Commit Graph
100 Commits
Author SHA1 Message Date
Mamadou Babaei 0c9e46d745 bump the senseglove libraries to v2.101.9-8abfc26d 2024-03-22 21:00:25 +01:00
Mamadou Babaei bd84887115 bump the plugin version to v1.9.8 2024-03-22 21:00:24 +01:00
Mamadou Babaei 7bd31da2f5 apply a temporary workaround in order to ameliorate the hand animation after sgquat, sgvect3d fixes 2024-03-22 21:00:24 +01:00
Mamadou Babaei db414dc169 make bones rotations a private field 2024-03-22 21:00:24 +01:00
Mamadou Babaei f3dd6f5751 update the changelog 2024-03-22 21:00:24 +01:00
Mamadou Babaei da09978e1b proper angle conversions for vectors 2024-03-22 21:00:24 +01:00
Mamadou Babaei 5bae2b3614 proper sgvect3d and squat conversions to fvector and fquat 2024-03-22 21:00:24 +01:00
Mamadou Babaei 8cbb441b9a apply senseglove/unreal angle conversions in the gloves' api 2024-03-22 21:00:24 +01:00
Mamadou Babaei 139b9e8351 fix a crash when calling one of the SGHandInterpolatorImpl constructors which happens due to unintialized pimpl object 2024-03-22 21:00:24 +01:00
Mamadou Babaei b3f18044c8 update the changelog 2024-03-22 21:00:24 +01:00
Mamadou Babaei a01b98c440 bump senseglove libraries to v2.101.8-a2a2075b which resolves the android writehaptics crash 2024-03-22 21:00:23 +01:00
Mamadou Babaei f7712f598d update the change log with unreleased changes 2024-03-22 21:00:23 +01:00
Mamadou Babaei d80a251bd9 bump senseglove libraries to v2.101.7-3580cd9f 2024-03-22 21:00:22 +01:00
Mamadou Babaei 6f7ce1b694 bump senseglove libraries to v2.101.5-f0aff76b 2024-03-22 21:00:21 +01:00
Mamadou Babaei 0c88dd25d3 bump senseglove libraries to v2.101.4-6c860c42 with android fixes and fix a android crash 2024-03-22 21:00:21 +01:00
Mamadou Babaei 815bf37c3f bump senseglove libraries to v2.101.3-e583f6de 2024-03-22 21:00:20 +01:00
Mamadou Babaei 52669d10c1 implement the api updates and bump the senseglove libraries to v2.101.2-2eb7439f 2024-03-22 21:00:20 +01:00
Mamadou Babaei d43c964779 force glove recalibration on backend initialize 2024-03-22 21:00:19 +01:00
Mamadou Babaei 9d34001d37 add as*glove/device casting methods that resolves the sgpawn vibrotactile issues 2024-03-22 21:00:19 +01:00
Mamadou Babaei a0ff8067b9 use device impl casts 2024-03-22 21:00:19 +01:00
Mamadou Babaei 3741e15a71 list nova 2 gloves in the get devices from the device list 2024-03-22 21:00:19 +01:00
Mamadou Babaei 10ca64dddb another attempt at improving the glove casts 2024-03-22 21:00:19 +01:00
Mamadou Babaei 86f54fdaa2 try an alternative approach for glove instances upcasting at the lower levels of the api 2024-03-22 21:00:19 +01:00
Mamadou Babaei 7783465395 try to add a solution for glove type-casting in higher levels of the api 2024-03-22 21:00:19 +01:00
Mamadou Babaei ea8dfa01aa fix the send custom waveform signature on the hand layer 2024-03-22 21:00:19 +01:00
Mamadou Babaei e7df4a9bd2 fix a bug inside the ESGHapticLocation enum conversions 2024-03-22 21:00:19 +01:00
Mamadou Babaei 3cc400b7f9 bump senseglove libraries for v2.101.1-edc1163a 2024-03-22 21:00:18 +01:00
Mamadou Babaei 72bb3f9af6 implement the nova2 api updates and bump the senseglove libraries to v2.101.0-3e1693fb 2024-03-22 21:00:17 +01:00
Mamadou Babaei a470fadc32 bump the plugin version to v1.9.8 2024-03-12 20:32:52 +01:00
Mamadou Babaei 0259a24ac3 make bones rotations a private field 2024-03-12 20:32:52 +01:00
Mamadou Babaei cec1bfc92d fix a crash inside the USGHandPose::FromHandAngles in higher levels of the api 2024-03-12 20:32:51 +01:00
Mamadou Babaei 872d77768b drop the prefix for internal typedefs 2024-03-12 20:32:51 +01:00
Mamadou Babaei a750097772 add some performance optimizations by utilizing MoveTemp in return statements 2024-03-12 20:32:50 +01:00
Mamadou Babaei d5af4e6083 fix a bug where the right hand mesh is always hidden inside the game no matter whether the right glove is connected or not 2024-03-12 20:32:50 +01:00
