02:00
Mamadou Babaei 94e1b9ffcb fix the hand animation implementation and angle conversions to work with the standard ue5.1+ hand from epic 2023-03-28 18:28:00 +02:00
Mamadou Babaei 01078b6cd6 add missing paths headers that causes uat build issues 2023-03-28 11:45:17 +02:00
Mamadou Babaei a62f615036 add missing vershon headers and clean up unused headers 2023-03-28 11:45:16 +02:00
Mamadou Babaei 5213282f25 fix uat errors C4458 when building the virtual hand component 2023-03-28 11:22:22 +02:00
5661 changed files with 34419 additions and 63072 deletions
-10
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@@ -38,13 +38,3 @@ Resources/**/* filter=lfs diff=lfs merge=lfs -text
# LFS: everything under Source/ThirdParty/
Source/ThirdParty/**/* filter=lfs diff=lfs merge=lfs -text
# LFS: everything under Handbook/dist/
Handbook/dist/**/* filter=lfs diff=lfs merge=lfs -text
# Except
.gitignore filter= diff= merge= text
.gitattributes filter= diff= merge= text
# LFS: sgum-packager Linux and Windows binaries
Packager/sgum-packager filter=lfs diff=lfs merge=lfs -text
Packager/sgum-packager.exe filter=lfs diff=lfs merge=lfs -text
-8
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@@ -125,11 +125,3 @@ DerivedDataCache/*
# Do not ignore anything inside the ThirdParty directory at all
!Source/ThirdParty/**/*
# The Handbook
Documentation/
Handbook/book/
# sgum-packager
# Do not ignore the sgum-packager Windows binary
!Packager/sgum-packager.exe
+363
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@@ -0,0 +1,363 @@
# Changelog
All notable changes to this project will be documented in this file.
The format is based on [Keep a Changelog](https://keepachangelog.com/en/1.0.0/),
and this project adheres to [Semantic Versioning](https://semver.org/spec/v2.0.0.html).
## [1.9.2] - 2023-11-03
# Added
- Added a list of planned features and their completion status to the main README file.
### Fixed
- A bug where released actor is going to be NULL whenever the OnActorReleased event fires.
## [1.9.1] - 2023-10-11
### Fixed
- Add the missing Unreal Engine C++ header to files that rely on the ENGINE\_\*\_VERSION macros in order to fix the Epic Store build failures on UE 5.3.
## [1.9.0] - 2023-10-10
### Changed
- The BlueprintImplementableEvent UFUNCTION specifier for the OnGrabStateUpdated, OnTouchStateUpdated, OnActorGrabbed, OnActorReleased, OnActorBeginTouch, and OnActorEndTouch events have been changed to BlueprintNativeEvent in order to allow them to be implemented from the child C++ classes as well. This won't break any existing Blueprint code that relies on the previous BlueprintImplementableEvent signature.
### Fixed
- Add a missing release note entry for the v1.8.0 release to the changelog file.
## [1.8.0] - 2023-10-10
### Added
- Introduced new SGPawn events: OnActorGrabbed, OnActorReleased, OnActorBeginTouch, and OnActorEndTouch.
- Exposed OnGrabStateUpdated, OnTouchStateUpdated, OnActorGrabbed, OnActorReleased, OnActorBeginTouch, and OnActorEndTouch events to Blueprint as BlueprintImplementableEvent.
### Fixed
- Fix a bug where the OnTouchStateUpdated event is mistakenly triggered instead of the OnGrabStateUpdated when the right thumb fingertip grab collider overlaps with a grabbable actor.
- Fix the DECLARE_EVENT macro signature for OnGrabStateUpdated and OnTouchStateUpdated events.
## [1.7.0] - 2023-09-14
### Added
- Introduce SGGameInstance, a customized SenseGlove game instance for future use.
- Added the new SenseGloveBackend and SenseGloveBackendKismet modules.
- Added SG_CPP20 C++ macro for C++20 detection, which is now default from UE 5.3 onwards.
- Added SG_CAPTURE_THIS C++ macro as a workaround for error C4855: implicit capture of 'this' via '[=]' is deprecated in /std:c++20 in order to build the same lambda captures without extra #ifdefs on all supported engine versions.
### Changed
- SenseGlove libraries have been updated to v2.12.0-19c9854.
- SGCoreImpl/SGPlatform has been moved to SGBuildHacks/SGPlatform.
### Fixed
- Proper initialization of the SenseGlove backend in order to fix a bug in certain situations where SGConnect::Init() gets called every frame.
- Some other minor fixes and improvements.
## [1.6.1] - 2023-08-14
### Fixed
- Fix Unreal Engine 5.0 build issues.
- Minor documentation fixes.
## [1.6.0] - 2023-08-14
### Added
- Added support for the upcoming Unreal Engine 5.3.
- Now, the hand's velocity is applied to grabbed actors after being released from the hand.
- Introduce the real hands to the SenseGlove module (SGPawn) API.
- Added separation of the virtual and real hand rendering.
### Fixed
- Fix the wrong default debug virtual hand gizmo colors when initialized using the default constructor.
- Some minor performance fixes and improvements.
### Changed
- SenseGlove libraries have been updated to v2.11.0-b775a05.
## [1.5.3] - 2023-07-19
This is a hotfix release mostly addressing Android Bluetooth performance issues.
### Fixed
- Minor changelog fixes.
### Changed
- SenseGlove libraries have been updated to v2.10.1-3b0e7c9.
## [1.5.2] - 2023-07-19
This is a hotfix release mostly addressing Android-related issues.
### Fixed
- Fix a build issue with Android shipping builds due to sgconnect.jar not getting copied automatically in the AFSProject which is compiled for shipping builds when AndroidFileServer (AFS) is enabled.
- Minor changelog fixes and some source code formatting fixes.
## [1.5.1] - 2023-07-13
This is a hotfix release addressing a few critical issues introduced by the recent changes.
### Fixed
- Fix a wrist tracker bug where left and right hands' wrist trackers are mistakenly tracking the opposite hand's motion source.
- Fix a bug where the right hand is not able to do grab or release.
## [1.5.0] - 2023-06-16
This release breaks ABI/API compatibility with the previous versions in some areas as documented below.
### Added
- Added HTC VIVE Focus 3 positional tracking hardware enum.
- Added support for the Meta Quest Pro, HTC VIVE, and HTC VIVE Focus 3 positional tracking hardware.
- Added two options to the wrist tracker settings (to the global plugin settings and the overrides in the wrist tracker component) in order to be able to specify a custom motion source for the left and right hands, so that it allows SteamVR-based trackers such as HTC VIVE or HTC VIVE Focus 3 to operate with the SGPawn.
### Fixed
- Fix a bug where SteamVR trackers such as HTC VIVE and HTC VIVE Focus 3's wrist orientation and location were not being tracked.
### Changed
- Fully refactored the top-level configurations in the settings system into USTRUCTs.
- SenseGlove libraries have been updated to v2.10.0-12133ac.
### Removed
- Dropped support for the Epic Native Toolchain v19, MSVC v141 (Visual Studio 2017), and thus Unreal Engine 4.27 as it has been marked as deprecated since v1.4.x.
- Removed any kind of support for Oculus Touch (Oculus Rift S and Oculus Quest 1) positional tracking hardware, thus the enum as well.
- Removed any kind of support for Pico Neo 2 positional tracking hardware, thus the enum as well.
- Removed any kind of support for Pico Neo 3 positional tracking hardware, thus the enum as well.
## [1.4.3] - 2023-06-01
This is a hotfix release addressing a critical Android crash.
### Fixed
- Fix a critical Android crash that happens where the default development hand meshes are not found, which means almost always since we don't ship any default virtual hand mesh at the moment.
- Minor changelog release formatting fix in order to stay consistent.
## [1.4.2] - 2023-06-01
This is a hotfix release addressing a few critical issues.
### Fixed
- Fix build issues with certain compilers when the Unreal Engine version is older than 5.2.
- Reintroduced the Virtual Hand and the Wrist Tracker debug gizmos which have temporarily been disabled due to a bug in the settings system.
- Some minor changelog fixes.
## [1.4.1] - 2023-05-29
This is a bugfix release with a focus on Android build issues.
### Fixed
- Fix an Android Gradle build issue that happens when the game's package name won't start with com.senseglove.*.
- Suppress a grade warning for non-arm64 architectures when the build target is Android.
### Removed
- Remove dead Gradle code from the Android module.
## [1.4.0] - 2023-05-19
This release breaks ABI/API compatibility with the previous versions.
### Added
- Added support for the stable release of Unreal Engine 5.2 (the preview release has been supported since v1.2.0).
- Added Linux AArch64 platform support.
- Added a new Grab component that can turn any actor into a grabbable object.
- Added a new Touch component that enables haptic feedback such as Buzz and Force-Feedback commands.
- Added an optional feature in order to automatically stop all haptics on the EndPlay event, wherever the virtual hand component is used. By default, it's enabled.
### Fixed
- Fix Blueprint signatures for USGVirtualHandComponentKismetLibrary and make all the Blueprint exposed functions static.
### Changed
- SenseGlove libraries have been updated to v2.7.1-965f90c with support for Linux AArch64.
- The Virtual Hand and the Wrist Tracker debug gizmos (the intended use is only for SenseGlove developers for really low-level stuff; thus won't affect the users of the plugin at all) have been disabled and will be ignored due to an esoteric bug in the settings systems which has been scheduled to be fixed in the future releases.
### Removed
- Removed the redundant SenseGloveCoreTypes module which causes all kinds of packaging issues with certain versions of the engine.
### Deprecated
- This is the last release to support Unreal Engine 4.27 and please keep in mind that the current release is not obtainable through the Unreal Engine Marketplace. The latest published version on the Marketplace for 4.27 is v1.3.1. Per Epic's Marketplace policy regarding Code Plugins, we are only able to distribute or update the SenseGlove plugin for the last 3 stable versions of Unreal Engine. As a result, we won't be able to publish updates or bug fixes for the older versions of the Engine except on rare occasions and only through our official repository on Microsoft Azure DevOps.
## [1.3.1] - 2023-04-28
### Fixed
- Fix RunUAT build issues caused by missing headers.
- Minor documentation fixes.
## [1.3.0] - 2023-04-28
This release breaks ABI/API compatibility with the previous versions in addition to breaking coordinates systems conversions between Unreal Engine and the SenseGlove libraries.
### Added
- A new generic SenseGlove Debug module.
- A debug virtual hand.
### Fixed
- Fix the wrist tracker miscalculations for the Quest 2 controllers (other headsets might need fixing as well, in that case, future releases will address that).
- Minor code improvement and fixes.
- Minor documentation fixes.
### Changed
- Breaking API/ABI changes in the Settings and the main SenseGlove module due to some settings refactoring.
- Breaking changes in the SenseGlove/Unreal coordinates systems conversions due to underlying changes in the SenseGlove Core Libraries.
- SenseGlove libraries have been updated to v2.6.0-aac3d56.
## [1.2.1] - 2023-03-30
### Fixed
- Fix RunUAT build issues with Android.
