Commit Graph
100 Commits
Author SHA1 Message Date
Mamadou Babaei f8b609082e update the list of planned features and their completion status 2023-11-03 18:39:04 +01:00
Mamadou Babaei 4c24a21584 add a list of planned features and their completion status to the main readme file 2023-11-03 18:39:04 +01:00
Mamadou Babaei 77e6e1b281 bump the plugin version to v1.9.1 2023-10-11 17:03:34 +02:00
Mamadou Babaei cc1ae7a80c add the missing unreal header that defines ENGINE_*_VERSION macros in order to pass epic store builds for ue 5.3 2023-10-11 17:03:33 +02:00
Mamadou Babaei 458ca01d29 bump the plugin version to v1.9.0 2023-10-10 17:31:31 +02:00
Mamadou Babaei 669e11a8e8 change the ufunction specifier for sgpawn blueprint implementable events to blueprint native event in order to allow overrides from c++ as well 2023-10-10 17:31:30 +02:00
Mamadou Babaei be320666dd add a missing release note fix for v1.8.0 to the changelog file 2023-10-10 17:31:30 +02:00
Mamadou Babaei e8e9b1a880 bump the plugin version to v1.8.0 2023-10-10 16:14:07 +02:00
Mamadou Babaei 341f9d8443 This single commit inroduces the following changes:
- Introduced new SGPawn events: OnActorGrabbed, OnActorReleased, OnActorBeginTouch, and OnActorEndTouch.
- Exposed OnGrabStateUpdated, OnTouchStateUpdated, OnActorGrabbed, OnActorReleased, OnActorBeginTouch, and OnActorEndTouch events to Blueprint as BlueprintImplementableEvent.

- Fix a bug where the OnTouchStateUpdated event is mistakenly triggered instead of the OnGrabStateUpdated when the right thumb fingertip grab collider overlaps with a grabbable actor.
2023-10-10 16:14:06 +02:00
Mamadou Babaei d6813ded60 bump the plugin version to v1.7.0 2023-09-14 18:53:21 +02:00
Mamadou Babaei ace4479b7a bump senseglove headers and libraries for linux and android to v2.12.0-19c9854 2023-09-14 18:53:20 +02:00
Mamadou Babaei 69909bbc1b bump senseglove libraries for windows to v2.12.0-19c9854 2023-09-14 18:53:20 +02:00
Mamadou Babaei 6a872cd673 move SGCoreImpl/SGPlatform to SGBuildHacks/SGPlatform and introduce SG_CPP20 and SG_CAPTURE_THIS 2023-09-14 18:53:20 +02:00
Mamadou Babaei 8730c62ea8 update the changelog 2023-09-14 18:53:20 +02:00
Mamadou Babaei 47a718b85e update the changelog with unreleased changes 2023-09-14 18:53:19 +02:00
Mamadou Babaei 5904439412 introduce senseglove backend and backend kismet modules in order to properly initialize the backend in order to avoid a bug where sgcoonect::init gets called every frame 2023-09-14 18:53:19 +02:00
Mamadou Babaei b37697bf91 update the changelog with unreleased changes 2023-09-14 18:53:19 +02:00
Mamadou Babaei f070b32591 remove a duplicate log 2023-09-14 18:53:19 +02:00
Mamadou Babaei f9b20ab71c add sggameinstance for future use 2023-09-14 18:53:19 +02:00
Mamadou Babaei 72344754bb remove a duplicated slash in a header's path 2023-09-14 18:53:19 +02:00
Mamadou Babaei df6c343a11 bump the plugin version to v1.6.1 2023-08-14 21:23:46 +02:00
Mamadou Babaei 086a051853 fix the platform support matrix 2023-08-14 21:23:46 +02:00
Mamadou Babaei 892921de2c add a missing header that causes build issues on ue 5.0 2023-08-14 21:23:45 +02:00
Mamadou Babaei 6f48e38dd9 bump the plugin version to v1.6.0 2023-08-14 17:28:09 +02:00
Mamadou Babaei 811c634c33 update the changelog 2023-08-14 17:28:09 +02:00
Mamadou Babaei 67adf78c1f update the changelog 2023-08-14 17:28:08 +02:00
Mamadou Babaei cf8c684011 do not cache grabbed actors as overlapped actors 2023-08-14 17:28:08 +02:00
Mamadou Babaei c706550540 inline some pimpl methods in order to improve function call performance for regularly called methods 2023-08-14 17:28:07 +02:00
Mamadou Babaei 2e4a8b7904 cache all overlapped actors with the real/virtual hands 2023-08-14 17:28:07 +02:00
Mamadou Babaei 12365ff9b4 initial working implementation of the separated virtual/real hand rendering 2023-08-14 17:28:06 +02:00
