Commit Graph
857 Commits
Author SHA1 Message Date
Mamadou Babaei b34f1cfc86 fix a grammatical typo in a comment 2024-10-11 12:31:22 +02:00
Mamadou Babaei 173806b336 bump the plugin version to v2.1.2 2024-09-02 19:38:34 +02:00
Mamadou Babaei 8069ced45a update the changelog 2024-09-02 19:38:34 +02:00
Mamadou Babaei fd0ee0a7bc update the changelog 2024-09-02 19:38:34 +02:00
Mamadou Babaei 82f1f8fe0a fix a few virtual hand component visibility issues 2024-09-02 19:38:34 +02:00
Mamadou Babaei 40d6325a0f fix the non-existent default hand-mesh warnings polluting the logs when packaging the game 2024-09-02 19:38:34 +02:00
Mamadou Babaei 6996bac162 update the changelog 2024-09-02 19:38:34 +02:00
Mamadou Babaei cd2297d695 fix the wrong script name for USXRTrackerKismetLibrary 2024-09-02 19:38:34 +02:00
Mamadou Babaei 92c066bb05 fix the wrong script name for USGHMDTrackerKismetLibrary 2024-09-02 19:38:34 +02:00
Mamadou Babaei 56af08e261 expand the clickable area on the handbook index page revision buttons 2024-09-02 19:38:34 +02:00
Mamadou Babaei c1db061d4c an overview title fix to match the summary file 2024-09-02 19:38:33 +02:00
Mamadou Babaei 13956cc579 bump the SenseGlove Unreal Engine Plugin to v2.1.1 2024-08-18 01:46:51 +02:00
Mamadou Babaei 105053e442 fix documentation typos 2024-08-18 01:46:51 +02:00
Mamadou Babaei 7787296c3a fix a bug where SG_GIT_IS_SHALLOW_CLONE while building the handbook is always set to yes even if it's not a shadow clone 2024-08-18 01:32:51 +02:00
Mamadou Babaei 34b66f54a2 removed android ndk r25 armv7 and x86 dependencies brought back by mistake while merging v2.1.0 from the dev branch to the master branch 2024-08-18 00:55:32 +02:00
Mamadou Babaei 9df3e94e60 fix a bug that causes a handbook revision mismatch when deploying the handbook from the dev branch 2024-08-18 00:28:33 +02:00
Mamadou Babaei 365f660f34 fix the messed up changelog file caused by cherry-picking merge conflicts between the dev branch and the master branch 2024-08-18 00:10:38 +02:00
Mamadou Babaei 34a508a3a2 bump the plugin version to v2.1.0 2024-08-16 19:55:24 +02:00
Mamadou Babaei ac65009fdd fix build issues caused by cherry-pick order between v2.0.x and v2.1.x releases; the dev branch already contains these fixes 2024-08-16 19:55:24 +02:00
Mamadou Babaei 2960661a0c extract the git version from the remote repo when it's a shallow clone to allow the sgum-packager work with release branches 2024-08-16 19:09:25 +02:00
Mamadou Babaei e0d2d994f3 determine the value of mdbook site-url from the makefile instead of hardcoding it per branch 2024-08-16 18:01:52 +02:00
Mamadou Babaei cac90aea0f fix ue 5.4 runuat build issues inside the sggrabcomponent caused by missing headers 2024-08-16 18:01:52 +02:00
Mamadou Babaei 115ef0adce fix a broken url 2024-08-16 18:01:52 +02:00
Mamadou Babaei 3584e9e947 add make pack to the output of make help 2024-08-16 18:01:52 +02:00
Mamadou Babaei d5f3b0d65d fix a broken url 2024-08-16 18:01:52 +02:00
Mamadou Babaei 8cf22586bb fix a url 2024-08-16 18:01:52 +02:00
Mamadou Babaei f9ae32f8bd add topic: Upgrade Guide 2024-08-16 18:01:52 +02:00
Mamadou Babaei a371ca283c add the sub-topic: Optimizing Unreal Projects for Mobile 2024-08-16 18:01:52 +02:00
Mamadou Babaei 2df8295ba4 formatting fixes 2024-08-16 18:01:52 +02:00
Mamadou Babaei b038fa70a1 add topic: Optimizing Your Project for Higher FPS 2024-08-16 18:01:51 +02:00
Mamadou Babaei 1d2b965e2e lock cargo dependencies for the hadbook to pecific major/minor releases and not patch releases 2024-08-16 18:01:51 +02:00
Mamadou Babaei a895f45700 clarify the note about how the separation of the real and virtual hand rendering is broken 2024-08-16 18:01:51 +02:00
Mamadou Babaei a2425bef89 fix a typo 2024-08-16 18:01:51 +02:00
Mamadou Babaei 4d10c34fa5 remove troublesome inline keywords added by jetbrains rider 2024-08-16 18:01:51 +02:00
Mamadou Babaei e89cd20117 mark the separation of the real and virtual hand rendering as broken and a note to the known issues section 2024-08-16 18:01:51 +02:00
Mamadou Babaei f412c56654 fix a few bugs that does affect the real hand collision events because of SetVisibility and redundant checking against grabbed actor 2024-08-16 18:01:51 +02:00
Mamadou Babaei 55ba62deaa replace SGPawn::FImpl::EnableActorPhysics() and SGPawn::FImpl::DisableActorPhysics() with USGGrabComponent::SimulatePhysics() 2024-08-16 18:01:51 +02:00
Mamadou Babaei 3717c86614 enable bGravityEnabled, bSimulatePhysics, and call WakeRigidBody on grab component's owning actor at BeginPlay() if bAffectPhysicsState is enabled 2024-08-16 18:01:51 +02:00
Mamadou Babaei 02a2f58fd1 document Configuring the SGPawn and Plugin Virtual Hand Mesh Settings as the final step in setting up the virtual hand meshes 2024-08-16 18:01:51 +02:00
Mamadou Babaei 14613bed31 fix a typo 2024-08-16 18:01:51 +02:00
Mamadou Babaei c77504c44a use the value of GrabAttachPointSocketName from the plugin settings as default for USGGrabComponent's AttachmentSocketName uproperty 2024-08-16 18:01:51 +02:00
Mamadou Babaei e02db1e3fc add the sgbasicdemo-openxr repository to the examples and demo projects section 2024-08-16 18:01:51 +02:00
Mamadou Babaei 6a41d4464a minor fix 2024-08-16 18:01:51 +02:00
Mamadou Babaei b89fc2405d add video tutorials 2024-08-16 18:01:51 +02:00
Mamadou Babaei b812ca08d7 add the contents for setting up the grab/release, and the touch systems 2024-08-16 18:01:51 +02:00
Mamadou Babaei 461e1b18dd add another android note 2024-08-16 18:01:51 +02:00
Mamadou Babaei 2701c6a0cf fix the display name for various overloads of the Blueprint-exposed function Queue Command Vibro Level to expose sensible display names. 2024-08-16 18:01:50 +02:00
Mamadou Babaei 1c362a9ecb a changelog fix 2024-08-16 18:01:50 +02:00
Mamadou Babaei 98e7994ecf fix a topic title 2024-08-16 18:01:50 +02:00
Mamadou Babaei 06dc267743 minor fix 2024-08-16 18:01:50 +02:00