## [1.2.0] - 2023-03-28
This release breaks ABI/API compatibility with the previous versions.
### Added
- Android / Oculus on-device glove calibration.
- Introduced the animated Virtual Hand Model (as a set of virtual hand and wrist tracker components and an actor) with in-editor animation availability.
- Introduced SGPawn, SGPlayerController, SGGameModeBase, etc classes.
- Added an internal SenseGloveCoreTypes module in order to share common SenseGloveCore types between various modules.
- Segregated Android binaries for NDK r21e (UE 4.27 and 5.0) and r25b (UE 5.1, 5.2).
- Fully functional and stable Linux development support.
- Fully functional and stable Unreal Engine 5.2 preview support has been added.
- Added a Plugin's settings manager and two new modules SenseGloveSettings and SenseGloveSettingsKismet.
### Changed
- SenseGlove libraries have been updated to the Linux-aware version: v2.5.0-8069342.
- API has changed to use degrees instead of radians.
- SGCoordinates utility class name has been changed to SGAngles and now the plugin API uses degrees in contrast of SenseGlove libraries by default.
- Migrate common nested array types into the SenseGloveTypes module from the SenseGloveCore module.
### Removed
- Removed a few thousand lines of archaic pre-public-release dead code.
- Dropped Android NDK r21b binaries used by the older engine versions.
- Purged the dead code for dropped engine versions by v1.1.1 (4.22, 4.23, 4.24, 4.25, and 4.26) that carried over to the current version.
- Removed redundant SGConnectImpl/SGPlatform.
- Removed redundant SGTypes/SGConnectTypes.
### Known Issues
- Wrist Tracker's offsets are a bit off (e.g. on Quest 2), scheduled to be fixed in the next patch release.
## [1.1.1] - 2023-02-07
### Added
- Initial support for the upcoming Unreal Engine 5.2.
- Add support for Android armeabi-v7a with neon, x86-64, and x86 builds in addition to arm64-v8a.
### Fixed
- Fix various Android build issues.
- Some minor fixes and improvements.
### Changed
- Bump SenseGlove libraries to v2.1.2-95ec6e7.
## [1.1.0] - 2023-02-03
### Added
- Whitelist Android as a target platform.
- Introduce Android support.
- Add third-party library SGConnect for Android v1.1.0.
### Fixed
- Fix Android build issues caused by the log module.
### Changed
- SGConnect and SGCore libraries have been updated to v2.1.1-0569c74.
### Removed
- Removed the enum utils class due to ANY_PACKAGE deprecation warnings in Unreal Engine 5.1.
- Support for older versions of the Engine (namely, 4.22, 4.23, 4.24, 4.25, and 4.26) has been dropped.
## [1.0.4] - 2022-12-02
This is a minor release focusing mostly on adherence to the Unreal Engine Marketplace Guidelines based on the feedback from Epic Games.
### Added
- Added support for MSVC 2017
### Changed
- Updated SenseGlove libraries (SGCore/SGConnect) to v2.0.4.
## [1.0.3] - 2022-11-29
This is a minor release focusing on adherence to the Unreal Engine Marketplace Guidelines based on the feedback from Epic Games.
### Changed
- Adjust Config/FilterPlugin.ini in order to conform to Epic's Market Place Guidelines.
## [1.0.2] - 2022-11-27
This is a minor release focusing on adherence to the Unreal Engine Marketplace Guidelines based on the feedback from Epic Games.
### Added
- Added the newly acquired Unreal Engine Market Place Offer ID to the .uplugin file.
- List the dotfiles inside the FilterPlugin.ini file as well.
- Add the copyright notice to the source files missing it.
- Add the SenseGlove SDK license to the third-party license file.
### Fixed
- Fix the readme typos and errors.
- Minor fixes in the changelog for previous releases.
## [1.0.1] - 2022-11-25
### Changed
- Exposed SenseGloveTypes as a public dependency in SenseGloveConnect and SenseGloveCore modules, so that the C++ users of the API don't need to explicitly add it as a dependency.
- Cleaned up the redundant headers/modules dependencies from SGCore headers.
### Fixed
- Fix RunUAT build issues prior to Epic Store submission.
## [1.0.0] - 2022-11-24
### Added
- Initial public release of the SenseGlove haptic API for Unreal Engine with support for Microsoft Windows and GNU/Linux.
+1 -3
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@@ -1,5 +1,3 @@
[FilterPlugin]
/CHANGELOG.md
/Config/FilterPlugin.ini
/Documentation/the-senseglove-unreal-engine-handbook.epub
/Documentation/the-senseglove-unreal-engine-handbook.pdf
/Documentation/the-senseglove-unreal-engine-handbook.zip
Binary file not shown.
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@@ -1,34 +0,0 @@
#
# author: Mamadou Babaei <mamadou@senseglove.com>
#
# (The MIT License)
#
# Copyright (c) 2020 - 2025 SenseGlove
#
# Permission is hereby granted, free of charge, to any person obtaining a copy
# of this software and associated documentation files (the "Software"), to deal
# in the Software without restriction, including without limitation the rights
# to use, copy, modify, merge, publish, distribute, sublicense, and/or sell
# copies of the Software, and to permit persons to whom the Software is
# furnished to do so, subject to the following conditions:
#
# The above copyright notice and this permission notice shall be included in all
# copies or substantial portions of the Software.
#
# THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS OR
# IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY,
# FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. IN NO EVENT SHALL THE
# AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER
# LIABILITY, WHETHER IN AN ACTION OF CONTRACT, TORT OR OTHERWISE, ARISING FROM,
# OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER DEALINGS IN THE
# SOFTWARE.
#
# pmake might add -J (private)
FLAGS=${.MAKEFLAGS:C/\-J ([0-9]+,?)+//W}
all: .DEFAULT
.DEFAULT:
@which gmake > /dev/null 2>&1 || \
(echo "BSD Make is not supported; The build requires GNU Make." && exit 1)
@gmake ${.FLAGS} ${.TARGETS}
-695
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@@ -1,695 +0,0 @@
#
# author: Mamadou Babaei <mamadou@senseglove.com>
#
# (The MIT License)
#
# Copyright (c) 2020 - 2025 SenseGlove
#
# Permission is hereby granted, free of charge, to any person obtaining a copy
# of this software and associated documentation files (the "Software"), to deal
# in the Software without restriction, including without limitation the rights
# to use, copy, modify, merge, publish, distribute, sublicense, and/or sell
# copies of the Software, and to permit persons to whom the Software is
# furnished to do so, subject to the following conditions:
#
# The above copyright notice and this permission notice shall be included in all
# copies or substantial portions of the Software.
#
# THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS OR
# IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY,
# FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. IN NO EVENT SHALL THE
# AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER
# LIABILITY, WHETHER IN AN ACTION OF CONTRACT, TORT OR OTHERWISE, ARISING FROM,
# OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER DEALINGS IN THE
# SOFTWARE.
#
################################################################################
# Generic Settings
################################################################################
SG_PROJECT_NAME := The SenseGlove Unreal Engine Handbook
SG_PROJECT_GIT_REPOSITORY := https://dev.azure.com/SenseGlove/SenseGlove-Unreal/_git/SenseGlove-Unreal
SG_HANDBOOK_ESCAPED_NAME := $(shell echo $(SG_PROJECT_NAME) | tr '[:upper:]' '[:lower:]' | sed 's/ /-/g')
SG_HANDBOOK_DIR := $(CURDIR)
SG_HANDBOOK_SRC_DIR := $(SG_HANDBOOK_DIR)/src
SG_HANDBOOK_TOML_FILE := $(realpath $(SG_HANDBOOK_DIR)/book.toml)
SG_HANDBOOK_CONFIG_HOME_DIR := SenseGlove/ue-handbook
SG_HANDBOOK_DEPLOY_CONFIG_FILENAME := deploy.conf
SG_HANDBOOK_DEPLOY_TEMP_DIR_NAME := unreal-docs-senseglove-com-deploy-XXXXXXXXXX
SG_HANDBOOK_FAVICON_FILE := $(SG_HANDBOOK_SRC_DIR)/favicon.svg
SG_DOT_GIT_DIR := $(realpath $(SG_HANDBOOK_DIR)/../.git)
SG_DOT_GIT_SHALLOW_FILE := $(SG_DOT_GIT_DIR)/shallow
SG_PLUGIN_DIR := $(realpath $(SG_HANDBOOK_DIR)/..)
SG_PLUGIN_RESOURCES_DIR := $(SG_PLUGIN_DIR)/Resources
SG_PLUGIN_FILE := $(SG_PLUGIN_DIR)/SenseGlove.uplugin
SG_DOCUMENTATION_URL := https://unreal.docs.senseglove.com
SG_DOCUMENTATION_DIR := $(SG_PLUGIN_DIR)/Documentation
SG_DOCUMENTATION_HTML_DIR_NAME := html
SG_DOCUMENTATION_HTML_DIR := $(SG_DOCUMENTATION_DIR)/$(SG_DOCUMENTATION_HTML_DIR_NAME)
SG_DOCUMENTATION_PDF_DIR := $(SG_DOCUMENTATION_DIR)/pdf-outline
SG_DOCUMENTATION_PDF_FILE := $(SG_DOCUMENTATION_PDF_DIR)/output.pdf
SG_DOCUMENTATION_EPUB_DIR := $(SG_DOCUMENTATION_DIR)/epub
SG_DOCUMENTATION_EPUB_FILE := $(SG_DOCUMENTATION_EPUB_DIR)/$(SG_PROJECT_NAME).epub
SG_DOCUMENTATION_PACK_DIR_NAME := pack
SG_DOCUMENTATION_PACK_DIR := $(SG_DOCUMENTATION_DIR)/$(SG_DOCUMENTATION_PACK_DIR_NAME)
SG_HANDBOOK_PACKED_HTML_DIR := $(SG_DOCUMENTATION_PACK_DIR)/$(SG_HANDBOOK_ESCAPED_NAME)
SG_HANDBOOK_PACKED_HTML_FILE := $(SG_DOCUMENTATION_PACK_DIR)/$(SG_HANDBOOK_ESCAPED_NAME).zip
SG_HANDBOOK_PACKED_PDF_FILE := $(SG_DOCUMENTATION_PACK_DIR)/$(SG_HANDBOOK_ESCAPED_NAME).pdf
SG_HANDBOOK_PACKED_EPUB_FILE := $(SG_DOCUMENTATION_PACK_DIR)/$(SG_HANDBOOK_ESCAPED_NAME).epub
SG_BROWSER_BINARY_PATH_LINUX := /opt/brave.com/brave/brave
SG_BROWSER_BINARY_PATH_WINDOWS := C:\Program Files\BraveSoftware\Brave-Browser\Application\brave.exe
SG_RSYNC_BIN_PATH_WINDOWS := C:\Program Files\cwrsync\bin
SG_RSYNC_BINARY_PATH_WINDOWS := $(SG_RSYNC_BIN_PATH_WINDOWS)\rsync.exe
SG_RSYNC_SSH_BINARY_PATH_WINDOWS := $(SG_RSYNC_BIN_PATH_WINDOWS)\ssh.exe
################################################################################
# Platform Detection
################################################################################
SG_BUILD_ARCH_AMD64 := amd64
SG_BUILD_PLATFORM_LINUX := linux
SG_BUILD_PLATFORM_WINDOWS := windows
ifeq ($(OS),Windows_NT)
SG_BUILD_PLATFORM := $(SG_BUILD_PLATFORM_WINDOWS)
