Commit Graph
454 Commits
Author SHA1 Message Date
Mamadou Babaei 23395ba8b1 fix the NovaGlove class instantiation methods to initialize a NovaGloveImpl instead of a SenseGloveImpl 2024-02-14 14:40:03 +01:00
Mamadou Babaei a35626f6bd bump the plugin version to v1.9.5 2024-02-09 10:52:31 +01:00
Mamadou Babaei c3aef71d28 fix a potential segfault inside SGDeviceModel::ParseFirmware 2024-02-09 10:49:24 +01:00
Mamadou Babaei 3dcb5df72b bump the plugin version to v1.9.4 2024-02-08 07:46:04 +01:00
Mamadou Babaei f1a78a2ad8 fix the bluprint parse fucntion signature to accept OutGloveInfo by reference 2024-02-08 07:41:44 +01:00
Mamadou Babaei 48b03083e0 fix changelog formatting 2024-02-08 07:39:45 +01:00
Mamadou Babaei 5943387b50 bump the plugin version to v1.9.3 2024-02-03 04:49:48 +01:00
Mamadou Babaei f69d0c5f54 rephrase fixed changes 2024-02-03 04:49:15 +01:00
Mamadou Babaei 270915bd4e bump the copyright years 2024-02-03 04:39:36 +01:00
Mamadou Babaei 71fac78a3a minor changelog fixes 2024-02-03 04:36:52 +01:00
Mamadou Babaei 67498666aa fix the wrong version numbers inside the paltform support matrix and the main .uplugin file 2024-02-03 04:35:06 +01:00
Mamadou Babaei b98710bd53 apply a few critical fixes backported from the next major release 2024-02-03 04:31:58 +01:00
Mamadou Babaei 3062d0b9ef a minor changelog fix 2023-11-03 18:48:06 +01:00
Mamadou Babaei 77ce2ae7da bump the plugin version to v1.9.2 2023-11-03 18:33:57 +01:00
Mamadou Babaei 345b8305bc fix a bug where released actor is going to be null whenever the OnActorReleased event fires 2023-11-03 18:01:34 +01:00
Mamadou Babaei 895569e83b restructure the planned features completion status 2023-10-26 14:42:49 +02:00
Mamadou Babaei 9e6b31cd34 update the list of planned features and their completion status 2023-10-24 18:02:42 +02:00
Mamadou Babaei c87bbf6233 update the list of planned features and their completion status 2023-10-24 17:59:14 +02:00
Mamadou Babaei cdd0313031 update the list of planned features and their completion status 2023-10-24 17:55:59 +02:00
Mamadou Babaei da4a1ec725 add a list of planned features and their completion status to the main readme file 2023-10-24 15:51:06 +02:00
Mamadou Babaei 73d4da8f55 bump the plugin version to v1.9.1 2023-10-11 17:00:36 +02:00
Mamadou Babaei d388804f86 add the missing unreal header that defines ENGINE_*_VERSION macros in order to pass epic store builds for ue 5.3 2023-10-11 16:58:38 +02:00
Mamadou Babaei 766064ff76 bump the plugin version to v1.9.0 2023-10-10 17:28:17 +02:00
Mamadou Babaei 23d4287183 change the ufunction specifier for sgpawn blueprint implementable events to blueprint native event in order to allow overrides from c++ as well 2023-10-10 17:22:10 +02:00
Mamadou Babaei de2b0197f4 add a missing release note fix for v1.8.0 to the changelog file 2023-10-10 17:19:11 +02:00
Mamadou Babaei 1e58a00dd4 bump the plugin version to v1.8.0 2023-10-10 16:11:10 +02:00
Mamadou Babaei 48e4508c66 This single commit inroduces the following changes:
- Introduced new SGPawn events: OnActorGrabbed, OnActorReleased, OnActorBeginTouch, and OnActorEndTouch.
- Exposed OnGrabStateUpdated, OnTouchStateUpdated, OnActorGrabbed, OnActorReleased, OnActorBeginTouch, and OnActorEndTouch events to Blueprint as BlueprintImplementableEvent.

- Fix a bug where the OnTouchStateUpdated event is mistakenly triggered instead of the OnGrabStateUpdated when the right thumb fingertip grab collider overlaps with a grabbable actor.
2023-10-10 16:03:31 +02:00
Mamadou Babaei 18d3c6a643 bump the plugin version to v1.7.0 2023-09-14 18:48:52 +02:00
Mamadou Babaei 2e28283f53 bump senseglove headers and libraries for linux and android to v2.12.0-19c9854 2023-09-14 18:43:47 +02:00
Mamadou Babaei 5d47181fd6 bump senseglove libraries for windows to v2.12.0-19c9854 2023-09-14 18:36:58 +02:00
Mamadou Babaei 8f78bb7228 move SGCoreImpl/SGPlatform to SGBuildHacks/SGPlatform and introduce SG_CPP20 and SG_CAPTURE_THIS 2023-09-14 18:35:06 +02:00
Mamadou Babaei d2495a3550 update the changelog 2023-08-21 17:57:21 +02:00
Mamadou Babaei e8d5fb3eec update the changelog with unreleased changes 2023-08-21 17:56:56 +02:00
Mamadou Babaei e2b8cb29fa introduce senseglove backend and backend kismet modules in order to properly initialize the backend in order to avoid a bug where sgcoonect::init gets called every frame 2023-08-21 17:54:13 +02:00
Mamadou Babaei 03be17c5b0 update the changelog with unreleased changes 2023-08-21 17:45:19 +02:00
Mamadou Babaei 66f079d981 remove a duplicate log 2023-08-21 17:44:21 +02:00
Mamadou Babaei ebac985ee4 add sggameinstance for future use 2023-08-21 16:32:32 +02:00
Mamadou Babaei b7fdae70cc remove a duplicated slash in a header's path 2023-08-21 16:20:04 +02:00
Mamadou Babaei bde7dfe5b9 bump the plugin version to v1.6.1 2023-08-14 21:21:12 +02:00
Mamadou Babaei 71353a1105 fix the platform support matrix 2023-08-14 21:18:49 +02:00
Mamadou Babaei 71661a40c9 add a missing header that causes build issues on ue 5.0 2023-08-14 21:17:25 +02:00
Mamadou Babaei b3c66075b6 bump the plugin version to v1.6.0 2023-08-14 17:24:38 +02:00
Mamadou Babaei bf18aed96a update the changelog 2023-08-14 17:21:38 +02:00
Mamadou Babaei 97d945511a update the changelog 2023-08-14 16:58:29 +02:00
Mamadou Babaei 23ce26fb69 do not cache grabbed actors as overlapped actors 2023-08-14 16:58:08 +02:00
Mamadou Babaei f8f9190506 inline some pimpl methods in order to improve function call performance for regularly called methods 2023-08-14 16:44:54 +02:00
Mamadou Babaei 771e0311a9 cache all overlapped actors with the real/virtual hands 2023-08-14 16:39:46 +02:00
Mamadou Babaei 506fd99114 initial working implementation of the separated virtual/real hand rendering 2023-08-14 16:02:23 +02:00
Mamadou Babaei 3410488d02 fix the wrong default gizmo colors when initialized using the default constructor. 2023-08-14 09:12:01 +02:00
Mamadou Babaei b49f23ed65 fix ue 5.3 build issues 2023-08-08 03:01:48 +02:00