Commit Graph
100 Commits
Author SHA1 Message Date
Mamadou Babaei 0ca91da448 remove redundant steps from the handbook makefile 2025-02-14 12:11:12 +01:00
Mamadou Babaei 70e669e89d remove unused variable SG_DOCUMENTATION_EPUB_DIR from the handbook makefile 2025-02-14 12:11:12 +01:00
Mamadou Babaei 8f4afa1587 migrate the documentation changelogs for the next unreleased version to its own section 2025-02-14 12:11:12 +01:00
Mamadou Babaei a7c9ba2480 bump the mdbook-alerts crate to v0.7.x 2025-02-14 12:11:11 +01:00
Mamadou Babaei 97c134dd19 bump the SenseGlove libraries to v2.105.3-97ea18cb 2025-02-14 12:11:11 +01:00
Mamadou Babaei e5bbf750c5 update the changelog with unreleased changes 2025-02-14 12:11:11 +01:00
Mamadou Babaei 0a8ad801bc bump the SenseGlove Unreal Engine Marketplace Packager v0.4.1-e39a4f4 2025-02-14 12:11:10 +01:00
Mamadou Babaei 0544e3e821 fix the changelog formatting 2025-02-14 12:11:10 +01:00
Mamadou Babaei 18201c1e79 bump the copyright years 2025-02-14 12:11:10 +01:00
Mamadou Babaei 083a54678b clarify htc vive stand-alone support status in the platform support matrix 2025-02-14 12:11:10 +01:00
Mamadou Babaei beafb0df65 bump the plugin version to v2.3.2 2025-01-28 14:55:50 +01:00
Mamadou Babaei a21469e09b fix a critical issue where HandStates->GetTransform(KeyPoint) was incorrectly resolving to (&HandStates[0])->GetTransform(KeyPoint), causing both hands to use the left hand's wrist transform under specific conditions 2025-01-28 14:55:50 +01:00
Mamadou Babaei 11fd74b88c bump the plugin version to v2.3.1 2024-11-27 10:11:50 +01:00
Mamadou Babaei 222cefaedc do an ensure check instead of silently ignoring the non-existent joint 2024-11-27 10:11:50 +01:00
Mamadou Babaei 9687d8c52b calculate the bone ref transforms using the current mesh rather than the reference mesh 2024-11-27 10:11:50 +01:00
Mamadou Babaei 205380cfbf white space and code formatting fixes 2024-11-27 10:11:50 +01:00
Mamadou Babaei bc0f269479 bump the plugin version to v2.3.0 2024-11-14 00:31:28 +01:00
Mamadou Babaei a1938bd151 fix ue 5.5 deprecation warnings inside USGVirtualHandComponent 2024-11-14 00:26:43 +01:00
Mamadou Babaei a1ad2314dd fix rocket build issues by adding missing the headers 2024-11-14 00:26:43 +01:00
Mamadou Babaei fb75ea3db0 list AndroidPermission plugin as a dependency 2024-11-14 00:26:42 +01:00
Mamadou Babaei 6d0b59446c remove comments that probably pasted by mistake 2024-11-14 00:26:42 +01:00
Mamadou Babaei e61e8e7d29 revamp the way the plugin requests permisions on Android by showing a pop-up to the user rather than silently crashing if those permisions were not already given 2024-11-14 00:26:42 +01:00
Mamadou Babaei a9cd37f7bd implement the android permissions singleton responsible for requesting android permissions and checking those 2024-11-14 00:26:42 +01:00
Mamadou Babaei 37f2d7ecdf re-order the required permissions alphabetically inside the android upl file 2024-11-14 00:26:42 +01:00
Mamadou Babaei 62df2be2e6 make the USGBackend constructor private 2024-11-14 00:26:42 +01:00
Mamadou Babaei ff4cc765f3 remove USGBackend class config specifier 2024-11-14 00:26:42 +01:00
Mamadou Babaei 33438f1c01 apply a minor formatting fix to the changelog 2024-11-14 00:26:42 +01:00
Mamadou Babaei ae3ca0f427 bump the plugin version to v2.2.2 2024-11-08 12:24:44 +01:00
Mamadou Babaei 4deb7162b4 fix a chain of glove and hand-tracking bugs that render the hand-tracking state invalid at certain times 2024-11-08 12:24:44 +01:00
Mamadou Babaei c15be7eb69 bump the plugin version to v2.2.1 2024-10-23 14:50:28 +02:00
Mamadou Babaei 588add1523 revise documentation to point to fab instead of ue marketplace 2024-10-23 14:50:28 +02:00
Mamadou Babaei bdbcbe7e39 bump the plugin version to v2.2.0 2024-10-22 06:57:25 +02:00
Mamadou Babaei 58c2d2027f remove ue 5.5+ code that causes build failure and cannot be wrapped inside if/def/end preprocessors due to lack of its support in uht 2024-10-22 06:57:24 +02:00