# Running a 32-bit (x86) Command Prompt sets PROCESSOR_ARCHITECTURE to x86,
# and instead defines PROCESSOR_ARCHITEW6432 for 64-bit Windows detection.
ifeq ($(PROCESSOR_ARCHITEW6432),AMD64)
SG_BUILD_ARCH := $(SG_BUILD_ARCH_AMD64)
else # ($(PROCESSOR_ARCHITEW6432),AMD64)
ifeq ($(PROCESSOR_ARCHITECTURE),AMD64)
SG_BUILD_ARCH := $(SG_BUILD_ARCH_AMD64)
endif # ($(PROCESSOR_ARCHITECTURE),AMD64)
endif # ($(PROCESSOR_ARCHITEW6432),AMD64)
else # ($(OS),Windows_NT)
SG_PLATFORM_UNAME := $(shell uname -s)
ifeq ($(SG_PLATFORM_UNAME),Linux)
SG_BUILD_PLATFORM := $(SG_BUILD_PLATFORM_LINUX)
SG_PLATFORM_UNAME_ARCH := $(shell uname -m)
endif # ($(SG_PLATFORM_UNAME),Linux)
ifeq ($(SG_PLATFORM_UNAME_ARCH),x86_64)
SG_BUILD_ARCH := $(SG_BUILD_ARCH_AMD64)
endif # ($(SG_PLATFORM_UNAME_ARCH),x86_64)
endif # ($(OS),Windows_NT)
################################################################################
# Target Settings - mdbook
################################################################################
SG_MDBOOK_HOST := "localhost"
SG_MDBOOK_PORT := "8000"
SG_MDBOOK_SRC_DIR := "${SG_HANDBOOK_DIR}/src"
SG_MDBOOK_DEST_DIR := "${SG_DOCUMENTATION_DIR}"
SG_MDBOOK_WATCHER := "poll"
SG_PLUGIN_CHANGELOG_FILE := $(SG_PLUGIN_DIR)/CHANGELOG.md
SG_PLUGIN_DIRECTORY_STRUCTURE_FILE := $(SG_PLUGIN_DIR)/DIRECTORY_STRUCTURE.md
SG_PLUGIN_LICENSE_FILE := $(SG_PLUGIN_DIR)/LICENSE.md
SG_PLUGIN_LICENSE_THIRD_PARTY_FILE := $(SG_PLUGIN_DIR)/LICENSE_THIRD_PARTY.md
SG_PLUGIN_PLANNED_FEATURES_COMPLETION_STATUS_FILE := $(SG_PLUGIN_DIR)/PLANNED_FEATURES_COMPLETION_STATUS.md
SG_PLUGIN_PLATFORM_SUPPORT_MATRIX_FILE := $(SG_PLUGIN_DIR)/PLATFORM_SUPPORT_MATRIX.md
################################################################################
# Version and Build Information
################################################################################
SG_GIT_TREE_STATE_CLEAN := clean
SG_GIT_TREE_STATE_DIRTY := dirty
SG_GIT_NO := no
SG_GIT_YES := yes
SG_RELEASE_BRANCH_PATTERN := ^[0-9]+\.[0-9]+$$
SG_GIT_BRANCH := $(shell git rev-parse --abbrev-ref HEAD 2>/dev/null)
SG_GIT_TAG := $(shell git describe --tags --abbrev=0 2>/dev/null)
SG_GIT_COMMIT := $(shell git rev-parse --short HEAD 2>/dev/null)
SG_GIT_COMMIT_NUMS_SINCE_TAG := $(shell git rev-list --count HEAD ^`git describe --tags --abbrev=0 2>/dev/null` 2>/dev/null)
SG_GIT_TREE_STATE := $(shell test -n "`git status --porcelain 2>/dev/null`" && echo "$(SG_GIT_TREE_STATE_DIRTY)" || echo "$(SG_GIT_TREE_STATE_CLEAN)")
SG_GIT_IS_SHALLOW_CLONE := $(shell [ -d $(SG_DOT_GIT_DIR) ] && [ -f $(SG_DOT_GIT_SHALLOW_FILE) ] && echo "$(SG_GIT_YES)" || echo "$(SG_GIT_NO)")
SG_GIT_LATEST_REMOTE_TAG := $(shell git -c versionsort.suffix=- ls-remote --exit-code --refs --sort=version:refname --tags $(SG_PROJECT_GIT_REPOSITORY) '*.*.*' | tail -n 1 | sed 's/.*refs\/tags\///' 2>/dev/null)
SG_PLUGIN_VERSION := $(shell grep -o '"VersionName": "[^"]*"' ${SG_PLUGIN_FILE} | awk -F'"' '{print "v" $$4}')
ifeq ($(strip $(SG_GIT_COMMIT_NUMS_SINCE_TAG)),)
SG_GIT_COMMIT_NUMS_SINCE_TAG := 0
endif # ($(strip $(SG_GIT_COMMIT_NUMS_SINCE_TAG)),)
ifneq ($(strip $(SG_GIT_TAG)),)
SG_GIT_VERSION := $(SG_GIT_TAG)
endif # ($(strip $(SG_GIT_TAG)),)
ifeq ($(strip $(SG_GIT_VERSION)),)
ifeq ($(strip $(SG_GIT_IS_SHALLOW_CLONE)),$(SG_GIT_YES))
ifneq ($(strip $(SG_GIT_LATEST_REMOTE_TAG)),)
SG_GIT_VERSION := $(SG_GIT_LATEST_REMOTE_TAG)
endif # ($(strip $(SG_GIT_LATEST_REMOTE_TAG)),)
endif # ($(strip $(SG_GIT_IS_SHALLOW_CLONE)),$(SG_GIT_YES))
endif # ($(strip $(SG_GIT_VERSION)),)
SG_GIT_VERSION_MAJOR := $(shell echo $(SG_GIT_VERSION) | cut -d '.' -f 1 | tr -d -c 0-9)
ifeq ($(SG_GIT_VERSION_MAJOR),)
SG_GIT_VERSION_MAJOR := 0
endif # ($(SG_GIT_VERSION_MAJOR),)
SG_GIT_VERSION_MINOR := $(shell echo $(SG_GIT_VERSION) | cut -d '.' -f 2 | tr -d -c 0-9)
ifeq ($(SG_GIT_VERSION_MINOR),)
SG_GIT_VERSION_MINOR := 0
endif # ($(SG_GIT_VERSION_MINOR),)
SG_GIT_VERSION_PATCH := $(shell echo $(SG_GIT_VERSION) | cut -d '.' -f 3 | tr -d -c 0-9)
ifeq ($(SG_GIT_VERSION_PATCH),)
SG_GIT_VERSION_PATCH := 0
endif # ($(SG_GIT_VERSION_PATCH),)
SG_PLUGIN_VERSION_MAJOR := $(shell echo $(SG_PLUGIN_VERSION) | cut -d '.' -f 1 | tr -d -c 0-9)
ifeq ($(SG_PLUGIN_VERSION_MAJOR),)
SG_PLUGIN_VERSION_MAJOR := 0
endif
SG_PLUGIN_VERSION_MINOR := $(shell echo $(SG_PLUGIN_VERSION) | cut -d '.' -f 2 | tr -d -c 0-9)
ifeq ($(SG_PLUGIN_VERSION_MINOR),)
SG_PLUGIN_VERSION_MINOR := 0
endif # ($(SG_PLUGIN_VERSION_MINOR),)
SG_PLUGIN_VERSION_PATCH := $(shell echo $(SG_PLUGIN_VERSION) | cut -d '.' -f 3 | tr -d -c 0-9)
ifeq ($(SG_PLUGIN_VERSION_PATCH),)
SG_PLUGIN_VERSION_PATCH := 0
endif # ($(SG_PLUGIN_VERSION_PATCH),)
SG_BUILD_HOST := $(shell hostname)
SG_BUILD_TIME := $(shell date '+%a %b %d, %Y %H:%M %Z %z')
ifeq ($(strip $(SG_GIT_BRANCH)),dev)
ifeq ($(strip $(SG_GIT_TAG)),)
SG_HANDBOOK_REVISION := next
endif # ($(strip $(SG_GIT_TAG)),)
endif # ($(strip $(SG_GIT_BRANCH)),dev)
SG_IS_GIT_BRANCH_HEAD_OR_MASTER := $(or $(filter HEAD,$(strip $(SG_GIT_BRANCH))),$(filter master,$(strip $(SG_GIT_BRANCH))))
ifneq ($(SG_IS_GIT_BRANCH_HEAD_OR_MASTER),)
ifeq ($(strip $(SG_GIT_COMMIT_NUMS_SINCE_TAG)),0)
ifeq ($(strip $(SG_GIT_TREE_STATE)),$(SG_GIT_TREE_STATE_CLEAN))
ifeq ($(strip $(SG_GIT_VERSION)),$(strip $(SG_PLUGIN_VERSION)))
SG_HANDBOOK_REVISION := $(SG_PLUGIN_VERSION_MAJOR).$(SG_PLUGIN_VERSION_MINOR)
endif # ($(strip $(SG_GIT_VERSION)),$(strip $(SG_PLUGIN_VERSION)))
endif # ($(strip $(SG_GIT_TREE_STATE)),$(SG_GIT_TREE_STATE_CLEAN))
endif # ($(strip $(SG_GIT_COMMIT_NUMS_SINCE_TAG)),0)
endif # ($(SG_IS_GIT_BRANCH_HEAD_OR_MASTER),)
ifeq ($(strip $(SG_GIT_IS_SHALLOW_CLONE)),$(SG_GIT_YES))
SG_IS_GIT_BRANCH_RELEASE := $(shell echo $(SG_GIT_BRANCH) | grep -E '$(SG_RELEASE_BRANCH_PATTERN)' || echo "")
ifneq ($(SG_IS_GIT_BRANCH_RELEASE),)
ifeq ($(strip $(SG_GIT_VERSION)),$(strip $(SG_PLUGIN_VERSION)))
SG_HANDBOOK_REVISION := $(SG_PLUGIN_VERSION_MAJOR).$(SG_PLUGIN_VERSION_MINOR)
endif # ($(strip $(SG_GIT_VERSION)),$(strip $(SG_PLUGIN_VERSION)))
endif # ($(SG_IS_GIT_BRANCH_RELEASE),)
endif # ($(strip $(SG_GIT_IS_SHALLOW_CLONE)),$(SG_GIT_YES))
ifeq ($(strip $(SG_HANDBOOK_REVISION)),)
SG_HANDBOOK_REVISION := mismatched
endif # ($(strip $(SG_HANDBOOK_REVISION)),)
ifneq ($(strip $(SG_HANDBOOK_REVISION)),mismatched)
SG_MDBOOK_HTML_SITE_URL := $(SG_HANDBOOK_REVISION)
SG_HANDBOOK_REVISION_URL := $(SG_DOCUMENTATION_URL)/$(SG_HANDBOOK_REVISION)
SG_HANDBOOK_RELEASE_NAME := $(shell echo $(SG_PROJECT_NAME)-$(SG_HANDBOOK_REVISION) | tr '[:upper:]' '[:lower:]' | sed 's/ /-/g')
SG_HANDBOOK_PDF_URL := $(SG_HANDBOOK_REVISION_URL)/$(SG_HANDBOOK_RELEASE_NAME).pdf
SG_HANDBOOK_EPUB_URL := $(SG_HANDBOOK_REVISION_URL)/$(SG_HANDBOOK_RELEASE_NAME).epub
endif # ($(strip $(SG_HANDBOOK_REVISION)),mismatched)
################################################################################
# mdbook-pdf Configuration
################################################################################
ifneq ($(strip $(SG_HANDBOOK_REVISION)),mismatched)
SG_MDBOOK_HTML_SITE_URL := /$(SG_HANDBOOK_REVISION)/
endif # ($(strip $(SG_HANDBOOK_REVISION)),mismatched)
ifeq ($(SG_BUILD_PLATFORM),$(SG_BUILD_PLATFORM_LINUX))
SG_MDBOOK_PDF_BROWSER_BINARY_PATH := $(SG_BROWSER_BINARY_PATH_LINUX)
else ifeq ($(SG_BUILD_PLATFORM),$(SG_BUILD_PLATFORM_WINDOWS))
SG_MDBOOK_PDF_BROWSER_BINARY_PATH := $(SG_BROWSER_BINARY_PATH_WINDOWS)
else # ($(SG_BUILD_PLATFORM),$(SG_BUILD_PLATFORM_LINUX))
$(error The target operating system is not supported!)