Mamadou Babaei ed36d6e0e1 fix the wrong default gizmo colors when initialized using the default constructor. 2023-08-14 17:28:06 +02:00
Mamadou Babaei b32163d35e fix ue 5.3 build issues 2023-08-14 17:28:05 +02:00
Mamadou Babaei 41ba991fff add support for the upcoming unreal engine 5.3 and native toolchain v22 libs to the build system 2023-08-14 17:28:05 +02:00
Mamadou Babaei 64eeed521b bump senseglove libraries for windows to v2.11.0-b775a05 2023-08-14 17:28:04 +02:00
Mamadou Babaei 0bb03b0d10 update the changelog 2023-08-14 17:28:04 +02:00
Mamadou Babaei 17342f8629 remove any mention of msvc 2017 and ue 4.27 third-party libs from the readme file 2023-08-14 17:28:03 +02:00
Mamadou Babaei 396bc15fb6 bump senseglove headers and libraries for linux and android to v2.11.0-b775a05 2023-08-14 17:28:02 +02:00
Mamadou Babaei 0eb1e850da initial attempt at separating the hand rendering from the real hand 2023-08-14 17:28:01 +02:00
Mamadou Babaei 2552da9b10 alternative velocity calculation for released actors based on the hand's cached position history 2023-08-14 17:28:00 +02:00
Mamadou Babaei 7cf30bb4c4 alternative velocity calculation for released actors based on a cached position history 2023-08-14 17:28:00 +02:00
Mamadou Babaei db00266d29 apply the hand's velocity to the grabbed actor after release 2023-08-14 17:27:59 +02:00
Mamadou Babaei 8cdf76fc90 bump the plugin version to v1.5.3 2023-07-19 18:23:40 +02:00
Mamadou Babaei 86a9a2f696 bump senseglove libraries for windows to v2.10.1-3b0e7c9 2023-07-19 18:23:39 +02:00
Mamadou Babaei 6577660118 a minor changelog fix 2023-07-19 18:23:39 +02:00
Mamadou Babaei 197c376ccd bump senseglove libraries for linux and android to v2.10.1-3b0e7c9 2023-07-19 18:23:38 +02:00
Mamadou Babaei ba3c500767 bump the plugin version to v1.5.2 2023-07-19 01:20:36 +02:00
Mamadou Babaei 48e46dfb6b fix a build issue with android shipping builds 2023-07-19 01:14:28 +02:00
Mamadou Babaei a0cf4b13a1 whitespace fix 2023-07-19 01:14:28 +02:00
Mamadou Babaei 95f70e2679 remove redundant whitespaces 2023-07-19 01:14:27 +02:00
Mamadou Babaei bf5b7ba07b fix a grammatical error in the changelog 2023-07-19 01:14:27 +02:00
Mamadou Babaei e566f369df bump the plugin version to v1.5.1 2023-07-13 19:50:31 +02:00
Mamadou Babaei ef0588a903 fix grab/release bug for the right hand 2023-07-13 19:50:31 +02:00
Mamadou Babaei 9d51c63272 fix a wrist tracker bug where hands are getting tracked in reverse 2023-07-13 19:50:30 +02:00
Mamadou Babaei f39de70458 do checks against the right hand which is cleaner to read 2023-07-13 19:50:30 +02:00
Mamadou Babaei 77d1c14883 bump the plugin version to v1.5.0 2023-06-16 02:12:12 +02:00
Mamadou Babaei 9ae2c7f5b3 update the changelog 2023-06-16 02:12:12 +02:00
Mamadou Babaei 32c2201c82 fix the motion source options crashes 2023-06-16 02:12:12 +02:00
Mamadou Babaei e495b40218 refactor the newly added motion source settings and off-load them from the wrist tracker to the settings system, though this causes crashes still 2023-06-16 02:12:12 +02:00
Mamadou Babaei 24be69b8f3 bump senseglove libraries for windows to v.2.10.0-12133ac 2023-06-16 02:12:12 +02:00
Mamadou Babaei 55573f341c bump senseglove libraries for linux and android to v.2.10.0-12133ac 2023-06-16 02:12:11 +02:00
Mamadou Babaei b6fb84dc91 update the changelog with the latest changes 2023-06-16 02:12:11 +02:00
Mamadou Babaei 8178133073 remove not yet implemented from ViveTracker and ViveFocus3WristTracker enums' names 2023-06-16 02:12:11 +02:00
Mamadou Babaei 5247825f31 fix a bug where SteamVR trackers such as HTC VIVE and HTC VIVE Focus 3's wrist orientation and location were not being tracked. 2023-06-16 02:12:10 +02:00
Mamadou Babaei 8eb690831f bump senseglove libraries and headers for linux and android to v2.9.0-21c54c5 2023-06-16 02:12:10 +02:00
Mamadou Babaei a0748cc33a update the changelog to reflect the latest changes 2023-06-16 02:12:09 +02:00