Mamadou Babaei 6b140f649a fix a wrong variable name 2024-03-12 20:32:49 +01:00
Mamadou Babaei 61aa363b50 only include the sgconnect header if the build platform is android 2024-03-12 20:32:49 +01:00
Mamadou Babaei 315dfdd63f bump the plugin version to v1.9.7 2024-02-18 20:30:13 +01:00
Mamadou Babaei 237b1faa33 apply vibrotactile and force-feedback fixes backported from next major release 2024-02-18 20:30:12 +01:00
Mamadou Babaei 353b129ccd bump the plugin version to v1.9.6 2024-02-14 14:56:29 +01:00
Mamadou Babaei 0129558f24 fix the NovaGlove class instantiation methods to initialize a NovaGloveImpl instead of a SenseGloveImpl 2024-02-14 14:56:29 +01:00
Mamadou Babaei 5fb43d0af8 bump the plugin version to v1.9.5 2024-02-09 10:53:41 +01:00
Mamadou Babaei a7fce44542 fix a potential segfault inside SGDeviceModel::ParseFirmware 2024-02-09 10:53:41 +01:00
Mamadou Babaei 3046f4a35b bump the plugin version to v1.9.4 2024-02-08 07:47:52 +01:00
Mamadou Babaei 51ace68000 fix the bluprint parse fucntion signature to accept OutGloveInfo by reference 2024-02-08 07:47:52 +01:00
Mamadou Babaei 1cf1a56611 fix changelog formatting 2024-02-08 07:47:52 +01:00
Mamadou Babaei e69f6b2e59 bump the plugin version to v1.9.3 2024-02-03 04:53:51 +01:00
Mamadou Babaei 64b5883e73 rephrase fixed changes 2024-02-03 04:53:50 +01:00
Mamadou Babaei 1ff50e4003 bump the copyright years 2024-02-03 04:53:50 +01:00
Mamadou Babaei 4fdb0906d9 minor changelog fixes 2024-02-03 04:53:50 +01:00
Mamadou Babaei 8633170da8 fix the wrong version numbers inside the paltform support matrix and the main .uplugin file 2024-02-03 04:53:50 +01:00
Mamadou Babaei db1879b678 apply a few critical fixes backported from the next major release 2024-02-03 04:53:50 +01:00
Mamadou Babaei 8c46ed4b15 a minor changelog fix 2024-02-03 04:53:50 +01:00
Mamadou Babaei a74debdbdd bump the plugin version to v1.9.2 2023-11-03 18:38:52 +01:00
Mamadou Babaei 61a568c3db fix a bug where released actor is going to be null whenever the OnActorReleased event fires 2023-11-03 18:38:52 +01:00
Mamadou Babaei 8589e01121 restructure the planned features completion status 2023-11-03 18:38:51 +01:00
Mamadou Babaei 33c0d4e326 update the list of planned features and their completion status 2023-11-03 18:38:51 +01:00
Mamadou Babaei 4579037bd7 update the list of planned features and their completion status 2023-11-03 18:38:50 +01:00
Mamadou Babaei d8d5bb0962 update the list of planned features and their completion status 2023-11-03 18:38:50 +01:00
Mamadou Babaei 3344c21da2 add a list of planned features and their completion status to the main readme file 2023-11-03 18:38:50 +01:00
Mamadou Babaei 9d5db235c4 bump the plugin version to v1.9.1 2023-10-11 17:03:25 +02:00
Mamadou Babaei 5d48aa73ce add the missing unreal header that defines ENGINE_*_VERSION macros in order to pass epic store builds for ue 5.3 2023-10-11 17:03:24 +02:00
Mamadou Babaei f21ef73f5d bump the plugin version to v1.9.0 2023-10-10 17:31:24 +02:00
Mamadou Babaei 4dec5caa14 change the ufunction specifier for sgpawn blueprint implementable events to blueprint native event in order to allow overrides from c++ as well 2023-10-10 17:31:23 +02:00
Mamadou Babaei 7a2fbae9bb add a missing release note fix for v1.8.0 to the changelog file 2023-10-10 17:31:23 +02:00
Mamadou Babaei b3f4351ff6 bump the plugin version to v1.8.0 2023-10-10 16:13:55 +02:00
Mamadou Babaei 7183f36033 This single commit inroduces the following changes:
- Introduced new SGPawn events: OnActorGrabbed, OnActorReleased, OnActorBeginTouch, and OnActorEndTouch.
- Exposed OnGrabStateUpdated, OnTouchStateUpdated, OnActorGrabbed, OnActorReleased, OnActorBeginTouch, and OnActorEndTouch events to Blueprint as BlueprintImplementableEvent.

- Fix a bug where the OnTouchStateUpdated event is mistakenly triggered instead of the OnGrabStateUpdated when the right thumb fingertip grab collider overlaps with a grabbable actor.