endif # ($(SG_BUILD_PLATFORM),$(SG_BUILD_PLATFORM_LINUX))
ifeq ($(SG_BUILD_PLATFORM),$(SG_BUILD_PLATFORM_LINUX))
SG_LINUX_PYTHON_VENV_DIR := $(shell mktemp -d)/sg-ue-handbook-venv
SG_LINUX_PYTHON_VENV_BIN_DIR := $(SG_LINUX_PYTHON_VENV_DIR)/bin
export PATH := $(SG_LINUX_PYTHON_VENV_BIN_DIR):$(PATH)
export PWD := $(SG_LINUX_PYTHON_VENV_BIN_DIR)
export VIRTUAL_ENV := $(SG_LINUX_PYTHON_VENV_DIR)
else ifeq ($(SG_BUILD_PLATFORM),$(SG_BUILD_PLATFORM_WINDOWS))
SG_DIST_DIR := $(SG_HANDBOOK_DIR)/dist
SG_WINPYTHON_DIR := $(SG_DIST_DIR)/winpython
SG_WINPYTHON_BIN_DIR := $(SG_WINPYTHON_DIR)//python-3.12.4.amd64
SG_WINPYTHON_BIN_SCRIPTS_DIR := $(SG_WINPYTHON_BIN_DIR)/Scripts
SG_WINPYTHON_SCRIPTS_DIR := $(SG_WINPYTHON_DIR)/scripts
export PATH := $(SG_WINPYTHON_SCRIPTS_DIR);$(PATH)
export PATH := $(SG_WINPYTHON_BIN_SCRIPTS_DIR);$(PATH)
export PATH := $(SG_WINPYTHON_BIN_DIR);$(PATH)
export PATH := $(SG_RSYNC_BIN_PATH_WINDOWS);$(PATH)
else # ($(SG_BUILD_PLATFORM),$(SG_BUILD_PLATFORM_LINUX))
$(error The target operating system is not supported!)
endif # ($(SG_BUILD_PLATFORM),$(SG_BUILD_PLATFORM_LINUX))
################################################################################
# Deployment Configuration
################################################################################
ifeq ($(SG_BUILD_PLATFORM),$(SG_BUILD_PLATFORM_LINUX))
SG_HANDBOOK_DEPLOY_CONFIG_FILE := $(shell echo ~/.config/$(SG_HANDBOOK_CONFIG_HOME_DIR)/$(SG_HANDBOOK_DEPLOY_CONFIG_FILENAME))
else ifeq ($(SG_BUILD_PLATFORM),$(SG_BUILD_PLATFORM_WINDOWS))
SG_HANDBOOK_DEPLOY_CONFIG_FILE := $(shell cygpath -u $(LOCALAPPDATA)/$(SG_HANDBOOK_CONFIG_HOME_DIR)/$(SG_HANDBOOK_DEPLOY_CONFIG_FILENAME))
else # ($(SG_BUILD_PLATFORM),$(SG_BUILD_PLATFORM_LINUX))
$(error The target operating system is not supported!)
endif # ($(SG_BUILD_PLATFORM),$(SG_BUILD_PLATFORM_LINUX))
################################################################################
# Deployment Temporary Directory Setup
################################################################################
$(info Setting up a deployment temporary directory '$(SG_HANDBOOK_DEPLOY_TEMP_DIR_NAME)')
SG_HANDBOOK_DEPLOY_TEMP_DIR := $(shell mktemp -d -t $(SG_HANDBOOK_DEPLOY_TEMP_DIR_NAME))
$(info Temporary directory has been set up at '$(SG_HANDBOOK_DEPLOY_TEMP_DIR)')
SG_HANDBOOK_DEPLOY_GENERATED_PDF_FILE := $(SG_HANDBOOK_DEPLOY_TEMP_DIR)/$(SG_HANDBOOK_RELEASE_NAME).pdf
SG_HANDBOOK_DEPLOY_GENERATED_EPUB_FILE := $(SG_HANDBOOK_DEPLOY_TEMP_DIR)/$(SG_HANDBOOK_RELEASE_NAME).epub
SG_HANDBOOK_DEPLOY_REVISION_LIST_FILE := $(SG_HANDBOOK_DEPLOY_TEMP_DIR)/revisions.txt
SG_HANDBOOK_DEPLOY_GENERATED_HOME_INDEX_FILE := $(SG_HANDBOOK_DEPLOY_TEMP_DIR)/index.html
################################################################################
# Env Configuration Functions
################################################################################
define load_env
$(eval ENV_FILE := $(1))
@echo "Loading configuration file '$(ENV_FILE)'..."
$(eval include $(ENV_FILE))
$(eval export)
endef
################################################################################
# Make Targets - All
################################################################################
.PHONY: all
all: help
################################################################################
# Make Targets - Misc
################################################################################
.PHONY: help
help:
@echo ""
@echo "Available make targets:"
@echo ""
@echo " - make build"
@echo " - make clean"
@echo " - make deploy"
@echo " - make help"
@echo " - make info"
@echo " - make pack"
@echo " - make serve"
@echo ""
.PHONY: info
info:
@echo ""
@echo "$(SG_PROJECT_NAME) build information:"
@echo ""
@echo " - Handbook Revision : $(SG_HANDBOOK_REVISION)"
@echo " - Handbook Revision URL : $(SG_HANDBOOK_REVISION_URL)"
@echo " - Handbook PDF URL : $(SG_HANDBOOK_PDF_URL)"
@echo " - Handbook ePub URL : $(SG_HANDBOOK_EPUB_URL)"
@echo " - Git Branch : $(SG_GIT_BRANCH)"
@echo " - Git Tag : $(SG_GIT_TAG)"
@echo " - Git Commit : $(SG_GIT_COMMIT)"
@echo " - Git Commits Since Tag : $(SG_GIT_COMMIT_NUMS_SINCE_TAG)"
@echo " - Git Tree State : $(SG_GIT_TREE_STATE)"
@echo " - Git Is Shallow Clone : $(SG_GIT_IS_SHALLOW_CLONE)"
@echo " - Git Latest Remote Tag : $(SG_GIT_LATEST_REMOTE_TAG)"
@echo " - Git Version : $(SG_GIT_VERSION)"
@echo " - Git Version Major : $(SG_GIT_VERSION_MAJOR)"
@echo " - Git Version Minor : $(SG_GIT_VERSION_MINOR)"
@echo " - Git Version Patch : $(SG_GIT_VERSION_PATCH)"
@echo " - Plugin Version : $(SG_PLUGIN_VERSION)"
@echo " - Plugin Version Major : $(SG_PLUGIN_VERSION_MAJOR)"
@echo " - Plugin Version Minor : $(SG_PLUGIN_VERSION_MINOR)"
@echo " - Plugin Version Patch : $(SG_PLUGIN_VERSION_PATCH)"
@echo " - Build Host : $(SG_BUILD_HOST)"
@echo " - Build Time : $(SG_BUILD_TIME)"
@echo ""
.PHONY: clean
clean:
@echo "Cleaning up $(SG_PROJECT_NAME)..."
@rm -rf "$(SG_MDBOOK_DEST_DIR)"
@echo "$(SG_PROJECT_NAME) has been cleaned up successfully!"
.PHONY: install-build-deps
install-build-deps:
@echo "Installing build dependencies if they have not already been installed..."
@cargo install mdbook --vers "^0.4" --locked
@cargo install xq --vers "^0.4" --locked
@cargo install mdbook-alerts --vers "^0.7" --locked
@cargo install mdbook-pdf --vers "^0.1" --locked
ifeq ($(SG_BUILD_PLATFORM),$(SG_BUILD_PLATFORM_LINUX))
@echo "Installing mdbook-pdf-outline..."
@python -m venv $(VIRTUAL_ENV) \
&& . $(SG_LINUX_PYTHON_VENV_BIN_DIR)/activate \
&& pip install mdbook-pdf-outline 2>/dev/null
endif # ($(SG_BUILD_PLATFORM),$(SG_BUILD_PLATFORM_LINUX))
@cargo install --git https://github.com/Michael-F-Bryan/mdbook-epub --rev d1536bbbdc1ca00320522ad73a967e15057ef573 --locked
################################################################################
# Make Targets - mdBook
################################################################################
.PHONY: prepare
prepare:
@echo "Preparing the handbook $(SG_HANDBOOK_DIR)..."
prepare: prepare-src
prepare: prepare-dest
.PHONY: prepare-dest
prepare-dest:
@echo "Preparing the handbook target dir $(SG_MDBOOK_DEST_DIR)..."
.PHONY: prepare-src
prepare-src:
@echo "Preparing the handbook source dir $(SG_MDBOOK_SRC_DIR)..."
.PHONY: verify-handbook-revision
verify-handbook-revision:
ifeq ($(SG_HANDBOOK_REVISION), next)
@echo "Building an unstable handbook for the next release..."
else # ($(SG_HANDBOOK_REVISION), next)
ifeq ($(SG_HANDBOOK_REVISION), mismatched)
@echo ""
@echo "Failed to verify the handbook build due to some discrepancies. Please verify the following:"
@echo ""
@echo "If you're building a release handbook:"
@echo " - You are either on a release tag, e.g. v2.1.0, or on the master branch."
