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7c54eeb5b293403f6b4db0b0a30f749007a152cf
Plugin
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Source
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SenseGloveEditor
/
Private
/
SGEditor
T
History
Mamadou Babaei
7c54eeb5b2
never extend the content browser context menu if any skeletal mesh or skeltons selected at the same time
2024-07-02 20:57:54 +02:00
..
SGAssetUtils.cpp
implement the SenseGlove grab/touch sockets one-click-setup ability on any Epic-compliant virtual hand mesh from within the Unreal Editor's Content Browser, Skeleton Editor, or Skeletal Mesh Editor
2024-07-02 20:50:09 +02:00
SGContentBrowserExtension.cpp
never extend the content browser context menu if any skeletal mesh or skeltons selected at the same time
2024-07-02 20:57:54 +02:00
SGPluginStyle.cpp
add the editor user interface for adding the senseglove sockets
2024-06-11 23:53:21 +02:00
SGSocketsEditor.cpp
clean up and remove the redundant asset type actions no longer required by the senseglove sockets editor
2024-07-02 20:53:08 +02:00
SGSocketsEditorCommands.cpp
implement the SenseGlove grab/touch sockets one-click-setup ability on any Epic-compliant virtual hand mesh from within the Unreal Editor's Content Browser, Skeleton Editor, or Skeletal Mesh Editor
2024-07-02 20:50:09 +02:00