Commit Graph
560 Commits
Author SHA1 Message Date
Mamadou Babaei 51ee017637 drop support for native toolchain v19, msvc v141 (2017), and thus ue 4.27 in the build system 2023-06-02 10:57:46 +02:00
Mamadou Babaei 91bb916542 bump the plugin version to v1.4.3 2023-06-01 23:29:00 +02:00
Mamadou Babaei 03fa45c4a5 update the changelog 2023-06-01 23:28:39 +02:00
Mamadou Babaei df7c371fca fix a critical Android crash that happens where the default development hand meshes are not found 2023-06-01 23:26:36 +02:00
Mamadou Babaei 750d05ec92 add a complementary internal method to IsUsingUserMesh, IsUsingDefaultMesh for checking various hand meshes 2023-06-01 23:21:42 +02:00
Mamadou Babaei 95c34f6680 fix the changelog release formatting and drop the v prefix in the release titles 2023-06-01 22:28:44 +02:00
Mamadou Babaei c04167d869 bump the plugin version to v1.4.2 2023-06-01 21:42:41 +02:00
Mamadou Babaei c41dc5e9e2 update the changelog 2023-06-01 21:42:02 +02:00
Mamadou Babaei 1ac4ab252d fix the changelog typos and errors 2023-06-01 21:40:54 +02:00
Mamadou Babaei 236b743198 minor grammatical fix 2023-06-01 21:31:05 +02:00
Mamadou Babaei 425d0c6ad8 update the changelog with unreleased changes 2023-06-01 21:29:03 +02:00
Mamadou Babaei 47003e8bf3 fix an edit condition parsing failure that caused a bug in the settings
system where the virtual hand and the wrist tracker debug gizmos where
always drawn, regardless of chosen settings
2023-06-01 21:22:08 +02:00
Mamadou Babaei b846d89970 fix error C2440: 'initializing': cannot convert from 'void' to 'bool' when engine versio is < 5.2 2023-06-01 20:18:59 +02:00
Mamadou Babaei 2a8595c5ff fix typos in the changelog 2023-05-30 09:20:52 +02:00
Mamadou Babaei b644ec8767 fix a typo in the changelog 2023-05-30 08:44:50 +02:00
Mamadou Babaei 7ab5b616ab fix the changelog 2023-05-30 08:41:22 +02:00
Mamadou Babaei 32e7e2d92c fix a typo in the changelog 2023-05-30 08:36:28 +02:00
Mamadou Babaei 5a08c4e2da minor fix in the changelog 2023-05-29 02:11:41 +02:00
Mamadou Babaei ea9b05e5d3 bump the plugin version v1.4.1 2023-05-29 02:07:42 +02:00
Mamadou Babaei e229b7de52 log unreleased changes 2023-05-29 02:05:59 +02:00
Mamadou Babaei 4823b34727 remove dead gradle code from the android module 2023-05-29 02:01:34 +02:00
Mamadou Babaei 439516130b supress a grade warning for non-arm64 archs when the build target is android 2023-05-29 02:00:31 +02:00
Mamadou Babaei 910324c1ba fix an android gradle build issue which happens when the games package name won't start with com.senseglove.* 2023-05-29 01:59:39 +02:00
Mamadou Babaei 28bdf7d422 bump the plugin version to v1.4.0 2023-05-19 18:51:05 +02:00
Mamadou Babaei 21446e6368 fix linux aarch64 build issues on ue 5.0 2023-05-19 18:34:46 +02:00
Mamadou Babaei d48cd57995 remove SenseGloveCoreTypes from the directory structure 2023-05-19 18:20:35 +02:00
Mamadou Babaei 20df42db6f implement an optional feature in order to automatically stop all haptics on the end play event 2023-05-19 09:35:28 +02:00
Mamadou Babaei 7ef04760c7 temporarily disable the debug gizmo for the virtual hand and the wrist tracker due to an esoteric bug in the settings system 2023-05-18 22:36:20 +02:00
Mamadou Babaei c57f25c792 remove commented code 2023-05-18 22:07:20 +02:00
Mamadou Babaei 5add41a5ad increase the default finger tips collider sizes 2023-05-18 21:52:05 +02:00
Mamadou Babaei 72ed72c533 get root component instead of iterating over the components in order to disable/enable the actor physics 2023-05-18 21:51:41 +02:00
Mamadou Babaei 69740fc4da fix a potential crash 2023-05-18 21:26:28 +02:00
Mamadou Babaei 4bb733e43f stop all haptics on end play in order to make sure the glove won't get stuck in haptics feedbacks 2023-05-18 21:23:51 +02:00
Mamadou Babaei 2e273d938f set the default attachment rotation rule to keep relative 2023-05-18 21:18:26 +02:00
Mamadou Babaei 79ba87c291 set the default attachment scale rule to snap to target 2023-05-18 21:11:44 +02:00
Mamadou Babaei 7125d5bdcd do not affect collision when grab/release 2023-05-18 19:16:47 +02:00
Mamadou Babaei 21771887c7 refactor and remove the need to cache the component in the grab/release workflow 2023-05-18 19:03:03 +02:00
Mamadou Babaei bfcef91311 refactor the grab/touch logic and data structure and also cache the component ready to be grabbed in order to affect its physics state 2023-05-18 18:08:15 +02:00
Mamadou Babaei c4c41166ff try an alternative approach for the grab/release functionality by disabling/enabling physics simulation 2023-05-15 22:24:33 +02:00
Mamadou Babaei 5ae267aff6 add grab sucess/fail checks with error messages 2023-05-12 16:14:45 +02:00
Mamadou Babaei b87275ff97 add ensure checks on the grab socket name 2023-05-12 15:58:57 +02:00
Mamadou Babaei 45f6ecacd2 move socket name to a temp var for easier debugging 2023-05-12 15:47:21 +02:00
Mamadou Babaei 4bd143c3c8 move attachment rules to a temp var for easier debugging 2023-05-12 15:43:25 +02:00
Mamadou Babaei a70add1e25 fix a release-detection logic error 2023-05-12 15:19:47 +02:00
Mamadou Babaei 2a42ff8096 clean up and simplify the touch callback lambda 2023-05-12 15:15:18 +02:00
Mamadou Babaei a7554e5f6d update the changelog 2023-05-12 15:03:05 +02:00
Mamadou Babaei 0c2eebd9ac force off haptic commands when collision ends 2023-05-12 14:25:01 +02:00
Mamadou Babaei ea01bcb425 only send force-feedback and buzz commands when they are not zero 2023-05-12 14:03:17 +02:00
Mamadou Babaei 621992d238 update the platform support matrix with the distribution channels and their remarks 2023-05-12 12:55:15 +02:00
Mamadou Babaei a03dc83c38 add a note about abi/api breaking changes 2023-05-10 23:29:14 +02:00