@echo " - No commit has been made since the targeted tag."
@echo " - The Git tree state is clean."
@echo " - The Git version and plugin version match each other."
@echo ""
@echo "If you're building an unstable handbook for the next release:"
@echo " - You're building from the dev branch."
@echo " - The Git version value evaluates to empty."
@echo ""
@echo "If you're packaging the handbook:"
@echo " - You're on a release branch."
@echo " - You're shallow cloning."
@echo " - The remorte Git repository contains releae tags."
@echo ""
@exit 1
else # ($(SG_HANDBOOK_REVISION), mismatched)
@echo "Building a release handbook: $(SG_HANDBOOK_REVISION)..."
endif # ($(SG_HANDBOOK_REVISION), mismatched)
endif # ($(SG_HANDBOOK_REVISION), next)
.PHONY: serve
serve: info
serve: install-build-deps
serve: prepare
serve: _mdbook_serve
.PHONY: build
build: info
build: install-build-deps
build: prepare
build: verify-handbook-revision
build: _mdbook_build
.PHONY: pack
pack: info
pack: install-build-deps
pack: prepare
pack: verify-handbook-revision
pack: _mdbook_build
pack: _pack
.PHONY: deploy
deploy: info
deploy: install-build-deps
deploy: clean
deploy: prepare
deploy: verify-handbook-revision
deploy: _mdbook_build
deploy: _deploy
.PHONY: _mdbook_serve
_mdbook_serve:
@echo "Serving $(SG_HANDBOOK_DIR)..."
@env SG_PROJECT_NAME='$(SG_PROJECT_NAME)' \
SG_HANDBOOK_REVISION='$(SG_HANDBOOK_REVISION)' \
SG_HANDBOOK_REVISION_URL='$(SG_HANDBOOK_REVISION_URL)' \
SG_HANDBOOK_PDF_URL='$(SG_HANDBOOK_PDF_URL)' \
SG_HANDBOOK_EPUB_URL='$(SG_HANDBOOK_EPUB_URL)' \
SG_GIT_BRANCH='$(SG_GIT_BRANCH)' \
SG_GIT_TAG='$(SG_GIT_TAG)' \
SG_GIT_COMMIT='$(SG_GIT_COMMIT)' \
SG_GIT_COMMIT_NUMS_SINCE_TAG='$(SG_GIT_COMMIT_NUMS_SINCE_TAG)' \
SG_GIT_TREE_STATE='$(SG_GIT_TREE_STATE)' \
SG_GIT_IS_SHALLOW_CLONE='$(SG_GIT_IS_SHALLOW_CLONE)' \
SG_GIT_LATEST_REMOTE_TAG='$(SG_GIT_LATEST_REMOTE_TAG)' \
SG_GIT_VERSION='$(SG_GIT_VERSION)' \
SG_GIT_VERSION_MAJOR='$(SG_GIT_VERSION_MAJOR)' \
SG_GIT_VERSION_MINOR='$(SG_GIT_VERSION_MINOR)' \
SG_GIT_VERSION_PATCH='$(SG_GIT_VERSION_PATCH)' \
SG_PLUGIN_VERSION='$(SG_PLUGIN_VERSION)' \
SG_PLUGIN_VERSION_MAJOR='$(SG_PLUGIN_VERSION_MAJOR)' \
SG_PLUGIN_VERSION_MINOR='$(SG_PLUGIN_VERSION_MINOR)' \
SG_PLUGIN_VERSION_PATCH='$(SG_PLUGIN_VERSION_PATCH)' \
SG_BUILD_HOST='$(SG_BUILD_HOST)' \
SG_BUILD_TIME='$(SG_BUILD_TIME)' \
MDBOOK_output__html__site_url='$(SG_MDBOOK_HTML_SITE_URL)' \
MDBOOK_output__pdf__browser_binary_path='$(SG_MDBOOK_PDF_BROWSER_BINARY_PATH)' \
mdbook serve \
-n $(SG_MDBOOK_HOST) \
-p $(SG_MDBOOK_PORT) \
--watcher $(SG_MDBOOK_WATCHER) \
--dest-dir $(SG_MDBOOK_DEST_DIR)
.PHONY: _mdbook_build
_mdbook_build:
@echo "Building $(SG_HANDBOOK_DIR)..."
@env SG_PROJECT_NAME='$(SG_PROJECT_NAME)' \
SG_HANDBOOK_REVISION='$(SG_HANDBOOK_REVISION)' \
SG_HANDBOOK_REVISION_URL='$(SG_HANDBOOK_REVISION_URL)' \
SG_HANDBOOK_PDF_URL='$(SG_HANDBOOK_PDF_URL)' \
SG_HANDBOOK_EPUB_URL='$(SG_HANDBOOK_EPUB_URL)' \
SG_GIT_BRANCH='$(SG_GIT_BRANCH)' \
SG_GIT_TAG='$(SG_GIT_TAG)' \
SG_GIT_COMMIT='$(SG_GIT_COMMIT)' \
SG_GIT_COMMIT_NUMS_SINCE_TAG='$(SG_GIT_COMMIT_NUMS_SINCE_TAG)' \
SG_GIT_TREE_STATE='$(SG_GIT_TREE_STATE)' \
SG_GIT_IS_SHALLOW_CLONE='$(SG_GIT_IS_SHALLOW_CLONE)' \
SG_GIT_LATEST_REMOTE_TAG='$(SG_GIT_LATEST_REMOTE_TAG)' \
SG_GIT_VERSION='$(SG_GIT_VERSION)' \
SG_GIT_VERSION_MAJOR='$(SG_GIT_VERSION_MAJOR)' \
SG_GIT_VERSION_MINOR='$(SG_GIT_VERSION_MINOR)' \
SG_GIT_VERSION_PATCH='$(SG_GIT_VERSION_PATCH)' \
SG_PLUGIN_VERSION='$(SG_PLUGIN_VERSION)' \
SG_PLUGIN_VERSION_MAJOR='$(SG_PLUGIN_VERSION_MAJOR)' \
SG_PLUGIN_VERSION_MINOR='$(SG_PLUGIN_VERSION_MINOR)' \
SG_PLUGIN_VERSION_PATCH='$(SG_PLUGIN_VERSION_PATCH)' \
SG_BUILD_HOST='$(SG_BUILD_HOST)' \
SG_BUILD_TIME='$(SG_BUILD_TIME)' \
MDBOOK_output__html__site_url='$(SG_MDBOOK_HTML_SITE_URL)' \
MDBOOK_output__pdf__browser_binary_path='$(SG_MDBOOK_PDF_BROWSER_BINARY_PATH)' \
mdbook build \
--dest-dir $(SG_MDBOOK_DEST_DIR)
.PHONY: _pack
_pack:
@echo "Packing '$(SG_HANDBOOK_DIR)'..."
@echo "Cleaning up the pack directory '$(SG_DOCUMENTATION_PACK_DIR)'..."
@rm -rf "$(SG_DOCUMENTATION_PACK_DIR)"
@echo "Creating the pack directory '$(SG_DOCUMENTATION_PACK_DIR)'..."
@mkdir -p "$(SG_DOCUMENTATION_PACK_DIR)"
@echo "Moving '$(SG_DOCUMENTATION_HTML_DIR)' to '$(SG_HANDBOOK_PACKED_HTML_DIR)'..."
ifeq ($(SG_BUILD_PLATFORM),$(SG_BUILD_PLATFORM_LINUX))
@mv "$(SG_DOCUMENTATION_HTML_DIR)" "$(SG_HANDBOOK_PACKED_HTML_DIR)"
else # ($(SG_BUILD_PLATFORM),$(SG_BUILD_PLATFORM_LINUX))
@powershell -Command "Move-Item '$(SG_DOCUMENTATION_HTML_DIR)' '$(SG_HANDBOOK_PACKED_HTML_DIR)'"
endif # ($(SG_BUILD_PLATFORM),$(SG_BUILD_PLATFORM_LINUX))
@echo "Compressing '$(SG_HANDBOOK_PACKED_HTML_DIR)' to '$(SG_HANDBOOK_PACKED_HTML_FILE)'..."
ifeq ($(SG_BUILD_PLATFORM),$(SG_BUILD_PLATFORM_LINUX))
@cd "$(SG_DOCUMENTATION_PACK_DIR)" \
&& zip $(SG_HANDBOOK_PACKED_HTML_FILE) -r $(SG_HANDBOOK_ESCAPED_NAME)
else # ($(SG_BUILD_PLATFORM),$(SG_BUILD_PLATFORM_LINUX))
@cd "$(SG_DOCUMENTATION_PACK_DIR)" \
&& powershell Compress-Archive $(SG_HANDBOOK_ESCAPED_NAME) $(SG_HANDBOOK_PACKED_HTML_FILE)
endif # ($(SG_BUILD_PLATFORM),$(SG_BUILD_PLATFORM_LINUX))
@echo "Moving '$(SG_DOCUMENTATION_PDF_FILE)' to '$(SG_HANDBOOK_PACKED_PDF_FILE)'..."
ifeq ($(SG_BUILD_PLATFORM),$(SG_BUILD_PLATFORM_LINUX))
@mv "$(SG_DOCUMENTATION_PDF_FILE)" "$(SG_HANDBOOK_PACKED_PDF_FILE)"
else # ($(SG_BUILD_PLATFORM),$(SG_BUILD_PLATFORM_LINUX))
@powershell -Command "Move-Item '$(SG_DOCUMENTATION_PDF_FILE)' '$(SG_HANDBOOK_PACKED_PDF_FILE)'"
endif # ($(SG_BUILD_PLATFORM),$(SG_BUILD_PLATFORM_LINUX))
@echo "Moving '$(SG_DOCUMENTATION_EPUB_FILE)' to '$(SG_HANDBOOK_PACKED_EPUB_FILE)'..."
ifeq ($(SG_BUILD_PLATFORM),$(SG_BUILD_PLATFORM_LINUX))
@mv "$(SG_DOCUMENTATION_EPUB_FILE)" "$(SG_HANDBOOK_PACKED_EPUB_FILE)"
else # ($(SG_BUILD_PLATFORM),$(SG_BUILD_PLATFORM_LINUX))
@powershell -Command "Move-Item '$(SG_DOCUMENTATION_EPUB_FILE)' '$(SG_HANDBOOK_PACKED_EPUB_FILE)'"
endif # ($(SG_BUILD_PLATFORM),$(SG_BUILD_PLATFORM_LINUX))
.PHONY: _deploy
_deploy:
@echo "Deploying '$(SG_HANDBOOK_DIR)'..."
@echo "Loading the Handbook deployment configuration file..."