Mamadou Babaei c4ebfa8e60 list ue 5.5 in the sgum-packager configuration file 2024-10-22 06:57:24 +02:00
Mamadou Babaei 4871ba3012 include Runtime/Launch/Resources/Version.h only where it matters 2024-10-22 06:57:24 +02:00
Mamadou Babaei d62756beb8 add the documentation on consuming the FXRHandTrackingState struct in both Blueprint and C++ 2024-10-22 06:57:24 +02:00
Mamadou Babaei 6af11e125e minor formatting fix 2024-10-22 06:57:24 +02:00
Mamadou Babaei 44fc879037 change SG_BROWSER_BINARY_PATH_LINUX binary path 2024-10-22 06:57:24 +02:00
Mamadou Babaei 64857c7b3a migrate away from the deprecated FXRMotionControllerData in favor of FXRMotionControllerState and FXRHandTrackingState on UE 5.5+ 2024-10-22 06:57:18 +02:00
Mamadou Babaei 72e742e508 bump the plugin version to v2.1.4 2024-10-22 05:30:16 +02:00
Mamadou Babaei 2535b9c4fb add the missing release title to the v2.1.3 changelog entry 2024-10-22 05:30:16 +02:00
Mamadou Babaei be1823c16f update the documentation on consuming the FXRMotionControllerData struct 2024-10-22 05:30:16 +02:00
Mamadou Babaei 1bf32dc10f bump the plugin version to v2.1.3 2024-10-11 12:31:23 +02:00
Mamadou Babaei a8db78d521 update the platform support matrix and also add a note in regards to fab and ue marketplace transition 2024-10-11 12:31:23 +02:00
Mamadou Babaei 0ec25246e5 add the planned features for the v2.2.x release series 2024-10-11 12:31:23 +02:00
Mamadou Babaei e7a9915757 silence another ue 5.5 deprecation warning with a temporary workaround for the time being 2024-10-11 12:31:23 +02:00
Mamadou Babaei e0829008bf avoid mentioning the patch releases in the planned features completion status page 2024-10-11 12:31:23 +02:00
Mamadou Babaei f60fd2ff66 address a few ue 5.5 deprecation warnings 2024-10-11 12:31:23 +02:00
Mamadou Babaei b69bb080f6 add a missing header 2024-10-11 12:31:23 +02:00
Mamadou Babaei cddba9a591 add support for epic native toolchain v23 2024-10-11 12:31:23 +02:00
Mamadou Babaei 7b36d9fc4d bump the senseglove libraries to v2.105.2-f2de4b89 2024-10-11 12:31:22 +02:00
Mamadou Babaei 7dcc472062 fix code formatting 2024-10-11 12:31:22 +02:00
Mamadou Babaei f17ddfdaf2 remove a redundant header 2024-10-11 12:31:22 +02:00
Mamadou Babaei cd71b90a53 fix a bug inside USGVirtualHandComponent::PostEditChangeProperty() where the get member name check happens against the wrong class and member names 2024-10-11 12:31:22 +02:00
Mamadou Babaei b34f1cfc86 fix a grammatical typo in a comment 2024-10-11 12:31:22 +02:00
Mamadou Babaei 173806b336 bump the plugin version to v2.1.2 2024-09-02 19:38:34 +02:00
Mamadou Babaei 8069ced45a update the changelog 2024-09-02 19:38:34 +02:00
Mamadou Babaei fd0ee0a7bc update the changelog 2024-09-02 19:38:34 +02:00
Mamadou Babaei 82f1f8fe0a fix a few virtual hand component visibility issues 2024-09-02 19:38:34 +02:00
Mamadou Babaei 40d6325a0f fix the non-existent default hand-mesh warnings polluting the logs when packaging the game 2024-09-02 19:38:34 +02:00
Mamadou Babaei 6996bac162 update the changelog 2024-09-02 19:38:34 +02:00
Mamadou Babaei cd2297d695 fix the wrong script name for USXRTrackerKismetLibrary 2024-09-02 19:38:34 +02:00
Mamadou Babaei 92c066bb05 fix the wrong script name for USGHMDTrackerKismetLibrary 2024-09-02 19:38:34 +02:00
Mamadou Babaei 56af08e261 expand the clickable area on the handbook index page revision buttons 2024-09-02 19:38:34 +02:00
Mamadou Babaei c1db061d4c an overview title fix to match the summary file 2024-09-02 19:38:33 +02:00
Mamadou Babaei 13956cc579 bump the SenseGlove Unreal Engine Plugin to v2.1.1 2024-08-18 01:46:51 +02:00
Mamadou Babaei 105053e442 fix documentation typos 2024-08-18 01:46:51 +02:00
Mamadou Babaei 7787296c3a fix a bug where SG_GIT_IS_SHALLOW_CLONE while building the handbook is always set to yes even if it's not a shadow clone 2024-08-18 01:32:51 +02:00
