Commit Graph
253 Commits
Author SHA1 Message Date
Mamadou Babaei 5946528f14 fix the hand right hand offset 2023-04-28 01:21:04 +02:00
Mamadou Babaei bf8608da69 remove redundant headers 2023-04-28 01:21:04 +02:00
Mamadou Babaei d0ed0a55df fix debug gizmo default colors 2023-04-28 01:21:04 +02:00
Mamadou Babaei 2420edca45 refactor the debug gizmo draw method 2023-04-28 01:21:04 +02:00
Mamadou Babaei 26d533565c update the changelog with unreleased changes 2023-04-28 01:21:04 +02:00
Mamadou Babaei 00c2b786cb refactor the wrist tracker's debug gzmo settings into a ustruct in order to be re-used 2023-04-28 01:21:04 +02:00
Mamadou Babaei fb74df09be fix gizmo drawing issue happens due to a null world object 2023-04-28 01:21:04 +02:00
Mamadou Babaei e04d31b04d add a new generic senseglove debug module 2023-04-28 01:21:03 +02:00
Mamadou Babaei 44019df668 add the base implementation for the senseglove grab component 2023-04-28 01:21:03 +02:00
Mamadou Babaei 25da2730e1 increase the default DebugWristTrackerGizmoLength value in the plugin's settings 2023-04-28 01:21:03 +02:00
Mamadou Babaei 7f9b2c1d68 increase the default DebugWristTrackerGizmoLength value on the wrist tracker 2023-04-28 01:21:03 +02:00
Mamadou Babaei adaf97d630 document unreleased changes 2023-04-28 01:21:03 +02:00
Mamadou Babaei c90c9fbc21 fix the wrong hand offset calculations 2023-04-28 01:21:03 +02:00
Mamadou Babaei 7f3f0e399d fix the wrong tracker origin calculations 2023-04-28 01:21:03 +02:00
Mamadou Babaei d06f42cae7 fix the platform support matrix for unreal versions >= 5.0 2023-04-20 15:55:40 +02:00
Mamadou Babaei 9e120ffecf minor code improvements and clean up 2023-04-20 15:55:40 +02:00
Mamadou Babaei e925db6e68 fix the directory structure 2023-04-11 21:05:46 +02:00
Mamadou Babaei de12c23d6b remove the development virtual hand mesh from master and all the release branches 2023-04-11 20:58:43 +02:00
Mamadou Babaei 34caba4ddd bump the plugin version to v1.2.1 2023-03-30 06:43:33 +02:00
Mamadou Babaei 7b2eaabbfb add the engine settings module into the private include paths for the senseglove settings module in order to solve run uat build issues 2023-03-30 06:22:59 +02:00
Mamadou Babaei dae5f9f5e4 remove the engine settings module from the senseglove module's private dependencies list 2023-03-30 06:16:09 +02:00
Mamadou Babaei ae0120e9ec remove the launch and settings from the android module's private includes 2023-03-30 05:58:54 +02:00
Mamadou Babaei 56c7613cb4 bump the plugin version to v1.2.0 2023-03-28 21:39:55 +02:00
Mamadou Babaei de0da3010b add the new dev/test hand model (this hand mesh is not meant to be published) 2023-03-28 18:29:45 +02:00
Mamadou Babaei d93f3e4fb0 alternative approach to constructor helpers in order to set the default hand mesh as it won't causes annoying ue pop-up cdo messages 2023-03-28 18:29:44 +02:00
Mamadou Babaei fd2a668301 remove the old virtual hand model mesh 2023-03-28 18:29:44 +02:00
Mamadou Babaei e41137cc0f fix the hand animation implementation and angle conversions to work with the standard ue5.1+ hand from epic 2023-03-28 18:29:43 +02:00
Mamadou Babaei deafac2293 add missing paths headers that causes uat build issues 2023-03-28 11:46:58 +02:00
Mamadou Babaei 2c2ef9e710 add missing vershon headers and clean up unused headers 2023-03-28 11:46:57 +02:00
Mamadou Babaei 1a75e62719 fix uat errors C4458 when building the virtual hand component 2023-03-28 11:22:55 +02:00
Mamadou Babaei 1976825a66 remove SGContentBrowserExtension_SKeleton and clean up the editor module 2023-03-28 10:40:00 +02:00
Mamadou Babaei bf02a6f80f remove SGAssetTypeActions_Skeleton, SGSkeletonEditor, and SGSkeletonEditorCommands classes 2023-03-28 10:40:00 +02:00
Mamadou Babaei 510c34657f add a content browser extension as an alternative to modify the ref pose 2023-03-28 10:40:00 +02:00
Mamadou Babaei ca05584f21 add log template specialization for ftransform 2023-03-28 10:39:59 +02:00
Mamadou Babaei e8d0c57d9a add new experiments with the SGAssetTypeActions_Skeleton 2023-03-28 10:39:59 +02:00
Mamadou Babaei 2924de965c add custom asset type actions for skeletons 2023-03-28 10:39:59 +02:00
Mamadou Babaei e6d98734b0 add a message dialog and instruct the user to use the context menu in order to save the skeleton asset 2023-03-28 10:39:59 +02:00
Mamadou Babaei 96bddeaee7 fix a deprecation warning on ue5 2023-03-28 10:39:59 +02:00
Mamadou Babaei 13def4ea4d minor changelog fix 2023-03-28 10:39:59 +02:00
Mamadou Babaei 211a4609a3 document the android calibration in the changelog 2023-03-28 10:39:59 +02:00
Mamadou Babaei 3b5e77b104 add virtual destructors 2023-03-28 10:39:59 +02:00
Mamadou Babaei 5904a9476a fix the skeleton editor crash with a working button from senseglove on the toolbar 2023-03-28 10:39:59 +02:00
Mamadou Babaei 6a22d27992 first attemp at extending the skeleton editor that also crashes the editor once opened 2023-03-28 10:39:59 +02:00
Mamadou Babaei 2e9b2d10f2 add missing header that causes build issues on ue 4.27 2023-03-28 10:39:59 +02:00
Mamadou Babaei 75741ebd65 update the changelog 2023-03-28 10:39:59 +02:00
Mamadou Babaei 9b1b449867 clean up editor code from the virtual hand actor in order to fix wrist tracking issues 2023-03-28 10:39:58 +02:00
Mamadou Babaei 1cceba282e force the wrist tracker to track the right hand on init/begin/construct 2023-03-28 10:39:58 +02:00
Mamadou Babaei 155e3624bf add event handler lambdas for wrist tracker component of the virtual ahnd actor 2023-03-28 10:39:58 +02:00
Mamadou Babaei 30034ba06f functional wrist tracker component 2023-03-28 10:39:58 +02:00
Mamadou Babaei 990a2f6afe add an almost complete wrist tracker component implementation 2023-03-28 10:39:58 +02:00