@$(call load_env, $(SG_HANDBOOK_DEPLOY_CONFIG_FILE))
@echo "Deploying '$(SG_HANDBOOK_DIR)' to '$(SG_HANDBOOK_SSH_USER)@$(SG_HANDBOOK_SSH_HOST):$(SG_HANDBOOK_SSH_REMOTE_DIR)/$(SG_HANDBOOK_REVISION)'..."
ifeq ($(SG_BUILD_PLATFORM),$(SG_BUILD_PLATFORM_LINUX))
@rsync \
-avze "ssh -p $(SG_HANDBOOK_SSH_PORT)" \
--perms \
--chmod=u+rwx,g+rx,o+rx,g-w,o-wx \
--delete $(SG_DOCUMENTATION_HTML_DIR)/ \
$(SG_HANDBOOK_SSH_USER)@$(SG_HANDBOOK_SSH_HOST):$(SG_HANDBOOK_SSH_REMOTE_DIR)/$(SG_HANDBOOK_REVISION)
else # ($(SG_BUILD_PLATFORM),$(SG_BUILD_PLATFORM_LINUX))
@cd "$(SG_DOCUMENTATION_DIR)" \
&& "$(SG_RSYNC_BINARY_PATH_WINDOWS)" \
-avze "\"$(SG_RSYNC_SSH_BINARY_PATH_WINDOWS)\" -p $(SG_HANDBOOK_SSH_PORT)" \
--perms \
--chmod=u+rwx,g+rx,o+rx,g-w,o-wx \
--delete $(SG_DOCUMENTATION_HTML_DIR_NAME)/ \
$(SG_HANDBOOK_SSH_USER)@$(SG_HANDBOOK_SSH_HOST):$(SG_HANDBOOK_SSH_REMOTE_DIR)/$(SG_HANDBOOK_REVISION)
endif # ($(SG_BUILD_PLATFORM),$(SG_BUILD_PLATFORM_LINUX))
@echo "Copying '$(SG_DOCUMENTATION_PDF_FILE)' to '$(SG_HANDBOOK_DEPLOY_GENERATED_PDF_FILE)'..."
@cp -v "$(SG_DOCUMENTATION_PDF_FILE)" "$(SG_HANDBOOK_DEPLOY_GENERATED_PDF_FILE)"
@echo "Uploading '$(SG_HANDBOOK_DEPLOY_GENERATED_PDF_FILE)' to '$(SG_HANDBOOK_SSH_USER)@$(SG_HANDBOOK_SSH_HOST):$(SG_HANDBOOK_SSH_REMOTE_DIR)/$(SG_HANDBOOK_REVISION)'..."
@scp \
-P $(SG_HANDBOOK_SSH_PORT) \
"$(SG_HANDBOOK_DEPLOY_GENERATED_PDF_FILE)" \
$(SG_HANDBOOK_SSH_USER)@$(SG_HANDBOOK_SSH_HOST):$(SG_HANDBOOK_SSH_REMOTE_DIR)/$(SG_HANDBOOK_REVISION)
@echo "Copying '$(SG_DOCUMENTATION_EPUB_FILE)' to '$(SG_HANDBOOK_DEPLOY_GENERATED_EPUB_FILE)'..."
@cp -v "$(SG_DOCUMENTATION_EPUB_FILE)" "$(SG_HANDBOOK_DEPLOY_GENERATED_EPUB_FILE)"
@echo "Uploading '$(SG_HANDBOOK_DEPLOY_GENERATED_EPUB_FILE)' to '$(SG_HANDBOOK_SSH_USER)@$(SG_HANDBOOK_SSH_HOST):$(SG_HANDBOOK_SSH_REMOTE_DIR)/$(SG_HANDBOOK_REVISION)'..."
@scp \
-P $(SG_HANDBOOK_SSH_PORT) \
"$(SG_HANDBOOK_DEPLOY_GENERATED_EPUB_FILE)" \
$(SG_HANDBOOK_SSH_USER)@$(SG_HANDBOOK_SSH_HOST):$(SG_HANDBOOK_SSH_REMOTE_DIR)/$(SG_HANDBOOK_REVISION)
@echo "Retrieving the list of deployed handbook revisions from '$(SG_HANDBOOK_SSH_USER)@$(SG_HANDBOOK_SSH_HOST):$(SG_HANDBOOK_SSH_PORT)/$(SG_HANDBOOK_SSH_REMOTE_DIR)'..."
@ssh \
-p $(SG_HANDBOOK_SSH_PORT) $(SG_HANDBOOK_SSH_USER)@$(SG_HANDBOOK_SSH_HOST) \
"mkdir -p $(SG_HANDBOOK_SSH_REMOTE_DIR)"
@ssh \
-p $(SG_HANDBOOK_SSH_PORT) $(SG_HANDBOOK_SSH_USER)@$(SG_HANDBOOK_SSH_HOST) \
"find $(SG_HANDBOOK_SSH_REMOTE_DIR) -maxdepth 1 -type d ! -path $(SG_HANDBOOK_SSH_REMOTE_DIR) -exec basename {} \; | sort -r" \
> $(SG_HANDBOOK_DEPLOY_REVISION_LIST_FILE)
@{ \
grep -i 'next' $(SG_HANDBOOK_DEPLOY_REVISION_LIST_FILE); \
grep -vi 'next' $(SG_HANDBOOK_DEPLOY_REVISION_LIST_FILE) \
| sort -r; \
} > "$(SG_HANDBOOK_DEPLOY_REVISION_LIST_FILE).tmp"
@mv "$(SG_HANDBOOK_DEPLOY_REVISION_LIST_FILE).tmp" "$(SG_HANDBOOK_DEPLOY_REVISION_LIST_FILE)"
@echo "Revisions list saved to '$(SG_HANDBOOK_DEPLOY_REVISION_LIST_FILE)'!"
@echo "Current revisions:"
@sed 's/^/ - /' "$(SG_HANDBOOK_DEPLOY_REVISION_LIST_FILE)"
@echo "Generating '$(SG_HANDBOOK_DEPLOY_GENERATED_HOME_INDEX_FILE)'..."
@echo "<html>" > "$(SG_HANDBOOK_DEPLOY_GENERATED_HOME_INDEX_FILE)"
@echo "<head>" >> "$(SG_HANDBOOK_DEPLOY_GENERATED_HOME_INDEX_FILE)"
@echo "<title>Welcome to $(SG_PROJECT_NAME)</title>" >> "$(SG_HANDBOOK_DEPLOY_GENERATED_HOME_INDEX_FILE)"
@echo "<link rel='icon' href='favicon.svg'>" >> "$(SG_HANDBOOK_DEPLOY_GENERATED_HOME_INDEX_FILE)"
@echo "<link rel='shortcut icon' href='favicon.svg'>" >> "$(SG_HANDBOOK_DEPLOY_GENERATED_HOME_INDEX_FILE)"
@echo "<style>" >> "$(SG_HANDBOOK_DEPLOY_GENERATED_HOME_INDEX_FILE)"
@echo "body {" >> "$(SG_HANDBOOK_DEPLOY_GENERATED_HOME_INDEX_FILE)"
@echo "font-family: Arial, sans-serif;" >> "$(SG_HANDBOOK_DEPLOY_GENERATED_HOME_INDEX_FILE)"
@echo "background-color: #003070;" >> "$(SG_HANDBOOK_DEPLOY_GENERATED_HOME_INDEX_FILE)"
@echo "color: #fff;" >> "$(SG_HANDBOOK_DEPLOY_GENERATED_HOME_INDEX_FILE)"
@echo "margin: 0;" >> "$(SG_HANDBOOK_DEPLOY_GENERATED_HOME_INDEX_FILE)"
@echo "padding: 0;" >> "$(SG_HANDBOOK_DEPLOY_GENERATED_HOME_INDEX_FILE)"
@echo "}" >> "$(SG_HANDBOOK_DEPLOY_GENERATED_HOME_INDEX_FILE)"
@echo ".container {" >> "$(SG_HANDBOOK_DEPLOY_GENERATED_HOME_INDEX_FILE)"
@echo "padding: 2.0em;" >> "$(SG_HANDBOOK_DEPLOY_GENERATED_HOME_INDEX_FILE)"
@echo "}" >> "$(SG_HANDBOOK_DEPLOY_GENERATED_HOME_INDEX_FILE)"
@echo ".logo-container {" >> "$(SG_HANDBOOK_DEPLOY_GENERATED_HOME_INDEX_FILE)"
@echo "text-align: center;" >> "$(SG_HANDBOOK_DEPLOY_GENERATED_HOME_INDEX_FILE)"
@echo "}" >> "$(SG_HANDBOOK_DEPLOY_GENERATED_HOME_INDEX_FILE)"
@echo ".logo-container img {" >> "$(SG_HANDBOOK_DEPLOY_GENERATED_HOME_INDEX_FILE)"
@echo "max-width: 100%;" >> "$(SG_HANDBOOK_DEPLOY_GENERATED_HOME_INDEX_FILE)"
@echo "height: auto;" >> "$(SG_HANDBOOK_DEPLOY_GENERATED_HOME_INDEX_FILE)"
@echo "}" >> "$(SG_HANDBOOK_DEPLOY_GENERATED_HOME_INDEX_FILE)"
@echo ".title-container {" >> "$(SG_HANDBOOK_DEPLOY_GENERATED_HOME_INDEX_FILE)"
@echo "text-align: center;" >> "$(SG_HANDBOOK_DEPLOY_GENERATED_HOME_INDEX_FILE)"
@echo "}" >> "$(SG_HANDBOOK_DEPLOY_GENERATED_HOME_INDEX_FILE)"
@echo ".revisions-container {" >> "$(SG_HANDBOOK_DEPLOY_GENERATED_HOME_INDEX_FILE)"
@echo "display: table;" >> "$(SG_HANDBOOK_DEPLOY_GENERATED_HOME_INDEX_FILE)"
@echo "width: 300px;" >> "$(SG_HANDBOOK_DEPLOY_GENERATED_HOME_INDEX_FILE)"
@echo "margin: 0 auto;" >> "$(SG_HANDBOOK_DEPLOY_GENERATED_HOME_INDEX_FILE)"
@echo "padding: 20px;" >> "$(SG_HANDBOOK_DEPLOY_GENERATED_HOME_INDEX_FILE)"
@echo "}" >> "$(SG_HANDBOOK_DEPLOY_GENERATED_HOME_INDEX_FILE)"
@echo ".row {" >> "$(SG_HANDBOOK_DEPLOY_GENERATED_HOME_INDEX_FILE)"
@echo "display: table-row;" >> "$(SG_HANDBOOK_DEPLOY_GENERATED_HOME_INDEX_FILE)"
@echo "}" >> "$(SG_HANDBOOK_DEPLOY_GENERATED_HOME_INDEX_FILE)"
@echo ".cell {" >> "$(SG_HANDBOOK_DEPLOY_GENERATED_HOME_INDEX_FILE)"
@echo "display: table-cell;" >> "$(SG_HANDBOOK_DEPLOY_GENERATED_HOME_INDEX_FILE)"
@echo "background-color: #004890;" >> "$(SG_HANDBOOK_DEPLOY_GENERATED_HOME_INDEX_FILE)"
@echo "border-radius: 5px;" >> "$(SG_HANDBOOK_DEPLOY_GENERATED_HOME_INDEX_FILE)"
@echo "box-shadow: 0 4px 8px rgba(0, 0, 0, 0.1);" >> "$(SG_HANDBOOK_DEPLOY_GENERATED_HOME_INDEX_FILE)"
@echo "margin: 10px;" >> "$(SG_HANDBOOK_DEPLOY_GENERATED_HOME_INDEX_FILE)"
@echo "padding: 20px;" >> "$(SG_HANDBOOK_DEPLOY_GENERATED_HOME_INDEX_FILE)"
@echo "text-align: center;" >> "$(SG_HANDBOOK_DEPLOY_GENERATED_HOME_INDEX_FILE)"
@echo "transition: transform 0.2s;" >> "$(SG_HANDBOOK_DEPLOY_GENERATED_HOME_INDEX_FILE)"
@echo "}" >> "$(SG_HANDBOOK_DEPLOY_GENERATED_HOME_INDEX_FILE)"
@echo ".cell:hover {" >> "$(SG_HANDBOOK_DEPLOY_GENERATED_HOME_INDEX_FILE)"
@echo "transform: scale(1.05);" >> "$(SG_HANDBOOK_DEPLOY_GENERATED_HOME_INDEX_FILE)"
@echo "}" >> "$(SG_HANDBOOK_DEPLOY_GENERATED_HOME_INDEX_FILE)"
@echo ".cell a {" >> "$(SG_HANDBOOK_DEPLOY_GENERATED_HOME_INDEX_FILE)"
@echo "display: block;" >> "$(SG_HANDBOOK_DEPLOY_GENERATED_HOME_INDEX_FILE)"
@echo "height: 100%;" >> "$(SG_HANDBOOK_DEPLOY_GENERATED_HOME_INDEX_FILE)"
@echo "width: 100%;" >> "$(SG_HANDBOOK_DEPLOY_GENERATED_HOME_INDEX_FILE)"
@echo "text-decoration: none;" >> "$(SG_HANDBOOK_DEPLOY_GENERATED_HOME_INDEX_FILE)"
@echo "color: #fff;" >> "$(SG_HANDBOOK_DEPLOY_GENERATED_HOME_INDEX_FILE)"
@echo "font-weight: bold;" >> "$(SG_HANDBOOK_DEPLOY_GENERATED_HOME_INDEX_FILE)"