Mamadou Babaei 34b66f54a2 removed android ndk r25 armv7 and x86 dependencies brought back by mistake while merging v2.1.0 from the dev branch to the master branch 2024-08-18 00:55:32 +02:00
Mamadou Babaei 9df3e94e60 fix a bug that causes a handbook revision mismatch when deploying the handbook from the dev branch 2024-08-18 00:28:33 +02:00
Mamadou Babaei 365f660f34 fix the messed up changelog file caused by cherry-picking merge conflicts between the dev branch and the master branch 2024-08-18 00:10:38 +02:00
Mamadou Babaei 34a508a3a2 bump the plugin version to v2.1.0 2024-08-16 19:55:24 +02:00
Mamadou Babaei ac65009fdd fix build issues caused by cherry-pick order between v2.0.x and v2.1.x releases; the dev branch already contains these fixes 2024-08-16 19:55:24 +02:00
Mamadou Babaei 2960661a0c extract the git version from the remote repo when it's a shallow clone to allow the sgum-packager work with release branches 2024-08-16 19:09:25 +02:00
Mamadou Babaei e0d2d994f3 determine the value of mdbook site-url from the makefile instead of hardcoding it per branch 2024-08-16 18:01:52 +02:00
Mamadou Babaei cac90aea0f fix ue 5.4 runuat build issues inside the sggrabcomponent caused by missing headers 2024-08-16 18:01:52 +02:00
Mamadou Babaei 115ef0adce fix a broken url 2024-08-16 18:01:52 +02:00
Mamadou Babaei 3584e9e947 add make pack to the output of make help 2024-08-16 18:01:52 +02:00
Mamadou Babaei d5f3b0d65d fix a broken url 2024-08-16 18:01:52 +02:00
Mamadou Babaei 8cf22586bb fix a url 2024-08-16 18:01:52 +02:00
Mamadou Babaei f9ae32f8bd add topic: Upgrade Guide 2024-08-16 18:01:52 +02:00
Mamadou Babaei a371ca283c add the sub-topic: Optimizing Unreal Projects for Mobile 2024-08-16 18:01:52 +02:00
Mamadou Babaei 2df8295ba4 formatting fixes 2024-08-16 18:01:52 +02:00
Mamadou Babaei b038fa70a1 add topic: Optimizing Your Project for Higher FPS 2024-08-16 18:01:51 +02:00
Mamadou Babaei 1d2b965e2e lock cargo dependencies for the hadbook to pecific major/minor releases and not patch releases 2024-08-16 18:01:51 +02:00
Mamadou Babaei a895f45700 clarify the note about how the separation of the real and virtual hand rendering is broken 2024-08-16 18:01:51 +02:00
Mamadou Babaei a2425bef89 fix a typo 2024-08-16 18:01:51 +02:00
Mamadou Babaei 4d10c34fa5 remove troublesome inline keywords added by jetbrains rider 2024-08-16 18:01:51 +02:00
Mamadou Babaei e89cd20117 mark the separation of the real and virtual hand rendering as broken and a note to the known issues section 2024-08-16 18:01:51 +02:00
Mamadou Babaei f412c56654 fix a few bugs that does affect the real hand collision events because of SetVisibility and redundant checking against grabbed actor 2024-08-16 18:01:51 +02:00
Mamadou Babaei 55ba62deaa replace SGPawn::FImpl::EnableActorPhysics() and SGPawn::FImpl::DisableActorPhysics() with USGGrabComponent::SimulatePhysics() 2024-08-16 18:01:51 +02:00
Mamadou Babaei 3717c86614 enable bGravityEnabled, bSimulatePhysics, and call WakeRigidBody on grab component's owning actor at BeginPlay() if bAffectPhysicsState is enabled 2024-08-16 18:01:51 +02:00
Mamadou Babaei 02a2f58fd1 document Configuring the SGPawn and Plugin Virtual Hand Mesh Settings as the final step in setting up the virtual hand meshes 2024-08-16 18:01:51 +02:00
Mamadou Babaei 14613bed31 fix a typo 2024-08-16 18:01:51 +02:00
Mamadou Babaei c77504c44a use the value of GrabAttachPointSocketName from the plugin settings as default for USGGrabComponent's AttachmentSocketName uproperty 2024-08-16 18:01:51 +02:00
Mamadou Babaei e02db1e3fc add the sgbasicdemo-openxr repository to the examples and demo projects section 2024-08-16 18:01:51 +02:00
Mamadou Babaei 6a41d4464a minor fix 2024-08-16 18:01:51 +02:00
Mamadou Babaei b89fc2405d add video tutorials 2024-08-16 18:01:51 +02:00
Mamadou Babaei b812ca08d7 add the contents for setting up the grab/release, and the touch systems 2024-08-16 18:01:51 +02:00
Mamadou Babaei 461e1b18dd add another android note 2024-08-16 18:01:51 +02:00