Mamadou Babaei e5594c2a22 bump senseglove libraries for windows to v2.9.0-21c54c5 2023-06-16 02:12:09 +02:00
Mamadou Babaei 080f0aa008 add (not implemented yet) to the blueprint display name for positional tracking hardware that is not implemented yet 2023-06-16 02:12:09 +02:00
Mamadou Babaei 3dbfcaea71 add support for vive focus 3 positional tracking hardwares 2023-06-16 02:12:09 +02:00
Mamadou Babaei 999de944ac add support for oculus quest pro positional tracking hardwares 2023-06-16 02:12:09 +02:00
Mamadou Babaei e72337d816 remove support for oculus touch, pico neo 2, and pico neo 3 positional tracking hardwares 2023-06-16 02:12:09 +02:00
Mamadou Babaei 97e6894995 fix ESGPositionalTrackingHardware enum display names and comments 2023-06-16 02:12:09 +02:00
Mamadou Babaei 4ef35c92e4 update the changelog 2023-06-16 02:12:09 +02:00
Mamadou Babaei b3f663826a fully refactor the top-level configurations in the settings system into ustructs 2023-06-16 02:12:09 +02:00
Mamadou Babaei 970aece892 update the platform support matrix to reflect the latest support status 2023-06-16 02:12:09 +02:00
Mamadou Babaei 76eecb7599 bump senseglove libraries for windows v2.8.0-ff14904 2023-06-16 02:12:09 +02:00
Mamadou Babaei 0b00e99828 bump senseglove libraries for linux and android to v2.8.0-ff14904 2023-06-16 02:12:08 +02:00
Mamadou Babaei 687a35e37d drop support for native toolchain v19, msvc v141 (2017), and thus ue 4.27 in the build system 2023-06-16 02:12:08 +02:00
Mamadou Babaei 07e484d65a bump the plugin version to v1.4.3 2023-06-01 23:31:22 +02:00
Mamadou Babaei 26925b2b0e update the changelog 2023-06-01 23:31:21 +02:00
Mamadou Babaei c485904a94 fix a critical Android crash that happens where the default development hand meshes are not found 2023-06-01 23:31:21 +02:00
Mamadou Babaei cb18cbd06b add a complementary internal method to IsUsingUserMesh, IsUsingDefaultMesh for checking various hand meshes 2023-06-01 23:31:20 +02:00
Mamadou Babaei 578798a970 fix the changelog release formatting and drop the v prefix in the release titles 2023-06-01 23:31:20 +02:00
Mamadou Babaei 0f7341dc8f bump the plugin version to v1.4.2 2023-06-01 21:46:39 +02:00
Mamadou Babaei e67df6ff00 update the changelog 2023-06-01 21:46:38 +02:00
Mamadou Babaei b8edd42370 fix the changelog typos and errors 2023-06-01 21:46:38 +02:00
Mamadou Babaei afb6e9c874 minor grammatical fix 2023-06-01 21:46:38 +02:00
Mamadou Babaei 58cefeb682 update the changelog with unreleased changes 2023-06-01 21:46:37 +02:00
Mamadou Babaei 0702f56f29 fix an edit condition parsing failure that caused a bug in the settings
system where the virtual hand and the wrist tracker debug gizmos where
always drawn, regardless of chosen settings
2023-06-01 21:46:37 +02:00
Mamadou Babaei 6275699fae fix error C2440: 'initializing': cannot convert from 'void' to 'bool' when engine versio is < 5.2 2023-06-01 21:46:36 +02:00
Mamadou Babaei d720718c2f fix typos in the changelog 2023-06-01 21:46:36 +02:00
Mamadou Babaei 33b09428f7 fix a typo in the changelog 2023-06-01 21:46:35 +02:00
Mamadou Babaei a760890f62 fix the changelog 2023-06-01 21:46:35 +02:00
Mamadou Babaei edf2b5148c fix a typo in the changelog 2023-06-01 21:46:35 +02:00
Mamadou Babaei 166bf45296 minor fix in the changelog 2023-06-01 21:46:34 +02:00
Mamadou Babaei b75e887ea7 bump the plugin version v1.4.1 2023-05-29 02:10:05 +02:00
Mamadou Babaei adc5093a48 log unreleased changes 2023-05-29 02:10:04 +02:00
Mamadou Babaei 6ea8c24cd5 remove dead gradle code from the android module 2023-05-29 02:10:04 +02:00
Mamadou Babaei 16020a03fc supress a grade warning for non-arm64 archs when the build target is android 2023-05-29 02:10:03 +02:00
Mamadou Babaei c8c7fb3210 bump the plugin version to v1.4.0 2023-05-19 19:02:35 +02:00
Mamadou Babaei d190677a9b fix linux aarch64 build issues on ue 5.0 2023-05-19 18:36:39 +02:00