2023-10-10 16:13:54 +02:00
Mamadou Babaei 368f83cc0e bump the plugin version to v1.7.0 2023-09-14 18:53:30 +02:00
Mamadou Babaei b48b8f6d78 bump senseglove headers and libraries for linux and android to v2.12.0-19c9854 2023-09-14 18:53:30 +02:00
Mamadou Babaei 9d9db470f9 bump senseglove libraries for windows to v2.12.0-19c9854 2023-09-14 18:53:29 +02:00
Mamadou Babaei 6b165347fb move SGCoreImpl/SGPlatform to SGBuildHacks/SGPlatform and introduce SG_CPP20 and SG_CAPTURE_THIS 2023-09-14 18:53:29 +02:00
Mamadou Babaei 4f2530e8a2 update the changelog 2023-09-14 18:53:29 +02:00
Mamadou Babaei 936c27e404 update the changelog with unreleased changes 2023-09-14 18:53:29 +02:00
Mamadou Babaei 34b3992fb5 introduce senseglove backend and backend kismet modules in order to properly initialize the backend in order to avoid a bug where sgcoonect::init gets called every frame 2023-09-14 18:53:29 +02:00
Mamadou Babaei bd33e24ae2 update the changelog with unreleased changes 2023-09-14 18:53:29 +02:00
Mamadou Babaei 7c400de244 remove a duplicate log 2023-09-14 18:53:29 +02:00
Mamadou Babaei 30a0af3395 add sggameinstance for future use 2023-09-14 18:53:29 +02:00
Mamadou Babaei fea17e6e1b remove a duplicated slash in a header's path 2023-09-14 18:53:29 +02:00
Mamadou Babaei 6a542999f2 bump the plugin version to v1.6.1 2023-08-14 21:23:55 +02:00
Mamadou Babaei 4cebdf7d5d fix the platform support matrix 2023-08-14 21:23:54 +02:00
Mamadou Babaei b3339db7a5 add a missing header that causes build issues on ue 5.0 2023-08-14 21:23:54 +02:00
Mamadou Babaei bb7f0c7823 bump the plugin version to v1.6.0 2023-08-14 17:28:34 +02:00
Mamadou Babaei 0c884b6533 update the changelog 2023-08-14 17:28:34 +02:00
Mamadou Babaei e508b75b95 update the changelog 2023-08-14 17:28:33 +02:00
Mamadou Babaei daf1db8689 do not cache grabbed actors as overlapped actors 2023-08-14 17:28:33 +02:00
Mamadou Babaei 4003bc9cdb inline some pimpl methods in order to improve function call performance for regularly called methods 2023-08-14 17:28:32 +02:00
Mamadou Babaei 75d598a1d9 cache all overlapped actors with the real/virtual hands 2023-08-14 17:28:32 +02:00
Mamadou Babaei 248a87a949 initial working implementation of the separated virtual/real hand rendering 2023-08-14 17:28:31 +02:00
Mamadou Babaei 8a61e3da99 fix the wrong default gizmo colors when initialized using the default constructor. 2023-08-14 17:28:31 +02:00
Mamadou Babaei 7cefb87d98 fix ue 5.3 build issues 2023-08-14 17:28:30 +02:00
Mamadou Babaei 217cadf043 add support for the upcoming unreal engine 5.3 and native toolchain v22 libs to the build system 2023-08-14 17:28:30 +02:00
Mamadou Babaei e9a5deb2be bump senseglove libraries for windows to v2.11.0-b775a05 2023-08-14 17:28:29 +02:00
Mamadou Babaei 3622aef2a9 update the changelog 2023-08-14 17:28:28 +02:00
Mamadou Babaei d0c83530ff remove any mention of msvc 2017 and ue 4.27 third-party libs from the readme file 2023-08-14 17:28:28 +02:00
Mamadou Babaei 6dff3f5265 bump senseglove headers and libraries for linux and android to v2.11.0-b775a05 2023-08-14 17:28:27 +02:00
Mamadou Babaei 26c7c16fd8 initial attempt at separating the hand rendering from the real hand 2023-08-14 17:28:26 +02:00
Mamadou Babaei b9574734d3 alternative velocity calculation for released actors based on the hand's cached position history 2023-08-14 17:28:25 +02:00
Mamadou Babaei 5f53937a69 alternative velocity calculation for released actors based on a cached position history 2023-08-14 17:28:25 +02:00
Mamadou Babaei aded5730af apply the hand's velocity to the grabbed actor after release 2023-08-14 17:28:24 +02:00
Mamadou Babaei 1114ee0d7c bump the plugin version to v1.5.3 2023-07-19 18:23:27 +02:00
Mamadou Babaei 124349c345 bump senseglove libraries for windows to v2.10.1-3b0e7c9 2023-07-19 18:23:26 +02:00