@echo "}" >> "$(SG_HANDBOOK_DEPLOY_GENERATED_HOME_INDEX_FILE)"
@echo "</style>" >> "$(SG_HANDBOOK_DEPLOY_GENERATED_HOME_INDEX_FILE)"
@echo "</head>" >> "$(SG_HANDBOOK_DEPLOY_GENERATED_HOME_INDEX_FILE)"
@echo "<body>" >> "$(SG_HANDBOOK_DEPLOY_GENERATED_HOME_INDEX_FILE)"
@echo "<div class='container'>" >> "$(SG_HANDBOOK_DEPLOY_GENERATED_HOME_INDEX_FILE)"
@echo "<div class='logo-container'>" >> $(SG_HANDBOOK_DEPLOY_GENERATED_HOME_INDEX_FILE)
@echo "<img src="favicon.svg" alt='SenseGlove' />" >> "$(SG_HANDBOOK_DEPLOY_GENERATED_HOME_INDEX_FILE)"
@echo "</div>" >> "$(SG_HANDBOOK_DEPLOY_GENERATED_HOME_INDEX_FILE)"
@echo "<div class='title-container'>" >> "$(SG_HANDBOOK_DEPLOY_GENERATED_HOME_INDEX_FILE)"
@echo "<h1>Welcome to the SenseGlove Unreal Engine Handbook</h1>" >> "$(SG_HANDBOOK_DEPLOY_GENERATED_HOME_INDEX_FILE)"
@echo "<h3>Please choose a revision to continue!</h3>" >> "$(SG_HANDBOOK_DEPLOY_GENERATED_HOME_INDEX_FILE)"
@echo "<h5>* Please note that the next revision is the documentation for the unstable next release of the plugin and subject to change!</h5>" >> "$(SG_HANDBOOK_DEPLOY_GENERATED_HOME_INDEX_FILE)"
@echo "</div>" >> "$(SG_HANDBOOK_DEPLOY_GENERATED_HOME_INDEX_FILE)"
@echo "<div class='revisions-container'>" >> "$(SG_HANDBOOK_DEPLOY_GENERATED_HOME_INDEX_FILE)"
@while read dir; \
do \
echo "<div class='row'><div class='cell'><a href=\"$$dir\">$$dir</a></div></div>"; \
done < $(SG_HANDBOOK_DEPLOY_REVISION_LIST_FILE) >> "$(SG_HANDBOOK_DEPLOY_GENERATED_HOME_INDEX_FILE)"
@echo "</div>" >> "$(SG_HANDBOOK_DEPLOY_GENERATED_HOME_INDEX_FILE)"
@echo "</div>" >> "$(SG_HANDBOOK_DEPLOY_GENERATED_HOME_INDEX_FILE)"
@echo "</body>" >> "$(SG_HANDBOOK_DEPLOY_GENERATED_HOME_INDEX_FILE)"
@echo "</html>" >> "$(SG_HANDBOOK_DEPLOY_GENERATED_HOME_INDEX_FILE)"
@echo "Uploading '$(SG_HANDBOOK_FAVICON_FILE)' to '$(SG_HANDBOOK_SSH_USER)@$(SG_HANDBOOK_SSH_HOST):$(SG_HANDBOOK_SSH_REMOTE_DIR)'"
@scp \
-P $(SG_HANDBOOK_SSH_PORT) \
"$(SG_HANDBOOK_FAVICON_FILE)" \
$(SG_HANDBOOK_SSH_USER)@$(SG_HANDBOOK_SSH_HOST):$(SG_HANDBOOK_SSH_REMOTE_DIR)
@echo "Uploading '$(SG_HANDBOOK_DEPLOY_GENERATED_HOME_INDEX_FILE)' to '$(SG_HANDBOOK_SSH_USER)@$(SG_HANDBOOK_SSH_HOST):$(SG_HANDBOOK_SSH_REMOTE_DIR)'"
@scp \
-P $(SG_HANDBOOK_SSH_PORT) \
"$(SG_HANDBOOK_DEPLOY_GENERATED_HOME_INDEX_FILE)" \
$(SG_HANDBOOK_SSH_USER)@$(SG_HANDBOOK_SSH_HOST):$(SG_HANDBOOK_SSH_REMOTE_DIR)
-91
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@@ -1,91 +0,0 @@
# The SenseGlove Unreal Engine Handbook
## Prerequisites
- Brave Browser (for PDF generation; in case you have Brave installed in a non-conventional path, or you'd like to use a different Chromium-based browser you need to adjust the path inside the GNUmakefile).
- cygpath (Windows only) provided by [Git for Windows](https://gitforwindows.org/).
- GNU Make.
- Git.
- PowerShell (Windows only) required only by the `pack` make target.
- Python3 along with venv and pip. For Windows, a version of [WinPython](https://winpython.github.io/) is already shipped with this repo, so it's not an external requirement.
- Rsync and OpenSSH ([cwRsync](https://itefix.net/cwrsync) provides these for Windows) required only by the `deploy` make target.
- The Rust Toolchain and the Cargo package manager.
- Other common Unix utilities such as `awk`, `cp`, `cut`, `date`, `find`, `grep`, `hostname`, `mkdir`, `mktemp`, `mv`, `scp`, `sed`, `ssh`, `sort`, `tr`, and `uname` provided by most distors. On Windows these are mostly provided by [Git for Windows](https://gitforwindows.org/).
- `zip` command (Linux only) required only by the `pack` make target.
### Microsoft Windows Prerequisites Installation Notes
- Download and install [Git for Windows](https://gitforwindows.org/).
- Download and install [the Rust Toolchain](https://rustup.rs/).
- Download [a without-guile binary build of GNU Make for Windows from ezwinports](https://sourceforge.net/projects/ezwinports/files/), e.g. <code>make-4.4.1-without-guile-w32-bin.zip</code>.
- <code>make-\*-without-guile-w32-bin.zip/*</code> contents should be extracted and copied to your <code>Git\\mingw64\\</code>, e.g. <code>C:\\Program Files\\Git\\mingw64\\</code>, merging the folders, WITHOUT overwriting/replacing any existing files.
- After Git Bash installation, the changes to environment variables require a reboot. In order for these changes to take effect reboot the system, then proceed to the build section.
- Download and install [cwRsync](https://itefix.net/cwrsync) which is only required for the `deploy` make target. In case you won't intend to use that, this could be skipped.
## How to preview, build, and deploy?
In order to generate the handbook, on either GNU/Linux and Microsoft Windows everything is done through running the <code>make</code> command. Simply entering the <code>make</code> or <code>make help</code> inside your desired terminal will show you all the available make targets:
```sh
$ make help
Available make targets:
- make build
- make clean
- make deploy
- make help
- make info
- make pack
- make serve
```
### make info
This target prints the build and version information.
### make clean
This target cleans up the output directory for the generated handbook, which is the <code>/Documentation</code> folder.
### make serve
This tatget could be used for viewing or live-previwing the handbook while editing simultaneously editing it. Simply run this tatget and leave your terminal open and inside your web browser of choice head to <code>http://localhost:8000/</code>. You can modify the handbook source code inside any text editor and upon saving your web browser will refresh in realtime once a change is detected.
### make build
This tatget builds the final handbook and outputs it to the <code>/Documentation</code> folder.
If you're building a release handbook, please make sure:
- You are either on a release tag, e.g. v2.1.0, or on the master branch.
- No commit has been made since the targeted tag.
- The Git tree state is clean.
- The Git version and plugin version match each other.
If you're building an unstable handbook for the next release, please make sure:
- You're building from the dev branch.
- The Git version value evaluates to empty.
### make deploy
This tatget is used to build and upload the final draft of the handbook. This tatget first runs the <code>clean</code> target and then the <code>build</code> target; and only then attempts to upload the content. Thus, any rule that applies to the <code>build</code> target, will apply to this target as well.
_Noete_: Building on Windows requires sourcing the deployment configuration file, otherwise the deployment will fail; e.g.:
```sh
$ source /c/Users/mamadou/AppData/Local/SenseGlove/ue-handbook/deploy.conf && make deploy
```
Also, on Windows you probably need to adjust the follwoing variables at the top of the `GNUmakefile`:
```make
SG_RSYNC_BIN_PATH_WINDOWS := C:\Program Files\cwrsync\bin
SG_RSYNC_BINARY_PATH_WINDOWS := $(SG_RSYNC_BIN_PATH_WINDOWS)\rsync.exe
SG_RSYNC_SSH_BINARY_PATH_WINDOWS := $(SG_RSYNC_BIN_PATH_WINDOWS)\ssh.exe
```
### make pack
This target is meant to be used by the `sgum-packager` utility located in the [Packager](../Packager) folder in order to deploy the documentation in various formats along with the plugin to [Fab](https://www.fab.com/).
-106
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@@ -1,106 +0,0 @@
#!/usr/bin/env sh
#
# author: Mamadou Babaei <mamadou@senseglove.com>
#
# (The MIT License)
#
# Copyright (c) 2020 - 2025 SenseGlove
#
# Permission is hereby granted, free of charge, to any person obtaining a copy
# of this software and associated documentation files (the "Software"), to deal
# in the Software without restriction, including without limitation the rights
# to use, copy, modify, merge, publish, distribute, sublicense, and/or sell
# copies of the Software, and to permit persons to whom the Software is
# furnished to do so, subject to the following conditions:
#
# The above copyright notice and this permission notice shall be included in all
# copies or substantial portions of the Software.
#
# THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS OR
# IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY,
# FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. IN NO EVENT SHALL THE
# AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER
# LIABILITY, WHETHER IN AN ACTION OF CONTRACT, TORT OR OTHERWISE, ARISING FROM,
# OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER DEALINGS IN THE
# SOFTWARE.
#
if [ "$1" = "supports" ]
then
exit 0
fi
readonly JSON_INPUT=$(cat)
readonly CONTEXT=$(echo "${JSON_INPUT}" | xq '.[0]')
readonly BOOK=$(echo "${JSON_INPUT}" | xq '.[1]')
escape_string() {
printf '%s' "$1" | sed -e 's/\\/\\\\/g' -e 's/"/\\"/g'
}
SG_PROJECT_NAME_ESCAPED=$(escape_string "${SG_PROJECT_NAME}")
SG_HANDBOOK_REVISION_ESCAPED=$(escape_string "${SG_HANDBOOK_REVISION}")
SG_HANDBOOK_REVISION_URL_ESCAPED=$(escape_string "${SG_HANDBOOK_REVISION_URL}")
SG_HANDBOOK_EPUB_URL_ESCAPED=$(escape_string "${SG_HANDBOOK_EPUB_URL}")
SG_HANDBOOK_PDF_URL_ESCAPED=$(escape_string "${SG_HANDBOOK_PDF_URL}")
SG_GIT_BRANCH_ESCAPED=$(escape_string "${SG_GIT_BRANCH}")
SG_GIT_TAG_ESCAPED=$(escape_string "${SG_GIT_TAG}")
SG_GIT_COMMIT_ESCAPED=$(escape_string "${SG_GIT_COMMIT}")
SG_GIT_COMMIT_NUMS_SINCE_TAG_ESCAPED=$(escape_string "${SG_GIT_COMMIT_NUMS_SINCE_TAG}")
SG_GIT_TREE_STATE_ESCAPED=$(escape_string "${SG_GIT_TREE_STATE}")
SG_GIT_IS_SHALLOW_CLONE_ESCAPED=$(escape_string "${SG_GIT_IS_SHALLOW_CLONE}")
SG_GIT_LATEST_REMOTE_TAG_ESCAPED=$(escape_string "${SG_GIT_LATEST_REMOTE_TAG}")
SG_GIT_VERSION_ESCAPED=$(escape_string "${SG_GIT_VERSION}")
SG_GIT_VERSION_MAJOR_ESCAPED=$(escape_string "${SG_GIT_VERSION_MAJOR}")
SG_GIT_VERSION_MINOR_ESCAPED=$(escape_string "${SG_GIT_VERSION_MINOR}")
SG_GIT_VERSION_PATCH_ESCAPED=$(escape_string "${SG_GIT_VERSION_PATCH}")
SG_PLUGIN_VERSION_ESCAPED=$(escape_string "${SG_PLUGIN_VERSION}")
SG_PLUGIN_VERSION_MAJOR_ESCAPED=$(escape_string "${SG_PLUGIN_VERSION_MAJOR}")
SG_PLUGIN_VERSION_MINOR_ESCAPED=$(escape_string "${SG_PLUGIN_VERSION_MINOR}")
SG_PLUGIN_VERSION_PATCH_ESCAPED=$(escape_string "${SG_PLUGIN_VERSION_PATCH}")
SG_BUILD_HOST_ESCAPED=$(escape_string "${SG_BUILD_HOST}")
SG_BUILD_TIME_ESCAPED=$(escape_string "${SG_BUILD_TIME}")
PARSED_BOOK=$(echo "${BOOK}" | xq "
.sections[] |= (
if has(\"Chapter\") then
.Chapter.content |=
walk(if type == \"string\" then
. | gsub(\"{{ #sg-project-name }}\"; \"${SG_PROJECT_NAME_ESCAPED}\") |
gsub(\"{{ #sg-handbook-revision }}\"; \"${SG_HANDBOOK_REVISION_ESCAPED}\") |
gsub(\"{{ #sg-handbook-revision-url }}\"; \"${SG_HANDBOOK_REVISION_URL_ESCAPED}\") |
gsub(\"{{ #sg-handbook-epub-url }}\"; \"${SG_HANDBOOK_EPUB_URL_ESCAPED}\") |
gsub(\"{{ #sg-handbook-pdf-url }}\"; \"${SG_HANDBOOK_PDF_URL_ESCAPED}\") |
gsub(\"{{ #sg-git-branch }}\"; \"${SG_GIT_BRANCH_ESCAPED}\") |
gsub(\"{{ #sg-git-tag }}\"; \"${SG_GIT_TAG_ESCAPED}\") |
gsub(\"{{ #sg-git-commit }}\"; \"${SG_GIT_COMMIT_ESCAPED}\") |
gsub(\"{{ #sg-git-commit-nums-since-tag }}\"; \"${SG_GIT_COMMIT_NUMS_SINCE_TAG_ESCAPED}\") |
gsub(\"{{ #sg-git-tree-state }}\"; \"${SG_GIT_TREE_STATE_ESCAPED}\") |
gsub(\"{{ #sg-git-is-shallow-clone }}\"; \"${SG_GIT_IS_SHALLOW_CLONE_ESCAPED}\") |
gsub(\"{{ #sg-git-latest-remote-tag }}\"; \"${SG_GIT_LATEST_REMOTE_TAG_ESCAPED}\") |
gsub(\"{{ #sg-git-version }}\"; \"${SG_GIT_VERSION_ESCAPED}\") |
gsub(\"{{ #sg-git-version-major }}\"; \"${SG_GIT_VERSION_MAJOR_ESCAPED}\") |
gsub(\"{{ #sg-git-version-minor }}\"; \"${SG_GIT_VERSION_MINOR_ESCAPED}\") |
gsub(\"{{ #sg-git-version-patch }}\"; \"${SG_GIT_VERSION_PATCH_ESCAPED}\") |
gsub(\"{{ #sg-plugin-version }}\"; \"${SG_PLUGIN_VERSION_ESCAPED}\") |
gsub(\"{{ #sg-plugin-version-major }}\"; \"${SG_PLUGIN_VERSION_MAJOR_ESCAPED}\") |
gsub(\"{{ #sg-plugin-version-minor }}\"; \"${SG_PLUGIN_VERSION_MINOR_ESCAPED}\") |
gsub(\"{{ #sg-plugin-version-patch }}\"; \"${SG_PLUGIN_VERSION_PATCH_ESCAPED}\") |
gsub(\"{{ #sg-build-host }}\"; \"${SG_BUILD_HOST_ESCAPED}\") |
gsub(\"{{ #sg-build-time }}\"; \"${SG_BUILD_TIME_ESCAPED}\")
else
.
end)
else
.
end
)")
# For debugging purpose only!
#echo "CONTEXT: ${CONTEXT}" >&2
#echo "BOOK: ${BOOK}" >&2
#echo "PARSED_BOOK: ${PARSED_BOOK}" >&2
echo "${PARSED_BOOK}" | xq '.'
-115
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@@ -1,115 +0,0 @@
#
# author: Mamadou Babaei <mamadou@senseglove.com>
#
# (The MIT License)
#
# Copyright (c) 2020 - 2025 SenseGlove
#
# Permission is hereby granted, free of charge, to any person obtaining a copy
# of this software and associated documentation files (the "Software"), to deal
# in the Software without restriction, including without limitation the rights
# to use, copy, modify, merge, publish, distribute, sublicense, and/or sell
# copies of the Software, and to permit persons to whom the Software is
# furnished to do so, subject to the following conditions:
#
# The above copyright notice and this permission notice shall be included in all
# copies or substantial portions of the Software.
#
# THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS OR
# IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY,
# FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. IN NO EVENT SHALL THE
# AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER
# LIABILITY, WHETHER IN AN ACTION OF CONTRACT, TORT OR OTHERWISE, ARISING FROM,
# OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER DEALINGS IN THE
# SOFTWARE.
#
[book]
authors = ["Mamadou Babaei"]
description = "Welcome to the SenseGlove Unreal Engine documentation!"
language = "en"
multilingual = false
src = "src"
text-direction = "ltr"
title = "The SenseGlove Unreal Engine Handbook"
[build]
build-dir = "book"
create-missing = false
extra-watch-dirs = ["assets"]
use-default-preprocessors = true
[preprocessor.index]
[preprocessor.links]
[preprocessor.alerts]
[preprocessor.senseglove]
after = [ "index", "links" ]
command = "sh ./bin/sg-preprocessor.sh"
[output.epub]
no-section-label = false
curly-quotes = true
epub-version = 3
footnote-backrefs = true
[output.html]
additional-css = ["styles/custom.css"]
additional-js = []
cname = "unreal.docs.senseglove.com"
copy-fonts = true
default-theme = "navy"
git-repository-url = "https://dev.azure.com/SenseGlove/_git/SenseGlove-Unreal"
git-repository-icon = "fa-git"
input-404 = "404.md"
mathjax-support = false
no-section-label = false
preferred-dark-theme = "navy"
smart-punctuation = false
theme = ""
[output.html.fold]
enable = false
level = 0
[output.html.print]
enable = true
page-break = true
[output.html.search]
boost-hierarchy = 1
boost-paragraph = 1
boost-title = 2
copy-js = true
enable = true
expand = true
heading-split-level = 3
limit-results = 128
teaser-word-count = 64
use-boolean-and = true
[output.pdf]
trying-times = 1
timeout = 300
# https://chromedevtools.github.io/devtools-protocol/tot/Page/#method-printToPDF
landscape = false
display-header-footer = true
print-background = false
scale = 1.0
paper-width = 8
paper-height = 10
margin-top = 0.5
margin-bottom = 0.5
margin-left = 0.5
margin-right = 0.5
page-ranges = ""
ignore-invalid-page-ranges = false
header-template = "<h3 style='font-size:8px; margin-left: 48%' class='title'></h3>"
footer-template = "<p style='font-size:10px; margin-left: 48%'><span class='pageNumber'></span> / <span class='totalPages'></span></p>"
prefer-css-page-size = true
[output.pdf-outline]
optional = true
like-wkhtmltopdf = true
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# Reset all rules from parent .gitignore files!
!*/
!**/*
# Recursively ignore all __pycache__ folders!
__pycache__/
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